Showing posts with label OHD. Show all posts
Showing posts with label OHD. Show all posts

Monday, May 9, 2016

Legend of the Lich Lord

So I was up till 3:30 this morning (um...that would be Thursday morning, actually, though I'm probably posting this Friday or Saturday) watching the entire series of Legend of the Lich Lord, the latest YouTube series from Spencer Estabrooks and the One Hit Die folks.

[EDIT: yeah, this is getting posted even later. Sorry about that!]
Some ambitious D&D-style
(web) TV from Canada.

As usual, I'm a little late to the party, seeing as how this was released back in October...though I did mention its imminent release back in September. Even so, I want to talk about it a bit.

There's a lot that I don't like in this series. I want to start with that. I know, I know...I'm O So Mean. Keep in mind that I did spend my time (and precious hours of my time) watching the thing. There's enough substance there that (for me) makes it worth watching. There are some genuinely funny bits. There's some fair acting. It's D&D...really, it is. And it's independent filmmaking which, of course, I want to support and promote. Art, etc., etc.

Plus, it's compelling. I mean, each episode made me want to watch the next episode, which should be a goal of every good series (TV or internet). Case in point: TV crack like Game of Thrones.

For me, OHD is compelling...but not, perhaps, in the way the filmmakers are hoping. It piques my curiosity...I genuinely want to see where the show is going. I'm interested in the destination of the plot. However, the journey to that destination isn't always fun...or, at least, not as fun as it could be.

That's the thing I'm trying to figure out...right now, as I type this. There is some disappointment for me with the second series of OHD, and not just because the show displays some amateurish filmmaking (I realize this is a low-budget internet production, so of course I cut it some slack...it's the film equivalent of your neighborhood theater group). I'm not sure, but I'd guess my dislike stems from  either my sensibilities as a gamer and/or as a film watcher...OR it comes from some disappointed expectations. Right or wrong, I feel like the latest OHD series is a missed opportunity.

Okay, now I'm going to write out some specific critiques, but they will probably contain SPOILERS so if you want to watch the show first (and draw your own opinions), you probably don't want to read the following notes just yet.

By The Way: I DO think folks should watch and support the show, and I would very much like to see a third season. I think there's potential there that hasn't been mined...I truly feel like the show has yet to "hit its stride."

NOW...my gripes (in no particular order):

I think OHD suffers from wanting to adhere too much to its "mockumentary" style. There's a fairly obvious influence from shows like The Office and Parks & Rec. I think it's important to understand why those shows are successful with this style of filmmaking: 1) the writing is spectacular (and I will address OHD's writing in a moment), 2) much of the humor comes from the ho-hum setting. The idea of spending time and resources to make a seriously thorough documentary about the scrub office workers of a smalltime paper company (The Office) or a small government department of a small town (Parks & Rec) is ridiculously absurd...and yet through the lens of the filmmaker we see how their small-time, non-Earth-shaking concerns can still hold drama in the lives of the characters, with big emotional stakes, even (or despite) the silliness of their mundane, daily lives. Petty politics, office romances, infighting and bullying...these are things that a lot of people can relate to from their daily lives, and even we can acknowledge the ridiculousness of it when viewed from a large enough frame of reference. And yet, there's humanity to it as well, which makes all the ridiculous characters lovable in their own silly ways.

[another show in the same style, VEEP, takes a slightly different tact by taking the sacred cow of the American White House, and boiling it down to its most mundane bits and pieces, showing it as just another workplace full of shmucks, rather than some group of lofty power brokers...but it's still the ridiculousness inherent in the daily grind that is on display]

OHD, though, isn't about the "real world." It's not about LARPers dressed in RenFair costumes, even if the first season often sounded like it was (talking about the Out-Of-Character needs to gain experience points and level up, etc.). Instead, it's a show about fantasy characters in a fantasy world going on fantasy adventures. There's certainly things in OHD that gamers will identify with (not exactly broad appeal that), but there's little "real world" humor and humanity. To me, the little asides (the 4th wall-breaking talking heads) feel jarring given the hyper-reality of the show's setting. Consider another television show, 30 Rock, which people often associate with the (aforementioned) mockumentary shows. 30 Rock is NOT a "mockumentary;" it is hand-held, slice-of-life filmmaking of a deliberately absurd hyper-reality. There are no side interviews, no panning to the (fake) documentarian. The musical score/soundtrack is played throughout the show (not just briefly between scenes) to accentuate the fact that this is a fictional piece, created for slapstick humor about some extremely over-the-top nut jobs.  Maybe that style would be more suitable to what OHD is trying to do, especially considering some of the slapstick touches OHD regularly adds to its scenes.

