Showing posts with label Retro SciFi. Show all posts
Showing posts with label Retro SciFi. Show all posts

19 March 2026

Pulp SciFi figures

Like many of my generation I grew up watching Flash Gordon and Buck Rogers in the 25th Century (RIP Gil Gerard) which led me to love pulpy / retro SciFi. So, inspired by my games with Rich last year, I treated myself to some of Hydra Miniatures' fabulous "Retro Raygun" 32mm Pulp SF range in their annual Black Friday sale. Thus, I am pleased to introduce a new cast of characters:

The Astro-Angels

The Angels are a compact but highly capable Galacteer squad deployed for boarding actions, sabotage missions, and planetary patrol operations. Their barracks is also the source of the Angel Martini; a cocktail with a reputation across Starbase Epsilon-4 for its remarkable strength and suspiciously high fuel-cell compatibility.

Team Leader: Sergeant Stacy – Tactical leader. Cool-headed and decisive, Stacy keeps the team focused when missions go sideways, which they frequently do. 

Team Members:

  • Polly Plasma – Assault trooper with nerves of steel. Known to walk straight into alien nests with only a smile and a plasma rifle.
  • Trixie Tachyon – Scout and reconnaissance expert. Fast, agile, and always the first through the hatch during boarding actions.

  • Vera Vega – Veteran blaster specialist and the squad’s steadiest shot in close combat.

  • Cassie Comet - Practical joker and a crack shot with a Rocketship Burst Laser.

  • Molly “Deadeye” Dawn – When missions require heavier firepower, Molly's signature atomic grenade launcher gleefully turns entrenched enemy positions into expanding clouds of ionized debris.


Technical Specialist:

  • Daisy “Dynamo” – Engineer and mechanic of the Angel's rocketship Calypso. Daisy keeps the patrol ship flying long past the limits recommended by Galacteer maintenance protocols. When accompanying the team in the field, she provides technical support, demolitions expertise, and a fathomless capacity of dry wit.

Captain Roxanne Rayburn - Callsign: “Starfire”

As one of the Galacteer’s most capable field leaders, Starfire commands the Astro-Angels. She is renowned amongst patrol crews as calm under pressure, lethal in combat, and impossibly photogenic in danger zones. A combination that has made her a favourite subject of Galacteer newsreels and recruitment posters across the frontier worlds.


And what team doesn't need a few Red Shirts to come along as a support act? Starfire and the girls often work with Rex “Skylark” Rourke, Ace pilot, and his plasma-cannon toting buddy Bruno “Bulkhead” Kessler.

Together they keep the Galaxy safe from savage aliens, barbaric Space Pirates and the merciless Robots Legion!

Miniatures by Hydra Miniatures and based old school with sand (that I collected from Waikiki Beach!). I tried some new colours and techniques (like lipstick!) that were challenging. 


This was my final submission to AHPC16, posted here:

https://thepaintingchallenge.blogspot.com/2026/03/from-paul-og-galactic-gals-70-points.html

which brings this challenge season to a close - thanks once again to Curt and the amazing Minion team who bring all of the goodness together!

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Painting Notes

Pixie Pink Warpaints Fanatic AP

Sly Blue Vallejo Model Color 70961

Corvus Black GW

Moot Green GW

Flash Gitz Yellow GW

Dead white Vallejo Game Color 72001

Apothecary White contrast


Basing

Raw sand and PVA

DARK SAND Model Color 70.847

Sepia Shade Game Wash 73.200

Drybrush again with dark sand

Pick out rocks with Vallejo Game Color Bonewhite 72.034

10 November 2025

Pulp Sci-fi Season 2 Recap


I hope you've enjoyed our recent Pulp "gaming at distance" experiment, with me setting the scenario (in Hawaii), Rich playing out the tabletop action (in DC), and then us both concocting the online game report in period Pulp style.


In moving ahead, I want to capture how we did it (mostly so the two of us remember)....


My Thoughts:

The setup was fun to put together, including some "secret instructions" that I provide via email in the style of "when X happens, open and read". 

TBH I probably could have done more of that, or included more of them, as the story developed and Rich sent me updates.

