Showing posts with label out of the abyss. Show all posts
Showing posts with label out of the abyss. Show all posts

Tuesday, March 29, 2016

The Fungus Forest by Nash Press

Yesterday Nash Press released an interesting, new pay-what-you-want OSR adventure locale, The Fungus Forest. The 71 page pdf contains a 100+ cave complex, unique creatures, magic items and is compatible with OD&D, Basic, and Advanced D&D.

The cave system is divided into four quadrants.  There are six factions in the cave, including various fey groups, goblins, draklings (which sound like good/neutral versions of modern reptilian kobolds), and shroomenkin (which are essentially evil myconids). Oh yeah, and there's a Shoggoth...

The document is presented in a 1 page and  2 page spread format. It seems easy to use and includes ready reference appendices. A print edition is in the works and I'll most definitely pick it up. The document is hyperlinked, which is really helpful.

If you're like me and play 5E, you'll find this easy to convert and put in your game. I think the fungus forest would make a great addition to Out of the Abyss. It's located in the upperdark and could provide pc's with access to the surface (if you want that in your game).

Anyone else checked this out? If so, what do you think?

Thursday, March 24, 2016

Dungeon Masters Guild - My Favorite Products (Part I)

The Dungeon Masters Guild is a cool resource and marketplace for 5E gamers. I've looked at and purchased a few things and thought I'd highlight a few of my favorites.

Barovian Vampires: Three New Monsters for Ravenloft - written before the release of Curse of Strahd (but after the announcement), this is a fun little product. It includes three vampire variants, my favorite being the challenge level 1 Gutripper.

Blood Hunter Class - I've talked about this one a few times. Matt Mercer originally created it for Vin Diesel and it's a Witcher/Last Witch Hunter hybrid. One of my players in the Itinerant Gentleman Adventurers used it and a player in my Curse of Strahd party includes one.

Order of the Lycan for Blood Hunters - This is an werewolf-centric expansion to the Blood Hunter class. The Blood Hunter in my Curse of Strahd game is going with this order.

Blood Magic - I've always been fascinated with blood magic (especially in the Dragon Age and Legend of the Five Rings settings). This book contains two wizard traditions, a sorcerous bloodline, and a rather creepy fighter archetype.

Journey Through The Center of the Underdark - This 20 page pdf includes 10 serious, 2 monster variants, and material related to my favorite demon prince, Grazzt. This is a perfect addition to any Out of the Abyss game.

These are my favorites. Has anyone else checked out DM Guild material? If so, what do you think?