Showing posts with label daemon prince. Show all posts
Showing posts with label daemon prince. Show all posts

28 Jan 2022

Daemon Princess or monument?

Hello All!

Thanks for stopping by!

As you might remember, a while ago I started work on a conversion using the momument from the Battle Sanctum, and parts from an old Daemon Prince, and the orginal Lord Of Change. 

I added the right leg to from the LoC to replace the human foot, I had to green stuff the claws so that it looked correct. The face of the Sister was cut away from the hair, and then a daemon head was cut to fit. The final addition was a right Daemon Prince arm.

The paint scheme was designed to look like a monument, however with a twist that the daemon element is alive. I opted for a Zandri dust base highlighted up, then washed with Agrax. I then added washes of Drakenhof Nightshade wash over the daemon parts, highlighted with white, and then Hexwraith technical paint to add a different hue to the model, this was repeated on the flames and candles to add to the otherworldly feel of the model. I then added red to the eyes to highlight the fact the momument is alive.

 Some images with some poor Guardsmen.

I am really happy with the way this model looks, and that the conversion was worth all the effort to cut the face away initialy! LH (10pts character or 5pts Scenery?)

17 Apr 2020

Chaos Daemons - Daemon Prince(ss?) Conversion - WIP

Hello All!

I hope you are all well, and keeping safe. Up next on my chopping board, is a project I wanted to build, and convert. A daemon Prince based on the sisters Monument from the Battle Sanctum set.
I opted to build the daemon prince as if the monument is becoming a daemon - was he there all the time, or has the daemon possesed it? The model has had an arm swap, with the right arm from the normal DP set - the arm had to be cut down to fit in the space for the original arm, and to get the correct angle to make it look correct.
I also swapped the left foot for a  old Lord of Change foot - the model had been sat on my desk, and I won't get around to using it due to the release of the larger loC, thus the foot has hacked off! I had to add green stuff to extend the claw, as the foot was a right one, and I wanted it to appaer as a left - the addition of green stuff has added length to the claw so that it looks correct.
The head was the trickiest part, I wanted to retain the look of the head, but wanted to have some daemon form in the face. So, I hacked the face apart - the hair was cut away to use later. I opted to use a plastic daemon prince head from the kit, which was then shaved to be as thin at the back as possible, this was then glued to the 'head' of the monument, with the hair added around it to retain the look of the original piece. I then greenstuffed any gaps to finish the look.
I'm pretty happy with the overall look of the model, I want to add some spikes to the right shoulder to make it look more 'chaos' like.
 
Thanks for looking! Cheers, Lord Halfpenny.

7 Dec 2018

Be'lakor The First Daemon Prince Conversion

Hi One and All,

Steady week on the painting front, with both Abaddon and Be'lakor getting a lot of painting love. For this post I'm showing the completed Be'lakor conversion that I've done.
I've used the above picture from the codex as inspiriting for the model, I also had a 'spare' Balrog model from the Lord of the Rings game, the model was originally going to be used as a Skarbrand model.
I've converted the models hands and sword from the daemon prince sprue, these were green stuffed into place to make sure the fit was perfect.
The colour scheme, using the above picture as my guide is a simple black undercoat, black over that, with a wash, then highlights. The daemon cloth and should pad were picked out in purple to match the purple sword. The wings were painted with an old 'Elf Flesh' with a wash of sepia over that.The flames were picked out with an initial Memp' red, then heavy highlighted with Troll' Orange and then Flash Git' Yellow.
I'm really happy with the overall look of the model- definitely pleased with the conversion.

Cheers, Lord Halfpenny (10 Painting Points)

1 Sept 2017

WIP- Nurgle stuff

Hi all,

Just a very quick update post on some Nurgle goodies I've been working on..

Plague Toads..

Each one has had a few washes over the death guard green- I'm toying with repainting the 'slimer' toad the same colour to match the other 2, I really like the way they look. I will be adding a further wash of Nurgle Rot to had a hint of slime to the models, then details..

Giant Spawn

I've always liked the model for the Lord of the Rings Watcher of the Deep, I think it might be because of my fascination with Octopus and Squid, so the plan was done to build one as a giant spawn I'm looking at options for basing him so that it feels 40k- at the moment he is on a spare FW carapace piece that was miscast, which I had replaced. Although I've also looked at options for a rhino, or building.
Cor'bax Utterblight, Daemon Prince of the Ruinstorm

Then the new addition, Cor'bax, Who now has rules for 40k- and the moment I saw these I had to get the model, I've always liked the look of it- it oozes 'Nurgle' and I think he'll be a nice centrepiece to my Nurlge daemon horde.
Thanks for stopping by! LH

25 May 2017

Ultramarine Daemon Prince

Hi One and All,

Thanks for reading!