To make the game more interesting for Rich playing solo, before starting we made a Robot "response matrix" which gave different robot responses to situations, and d6 giving some variety and uncertainty to them. (I copied this idea from the classic "Pony Wars: 'B' Troop ain't coming back" Cowboys vs Indians game, originally published in 1980)

Grouping up the 'tactical turns' into sensible chunks to narrate worked well, but it took some time with real life getting in the way at times. They were fun to do though!


Rich's thoughts:

Overall love the Fistful of Lead /Galactic Heroes system for ease of play

For cards I used a standard layout of characters, I would deal blind then reveal all of the cards. If there were any Aces or Jokers I would swap cards IF IT MADE SENSE for the story

In all cases, having all cards flipped showed who was going now and who was going next

The Robot 'Response Matrix' was on my iPad next to the card shelf so it was easy to note its a robot turn, roll the die and then refer to the matrix

For the play mat

I assumed that the corridors did not allow comms through more than 8 inches of rock. Of course LOS was severely disrupted, and Figures used single file a lot

Did use jump packs and rolled for lack of fuel each jump where there were clear flight paths

I found that with Fistful and in our scenario it was easy to add extra bits like introducing additional foes (bugs worms) and I was able match their capabilities with G heroes framework. It was also to add additional minis (seeker, maker, advanced, assault) as well as the Galactic Intelligence peeps

In actual play a turn took 20 minutes on average. I shot pictures as I played and would write the notes post play

For the line of death associated with the secret envelope I downloaded your pic and added possible tripwire paths


I used different dice as called for in the stat sheets and also scatter dice for Peggie’s grenade shots

I did some things between turns liking painting the computer screens and some other figures for a surprise which will be following this report soon

I think the rules we picked, the scenario, the bonus stuff like the secret envelope all worked very well.


Next Steps:

Yes we plan to do this again!

We have a few ideas for story arcs but they will be predominantly determined by (a) what Rich feels like playing and (b) what painted models are available

Who or What will be the next dire threat to the Galaxy?

....Infamous Pirate Queen Xyra?

....Psionic aliens of the Starborn Concord?

....Militant socialists of the Cosmos Collective?

Whatever the danger, Captain 'Ace' McGuire and the heroic Galacteers stand ready to defend us!

02 November 2025

Part 3 - Assault of the Legion!

Trapped in the labyrinths of a forgotten world!

Captain 'Ace' McGuire and the fearless Astro-Angels confront the awakening Robot Legion!

The Story so Far...

Deep in the Carapace Catacombs, our Heroes have uncovered the alien resonators of the Shlar-Tak. Strange, humming machines rewired by the Robot Centurion leader Scar to form the terrifying Shadow Circuit!

Now, as Doctor Zahn wrestles with their forbidden secrets, the Maker-Bot stirs... and the Legion awakens!


The Maker-Bot Stirs

From its metal womb, the Maker-Bot shuddered to life. A vast engine of forged sin. Its clawed manipulators trembled with electric hunger as it released a new creation: a sleek, deathly hover drone whose crimson lenses blinked once, twice, then flared with malevolent purpose.

With a rising hum, the drone drifted upward, its turbines whispering against the tomb-like silence. Down the corridor it flew, shadowing the walls like a phantom bullet until the Seeker Drone came into view.

The Seeker’s binary transmission flickered through the static:
“LIFEFORMS: HOSTILE. PROCEEDING.”

The newborn drone pivoted, awaiting the next order. Its flank blasters glowed a hungry green.

At the alien console, Dr. Zahn hunched over the resonator, the light from its pulsing coils painting ghostly lines across his determined face.

“If I recall correctly—yes, this pattern here, and this waveform there... ha! I see their intention now! I need just a little more data…”

He called out over the comm: “Angels! Destroy the resonator in front of you! I’ll extract the intelligence from this one!

Roger that, Doc!” Jane’s voice was a crack of confidence through the static.

Twin beams lanced from her pistols, the blue discharges lighting the darkness and striking the resonator. The machine bucked, shrieking like a dying beast. Behind her, the Angels joined in, rifles blazing, but one cursed as her power cell went dead. “Reloading!” she barked, slamming a new one home.

Two Angels advanced down the gloom-choked corridors, their scanners sweeping like lighthouse beams across the rock. Stacey and Jen pressed forward, tense and alert.

Ace’s voice came over the comm, steady and steel-cold.
“Two down, three to go. Zahn’s still pulling data. Stay sharp everyone - Scar won’t sit this one out!”


