I think I have shared it before, but I love this Mutant Town Pride piece by @Astrolimes.
Saturday, June 1, 2024
Tuesday, May 21, 2024
Another X-Men #1 Tribute (Shocking, I Know)
Y’all know I love homages to Jim Lee’s iconic X-Men #1 cover. This tribute by comic artist Jamie Johnson is my new favorite. If you want links to previously shared homages check out this post.
Friday, May 17, 2024
Outstanding Oddibeasts, Toxic Protectors, and 5e Mousers (Oh My!)
I have picked my new laptop up. I've started work on the TMNT tribute game I mentioned previously. I'm going to be using the X-1 system created by Andy Hand of Limitless Adventures and Cheatin' Fair Games for his Rat Catchers and Pixie Punks games. It's a simple to learn and fun rules-lite system and i think it will be perfect for the game. So what am I calling it? The name is not set in stone, but I'm really considering Outstanding Oddibeasts. The Mighty Mutanimals are a team that's been allied to the turtles in various versions of the group. Mutanimals is a portmanteau of Mutant Animals. Outstanding Oddibeasts (Oddibeast being a portmanteau of Oddity and Beasts) is the best sounding homage I've come up with so far. It's not perfect, but I'm going to be real, I dig it.
It will take a bit to finish, so in the mean time I've am also going to do something I haven't done in years. I've started working on a PWYW class for Vigilante City. While there are already rules to play ninjas, street tough vigilantes, and mutant animals, I thought it would be fun to make a class based on Toxie. The Toxic Protector will allow you to create a character based on the Toxic Crusaders version of Toxie (though it will have some elements of the original film version too). If I can figure out how to do the layout, the class will hopefully be released next week.
I wanted this post to having something folks could use too, so I'm finishing with 5e stats to the iconic TMNT army fodder, Mousers.
Mousers are iconic robo-fodder in TMNT. They've existed in almost all version so of the franchise (except the movies, which is odd). They are small robots, about 2.5 feet tall, created by Baxter Stockman to eliminate NYC's rat problem (at least in the 1987 cartoon). However, the automatons were used by Shredder to hunt the Hamato Clan (specifically Splinter). The original comic versions were created to get rid of the rat problem, but also used by their creator to steal valuables. They also associated with one of my fondest memories. When I was a kid I talked my uncle Carlos into taking me to the Ashland Mall to see the Ninja Turtles. He agreed to and afterword we went to Hills Department Store. He let me get a toy and I was able to pick up my first TMNT action figure. It was slim pickings. All they had were Wacky Action Mousers and Rocksteady. I went with the latter (which I still have), but fondly think of the mouser figure from time to time (even though I never picked one up).
Fuccubus Friday - TMNT
Saturday, May 11, 2024
Update From The Halls
Thursday, August 10, 2023
Middle-Aged Mutant Ninja Turtles
Thursday, August 3, 2023
Teenage Mutant Ninja Turtles: Mutant Mayhem (2023)
Sunday, July 23, 2023
Postapocalyptic Punk Sewerlife
More interesting punk/undead/postapocalyptic art from Johan Ã…berg, this time sewer flavored... yuck!
Monday, March 6, 2023
Teenage Mutant Ninja Turtles: Mutant Mayhem Teaser
I didn't know what to think when I saw Seth Rogan was doing a TMNT movie, but this looks fun as hell. Going to have to take another look at Teenage Mutant Dirtbags.
Wednesday, August 14, 2019
Bronx Beasts Volume 1 Review
Written by Dan Steeby, Bronx Beasts is a fantastic take on Dungeon Crawl Classics. I picked up a copy of volume 1 at Gen Con and I was very happy with the purchase. "Bronx Beasts is a wild 1980's action featuring rules for generating and playing bizarre mutant animal characters..." These rules let you get your TMNT fix using DCC rules.
A majority of the 43 page zine is focused on Character Creation. This is different that typical DCC rules and has seven steps.
