Showing posts with label Thirty Years War. Show all posts
Showing posts with label Thirty Years War. Show all posts

Friday, February 6, 2026

Bohemian Pike & Shotte for the Thirty Years War


During my last visit to Greg's he showed me his Thirty Years War efforts using Warlord Games' 'Epic' range. As typical, his painting was fabulous, and they really looked the business all ranked up with an impressive hedge of pikes. I was so impressed by them that I wanted to give them a go myself as I was looking for any excuse to collect pike & shotte for this period. As Greg had already started in with the Imperialists, I suggested I give the Protestants a go, starting with the ill-fated Bohemians from the beginnings of the conflict.

I managed to find one of the all-in starter box sets on deep-discount, and so here are my first efforts with an infantry pike & shotte 'frame' from the range.


I like how shoulder-to-shoulder the troops are designed for each strip. I find this makes the painting of them a little easier. That being said, I thought it odd that the front rank of the pike figures are designed with a 45 degree action pose, whereas the shotte has been designed in marching, or at-rest attitudes. 


Of course I couldn't leave well enough alone, so I started pillaging the commanded shotte portion of the frames (which are posed as loading and firing) in order to make the handgunners a little more dynamic, and thereby blending better with their active, pike-armed comrades. As this process was a little fiddly, I'll probably do this just for a few units, maybe to denote veteran status.  

I primed the strips dark brown and then drybrushed them light grey and finally white to help the Contrast paints to do their thing. I then went in with a small brush to pull-out some details and add further highlights. Similar to my other small-scale projects I only paint details on the front rank, keeping the following ranks fairly minimal from the shoulders down. I figure, there's no point painting stuff that nobody sees. I like the more desaturated look to the figures, but we'll see how the process holds up when I get more done down the road. I think I'll want around 10 of these units to make a creditable force.

As to basing, I wanted something a bit more flexible to work with different rulesets.  Warlord has their own 'Pike & Shotte' rules, which are a descendant of Rick Priestly's venerable but still excellent 'Warmaster' system. Those rules have each unit made up of four bases, allowing for various formations to be reflected depending on their arrangement. 


While this is great, our group also enjoys the 'Too the Strongest' rules (the 'For King and Parliament' variant for this period) where we've been having fun making-up single bases to depict units, allowing us to make mini-dioramas to add colour. We also have found that the single-base approach also makes gameplay a little faster, being as players only have to move one thing as opposed to several bits for a unit. Horses for Courses!

Anyhoo, as the bases that come with the box are plastic, I contacted Precision Wargame Supplies to have them cut me steel bases as replacements. I did this as I like the added weight that the steel bases provide, and they also allow me to use magnets (without messing up the polarity) for the large sabot basing I had in mind for the large single bases.

This led me to contact our friendly terrain Minion Byron (also of Northern Lights Terrain) to have him cut me a few bespoke sabot bases as a proof of concept. These sabot bases are 190 x 60, with cutouts for 3mm magnets to keep the steel-shod figures in place. I also put in a cutout for a unit label. I still have a few tweaks I want to do, but I think these will serve nicely.  

One thing about the scale of these figures. They call them 'Epic', intoning that they are around 10-12mm, like their earlier efforts for other periods, but these are actually true 15mm (foot to eye). With that being the case, I think these might mix well with other 15mm ranges such as those from Steel Fist Miniatures, Peter Pig, Naismith, etc. More on that later as I try mixing a few of these ranges in.

Thanks for dropping by!

- Curt

Sunday, February 1, 2026

Some Villains for 'Devilry Afoot'


Continuing on with my 'Devilry Afoot' dalliance, here are a few Villains and Monsters for our brave heroes to face and overcome (or get made into wet bits scattered about the moors).

First up we have the Count along with three of his brides. These are from Crooked Dice, through their MyMiniFactory store. Lovely models and a joy to paint.

One thing you gotta say about Dracula, the dude's always been solid with the ladies. Look here, three wives! Wow, right?! All at the same time and not at each other's throats... Well, yeah, anyway. Now, I figure you either have to be French, Mormon, or the Prince of the Undead to pull that one off.


The slightly yellow-greenish cast of his skin is on purpose to drive home that he's not entirely human.

Nothing says lady-killa like a purple velvet jacket and red-lined cape.

Devilry Afoot has a profile for 'Bogeymen' with a relatively open interpretation describing them. So, I decided to go with two variations, one a good ole scarecrow (from Reconquer Designs) and the other a creepy AF harlequin/jester (from Bestarium Miniatures). 



The scarecrow was fairly straightforward, but I took a little bit more time with the harlequin as I wanted a more desaturated look to him. He was great fun to work on.

Thanks for dropping in!

- Curt

Friday, January 23, 2026

17th Century Heroes for 'Devilry Afoot'

Hi All!