The Shadows Learn

Zahn’s fingers danced over the console. “Another glyph! Yes, by the stars, they’re adapting!”

Jane’s shots sizzled against the resonator harmlessly. “Doc! our blasts are bouncing off!”

“They’re learning,” Zahn breathed. “Adaptive shielding... elegant and deadly.”

Up ahead, two Angels froze, spying something hovering in the darkness ahead. A small, gleaming sphere, its twin eyes burning red with malice.

Contact!” one of the Angels shouted.

The Seeker’s lenses clicked, capturing the moment, transmitting it to its brethren. Two more hover drones came alive. One drifted down the hall, the other halted just within sight; waiting, patient and silent as executioners.

Ace’s next shot ricocheted like a firecracker off invisible armour.
“Zahn’s right! They’ve tuned our frequencies!”

Jane snarled. “Let’s see how you adapt to this, you Garbage cans!” Her recalibrated pistols roared, twin streaks of blue fire ripping through the air. The resonator exploded, molten shards scattering like streaking comets.

“Great shot, Jane!" Dr Zahn laughed triumphantly. "Everyone retune your weapons! Shift the frequency by 1.3 - that should tear through their harmonics!”



Attack of the Hover Drones

The words had barely left his lips when the first drone struck.

Emerald plasma screamed down the corridor, bathing the walls in toxic light. One Angel staggered back, wounded but still firing. Her comrade’s return shot was vengeance incarnate, catching the drone midair and blasting it apart in a rain of burning alloy.

“One Tin-can neutralised!” she grinned in triumph

The squad pressed onward, emerging into a nexus of tunnels that twisted like the arteries of a sleeping god.

“Which way?” one called. “Right, left, or straight ahead?”

Before Ace could answer, a new monster lumbered into view. A claw-armed battle drone, its head crowned with twin plasma cannons. It opened fire, the shots roaring like thunder. One Angel went down hard with a groan.

Contact front - More Toasters!” Sergeant Stacey barked.

Ace darted forward but had no clear shot. Behind him, Peggie and her wingmate watched as a smaller drone spun away, back into the Stygian darkness.

Back in its lair, the Maker-Bot’s claws clattered, assembling another killer sphere, even as a third began to take shape.

“I’ve got it!” Zahn cried victoriously. The resonator before him dimmed, its light dying to nothing. “Their shield harmonics - I’ve disabled them all!”

Jane swept up beside Ace, eyes fierce and bright: “Then let’s finish it!”


Scar

Ace sighted down his rifle. One shot. One hit. The hover bot shuddered, steadied itself, then swung its pulsing red gaze toward him.

“Doc!” Ace growled, “we’ve got company!”

Jane fired her jetpack and soared, twin pistols blazing like twin suns. Her volleys tore into the drone, sparks raining. An Angel’s burst followed and between the girls' hits the bot erupted in a cascade of fire and screaming shrapnel.

Smoke hung thick in the air. “I see another resonator!” the Angel cried.

Jane vaulted forward...and froze.

Robot Centurion NXS-6 "Scar" emerged from the mist, its burnished brass plating seemed to drink in the light, reflecting it back in sharp angles that cut through the gloom. His single cracked eye-lens glowing like the heart of a dying star.

“Scar,” she whispered. “He’s here…”

Two Angels fired, their beams splashed uselessly against his armoured torso. Behind him, his praetorian guards emerged from the haze, their weapons trained. The Legion advanced in formation, eerily synchronised.

“Scar’s found us!” Rocky roared, igniting his jetpack. “We’ve got a fight on our hands!”

Blaster fire turned the corridor into chaos. Stacey and Jen found their mark and annihilated another resonator.

“That’s three down!” Stacey cried.

“Good work!” Zahn replied. “Jane’s got number four. Destroy it, and we can track the fifth!”

But in the deep, the Maker-Bot was not idle. Another war drone took shape in its forges of flame and steel…


“Form the Line!”

“Form the line!” Stacey’s voice cut through the storm. The Angels moved as one, forming a gleaming barrier of Galacteer courage and firepower. Peggie hurled a disruptor grenade at the advancing robots. The blast rocked the hall but the drones pressed through, relentless and unfeeling.

And then from the smoke stepped Centurion NXS-6, reborn from the wreckage of Planet Thomas. From its shoulder a scarlet cape flared as though caught in an unseen wind.