Personally, though, I think the subject matter is far more suitable for a different style of show altogether: something akin to the live-action fantasies of Sid & Marty Krofft...just written for adults rather than children. It has all the elements needed for that kind of crazy...things like The Bugaloos, or Dr. Shrinker, or Land of the Lost...right down to the guys in the rubber-faced, monster outfits (and a very sexy necromancer...necromantress?...as an updated "Witchie-Poo"). If OHD was to take its cues from the Krofft brothers...well, I think we'd see a style of medium eminently suitable to the production.

Of course, OHD doesn't have the sound studios (mores the pity), which I would guess is due to budgetary constraints. But dammit, that's another major gripe I have! Much as I love some of the forest scenes (the Elvish king was a highpoint for me...I shall henceforth portray all elves in similar fashion), I get tired of watching the characters tramp through the outdoors. A D&D-inspired show should have more "dungeon" to it...and necromancers and undead should not be hanging out in broad daylight just because it's cheaper to light. Isn't there some local set designer that could cobble together something modular in way of a "dungeon set" that could be shifted around as needed to represent different  chambers and whatnot? I mean, isn't it kind of a running gag of D&D that all dungeons are composed of perfect 10' wide corridors? Couldn't that be built into the show as part of the commentary/humor/satire of the thing?

Anyway, I've known some pretty creative set designers who were good at coming up with all sorts of clever ideas on the cheap (one of the reasons they got paid before the actors). Maybe no one was to be found among the back alleys and neighborhood theaters of Alberta, but I have a tough time believing it. I'd like to see OHD scrounge something up for season three.

Let's see; what else? I disliked the "beating-the-dead-horse-into-the-ground" brand of humor. A lot of time, it seemed that one-note-joke scenes ran overlong, filling far too many empty minutes (how many mummy heads need to fly before one gets the point? how many times do we have to explain the Lich Lord's "orb" isn't his eye?)...but perhaps that's a stylistic choice, or perhaps I am just an un-funny person. For me, it felt like the script could have used an extra set of eyes to say, "hey man, hit it  and quit it" and move on to the next clever/funny bit. The actors...especially the returned ones from last season...seemed competent enough to deserve some better writing.

But OTHER THAN ALL THAT...yeah, I just threw up a few thousand words of negativity, but I still think One Hit Die is a fun project, worth watching/supporting and certainly worth continuing. I think it's ambitious (in a good way), and can see the possibility of the show being pretty cool with a little tweaking to the writing and production; certainly, it could be a vehicle for communicating useful commentary on both the game and gaming...the scene where the thief gets stuck in the girdle of masculinity/femininity and turns into a "sexy pirate" was both amusing and (dare I say) pertinent ('Why are your shoulders suddenly bare?"). Even the whole "teamwork" thing was a nice coda to the season, if a little primary school in tone...but then, didn't I say the thing would be better suited to the old Saturday Morning Krofft shtick?

[and oh, the druid. Loved the druid. Need to get him reincarnated]

So watch the series, recommend it, support it, and hope that One Hit Die will continue to grow and evolve. That's what I intend to do. Hell, in all honesty, I wish I could get in on the thing...it certainly looks like they're having fun with it.
: )

Monday, September 28, 2015

Film Stuff

Sorry...it's a holiday in Paraguay today and, well, I've been a little busier than I thought I would be. Currently doing a tad more research before I write up the new 4E post. Hopefully, this afternoon. However, while you're waiting for that (those who are), here's a couple film things to chew on.

Had a chance to watch a couple superhero movies over the weekend, including Kick-Ass 2 and Super, both of which provide some (if not ample) fodder for one of my game designs. You may not have heard of Super (I hadn't)...it's a Rainn Wilson vehicle and quite dark in its comedy. It's good (left an impression...I was thinking about it for a while after), if a little derivative. And not just derivative in the standard "vigilante film" way. A lot of people might draw comparisons between Super and, say, Kick-Ass or (more appropriately) Taxi Driver. However, I think the main inspiration for the film comes from Tarantino's violent "fairy tale" feature, True Romance. Nearly every element of the film, along with the whimsical fairy tale tone/plot has a direct correlation with the earlier film, though characters and plot elements are mixed in a different fashion (unlike the way, say, White House Down is nearly the exact same film as Die Hard). Despite the derivative elements, it IS it's own movie, and a good entry into the genre...if a bit of a dark and weird one.