As some may know know (or I'm sure can commiserate) I'm a little, um, 'diverse' in my hobby interests. Italian Wars to Forbidden Psalm, Napoleonics to Turnip28, WWII to Burrows & Badgers, I like to cast my net wide and far. The same goes for rules and ideas for games: my mind (and library) are bursting with them, often to the detriment of forgetting other, perhaps more important things.

So in this vein, one new set of rules that has piqued my interest lately is Nic Wright's 'Devilry Afoot'.


This is a very nice, compact set of gothic horror skirmish rules set in the much-troubled 17th century. Similar to 'Hametsu', I really like that it's cooperative and requires a very modest figure count. Each player typically has one Hero and perhaps one or two followers. In 'Devilry Afoot', players are set against classic horrors of the period such as witches, werewolves, vampires, etc. I've not rolled it out to our gaming group yet as I wanted to have a few heroes 'oven ready' for the guys to choose from - and so here we are.

The rule book itself is a wonderful 128 page hardback which contains the rules,  character/beastie profiles and about a dozen scenarios for players to have fun with. I believe these are self-published but I found my copy on Amazon (boo!) and a PDF version is available through DriveThruRPG. Highly recommended.

Here are the first five heroes (all 28mm) I've painted-up for 'Devilry Afoot'. Four of the five models are from Bloody Miniatures. Several worthy Challengers have already featured these figures in their excellent posts, and so here are my efforts.

A cavalry trooper cheering his mates on.

A calm squire, smoking his pipe and waiting with his blunderbuss.

I really enjoyed working on these figures as they have great character and just enough detail not to get you into trouble. I also appreciate that they are cast in metal which appeals to my small, lizard brain on these heady matters.

A soldier from the Continent prepared with his long arm.

A lightly wounded gentleman with his dragoon pistol at the ready.

One of the five figures originates from my Dutch friend, Sander. Sarah and I met up with Sander and Arthur in Antwerp a year or so ago, and during lunch he gifted me this wonderful figure of a rat catcher that he thought I could make good use of. 

It was a very apropos gift, as rat catchers spark some nostalgia for me. I had just turned 20 when we received Warhammer Fantasy Roleplay at our game store in Winnipeg. At that time (I think around 1986), I was very used to fantasy RPGs having the typical wizards, fighters, thieves, etc., but then WFRP introduced totally new characters such as Troll Slayers, Agitators and... Rat Catchers. Mind. Blown. I absolutely loved it, and my first character was a poxed rat catcher with a peg leg, hemp bag and a spade as a weapon. It was brilliant.

Of course, like a dullard, I threw out the figure's packaging before noting the sculptor/manufacture, so if anyone knows the provenance of this mini let me know in the comments. Anyway, its a terrific model with loads of detail (rats galore, as you can imagine) and I had a terrific time painting him up. He'll be a worthy character in our games such as 'Devilry Afoot'. 

Thanks for dropping in!

- Curt

Wednesday, January 31, 2018

Entry #9 to AHPC VIII: Breitenfeld, 1631 - The Protestant Center, in 2mm


A couple of years ago Sarah and I were visiting Sidney and his lovely family at Roundwood Towers, and one night, over a few glasses of plonk (okay quite a few glasses) we were discussing his new project at the time, the 1632 Battle of Lutzen. Sidney had most of the figures and terrain pretty much sorted (and little gems they are) and was in the process of getting into the grist of the rules. (I highly recommend you visit Sid's blog, Roundwood's World, where he charts his thoughts and progress on this fascinating project.) 

Sidney described to me what he was wanting to convey in the rules: that they were to be a simple set of instructions which could provide a fun game, rich in 17th century character, and easily played during the course of an evening. Being a bit of a rules junky, I began to proffer a stream of unsolicited advice to poor Sid, to the extent that, by the end of our visit (happily marked by several more empty bottles of plonk), we had hammered-out the core mechanics of a set of rules which we've titled 'Swinefeather' (as a nod to the soldiers' term for the fork-tipped musket rests they used during this period).  

'Swinefeather'

This past autumn we were back for another visit, and Sid and I took the opportunity to give the rules another run-through, making more adjustments and knocking off a few rough edges. It was at this time that I thought that it might be helpful if created a couple of 2mm forces so we could better playtest the rules at a distance, bouncing ideas back and forth. 

With this in mind, I decided that I wanted to do something similar to Sidney's approach, that is to pick a specific battle to which to build a couple of forces around. With Lutzen well and truly covered by Mssr. Roundwood, I decided to jump in with both feet, and set my sights upon the 1631 battle of Breitenfeld. Yes, nothing like picking one of the biggest battles of the Thirty Years War to break one's duck! Nonetheless, I thought that the upcoming Painting Challenge would provide perfect impetus to get this project off the ground and moving forward, so off I went.