Greetings once again, Captain McGuire of the Galacteers,” it intoned, its monotone voice booming like iron thunder. “I have waited precisely 347 cycles, twelve minutes, and forty-two seconds for this reunion.”

Behind it, rank upon rank of Legion drones marched from the shadows. An army of chrome and fury.

Ace smirked, levelling his blaster. “Still wearing that scar I gave you?”

The robot’s cracked red lens pulsed. “The scar remains a reminder of former inefficiency. One I have… corrected.”

Holographic schematics flickered before them — Ace’s past tactics, analysed and dissected.
“I have studied your every move, Captain,” NXS-6 said coldly. “And I have concluded… you require upgrading.

It raised its blaster pistol and the Legion raised theirs in unison. The corridor blazed to life as plasma bolts screamed.

Scar’s shot grazed past Ace’s shoulder with a tang of ozone, but Ace’s counter-fire struck true, sending sparks dancing from the villain’s armour.

“Not today, Scar!” Ace yelled triumphantly

Behind him, the Angels fought like the heroins they were. Stacey and Jen fired in unison as Rocky blasted forward to cover Zahn, and Jane’s twin lasers carved through another advancing drone.

The air was thick with ozone and fire going in both directions down the tunnel. The clang of metal met the roar of courage. An Angel grappled with a Legion drone and flung it into the tunnel wall with a judo throw worthy of the halls of Valhalla.

"The bigger they are, the harder they fall!" she grinned

“Hold steady, Galacteers!” Ace shouted. “We can take these Toasters!”

And far below, in the catacombs’ heart the Maker-Bot forged another horror, its claws sparking, its voice humming a hymn of creation and death.


TO BE CONTINUED...

In Episode 4: “The Heart of the Shadow Circuit!”

In which Scar’s diabolical plan is revealed, the final resonator awakens, and the Galacteers must battle not only for survival but for the very soul of the galaxy itself!

01 October 2025

Part 2 - Echoes in the Stone

 Captain 'Ace' McGuire returns in...


The Galacteers pressed into the corridor, boots ringing on alien stone, shadows pressing close as if the darkness itself yearned to smother them. At the vanguard strode Astro-Angel Peggie, steel-nerved and eagle-eyed, her scanner crackling like a divining rod of the void. Jane slipped in beside her, pistols loose in her hands, every muscle wound tight as a drawn bow.

Then, the earth exploded!

The stone floor heaved up like the skin of some great beast and from its bowels erupted a nightmare of scale and fang. A colossal worm, its hide glittering like shards of amethyst, reared upward with a roar of shattering stone. Its maw, ringed with grinding teeth, gaped wide enough to swallow an atomik tank!

“The Amethyst Terror!” Jane cried, vaulting back as its slavering jaws thundered toward her.


But the Angel did not falter. Resolutely she stood her ground and her twin pistols blazed, their beams striking fire against the worm’s armoured hide. One shot rang off like a bell tolling doom, but others seared deep, carving sizzling wounds. The beast reeled, howling its hatred into the cavern air.

“Gods, what a monster!”” Jane gasped, her heeled space-boots sliding across grit.

Ace’s blade was out in a heartbeat, gleaming like a comet’s tail. He charged forward with Dr. Zahn close at his side, making room as Stacey and Jen swept past. The Angels’ rifles cracked with fire, bolts hammering into the worm’s flesh and opening fresh rents. Still the thing lunged at Jane, maw gnashing, slime flying.

“Hold fast, Jane!” Ace roared. “We’ll send this nightmare back to the pit that spawned it!”

Rocky, ever the sentinel, dropped into the shadows of the pit below. His blaster was raised but he held his fire—too many comrades, too little space. “Steady!” he growled to himself. “One slip, and my shot burns one of us instead!”

Far beneath their feet, in the labyrinthine dark, the Maker-Bot stirred. Its claws retracted with a hiss of pneumatics, and in its place a winged silhouette detached from its moorings. A drone of steel and shadow banked down a corridor, eyes glowing like embers, angling toward the heroes who dared trespass.

On the surface, the worm reared once more. Stacey’s rifle tracked its bulk. “Hold your lines!” she barked. “If this brute breaks through, we’re done for!”

But with a sudden thunder of dust and shattered rock, the beast dove back underground. The cavern shook with its retreat, the ground trembling like the heartbeat of some titanic god.

