Showing posts with label Top 10. Show all posts
Showing posts with label Top 10. Show all posts

Feb 23, 2025

Zander Cannon on Top 10 and Mo(o)re

Page from Top 10, written by Alan Moore, art by Gene Ha and Zander Cannon.
Excerpts from an interview with the great Zander Cannon (Top 10, Smax) published on The Comics Journal few days ago. You can read the complete piece HERE
[...] how do you go from working on independent titles in your early 20s and just starting out and then working with Alan Moore?
I mean, it was crazy. Chiefly, I was working with Gene Ha because he and I were sharing a studio. He was in town with me, and so I was taking these pretty, legendarily-dense scripts and parsing them out as artwork. At the time, I thought, "I'm just here to speed things up." I came to realize that that's not really true. What I brought to Top 10 was more that it made the storytelling very matter of fact. I wouldn't say workmanlike, but documentarian style. Because Gene, I think, as much as he's a realist in his rendering, is a 90s cartoonist. He wants to have that punch, and he wants to have that wild, fisheye lens shot. I was the one being the buzzkill and saying, "No, we've got to have this pretty neutral shot because something extremely weird is happening." Or all these characters are meant to be perceived one by one.

So, how'd you meet Gene?
He and I did a signing at a store near Purdue University. It was the first time that anybody had really asked me to do a signing, so I was pretty young, probably 25 or so. And Gene is just a couple years older than I am, and I knew his work, so it was fun to chit-chat with him; the signing wasn't exactly mobbed or anything. He had some people coming up and talking to him, but nobody really knew who I was, and so we had a lot of time to just talk, so we were friendly. Then coincidentally he was moving up to the Twin Cities for a different reason. I think he was just looking for a change and he was going to collaborate on Top 10 with somebody else, and that fell through for whatever reason. Then I was top of mind, I guess.

Originally, this guy was going to do backgrounds, and so Gene asked me if I wanted to do that, and I'm like, I don't know if I've got the chops to do Gene Ha's backgrounds, you know what I mean? But I feel like I'm a strong – or at that point, getting to be a stronger–storyteller, so I could do layouts and design. I could design these pages and give him a running start because all of his stuff is so time-intensive and "high-budget," as it were. That's a lot of rendering on someone's hair if they're one inch too far to the left. That was a learning thing, too. I draw backgrounds of buildings just as boxes. He draws them as fully rendered things, so do not put them in if they're not absolutely necessary.

You were trying to save him time as you're doing it, too.
Yeah, and I think that was really fruitful once we got it down. Because there were a couple tries at a couple different approaches. You can see in the earlier issues where it's like, Oh, I drew that whole section. But like, it doesn't match, or it was easier just for me to do the first part, him to do the second part.

I really look back at Top 10 as being a game changer in terms of one of the checkboxes you have to have in a career, which is: why does anybody know your name? I can do all the indie books I want, and maybe people will have heard about that, but it's like, Oh, if you work with Alan Moore, you're vetted. In a way, it's nice that that's kind of all it is. People don't really ask me about Top 10 anymore. I'm happy that I have other stuff that people want to ask me about. And it's obviously more relevant to me as a person.

How did Alan Moore's writing affect yours? I saw some Kaijumax scripts, but they don't look like Batman: The Killing Joke scripts.
[Laughs] Well, when I wrote the Kaijumax script, it was not originally for me. It was for Ryan Browne. But even then, I was probably trying to hold back. I do like to write detailed scripts. And I think that Alan Moore was instrumental in that, in that his scripts typically described a limited number of layouts, because you only need a limited number of layouts, especially to tell a story that's that type of genre story. That really helped when I was interpreting these excellent scripts into layouts. I started seeing the rhythm of these pages that I'm creating out of his sheet music, so to speak. And that really helped me sort of figure that out. He was such a good writer and when he's working within a really narrow framework, this sort of cop drama, it's nice to perceive those tropes of the cop drama and lean into them, play them up rather than have to fight against them at every turn.

So you do the layouts for Top 10, then you're the artist on Smax, which Moore writes. And then you're the writer and artist of Top 10: Season Two with Gene Ha. It's like a fast track mentorship program to professional comics publishing. [Cannon laughs] What would you tell yourself now if you could go back to that person who's just about to start doing layouts on the first issue of Top 10?
Yeah, I would say enjoy it. Enjoy it a little bit more and realize you don't have to over deliver. You can just do what's asked of you.