So here, after that very long introduction and no further ado, are my first efforts in this new project. What I'm showing here today is the 2mm order-of-battle for the Protestant center at Breitenfeld, which was perhaps around half of the entire force commanded by Gustavus Adolphus on that dusty day in September, 1631.







Gustavus' center was commanded by General Maximilian Teuffel, with his second in command being John Hepburne (an officer of Scottish mercenaries, a fairly common fixture in Swedish service at that time). Hepburne took command of the center after Teuffel was killed earlier in the day, so I've included his command stand to reflect that occurrence. 

The Swedish right and left wings were led by Johann Baner and Gustav Horn respectively, and on the extreme left flank Gustavus was joined by the ill-stared Saxons under Johann Georg, Elector of Saxony (more on those lads and their associated commands in a future post). 

The (wee) man himself, Gustavus Adolphus and staff.

Johann Walter's 'Gustavus Adolphus of Sweden at the Battle of Breitenfeld'


The center was made up of four successive lines composed, alternately, of infantry and cavalry, and each positioned to support their friends to the front, either to exploit successful breakthroughs, or to provide reinforcement in the event of the forward lines being thrown into disarray by the enemy.


Most of the models seen here are metal castings from Irregular Miniatures. They can be a bit 'blobby' at times, but on the whole they admirably convey what they need to and are great fun to work on. On the bases I've tried to reflect the Swedish manner of how they arrayed their formations (the famous 'Swedish Brigade), including their doctrine of having small battalion guns prividing close fire support to the infantry.

The four troops of Protestant cuirassiers assigned to the Swedish centre.

The basing is:
- 60x30 for the infantry brigades, 
- 30x30 for the troops of cavalry,
- 60x60 for the massed artillery,  
- 30mm rounds for the wing commanders,
- and 40mm rounds for the army commander

I augmented the Irregular casting with a bespoke 3D range that I found on Shapeways by  a very creative company called Forward March Studios. These miniatures are printed in a white polymer resin which is quite robust and takes paint very well. 

A 2mm Windfarm!

2mm command groupings

I ordered a good sampling of their stuff, so I should have more to show from this range in the coming months. Below is a base reflecting Gustav's concentration of guns that I've created using the Forward March models.  I like the long line of gun carriages and caissons running behind the guns. Something you don't often see in larger scales. The charming windmill is from their range as well (see the unpainted examples above).



I've followed in Sidney's creative footsteps and pimped the bases with banners cut from wine bottle foil (lot of that around here it seems) and painted a coloured strip along the back to denote their nationality (here we see IKEA blue for the Swedes). As several of the big battles of the period (including Breitenfeld) were fought in the fall I gave the bases a bit of an autumnal treatment. 


We've come up with a mechanic were we mark the status of the units with small beads; yellow for 'Shaken', orange for 'Disordered' and red for 'Shattered'. In order to keep the beads with their associated units, I drilled out my bases on their top right corners and glued in small pegs, this way the beads can easily be inserted and (hopefully) kept in place during gameplay.


So there you have it. The core elements of the Swedish/Saxon force at Breitenfeld. I hope to have the two cavalry wings and the Saxons done before the end of the Painting Challenge, wish me luck!

Thanks for stopping by for a peek.

Curt

Thursday, January 16, 2014

From TamsinP: 15mm Thirty Years War Artillery Limber Teams (48 points)


This is the first day in which I've basically caught up with the Challenge submissions. Then again, I suspect that most of the participants are beavering away on their entries for the 'Vehicle' bonus round so I may be only experiencing an artificial reprieve. 

Nonetheless, having administered the Challenge a few years now I sense that we have left 'The Heady First Stage'; the euphoric, out-of-the-gate flurry of activity which is fuelled by the  abundant calories and free time of the holiday season. Instead, we are now entering into what I call 'The Grind'. This is where the pace of the Challenge becomes more measured and workmanlike. It's like the middle week of the Tour de France. Most participants are back to work and have to manage their hobby time judiciously.  It is also the period where many of them will think, 'I still have two months left, no worries.'  Ah, but  therein lies the rub as before you know it six weeks will have slipped by and we will be in the final run-in. It all comes down to good time management (something I always find challenging in of itself).

Accordingly, Tamsin manages to keep up her pace with this fine entry of six teams of Thirty Years War limbers.

From Tamsin:
Here we have six limber teams for my 30 Years War army. The figures are 15mm from Donnington Miniatures. Nothing else to say about them really.


Yup, just the facts, ma'am. Just the facts. 

It may seem like meat and potatoes but this is very nice work Tamsin. I quite like the civilian drovers with their wide brimmed hats coaxing the horses in their work.

These six limber teams will give Tamsin 48 points, well done.