- roll attributes
- role beast origin
- roll beast type
- choose beast size
- roll beast form
- roll and spend evolution points
- roll lucky sign
- fill in the blanks
The rest of the zine gives other variations to standard DCC. There are no classes and everyone's stats are determined by their beast's levels level. There are some cool new rules. The non-magical nature of the game reminds me of DCC Lankhmar. Characters get Fleeting Luck and can spend luck to heal. Armor doesn't actually increase armor class, but is rather a die that lets you soak damage. Finally there are beast checks, fur burn, and bestial freakouts that are reminiscent of the actions wizards can take, but in this case allow beasts to tap into their inherent animal sides.
If you're a fan of DCC and TMNT, you NEED to pick up this zine. It's only 5 bucks! You can grab your copy here. Look for a 0-level funnel adventure for the setting when this year's Gongfarmer's Almanac is released digitally.
Addendum: Because this doesn't use magic or the standard classes, I'm pretty sure you have almost everything you need to run this game just by picking this up and any version of the DCC Quick Start.
Saturday, July 20, 2019
#SewerLife - Diggs
Diggs the Teenage Mutant Ninja Turtle
The mutant turtle known as Diggs is the heir to a heroic legacy. The son of Raphael, Diggs and his brothers (Jones and Smith) were named after great artists of their father's youth, the Wu-Tang Clan. An angry young mutant, he is the last surviving member of his family. He travels the wastes of Umerica, seeking to help the helpless.
Monday, May 20, 2019
Music Monday - I.C.K.
Armor Class: 13
Hit Dice/Points: 1 (5 HP)
Move: 12
Actions: 1
Attack: Claw(1)
Special: Immune to cold damage, double damage from heat/fire based attacks, ice cream body (tastes delicious and can squeeze through any opening)
Bonuses: +3 to Street Survival
Morale: 4
Terror: -
HDE: 1
Ice Cream Kitty started live as a normal stray tabby cat in NYC. April found her in an alley and asked Mikey to take care of her. He agreed to raise it as a pet. The cat ate some Neopolitan ice cream covered in mutagen and mutated into a sentient cat-ice cream hybrid. She is cute, cuddly, and extremely lovable. She also lives in the turtles' ice chest.
Monday, November 19, 2018
Music Monday - Ode to Shredder
Shredder's Armor
Shredder's armor is just as deadly as the ninja that wears it. It provides a +4 bonus to AC and +2 to toughness. In addition wearers gain a +2 to Critical and Death Saving Throws. The claws and blades provide a +1d4 points of damage to unarmed attacks. In addition when an opponent missed with a melee attack they take 1d4 points of damage. Finally the suit is just frightening to look at and the wearer gains a +2 bonus to Intimidation rolls.
Sunday, November 11, 2018
Saturday, June 2, 2018
El Mariachi de Combate
El mariachi de combate combines musical prowess with dazzling showmanship and martial skill. Whether he travels alone or as part of a grupo, el mariachi de combate adventures with zest, relying on his skills and bold action to do more than just survive another day. Instead, el mariachi de combate triumphs with style.
Saturday, January 17, 2015
Cinematic Mutant Ninja Turtles
| OG Turtles |
| Surprisingly I like this... |
I've been contemplating running some sort of TMNT game. I've already discussed my love for the reptiles here. The main hindrance I've found is that I don't know what system to use. I have Teenage Mutant Ninja Turtles and Other Strangeness, but after reading through it, I'm just not feeling the system. Mutants and Masterminds (PL6 or so) would work fine, though I have a feeling the characters would be extremely similar. D20 Modern works (especially if you use Moreaus for mutants), but my friends didn't really care for that system. Then it hit me. Why not use my favorite rules set, cinematic unisystem?
Many of the existing qualities from Ghosts of Albion, Buffy, and Angel work perfectly. Others should be ignored and a few more need made. As far as character types I think Human and Mutant will be what I go with. Human will be similar to whitehats, though I'll probably give them hero skill points. On the flipside mutant will have hero attribute and quality points, but will only have white hat skill points. Mutant will also be the catchall for non-human characters. Robots, aliens (such as the Triceratons), and other freaks will use Mutant values.
I know I get the idea to do things like this and it never comes to fruition. This may be another one of those, but hey I'll give it a shot.