Showing posts with label Palanite Enforcers. Show all posts
Showing posts with label Palanite Enforcers. Show all posts

27 August 2021

Palanite Enforcers for Necromunda

Ahoy all - I've been working on my Palanite Enforcers for Necromunda and being a long time Dredd fan I just had to give them a MegaCity 1 vibe. I was excited to finish them off last night and pose them for pics amongst the terrain I have also been working on

If it bleeds we can kill it!

Not having played yet I went with a rule of cool weapon wise, and all helmeted - Judges don't take their helmets off on patrol! I've built 5 enforcers and 3 subjugators, with the same remaining still on sprue so I can make specific builds once we get a campaign going. I'm thinking a twin pistol gunman might be cool...

Ready to defend Sector 13 HQ from the Muties and Hivescum!

I also experimented with angled highlights, and a more cartoonish look to the reflections in the visors - in fact, I copied a few examples from the artwork in 2000AD. Pretty happy with how it came out.

Watch those corners Rookies!

Smile and Care...then Rip and Tear!

Paint wise I used a black undercoat and then:

Green armour (destaturated colour) - Waagh Flesh, Biel Tan wash, Waagh Flesh, 50/50 Waagh Flesh/Scarsnik Green, Scarsnik Green

Fatigues: Marine Dark Blue, Thunderhawk Blue highlights, super highlight with Fenrisian Grey

Red trimming: Mephiston Red, Evil Suns Scarlet

Gold: Retributor Armour, Ghenna Gold

Yellow chest circles: Ianden Darksun, Sepia Wash, Highlight with thinned Arial Yellow

Red features: Mesphiston red, Evil Suns Scarlet highlight


See you in the Underhive creeps!