Showing posts with label Lancashire Games. Show all posts
Showing posts with label Lancashire Games. Show all posts

Saturday, September 05, 2015

War of the Worlds - Mankind Experimental Weapons.

Campaign's serve serveral purposes for me, not only do they tend to throw up interesting scenario's, which ordinarily would not be fought on a table, but they also serve as a useful driver to get items finished that have been sitting on the paint table for quite a while.

Whilst things went reasonably well for the human forces in game one, they have not seen the Tripods yet and I suspect will need some help if they are to stem the Martian tide.

I picked this up from the AQOTMF range, whilst a little to modern for the period I am trying to recreate, I have classed it as an Experimental Weapon within the Martian Empire rules, with the same classifications as a Heavy Steamer.


In Victorian terminology it will be classified as an Automated HE layer, dropping a single High Explosive Charge for each order given.


Capable of delivering up to three charges per game. Any enemy or for that matter friendly troops who come within 10cm of the mine marker will suffer a Fire Factor 9 hit. The Charge marker will then be removed.


Wednesday, September 02, 2015

War of the Worlds - Mankind Reinforcements arrive.

Leaving barracks this week are two additional Guard units.
Within the campaign structure and force make up, the human player has the option to deploy a limited number of Guard quality units. I wanted to make these look the part and figured that Grenadiers would give the right feel for the game.


Lancashire Games produce a good range of Crimea Infantry and whilst a little larger and bulkier than Old Glory and Peter Pig figures who make up the bulk of the Crown Forces they will provide an additional punch to the British forces.


Next up more contraptions.