About Me

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London, United Kingdom, United Kingdom
A mythical beast - a female wargamer! I got back into wargaming in the summer of 2011 after a very, very long break and haven't looked back since. I must admit that I seem to be more of a painter/collector than a gamer, but do hope to correct that at some point in the near future. My gaming interests span the ages, from the "Biblical" era all the way through to the far future. I enjoy games of all sizes, from a handful of figures up to major battles (see my megalomaniacally sized Choson Korean and Russian Seven Years War armies).
Showing posts with label Crusties. Show all posts
Showing posts with label Crusties. Show all posts

Monday, 18 July 2016

Army Review: 15mm Crusties

Not a bunch of unwashed music festival-going types (well, I suppose they could be) but members of an alien race, possibly related to the "Prawns" from District 9. The figures are 15mm from GZG.









I'm not going to go OTT with these, although I do have a few additions in the painting queue - a pair of heavy walkers, a pair of light crab tanks and a few more infantry and PA troops.

Thursday, 14 July 2016

AAR - A Scattergun Approach

Furniture WIP:  Two bookshelves secured to wall in hobby/painting room. Made a start on the wall-shelves to go above my painting table (power tools - yay!!) but my drill ran out of charge before I'd finished the first wall bracket. The battery is recharged now and I should finish them by lunchtime tomorrow, barring any mishaps.


Hmmmm, I suppose I should do the AAR from Monday's game of Gruntz with J Womack (Scattergun Gamer) & sons...

I'd set up the scenario with the NSL having landed an advance force on a planet they've laid claim to, but have since discovered that there is a pre-existing alien settlement there which puts the claim in jeopardy. They've decided to eliminate and remove all traces of the alien presence before the UNSC find out.  The Crusties are aware of the arrival of some aliens on their planet and wondering if they will be friendly. The UNSC have determined that the planet is already occupied, that the NSL have (illicitly) landed a force there and as a result are sending an intervention force to stop the NSL doing anything rash...

The NSL had two infantry platoons and one armoured platoon; the Crusties had a forward platoon, a command platoon situated just behind and a heavy platoon in reserve. the UNSC had a platoon which might come on at some point.

J's sons opted to take the Crusties; J and I took the NSL; Simon was umpiring and taking the UNSC.

Each force (NSL, Crusties, UNSC) had their own victory conditions. To keep track I decided to use some plastic "gold" coins I bought for piratey games.


The first turn saw the NSL and Crusties making initial moves. One of J's APCs had line of sight on one of the Crusty buildings so he took a shot and caused some damage (one of victory conditions).

Turn 2 saw the NSL armour arrive on table, just to add to the chaos. The Crusties had a 1 in 3 chance that their heavy platoon would come on this turn - it didn't.





There was soon a bit of a traffic jam in the centre of the NSL deployment zone...


Turn 3 saw the Crusty reinforcements and the UNSC both arrive on table, increasing the chaos mucho mucho - we only just had enough activation cards for the units that were deployed. And some of the APCs hadn't disembarked their squads...


A Crusty walker managed to score enough damage to knock out one of my APCs. It didn't blow up, but the crew and troops didn't manage to bail out. That gave the Crusties 8 victory points.


However, one of my other APCs managed to finish off a Crusty building - another 3 VPs for the NSL.

 
Lots of toys on the table!


The Crusty unit with the brown and orange tokens was the victim of friendly fire from a mortar whose round deviated right on top of them - four hits, four casualties.


We did start turn 4, but realised it had got to chucking-out time so called it quits. The NSL had managed to take out another building and some more units, just inching ahead for VPs.


To round it off, here's a pic of all involved:

Simon, me (yikes!), sons*, J
*One is Dane/Dain the other Zane/Zain - can't remember which way round!

It was a fun but very chaotic game.



Lessons Learned:

For multi-player/multi-force games cut down the number of units/points for each force. If nothing else, it will reduce the weight I've got to carry to the club!

Don't use the activation cards, or only use them to determine the order that forces (rather than units) activate.

Sort out the deployment zones so that units don't have too far to move to get into contact, maybe by reducing the playing area (which would also leave space for drinks, sheets and other clutter at either end of the table).

Tuesday, 29 March 2016

AHPC6 Entries - The Crusties

or the "Nasty Nokians" as Curt has dubbed them

For my second of these review posts, I've chosen to go with my 15mm Crusties from GZG. These were posted as five separate entries over the course of the penultimate weekend and the first three days of the final week. Surprisingly they were my only SciFi entries (if you exclude a couple of my 28mm character figures).

I went for a "traditional" colour scheme for weapons and equipment - white (actually, Sky Grey) darker greys and orange. For the infantry and cavalry I used a mix of light brownish colours with a sepia wash.

The first post was the light armoured contingent of four walkers and some armoured infantry.









The second entry was four cavalry (prawnelry?) scouts - Crusties mounted on giant shrimps.





The third entry was the infantry "grunts" (clicks?) - 8 bases of them.






Fourth up were the infantry heavy weapons teams.




The fifth and final entry was made up of the commander's base and the specialists.








These were a fun bunch of figures to paint and I've recently received some reinforcements that I'll be prepping and painting shortly.

Wednesday, 23 March 2016

The Stuff What I Did

Before I get onto the main bit of the post, the order I placed with GZG a few weeks ago arrived today:


There are two large mecha and two "crab" tanks for my Crusties, along with two packs of reinforcements for the infantry (one of the regular infantry squad support weapons and one of the armoured infantry). The remaining figure is a 25mm prisoner of war that I was planning to use as part of my risk takers entry, which was also to be Part 2 of "Revenge on Ray" - when I knew it wasn't going to arrive in time, I had to change tack. Now that the Challenge is over, I might still produce Part 2,,,possibly in time for people to have seen it before Salute!

OK, so onto the real business of this post - "The Stuff What I Did".

I got everything I'd painted for the Challenge out on my desk last night and took some pics. And here they are:

Everything

Half of my 6mm Rebs

The other half

15mm Choson Korean Righteous Army

15mm Crusties

Bonus round entries

Character figures

Salutesville civvies and prison officers

28mm cougars for Mexicagrave

Aztecs, ghouls and wolves for Mexicagrave

Pretty impressive I'd say!

My plan is to do individual posts for each group of submissions over the next couple of weeks.