Were you trying to impress Alan and Gene?
I mean, sure, but I think I was trying to encroach on Gene's part of the art. He and I have a different aesthetic and I was probably trying to make the art more grounded. He was trying to make it more like the way he makes it. I think that there was a little bit of push-pull there. And I could have backed off an inch and I think I would have been happier. He would have been happier. I did, I just would have done it earlier. [...]
The complete interview is available HERE

Sep 16, 2023

Top 10 posse by Gene Ha

Art by Gene Ha
Above, a stunning Top 10 commission created by the amazing GENE HA during the recente Baltimore Comic-Con. Pure gold, with a nice Jeff Smith's Bone homage too! Well done!

Apr 7, 2023

King Peacock by Zander Cannon

Art by Zander Cannon
Above, a great commission sketch of King Peacock by the amazing Zander Cannon.
King Peacock is one of the many fantastic characters featured in the fantastic Top 10 miniseries. 
Grazie mille, Zander!

For news about the artist, visit his Instagram pageHERE.

Feb 25, 2023

The story behind Top 10

Excerpts from an interview conducted by David Harper with Top 10's artists Gene Ha and Zander Cannon. You can read it HERE
[...] I sat down with both Ha and Cannon to discuss the story behind Top 10 from their perspective, and how the two worked with Moore to craft this remarkable series.

[...] “By the end of the first issue and a little after the beginning of the second, it became totally clear to us that Zander’s insanely good and fast at layouts, storytelling, reading the script, interpreting it, and figuring out nuances I wouldn’t see,” Ha shared. “And for consistency of style, anatomy, perspective, backgrounds, and stuff like that, I can do things that Zander can’t do.”

[...] “Zander was able to figure out the storytelling build of Alan Moore, and then figure out a Zander Cannon way of telling the story more efficiently sometimes.”
“The nice thing about (Top 10) was it wasn’t this spare, tense drama. It was just a fire hose of junk out on the page,” Cannon added. “If you had to course correct a little bit to fix a problem or whatever, it was no big deal.
“It was part of the vibe.”

[...] “His scripts are very detailed. He obviously has that vision in his head of the camera as a character moving in and out of conversations,” Cannon said. “And he was attempting something that was so complex. In this case it was…I wouldn’t say new to comics, but the idea was that we were specifically trying to emulate something that is done in film and doing it in comics.”

[...] “I’d say that two thirds of the background characters in the first issue were in Alan’s script, and by the end, one third were,” Ha said. “The trick is that he would sometimes just give a theme for characters in the story or in a scene, but then he wouldn’t list any examples.”

[...] If there’s one issue that Top 10 is famous for, it’s #8. [...] The incredible thing about this issue is it at least in part only happened because Alan Moore got sick shortly before pages were due to the artists. [...]

“What happened is, Alan had gotten the flu or something like it, and he was too sick to write the whole script or to figure out the plot of that issue,” Ha noted. “So, he wrote two pages to slow us down long enough so he could recover from the flu and then figure out what the story was.”

“(The second page) is just a one point perspective down shot of this entire city that took Gene an absolute age to draw. And that was on purpose because Alan had the flu and he was like, ‘I have to give Gene and Zander something to get them off my back,’” Cannon shared. “So, he wrote these two pages that were intentionally a huge pain in the ass to draw. That was why the story ended up focusing on (Peregrine).”

“I think the reason the story is so tight is that it starts and ends on her and her crisis of faith. That’s a great example of just playing the cards you’re dealt, being able to pivot, and then making a meaningful story out of it. Which I thought was remarkable.”

“He left himself little bits and pieces that he could play with later, but he didn’t know what he was going to do with it,” Ha added.

“And then, it turned out to be the greatest issue of Top 10 ever.”[...]

Oct 11, 2022

Top 10 by Zander Cannon

Art by Zander Cannon
Above, a majestic Top 10 commission by series co-creator Zander Cannon. See details below.
From left to right, you can recognize officers Smax, Toybox, Dust Devil, Girl One, Jack Phantom and King Peacock.
For news about the artist, visit his Instagram pageHERE.