The other film thing I wanted to mention is I got an email from Spencer Estabrooks, maker of the (clearly) D&D-inspired web series One Hit Die. Appears they've managed to put together enough scratch to fund a second season of ten episodes (the first season consisted of a four season prologue and a two-part Crushmas Special). Honestly, I'd forgotten all about the OHD folks, I'm afraid...lots on my mind the last two years...and I was very happy to be reminded of their presence. The dramatic arts (acting, writing, directing, costuming, designing, etc.) is, in many ways, its own reward...which is a good thing, because it seldom pays enough to allow folks to use it as their sole income. That the OHD people are able to generate enough support to continue a sustained creative effort like this is a testament to their will, talent, and work ethic.

They're back...and the gaming table's bigger.
And they ARE funny: I again found myself chuckling as I watched the preview for Season 2: Legend of the Lich Lord. The additional "party members" look fun, the new special effects look good, and it was nice to see Phil Burke back after his conspicuous absence from the Crushmas Special. On the other hand, it appears Larissa Thompson ("Gwen the Healer") is not a part of season two, and as her character was a balancing voice of sanity (and naiveté) it will be interesting to see how the show will go without her presence. Asked about her, Estabrooks tells me:
"She's not in this quest, but she's still alive in the realm. :)"
So perhaps she'll be returning in a future show. Oh, yeah...here's the link to the Season 2 preview. Perhaps whoever's doing the new D&D movie (now that their legal wranglings are over) would do well to check out the OHD folks and not take the thing so seriously (to its own disadvantage). I'm not saying that such a film needs to be made in the OHD "mockumentary" style. Maybe something along the same tone as Ice Pirates, though. Just a thought.

[um...reminds me I still need to get my hands on a copy of Dark Dungeons]

Okay...children asre crying and screaming so it's nap time for everyone. Later.

Monday, August 26, 2013

One Hit Die (web-series)


Sorry, folks…took the weekend off for “family time” as my wife just got back in town after being on the road for a couple weeks. Also had to deal with the tail end of the crazy houseguests (they left today after nearly three weeks), a flat tire (because my twelve year old car doesn’t have enough issues), the Mariners dropping three in a row (at home), and the general excitement of NFL preseason. Hmm…now that I think about it, do I really need to apologize for my slow posting?

Well, a few quick notes:

I’m heading out of town Wednesday myself (well, Thursday, but I’m sure Wednesday will be crazy in preparation) and won’t be back till the following Wednesday. A quick/short vacation, but a necessary one. What this means is that Tuesday (maybe Wednesday) will be the last day I’m able to mail out copies of Five Ancient Kingdoms this week…if you place your order after Tuesday, the books probably won’t go out in the mail until next week sometime.

In addition, people should be aware that there’re only a couple more than a dozen packages left for mail. I’ve got more books, but I’m currently waiting on the new dice order (which I’m expecting by next week if not this week) so I can do another shrink-wrapping session. If you don’t get one of the next fourteen packages, your order might not be mailed for a week-ten days anyway.

Still waiting on Book 3 and the adventure to be approved over at DriveThruRPG. Not sure what the hold-up is. This is a little frustrating, in part because I haven’t seen much said about Book 3 on the blogs…and Book 3 is (I feel) where I’ve made some of the more drastic departures from other “old school” clones and heartbreakers. If you’re interested in what people are saying, here’re are a couple of the reviews I’ve seen (if you’ve written one I haven’t seen, please feel free to email me a link or post in the comments section).


Okay, that the housekeeping stuff (other than I’m hoping to get my fighter stuff written and scheduled for post in the next couple days). Here’s the “fun stuff.”

Spencer Estabrooks writer-director of the “web-series” One Hit Die, emailed me about a week ago suggesting his new show as something my readers might be interested in, and saying they would be interested in having reviews or doing interviews or “whatever” to publicize the project. Much as I like having that kind of blank check to hold over someone’s head, I’ve never been much of an interviewer, and my reviewing ability is notoriously slack unless a moment’s passionate inspiration happens to coincide with a block of free time. I’m actually backlogged on writing reviews of the free shit people have already sent me (which probably doesn’t endear me to said publishers/writers/creators)…but, well, what can I do? I’d love to spend all day reading, watching, and writing reviews but the gig doesn’t pay enough.

Which is probably just as well, as it allows me to be a little more honest when I do write a review.

