Stripped of a number of their heavy cavalry this encounter might be more challenging within only one unit of Knights.
Welcome to "Dust, Tears & Dice", a blog dedicated to the hobby of miniature wargaming. If you fancy gaming periods off the beaten track then this is the place for you. I am a regular member of The Wyvern Wargamers, formerly The Evesham Wargames Club drawing gamers from Worcester, Redditch, Kidderminster, Cheltenham and Stratford. All players welcome.
Tuesday, May 26, 2026
Dust & Tears Campaign - Game 3
Tuesday, December 02, 2025
Richard I Personnel Bodyguard - Third Crusade
Just missing the November deadline as the weather was crap to varnish.
Bored of the white and having quite a cluster of foot knights, I opted for a small unit of foot knights to act as a personnel bodyguard for Richard I
Wednesday, November 19, 2025
Crusader Spearmen - Fire Forge Games.
Another unit off the production line for Outremer and Lion Rampant.
I figured this time around I will make these more of a templar feel to break up the formations for the Christian forces or should I need to separate out regulars vs veterans.
Sunday, November 09, 2025
November output - Back to the Crusades - Fire Forge - Spearmen
November.... Pressure is on to get the last of the Crusaders done before the end of the year... Ideally Christmas - so 47 nights to finish the Crusader project.... And paint everything in the draw.
After the mixed bag last month this month it's all desert....
Sunday, June 29, 2025
Dust & Tears Campaign - Game 2 - A Knights Tale.
Slow progress for the Pilgrim party, having to advanced 40 miles the column reaches the outskirts of Marmistra when they they encountered an enemy raiding party.
The raiders were seeking loot and the camel train was a suitable target, a random roll provided the Saracens raiders with 7 units appearing at random points on the table fortunately for the attackers many of them appeared at what was the Christians one o'clock.
The Christians decided to put their Knights to the front with their foot troops surrounding the camel train.
It did not take long for the Arab forces to lose a degree of control, Islamic Warriors charged forward only to countered by a heavy spear unit, who knew they had to go after the warriors before they could charge in.... Christian luck held as the Warriors failed to counter charge.
Surprisingly the heavy spears were forced to fall back.
Knights could not help themselves and raced forwards into the remaining spearmen.
The forces remaining.
1 Knight Unit.
2 Spearmen Units
1 Warrior Units
2 Missile Units
1 Skirmish Unit.
Sunday, June 08, 2025
The original Dust Tears & Dice - Outremer Campaign - Turn 1
I was reflecting on where the original title of the blog came from. Back in 2011 when I kicked this blog off I had an interest in the British in the Sudan and the Crusades with a plan to run an online campaign at our local club - Ironically neither of these projects every made the table top or blog, roll on 14 years and the Crusades finally makes the table top and the Dust & Tears Campaign finally lands on the blog.
In the Cry Havoc supplement - Outremer in the back of the rule book was a very useful scenario generation system which it allows you to generate and follow a group of 'Pilgrims' as they travel from Antioch in the North to see wondrous sites of the Holy Land in the South.
I adopted the table to Lion Rampant to give me the potential force map up for each Pilgrim party, the idea being each party will set off in the top left hand corner and attempt to reach Jerusalem, as each party runs out of troops or money they are likely to have to stop to await further pilgrim parties to bolster their number culminating in larger games. (driving me to paint the rest of the plastic and metal.)
Lucky me I rolled on the chart and my first party is a Knight & Retainers I adapted the table to model the forces available within Lion Rampant ignoring the 24 point limit and basing it on unit types as the scenario dictates.
Each Hex on the map is 20 miles roughly one days travel. Each time the party enters a hex on a roll of 50% or less and an encounter occurs. More on the type of encounter in future posts.
No more than 20 miles on the road and a small cluster of buildings emerge out of the heat haze, horsemen ride out of the village to confront the party of travellers.
It's easy to get carried away in the first encounter with the following forces available on the first encounter, 3 Knights, 1 Heavy Cavalry, 1 Light Cavalry, 2 Spear Units, 2 Warriors, 2 Missile & 1 Skirmish unit. The Christian forces heavily outnumbering the Moslem defenders felt pretty confident in winning the engagement and sacking the village for potential loot and valuables to fund their onward march.
The first unit of Warriors crashed into the unarmoured missile men.
Thursday, April 10, 2025
Enter the Christian Horde.
These fine fellows have been on the paint table for a couple of weeks, a random collection of Footsore, Wargames Atlantic and Perry's Miniatures all part of the getting stuff done project.
It's looking like April will be another month of Crusading, a mix of Spear, Crossbow and Levy to complete a number of units for the Crusader project bringing the figure counts up to 12 and 6 for Lion Rampant and removing the need for casualty markers.
I seem to have increased the volume of figures on the go in recent years, it used to be no more than 12 at any one time, but now I find myself working through between 24-30 which take longer but there is something quite satisfying about finishing a large batch. This mob enable me to come a number of units.
Skirmish Unit - Christian Bow, I had 4 of these already the two additional Plastic Wargames Atlantic archers will complete the unit.
Light or Heavy Spear a mix of of Footsore metal and plastic a perfect match the only difference being the spears, the metal with the deadly metal pins verses the denser plastic ones from Atlantic. I might consider swapping one or the other out at some point.
Closely followed by their bulkier Perry breatharian, the Perry Figures were not a good match compared to the Footsore Spearmen in the same unit so they now get their own unit.
The Christian Levy get their ranks fleshed unit bringing them up to 12 figures, one of the levy even managed to get their hands on a large shield. Not sure it will really help when you look at their stats.
Finally an additional Skirmish Crossbow unit from the Perry Twins, these can be a stand alone unit or combine with the other Skirmishers to make a full unit of 12. Let's see if they can keep the mounted horses at bay.
Plenty more still to do before the plastic mountain is conquered but some good progress over the past week or so, an hour and a half an evening certainly made the painting process far easier than a whole days session.
Next up mounted sergeants.