We all love Top 10!
Art by Zander Cannon

Jun 22, 2020

ABC time: I'm potentially explosive

Excerpt from an interview by Brad Stone posted on CBR site on the 22nd October 2001.
The complete interview is available here.
CBR: Tell us about the conception of Top Ten [an NYPD Blue-like story about a police department of super-heroes in a city where everyone has supernatural powers.]
Moore:
I remember being a kid in the early 60s. And Batman got a computer. He put in facts and got punch type. Mr. Fantastic, Man from Uncle, all these superheroes got computers. It was part of their super powers. Now everyone has computers. And soon we'll all be hovering, if forecasts are to be believed. Compared to where we were in 1960, we are all super heroes now, and we still can't solve our problems. We still have disasters even though we can sum up more computing power than even Isaac Asimov imagined. That's the appeal of Top 10. It's a fantastic city full of unbelievable people, what a modern urban city feels like.

I was a big fan of Homicide and NYPD Blue. And I was thinking about [comics about] superhero groups, why they don't work. But Steven Bochco seems to be able to handle huge casts of characters very well. So I was thinking it through. Why don't groups work? Hill Street Blues works. So what if you could have a superhero cop book - at that point the light came on. It can be really funny and you can talk about stuff you cant talk about in super hero books. Like the prejudice against robots. Joe Pi [a police robot] - I'm really pleased with him. It's fun playing against type.

In the next chapter, if there is one, they'll go to Tin Town. The robots are all wearing cogs around their neck. And we have Malcolm Ten as a robot with his own ideas on how machines are treated, and saying to Joe Pie, aren't you selling out your brothers?

What are the obstacles to producing more Top Ten?
Well Jim Lee's Wildstorm was bought by DC. It's always precarious. I don't work in harness, I'm obviously a valuable commodity in the comics world. If I start to feel squeezed, I rise up spitting black blood with snakes coming out of my mouth. I'm potentially explosive. I don't trust em. Anytime something could drop and offend me enough to pull the plug. I won't want to do it forever. But another 12 issues of top 10? You can't stop the thoughts and ideas from occurring. I want to find a way to get them out of my system.

And how about your other super hero title, Tom Strong?

I wanted to do something sweet. It's lazy writing. Something about simplicity which seems to be what people enjoy. Surprisingly, I keep getting these bravery letters for putting in an interracial marriage. There aren't many mixed relations in comics. Since 1939, apart from the X-men, which was ambiguous, it hasn't happened. I hadn't thought about that. How shameful that is. How backward this medium is.

So the other title that seems to be very close to your heart is Promethea [which explores Moore's own fascination with magic and the land where ideas and myths take shape.]
Yes it's a thinly disguised magical rant, that you know you know that just happens to look a bit like a comic book. I'm really enjoying that.
The complete interview is available here.

Feb 15, 2020

DAILY MOORE [15]

Art by Gene Ha & Zander Cannon.
From: Top 10 n. 1.
First edition: 1999, America's Best Comics.

Jul 14, 2019

UltraMice by Gene Ha

Art by GENE HA.
Above, an awesome copic sketch by GENE HA featuring three UltraMice and the Ultimate Pacifier from Top 10, the series created by Moore, Zander Cannon and Ha.

Ha wrote on his Facebook page: "The mice were never given names in the comics. In my original art side notes, RR was always Risky Rodent. I'm calling the other two Captain Atomik (that's #kimota, backwards :)) and Captain Mooncheese."

Nov 27, 2018

Top 10 sketches by Gene Ha

Art by Gene Ha.
Above and below you can admire two wonderful copic marker sketch commissions of Top Ten characters (Toybox and Smax) by the incredible GENE HA done for Dutch Comic Con in Utrecht, Netherlands.
Art by Gene Ha.

Aug 23, 2015

ABC house ad art by Gene Ha

Art by Gene Ha.
Above, America's Best Comics house ad, dated 1999. Gorgeous art by Gene Ha, featuring Promethea, Tom Strong, Greyshirt and Toybox (from Top Ten).

Jun 19, 2014

Amazing Top 10 page by Gene Ha

Page 2 from Top 10 N. 8 by Gene Ha.
From the blog of Top 10's artist Gene Ha: here.

"This was the hardest single page I ever drew. Alan Moore was too sick to write much Top 10 for me, so he wrote one page of script of Peregrine getting ready for work while listening to the news. The second page was a top down shot of Peregrine leaving her flying mansion, looking directly down on all of Neopolis. Every inch of the page had to be covered with cityscape. It took me four days working all out to get this finished. By then he’d recovered and had to figure out the rest of the story.
It’s widely considered the finest issue of Top 10. Including by me.
" [Gene Ha]

May 3, 2013

Girl One lives!

Art by Gene Ha.
Above you can admire a great sketch of Girl One (a character from the fantastic series Top 10) recently drawn by the amazing Gene Ha during the last C2E2 event.