Here is a little project I've finished, an Ultramarine Daemon Prince. This was a model I purchased off a well known auction site, as I liked the flying conversion of the plastic daemon prince. I'd already added a Relictor DP to my princes, so I thought it was only fair to add an Ultramarine on to the party. I believe this guy was finished before Siph's Daemon Prince of Tzneetch.

I've opted for a veteran look, with white helmet/face and shoulder trims, this is added to the pale skin complexion. I'd always wanted to try white skin, and really happy with the look. The wings flesh is a fleshy blue, with a really watered down Ultramarine blue. I am toying with adding a banner similar to the Relictors one (Relictor Daemon Prince), however I'm not sure the addition would benefit the pose.

How the flight is achieved... (Ouch...)








Here are all the princes on the battle board..


Thanks for looking!

Edit..

I've realised I didn't include the background, and thoughts behind the model.. I see him being a Sternguard veteran that was injured by a daemon weapon wielding Relictor captain- the wounds caused the marine to fall to Chaos, a true Ultramarine wouldn't ever turn Heretic..

3 Jan 2017

Daemon Prince of Tzeentch - Fallen UM

Happy New Year Readers, thanks for dropping in and checking out our humble corner of the Blogosphere. Here is my latest addition to the fledgling Chaos Daemons force, I was building as a purely summoned Daemon force for my Relictor SM Librarians cold summon using Malefic Daemonology - for pure fluff reasons, Relictors fight Chaos with Chaos. But, I thought a Daemon Prince was a great miniature, and I could make this force a small Allied Force for either Lord Halfpenny or 6thDegree to team up with. I stress a small force! I am not committing to another large Army! I have too many projects on the go...
Here you can see that this was indeed a Ultramarine once, this is purely for revenge on Lord Halfpenny for painting up his Daemon Prince as a fallen Relictor Marine! Ha Ha... got you back! It also doubles as a nice way to use blue, a rather fetching colour for a Daemon of Tzeentch.
I couldn't paint him without pants, so he got some Action Man style blue spray-on pants!
The wings were washed with Ogryn Fleshtone so mark them as leathery sheets different from the spines, the main body colours were Zandri Dust, Ushabti Bone, Rotten Flesh and washed Agrax Earthshade after the base coat of Zandri Dust.
The axe was finished off with some Blood For the Blood God effects, the blue armour Kantor Blue and Temple Guard Blue highlights, and the Brass was from Game Colour.
Something different for me, and totally refreshing to paint a Daemon after Relictors and Necrons. Really enjoyed the experience and look forward to fielding him as a nuisance flying Daemon Prince like Lord Halfpenny does to me! Cheers, Siph.

2 Oct 2014

Battle Report- Imperial vs Iron Warriors over 12000 point battle (Picture Heavy)


The mighty forces of the Ultramarines, Imperial Guard and Knights clashed against an Iron Warrior force over a wrecked Imperial World- both forces looking to claim one of the mightiest spoils of war- a Warlord Class Titan. Marneus Calgar looked to claim the Warlord and return it to Mars- Whilst the Iron Warriors and Abbadon looked to claim the Titan and add it to the unholy crusade.
We both wanted to try out some new units, which aren't naturally available for our forces. The6thdegree had included a Fire Raptor, as well as 'borrowed' a Typhon from me to add a Lord of War to his Force. I was keen to use my new Kharybdis Assault Claw- These are not technically allowed in our respect lists, however we decided to allow this slight deviation of the rules.. [T6D – there are actually Forgeworld rules for Fire Raptor and Perturabo created the Typhon so I feel slightly justified…)

We had 6110 points a side for this huge 'old school floor battle'. (I was quite relieved that my Wife was happy to spend the day away from home having a Spa day... )