Fortunately or unfortunately for Mr. Estabrooks, I have a bit of a dramatic background and I tend to watch more TV than I probably should. I’m not much for “web-series” drama, but after seeing the success of shows like Adventure Time (which is all over Mexico now…backpacks, lunch boxes, etc.) making the jump from web to television, and after devouring the straight-to-Netflix House of Cards, I’m not about to underestimate the power of “what’s possible.” Back when I was in college, a group of actor friends were trying to put together something for public access television with the idea of morphing it into something bigger. However, that pipe dream died due to the strict regulation of PA and its prohibition against commercial gain. The internet is the freaking Wild West for people with the right amounts of ambition, audacity, and organizational ability.

So, yeah, maybe One Hit Die is a hard sell, but it’s not altogether a pipe dream.

OHD is a weird little animal. The one sentence description (provided by Mr. Estabrooks) is “like D&D but shot like The Office.” For those familiar with The Office, this means it’s in that pseudo-documentary style that uses hand held cameras and one-on-one cast interviews, to give it a casual, reality show feeling despite being a scripted comedy. The difference is that shows like The Office and Parks and Rec which it apes all take place in the (more or less) “real world” while the setting for One Hit Die is a fantasy environment/setting. The protagonists are not people playing Dungeons & Dragons…instead, they are actual characters (as in player characters): a fighter, a thief, a wizard, and a healer/cleric.

Or are they? The characters constantly make reference to game mechanics…like “gaining experience points” and “leveling up” or attack bonuses and the effects of surprise…which makes it feel like they are LARPers wandering around in the brush. And yet the world is also “real” with actual monsters (nicely done goblins), and killing and bloodspill and magic. This makes for a jarring effect at times. It’s an additional breaking of the 4th wall (already broken by the style of the production); a break in the (razor-thin) suspension of disbelief that shows like The Office have helped to build with regard to this type of show.

[what I mean by this: regular viewers of the pseudo-doc-comedy are used to the style of this filming and have no problem believing that we are simply watching a documentary of real folks who happen to be buffoons, when the reality is the show is completely scripted and acted by professionals…even the “documentarians” who occasionally appear in later episodes are still actors pretending to be members of the production crew. However, people used to a more traditional television production like, say, How I Met Your Mother or whatever can find the style incredibly distracting. People of my parent’s generation and older, for example, don’t always like or appreciate this type of show and find it “hard to watch,” as I’ve been told on more than one occasion]

I’m used to watching this style of show but…perhaps because I hadn’t known what to expect…it felt disjointed to me. I guess, the way to make sense of the program is to think of the characters living in an alternate dimension called “D&D World” where the people are self-aware of the mechanics that underpin their universe. In our universe, someone “counts calories” because they’re trying to watch their weight; in D&D World, characters count XP to track their sense of self-worth.

Or something like that.

Once you can reconcile that (such that the characters self-awareness doesn’t bug you), it’s not a bad watch. The show currently exists as a four-part “prologue” on YouTube (I’ll posts the links below), each video running around 6-8 minutes. Production values are low as is usual for this kind of grassroots project. Attention is paid to costuming and make-up effects but the armory budget was pretty cheap; none of the characters are wearing the armor one would find in a low level adventuring party, for example. Acting is generally good, but either the script-writing could be improved or (if there’s a lot of improvisation occurring) there needs to be a stronger hand with the editing in order to tighten the soliloquies and dialogue, at least in some instances. Other than that

It’s pretty amusing. I found myself chuckling at several parts, and laughing out loud (something I rarely do) at least a couple times. If you have thirty minutes to spare for cheap entertainment, I don’t think you’ll be too disappointed.

It also pays to watch all four episodes, as the series gets better with each. I don’t know if it’s because I got used to the “D&D World” setting, or simply that the production became better as the show developed. I only snickered once or twice in the first episode, and if I hadn’t bothered to watch the later episodes (I almost didn’t), I probably wouldn’t recommend the thing. Webisodes #2 through #4 (which are set-up by #1) makes the whole thing worth watching, in my opinion.

I really don’t want to talk too much about what actually happens, because I think the characters (their levels, their abilities, etc.) are (humorously) revealed over the course of the prologue series. I’d just say: watch the show with a B/X eye for what is occurring. Really…put on your Tom Moldvay goggles and ignore the non-D&Disms (like any references to “mana regeneration”).

Oh, yeah…and I really liked the opening credits with its mash-up of table-top gaming and “Game of Thrones” style graphics; that also made me chuckle. I don’t know how long the people doing One Hit Die can sustain (or even want to sustain) this project, but with a little more budget and a little tighter scripting, it could be a pretty entertaining series…though at this point it’s probably more fun for table-top gamers than for the average viewer. Maybe they can get picked up by the G4 network.

You can check it out at:


I'm happy to discuss the web series (including spoilers) in the comments section of this post.