“Where - where did it go?!” Stacey shouted, choking on the cloud of stone grit.

Jane allowed herself a grim chuckle. “I’d run too, if I were that ugly!”

The Galacteers pressed forward. Stacey’s sharp eyes caught a gleam ahead: two strange cylinders standing on circular pads, humming faintly. Alien computer consoles stood nearby, their glyphs pulsing like malignant stars.

“Dr. Zahn!” she cried over the comm. “I’ve found your Shlar-Tak resonators!”

Zahn advanced like a scholar approaching a dragon’s hoard, awe and dread mingling in his eyes. His hands hovered above the keys. 

“By the old chronicles…” he whispered. “A resonator indeed, but altered! Galacteer circuits grafted like scars upon alien flesh. This is part of the Shadow Circuit! If Scar activates this network…” His jaw tightened, and his hand clenched into a fist. “I must disable it, though every key I touch might unleash our doom!”

Jane circled the second terminal, eyes narrowing. “I thought I saw something scuttle just now…” 

In the gloom, a tiny seeker drone, no larger than a child’s toy, snapped a glimmering picture of the squad. Its lenses blinked once—and then it flitted away into the maze like a wasp carrying poison back to its hive.

The squad split: two Angels stood guard over Zahn while the others tightened their cordon around Jane. Ace joined Stacey and Jen, his jaw set like iron, eyes burning in the glow of the alien display.

Dr Zahn’s fingers danced, trembling but resolute. “If this glyph combines with that one… ah! A success! One step cracked; one victory against the alien logic! But I need more time!”

“Roger that, Doc!” Jane barked. She spun, twin pistols at the ready, and unleashed a volley into the second resonator. The machine screamed in a shower of sparks, plates warping, ozone biting the air. “This one won’t sing Scar’s song!”



The Angels joined her, firing disciplined volleys. One weapon spat hollow—laser cell empty. “Damn it, dry!” the trooper cursed, slamming a fresh cell into place. The rest of the bolts ricocheted harmlessly from the alien plating.

Far away, the seeker drone’s intelligence reached the Maker-Bot. Its claws tightened, finishing the assembly of a new hover-drone. The machine whirred alive, lenses chevron-bright, waiting for the order to kill.

Ace’s pistol cracked, his shot gouging only a shallow scar across the resonator. He spat. “Not enough. Zahn, wring every secret you can. We’ll burn these abominations to ash!”

Rocky’s voice echoed from the cavern rim, grim and low. “That hum again. Louder now. Like a motor. Steady. Low. Mechanical.”

Dr Zahn’s voice came sharp, every syllable a battle. “Two sequences cracked. More to go. One wrong press and the Shadow Circuit blooms to life!”


Ace raised his sword, its edge catching the glow of alien glyphs. His voice was iron:

“We’ve found two. Scar thinks his shadow grows. But we’ll rip it out by the roots. Three more to go. Hold the line, Galacteers—hold the line for the galaxy itself!”

And in the corridors beyond, the catacombs answered with the murmur of machines waking—hover-drones stirring, shadow wings unfurling, the unseen hand of Scar tightening its grip.

TO BE CONTINUED...

the resonators Live, 

the Maker-Bots stir, 

and the Legion’s net tightens!


30 September 2025

Part 1 - The Catacombs Stir

Captain 'Ace' McGuire stars in...


In the bowels of Delta-4, the shadowed halls of the Carapace Catacombs lay in eerie silence—once alive with the bustle of archaeologists and science crews, now cold and still as a tomb.

Doctor Zahn, lantern-jawed and hawk-eyed, pressed boldly into the outpost’s comm-shack. Dust veiled the consoles, relics of work abruptly abandoned. Only a single relay blinked weakly in defiance. Zahn’s gaze lifted—and froze. The Satcom rig had been ripped apart, its dish missing, its arrays twisted like the carcass of a dead bird.

Sabotage!” he barked, his voice cutting the silence. “This station has been struck dumb—by deliberate hands!”

Meanwhile, Captain Ace McGuire, fearless and unflinching, strode the cracked walkway toward the cavern’s yawning maw. At his shoulder loomed Rocky, steady as a fortress wall, jaw set like stone. Behind, Sergeant Stacey’s voice cracked like a whip.