Lord Halfpenny's List included
  • Calgar and Tigurius
  • Master of the Forge on a (jet)bike and conversion beamer
  • 3 Knights
  • a Fell blade
  • 2 Assassins Vindicare and Eversor
  • Fire Raptor and StormTalon
  • Drop podding Sternguard
  • alleied IG (AM) 3 squads, a unit of 50 conscripts and command squad with Yarrick
  • Sicaran
  • Scopios
  • Centurions
  • Tactical marines
  • Scouts
  • Contemptor Dreadnoughts
  • Dreadnought with Autocannons
The6thdegree's force included
  • Typhon Siege Tank
  • Abaddon
  • Warpsmith
  • Sorceror (Lvl 3)
  • Daemon Prince (Lvl 3)
  • 4 x 10 CSMs (in Rhinos)
  • 2 x 20 Cultists
  • 9 Chosen
  • 7 Terminators
  • 3 Helbrutes
  • 2 Decimators
  • 3 x Heldrakes
  • Fire Raptor
  • 2 x 3 Obliterators
  • Vindicator
  • Havoc Squad
  • Land Raider
  • Forgefiend
Deployment
Imperial Turn 1
  •  Drop Pod arrives on point, with the Sternguard in position to unleash their Melta combi weapons
  • The Kharybdis Drop pod with the Terminators and Calgar scatters slightly- but still in position to attack 6th’s flank
  • Fellblade opens fire on the Obilterators- scoring snake eyes to wound- (it might be one of those days..)
  • IW Land Raider destroyed by combined fire of the Sternguard and Knight Paladin
  • Vindicator destroyed by the second combat squad of Sternguard
  • Hellbrute killed by the Fellblade
  • 19 cultist killed by the Eversor in combat and the Kharybdis fire
  • 6 Cultists killed by the Scopius
  • Imperial Knight kills 4 Havocs with Battle cannon fire
Iron Warriors Turn 1
  • Knight Paladin taken out with fire from Havoks, lascannons and a hunter killer missile
  • 2 HP taken off another Knight (green)
  • A Sternguard, and a Storm Shield terminator are taken out by fire from the squad disembarked from the destroyed Land Raider and a Rhino respectfully
  • Close Combat- Chosen and Warpsmith charged into the 2 Sternguard Combat squad and killed them all - using superior (power) weapons.
  • Decimator and Hellbrute charge into combat with the Eversor and the Cultists. The Eversor takes out the Decimator with a Melta bomb- The Hellbrute in-return wounds the assassin three times - but all are saved due to the amazing reflexes (and dice rolling) of the Eversor [T6D – I weep over the rolling this turn…)
Imperial Turn 2
  • StormTalon and Fire Raptor arrive from Reserve, the drop pod roll was successful, but I opted to re-roll with Tigurius and the reserve roll was failed. 
  • Fire Raptor is hit by the Icarus- Stunning the crew
  • Fellblade destroyed the Rhino with Choas Marines disembarking, with further shooting killing the Warpsmith and several marines
  • Obilterators were taken out by combined fire of the StormTalon and Fire Raptor- with the Raptor scoring several 'snap fire' shots
  • Sicaran takes a HP of the Decimator
  • Knight (green) charged the Forgefiend- killing the machine of Chaos
  • Marneus and the Terminators charged the CSM that had disembarked the Rhino- killing them all
  • Eversor assassin saving more hits from the Hellbrute
 Iron Warriors Turn 2
  • 2 Helldrakes, Fire Raptor, Deamon Prince and Abbadon (and Termi retinue) arrive via Reserves
  • The Contemptor takes out one of the Helldrakes with Interceptor fire [T6D – booo!!!]
  • Abbadon and the Termis are deployed with Calgar in his sights.
  • Knight Paladin (green) is destroyed by Obilterators in the Bastion, and Lascannon fire from the CSM in the rhino, with the final HP wound been taken by the Fire Raptor ReaperAutocannons
  • The Knight Errant was also taken out by fire from both the Fire Raptor (spilt fire) and the Typhon
  • UM Fire Raptor destroyed by the Icarus Cannon- which scattered off the board
  • Chaos Terminators killed 3 Terminators from Calgar's squad with their shooting on arrival
  • Eversor takes a HP off the Hellbrute with meltabomb
  • Psychic phase saw a Pink Horror Herald arrive via a Sacrifice of a cultist. [T6D – not a bad T2!)



Imperial Turn 3
  • Fellblade took 2 HP off the Typhon, and destroyed the Hellbrute with Lascannons with split fire shooting
  • Contemptor took a HP off the Fire Raptor
  • other shooting was ineffective
  • Eversor destroyed the Hellbrute - resulting in all the remaining Cultists having rage
  • Calgar and the Terminators charged in to Abbadon and his retinue- 5 CSM terminators were killed, with all 3 UM terminators dying in response. Calgar and Abbadon are locked in combat with 2 other CSM terminators as backup
Iron Warriors Turn 3
  • Helldrake arrives from reserve and instantly takes out 4 assault marines with its flamer
  • Relic Contemptor is immobilised by fire from the Fire Raptor
  • Typhon damages the Fellblade- reducing it to 11 HP [LHP- the look on 6th face when I said it had 12 HP was a picture..]
  • Another Helldrake destroyed the Imperial Guard Deathstrike [T6D – that thing had me worried all game…]
  • StormTalon losses a HP to combined fire
  • Calgar and Abbadon continue the combat with both losing a wound a piece- 6th rolled a '1' for his daemon weapon [LHP- Oops..]
  • Eversor kills the last remaining Cultist - and moves into position to take Abbadon out [T6D – that’s called denial]














