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Showing posts with label Vertigo. Show all posts
Showing posts with label Vertigo. Show all posts

Saturday, July 16, 2011

Fear in Four Colors: The Search for Swamp Thing #1

Writer: Jonathan Vankin
Pencils
: Marco Castiello
Inks:
Vincenzo Acunzo
Colors: Barb Ciardo
Letters
: Sal Cipriano
Cover
: Ardian Syaf, Vicente Cifuentes & Ulises Arreola
Variant Cover: J.G. Jones
Publisher: DC Comics
Publication Date
: June 22, 2011

Imagine occult detective John Constantine getting kicked out of the Batmobile by the world's greatest detective, Batman, for smoking. Or having an awkward moment with former flame Zatanna. These are the kinds of scenarios that will play out in DC's Brightest Day Aftermath: The Search for Swamp Thing. The first issue of the three-part miniseries hit comic book stores just a few weeks ago, marking Constantine's historic return to the mainstream DC Universe for the first time in nearly 20 years.

Since the early 1990s, Constantine--best known by casual fans for the movie in which he was played by Keanu Reeves--has been exclusively featured in DC's mature-readers Vertigo line. But thanks to acclaimed writer and journalist Jonathan Vankin, who spent the past seven years as editor of Vertigo, the chain-smoking British gumshoe now gets to mix and mingle with all the bigwigs of the DCU, just as his fellow Vertigo character, Swamp Thing, has gotten to do.

And speaking of Swampy, the events of this series are tied directly to that muck-encrusted denizen of the Star City woods. The hulking elemental was named protector of the Earth at the conclusion of the Brightest Day series, but all may not be as it seems. No one knows the creature as well as Constantine, who was the one who helped him realize that he was never scientist Alec Holland to begin with, but rather a being of nature who simply rose up after the scientist's death and believed himself to be his reincarnated form.

When Constantine begins to suspect that Swamp Thing may not exactly be the right Thing for the job of Earth's guardian--that he may, in fact, be far more sinister in his current form than anyone else realizes--he decides to turn to Gotham City's Dark Knight for a little help in tracking him down. As a plot device, it's a bit forced, but it's hard to pass up any excuse for those two characters to cross paths. And it certainly lives up to expectations, thanks not only to Vankin's scripting, but also the engaging artwork of former Witchblade penciler Marco Castiello.

Judging by the cover, it is likely that the Man of Steel is soon to get involved in the goings-on, so things are sure to be looking up. I've always been a fan of crossovers like these, and I think it's great that DC is incorporating characters like Constantine and Swamp Thing into their mainstream universe (now is a little better inclusion of the Marvel Family too much to ask? I don't think so.)

Forced plotting aside, this is a promising first issue for the Search for Swamp Thing three-parter, with some really nice character rendering by Castiello. I've got to hand it to DC--in the past decade, they have completely taken the lead away from Marvel in terms of these universe-spanning crossovers, which used to be what the House of Ideas did best during the 1980s and 1990s. I'm looking forward to checking out the next two issues, the next of which is set to hit on July 27...

Sunday, August 22, 2010

Fear in Four Colors: Jason Starr's The Chill

By Paige MacGregor

Every girl wants her first time to be special, but for Arlana Flaherty, “special” doesn’t even begin to describe the first time she made love to her boyfriend, Martin Cleary. Unfortunately for this beautiful Irish lass, the Flaherty clan are the keepers of “The Chill”, an old and powerful magic that grants immortality to a select few for the price of innocent men’s lives. And Arlana’s father has a taste for everlasting life.

More than 40 years later, a serial killer is on the loose in New York City, and as the number of sadistic, ritualistic murders begins to add up, the NYPD and FBI hone in on a suspect: a beautiful young woman named Arlana. The problem? Every witness provides a different description of Arlana, a fact that makes sense to no one save a beaten-down Irish cop named Martin Cleary.

Award-winning novelist and screenwriter Jason Starr’s first foray into the world of comics has resulted in the 192-page graphic novel The Chill, first published in 2009 by Vertigo Crime, a sub-imprint of DC Comics’ Vertigo imprint. The Chill is a gritty, noir-style thriller illustrated by Mick Bertilorenzi. Like the silver screen adaptations of Raymond Chandler and other authors’ original noir fiction, Bertilorenzi brings Starr’s story to life in high-contrast black and white perfect for modern crime fiction like The Chill. The graphic novel’s visual style is reminiscent of newsprint, even down to the texture of the paper, and the result is a tableau that compliments Starr’s writing without detracting from the progression of his story.

Starr’s background as a novelist shines through, and is evident in the extent to which the characters are developed, the complexity of the story, and the twisted, unexpected ending. Even readers who believe they know how it will end as they make their way through the graphic novel will be surprised by the grotesque nature of Starr’s ending, which is so deeply disturbing as to be virtually unpredictable. The Chill is far from tame, as readers will discover as soon as they begin reading. It's rife with graphic nudity, gore and sex, but it is the fact that Starr addresses the subject of ritualistic murder, intrigue and sexual manipulation in such a head-on manner that sets The Chill apart from other graphic novels I have read.

While it is possible to read The Chill in a single sitting, this is not a light graphic novel. As previously mentioned, The Chill is 192 pages long, and the action doesn't stop for a second, even when Starr's characters are laying out exposition. Fans of horror comics and thrillers certainly will enjoy Jason Starr's crime drama, and I highly recommend picking up a copy, either directly from Vertigo Crime or from another comic book retailer.

Tuesday, May 11, 2010

Fear in Four Colors: I, Zombie #1

I'd been eager to check out Vertigo's upcoming I, Zombie series ever since it was first teased last year in the House of Mystery Halloween Annual. And now I've finally gotten my hands on the first issue, and have to say that the jury is still out on whether this is a book I will be reading on a regular basis.

To be clear, I don't regularly collect comics any longer for the most part, but I'm more than willing to make exceptions if I deem something worth my time. The thing is, I, Zombie is interesting, but the first issue really didn't give me enough to make an informed decision. Firstly, it's being touted as an utterly original take on zombie fiction and horror comics in general, but frankly, it's pretty obviously derivative, and reminded me very much of a cross between S.G. Browne's Breathers: A Zombie's Lament, and The Ghost Whisperer.

The story follows the travails of one Gwen Dylan, a very fetching young female zombie who must eat a fresh brain once a month to maintain her sentience and avoid reverting to a mindless, shambling corpse. She's sweet enough to confine herself to the newly deceased, which comes easy since she's employed as a grave digger. The catch is that when she consumes a brain, she gains the memories of the former owner, which inevitably compels her to investigate whatever unfinished business remains in that person's former life.

A cute little premise, but still feels somehow like something I've come across before in a lot of different variations. Which is all well and good, since, as they say, there is nothing new under the sun. It sill has the potential to be quite terrific. The book is written by quirky alternate history and science fiction scribe Chris Roberson. And most impressively of all, taking up the art duties is Mike Allred, creator of Madman. Allred's retro pop-art style could make just about anything cool, and it works with I, Zombie as well. The book is visually delicious, this cannot be denied.

Nevertheless, it's too soon to tell whether the Roberson/Allred team will make the book worthwhile in the long-term. The debut issue doesn't cover much ground beyond introducing us to the primary characters and the concept itself, and quite simply, it wasn't enough to immediately sell me. It definitely piqued my interest; the question is, will it hold it?
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