“Spread out, Angels! Steel yourselves—whatever waits inside won’t find us wanting!”

The Astro-Angels fanned out in gleaming precision, weapons ready, like Valkyries sweeping to war.

Then—movement!

From the shadows erupted a nightmare—chittering insectoids, claws glistening, mandibles snapping, ichor dripping! Their shrieks split the cavern air like banshee sirens. From a jagged pit at their backs, more horrors clawed upward.

A dirty bug hole!” Stacey spat, levelling her rifle. “They’ve tunnelled into the ruins!”

Jane, swift as a falling star, vaulted to the flank. Her twin lasers blazed, ricocheting harmlessly until one beam struck true. The beast shrieked and staggered.

They’re armoured!” she shouted. “Straight through the shell, or we’re finished!”

Ace roared like a lion and met the charge head-on. His sword flashed silver, cleaving one monster in twain, while another toppled stunned from the walkway.

The only good bug is a dead bug!” he thundered grimly.


Stacey and her second, Jen, advanced shoulder-to-shoulder, rifles spitting incandescent fury. One bug reeled back, smoking, but the others pressed on with infernal speed. A mandible snapped inches from Jane’s throat. Another slammed into Stacey, pinning her to the wall with savage force.

On the walkway, the stunned beast leapt upon Ace from behind! Sparks flew as steel clashed against armored chitin. Jane wheeled, steady as a sniper’s eye, and felled the attacker with a crisp shot. Smoke curled from her raised barrel.

Got a bug problem, sir?” she quipped with a sly grin.

Ace grinned back, bloodied but unbowed.

The Astro-Angels fired in disciplined unison, beams scorching insect hides.
“Well done, ladies!” Stacey cried above the din. “Take that, you stinking bugs!

Far below, in the labyrinthine dark, another presence stirred. Cold circuits hummed with alien thought.

The crawly things are active, mused the machine. Perhaps they gather materials. The work must continue.

A clawed hand—more iron than flesh—hovered over a glowing console. Across the shadows, two screens lit up like the eyes of demons.

Back in the cavern, Dr. Zahn steadied his trembling hand and fired. His ray pistol struck the creature menacing Jen—but the blast ricocheted uselessly from its carapace.

Then Rocky leapt boldly into the pit. His heavy blaster thundered—but the shots ricocheted wildly as four more horrors scuttled into view!


Above him, Stacey fought like a warrior queen. She and her Angels smashed back the wave, hurling the last attackers into the dark. Jen covered her flank, eyes sharp, as the bugs hissed and clicked before vanishing down a narrow stone corridor.

The Galacteers regrouped, chests heaving, wounds bound, weapons checked. The first clash was won. But in the echoing stillness, the Catacombs themselves seemed to tremble.

From below, Rocky’s voice echoed, grim as a death knell:

There’s something else down here… a hum. Steady. Low. Mechanical. Like the heartbeat of a machine.

The sound grew, vibrating in their very bones. A warning. A summons.

The heroes of the Galacteers had beaten back the first wave—but ahead, in the depths, the true foe waited… the shadow of the Robot Legion.

Ace looked his team of Galacteers in the eye:

"Lets move out"


TO BE CONTINUED… in the next thrilling instalment of ECHOES OF THE SHADOW CIRCUIT!

25 September 2025

Shadow Circuit: Season 2 "The Carapace Catacombs"

Season 2 - Setting and Galacteer forces per last post

Table layout - The Carapace Catacombs, Entomon Archeological Site, Planet Delta-4


Use this tabletop battlemat: the brown roads represent the tunnels through the chambers and pits of the archeological site. The Green areas are solid rock and block all LOS.


Place Five mechanical devices in the tunnels, spread out evenly. These are the Robot Legion's Shadow Circuit devices, and the Galacteer's primary mission!

They can be destroyed through fire and melee damage (3 wounds) for 1 VP each

OR

Dr Zahn can inspect them (as long as at least 1 wound remains) to ascertain the scale and scope of the threat.  He must spend a turn to inspect them, with success on a 6. For each additional turn he spends inspecting that device he gets a +1.  Each device can produce only a single clue, worth 3 VPs.

Robot Legion 

Robot Legion force disposition will be sent separately via sonic wireless.

If and when the unit NXS-6 "Scar" is revealed, open and read secret envelope number one (and not before!)