Imperial Turn 4

  • Shooting was ineffective 
  • Drop Pod arrived- with the tactical marines in position to cover any move towards the objective claimed by the scouts
  • Hunter and Contemptor killed the Helldrake
  • 6 CSM removed with shooting
  • Daemon Prince loses a wound
  • Calgar and the Eversor are obliterated by Abbadon and his mates in combat
Iron Warriors Turn 4
  • Daemon Prince flies over the large building- landing behind the Imperial Guard unit- killing 2 troopers with warp flame
  • 2nd Contmptor gets destoryed by the Helldrake's autocannon
  • Pink Horrors that had been previously summoned kills 6 tactical marines with Flames of Tzeentch
  • Typhon takes another HP off the Fellblade
  • Obilterators take a further 3 HP off the Fellblade






Imperial  Turn 5
  • Kharybdis takes out a Rhino and Cultists with split fire
  • Scout with Heavy Bolter killed further Cultists
  • Marine with the Missile Launcher destroyed the Helldrake with Flakk fire
  • Scopios killed 7 CSM's that had disembarked the wrecked Rhino
  • Fellblade and Centurions destroyed the Typhon
  • Sicaran and Contemptor finally blew the Fire Raptor out of the skies
  • The Master of the Forge killed the remaining Obilterator (with 6th rolling a '1' with only a 2 up required..)
  • Final part of the turn saw the Imperial Guard force - with both orders 'first rank fire, second rank fire,' and the Priest with 'The Righteousness of the Emperor' gave me 250 shots - which resulted in the 3 wounds required - plus a lot more to kill the Daemon Prince [T6D – ok…so not much left of my army now…a very harsh turn!]
Iron Warriors Turn 5
  • Scouts killed by Cultists
  • Shooting from the Obilterators killed the Scopios
  • CSM fired upon the Centurions with Plasma and Autocannon- killing one and wounding another
  • Charging from the Pink Horror saw the Daemon getting overwatched to death - Cultists couldn't reach with their charge.
We rolled off to see if there would be a turn 6.. and it was a 1- so no further turns.





As the dust settles over the battle grounds, victory points are checked- a 4-3 victory for the Imperium


Lord Halfpenny

Wow- what a battle, which was only 5 turns took a whole day to do. Battling over such a huge area was fun, it makes the battle more tactical as you know that units on one side of the deployment zone will not be able to help out the other side- simply down to the distances. I was really happy with how the Fellblade turned out - dominating the centre of the board. The Knights weren't as effective as I hoped - with them dying relatively quickly. I had planned for them to slowly work their way through the chaos forces - however this didn't happen at all with only the Forgefiend dying in combat. The Eversor was a beast - and I was really impressed with the new rules - The Vindicare similarly would have been good - if i wasn't for me forgetting that he was there... he blended into the Warlord too well... and on the Warlord front- I really enjoyed the look of the board (floor) the titan is massive- and was fun to use as a Line of Sight blocker.

Really enjoyable battle- here is to the next one!!!

The6thDegree
A crazy battle – probably the biggest army I have controlled in a game before! General tactics for target prioritisation went out of the window fairly early-on after I found out that the Fellblade had 12HPs… Targeting the Knights first off was a must though – their high S, low AP blasts make a mess of my army and I had nothing that could stand up to them in combat – luckily though, their large base size meant that they kept getting hung up on terrain and Lord H couldn’t make use of their speed.
My weakest point was putting together a balanced Troop-heavy list. We had talked about using Tactical Objectives – and knowing that I can’t out-toy Lord H on the battlefield (you should see his geek-den – he has literally everything!) I hoped I would be able to use my Troops to claim objectives each turn. We forgot about Tactical Objectives though and Troops really aren’t that useful in a slugfest with super-heavies. Still, I was really happy that my (largely 40k-legal) army held up in an Apoc game. It’s a shame the Decimators and Helbrutes never really got stuck in – but maybe next time.
In the end though, the Golden Daemon stayed down south, which means we’ll have to schedule a rematch in the near future. And I think I might have some (much larger) toys of my own by then…
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