Can Ace McGuire and his team disable the Shadow Circuit devices?

What secret technologies can Dr Zahn unlock?

And what makes Centurion NXS-6 "Scar" Tick?

.....Tune in for the next exciting episode!



23 September 2025

Pulp SciFi: "The Shadow Circuit" Introduction

Our remote Pulp SciFi gaming experiment continues: I will be setting scenarios for Rich to play, and adjusting each on narratively depending on the results of the last. Lets see how we go for Season 2!

---------

Galacteer Command – Mission Briefing File 

Codename: OPERATION "Iron Ghost"

Classification: VERMILLION - Eyes Only

Location: Delta Prime Station, Command Spire – Briefing Hall Theta-7  

The lights of the briefing hall dimmed, lit only by the familiar crest of the Galacteer Corps spinning on the holoscreen. A faint smell of ozone and fresh rocket fuel wafted in as officers, pilots, and Astro-Angels snapped to attention. 

A crackling voice cuts through the static; Galacteer Commissioner Vargo, his hologram in an immaculate silver uniform and his eyes like cold starlight. 

“Galacteers, a shadow has returned to the Delta Quadrant. Our long-range probes on the edge of the Ion Rift Nebula intercepted a Robot Legion cipher burst encrypted at a level we’ve never seen. After days of decryption, Intelligence confirmed the origin of the signal: NXS-6… the Optio you faced during the rescue on Planet Thomas… lives.” 

The holo flickered to reveal a grainy image: a Centurion class robot, its blazing red lens fractured with a jagged streak of light. Beneath the caption reads “NXS-6 // SCAR”. 

Centurion bot NXS-6 // "Scar"


“This machine now refers to itself as Scar.  You damaged its eye lens with your laser pistol in your last encounter, Captain McGuire—a wound it has not hidden. Our analysts believe it wears the scar as a symbol… a warning that it survived what should have been its demise. Instead, it was rebuilt and upgraded from an Optio pattern to the more capable Centurion class command variant.


Reports indicate that Scar has seized the abandoned Entomon Archeological Site on Delta-4, transforming the Carapace Catacombs into a hidden Legion relay node. The site contains ancient Shlar-Tak resonators—if Scar adapts these to Legion tech, it could create a quantum comm-net strong enough to breach even the security grid here at Delta-Prime station. This Shadow Circuit would have an open backdoor into every Galacteer network in the quadrant.” A low murmur rolled through the room. 

“Your orders are direct: Investigate, contain, and—if possible—neutralize Scar. Retrieve or destroy any Shlar-Tak technology before the Legion can exploit it. Expect heavy resistance. Recon drones confirm a full Robot Legion Tactical Warhost, including Scar’s personal guard of upgraded Drone Elites. 

Captain McGuire, your crew and the Astro-Angels will lead the strike force. Dr. Zahn will coordinate science recovery. 

Remember—Scar is no ordinary Robot Legion machine. It has faced you before, and it has learned. The wound you gave it is now our greatest clue… and our greatest danger. Scar knows you. Make no mistake—this mission will decide whether the Robot Legion remains in the shadows… or steps into open war.” 

The holoscreen fades to black, leaving only the pulse of the Galacteer emblem. 

Mission Parameters 

Primary Objectives 

1.  Locate the Legion relay node within the Carapace Catacombs. 

2.  Secure or destroy Shlar-Tak resonators before Scar activates the Shadow Circuit. 

3.  Capture or eliminate NXS-6 (Scar). 

Secondary Objectives 

1. Recover any captured Galacteer personnel or scientists. 

2. Acquire intelligence on new Legion drone models. 


Adversary Forces

NXS-6 "Scar": Command-grade Centurion with enhanced shields, adaptive AI, and unknown upgrades. 

Drone Elites: Fourteen confirmed, equipped with tri-beam blaster rifles and heavy plating. 

Hover Assault Bots: Estimated six; rapid strike platforms with plasma lances. 

Support Swarms: Unknown number of micro-drones for recon and sabotage.


Assigned Galacteer Assets 

Strike Team: Captain Ace McGuire and Crew

Astro-Angels Squad “Starlight,” 

Support Ship: War Rocket Gladiator 


And so, the Galacteers launch into the storm once more! 

Against the haunted ruins of the Shlar-Tak and the iron will of Scar, can even the brave Ace and  Astro-Angels hold the line of Freedom? 

Stay tuned for—THE SHADOW CIRCUIT!”



18 September 2025

Episode 3: The Escape from the Robot Legion!

 Another remotely played game, with narration in a bit of a different format for this one:

CAPTAIN “ACE” McGUIRE and the ANGELS of SPACE 

Episode 3: The Escape from the Robot Legion!

[ROLL OPENING FANFARE – trumpets, pounding drums, wild theremin screech]

NARRATOR (booming):
The battle rages in the steaming jungles of Planet Thomas! With the dropship on the field and the Robot Legion pressing in, can Captain Ace McGuire and the Angels of Space blast their way clear—or will the iron claw of the Optio drag them down to doom?


Scene 1: Jane Takes the Helm

Inside the rocketship, Jane vaults into the pilot’s seat and starts flicking switches. 

Behind her, wounded crew groan, clutching charred, smoking armour.

JANE (into radio):
Dr. Zahn—I’ve got two badly wounded here! Get aboard as soon as you can!

But her only answer is static hissing back through the comms, and rain pattering off the roof of the space craft.


Scene 2: Peg’s Gambit

Outside, the Robot Option marches forward from the jungle, accompanied by four robot legionaries, all armed with blaster rifles.

Peggie kneels, her leg scorched, grimacing through the pain as she steadies her grenade launcher.

PEGGIE (through clenched teeth):
One more shot, you tin devils…

She fires! The grenade arcs through the storm, bouncing wildly—then clatters to a halt right at the feet of the Optio!

STACEY (calling out):
Good shot, Peggie! What did you fire?!

PEGGIE (smirking):
Hold your horses Stace - Patience is a virtue, you know…

For a heartbeat, nothing. Then—KRAK-KZZZZT! Lightning dances across the metal fiends! Two already-wounded droids collapse in sparking heaps. The others shudder and twitch, circuits smoking, but stagger onward!


Stacey laughs, leaps back to her feet and races back to join the rest of the Astro-Angels


Scene 3: The Last Stand

Arrayed before the ship, the Angels raise their rifles in a perfect firing line.

STACEY (calling out)
Fusillade Fire! Rapid auto! Take 'em down ladies!

Again and again their rifles blaze. A hurricane of blaster bolts tears into the Legionaries—until only the Optio remains, sparking, staggering, its red eye burning with hatred!

ACE (roaring into comm):
Jen! Rocky! Zahn! Get to the ship! I’ve got this one!

He charges forward, drawing his pistol. ZZZZAP! The bolt punches clean through the Optio’s glowing eye lens! The robot collapses with a metallic scream, crashing into the mud with a splash.

NARRATOR:
The immediate threat is ended! And Ace, with a grin, twirls his weapon and holsters it with a dashing flourish.


Scene 4: Boarding the Ship

Rocky and Jen jetpack back to the ship. 

Meanwhile, Stacey rallies the squad, leading them toward the ramp.

STACEY:
Move, Angels! Inside, inside!

At last the heroes march aboard in a very orderly manner. Dr. Zahn kneels among the wounded, his med-kit springing open like a magician’s trunk.

NARRATOR:
Inside the dropship, Jane pulls hard on the throttle—engines roar, mud blasts outward, and the ship claws its way into the stormy sky, leaving behind a pillar of smoke!



Scene 5: New Arrivals

Over the comms, a voice crackles through the static:

VOICE:
Hornet 3-1, this is Marauder 6-2. We are right behind you!

JEN (checking her scanner):
Confirmed! Another dropship—coming down right where we left!

From the viewport, the heroes see the second vessel touch down. Its cargo ramp lowers, and a squad of steel-jawed Galacteers charge out, weapons at the ready!

STACEY (grinning):
Welcome to the party, gentlemen! Drinks are on you—since the Astro-Angels have already done all the hard work!

Ace tilts his head back and laughs heartily, Jane smiles from the pilot’s chair, and the Angels cheer in triumph.


NARRATOR (triumphant):

The tide has turned—but the Robot Legion is far from beaten! What horrors lurk deeper in the jungles of Planet Thomas? What mastermind pulls the strings of the iron horde?

[ROLL CLOSING FANFARE]


But these are questions for Galacteer Headquarters. 

For now are heroes are headed home for a well earned rest. 

Who knows where the call of duty will take them next????