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Showing posts with label dark fantasy. Show all posts
Showing posts with label dark fantasy. Show all posts

Wednesday, November 16, 2011

VAULTCAST! Exclusive Interview w/Best-Selling Dark Fantasy & Paranormal Fiction Writer Leanna Renee Hieber!

About a year ago, I had the distinct pleasure of meeting one of the true rising stars of dark fantasy and paranormal fiction, novelist Leanna Renee Hieber, through a mutual friend, KT Grant of the superb blog Babbling About Books and More. Since then, I've wanted to have her as a guest in the Vaultcast, and I finally did so just a few weeks ago. The result is posted here for your enjoyment, and I apologize in advance for getting it posted so late. Alas, such is the dilemma of a hyper-busy Vault Keeper.

Known for her Strangely Beautiful series, which has already been optioned as a musical theatre production, Ms. Hieber is now launching a brand new series that is sure to soon be the talk of dark fantasy and gothic young adult fiction circles: Magic Most Foul. Steeped in a deep appreciation of history and literature, she is a genre writer who is refreshingly proud of being a genre writer, and it was a real treat speaking with her.

So listen in as we chat about her work, as well as various literary and cultural non-sequiturs along the way. You can either listen on the embedded player below, or proceed to the Vaultcast page and download it for listening at your leisure...



Pre-order signed copies of Darker Still: A Novel of Magic Most Foul!

Leanna Renee Hieber's website

Leanna Renee Hieber on Facebook

Leanna Renee Hieber on Twitter

Wednesday, July 28, 2010

Alice: Madness Returns

By Paige MacGregor

I had never heard of the 2000 PC game American McGee’s Alice, but nevertheless when I came across a press release for its sequel, Alice: Madness Returns, I was more than a little excited by what I was reading. Just last week, American McGee officially announced the forthcoming 2011 release of Alice: Madness Returns, a collaboration between American McGee, EA (Electronic Arts, Inc.), and Spicy Horse Games that takes place ten years after the conclusion of the original game, as Alice struggles to overcome the emotional and psychological trauma she suffered after losing her entire family in a fatal fire.

At the start of Alice: Madness Returns, Alice is released from the insane asylum where she spent the past ten years, and into the custody of a London psychiatrist who may be able to put a stop to the nightmarish hallucinations that continue to haunt her. Unfortunately for Alice, the move to London only exacerbates her condition, and as a result she leaves the cold, dark reality of London behind and takes refuge in a shattered and twisted Wonderland.

Although I’m not familiar with the visuals from the original game, American McGee’s assurance that Alice: Madness Returns takes the “colorful world” from American McGee’s Alice and “reinvents it with psychotic personalities and pervasive insanity” sounds absolutely delightful to me. As the recently released promotional images and game trailer illustrate, Alice: Madness Returns promises to be a dark, addictive action-adventure game that will thrill fans of the popular BioShock and BioShock 2 games and psychological thrillers like Remedy Entertainment’s Alan Wake, or Ignition Entertainment’s Deadly Premonition.

What excited me most about Alice: Madness Returns, also known informally as Alice 2, is the concept art and screenshots that were released recently. Not only do the screenshots for Alice: Madness Returns illustrate the dark, violent nature of the game, but the game’s concept art also hints at the expansive, imaginative nature of the Wonderland setting where much of the game will take place. Despite G-rated past representations by companies like Disney, the Alice in Wonderland story lends itself extremely well to exploration of the darker side of human nature and the type of psychological thrills that it seems Alice: Madness Returns will have.

At this point, my only concern regarding Alice: Madness Returns is the lack of information about the game’s user interface. The ease of use for game controls and menus is particularly important to me, so I can’t wait to get more information on how those will work. Alice: Madness Returns has a lot of potential, so I thoroughly hope it isn’t ruined by a shoddy user interface or difficult controls. At this point, I guess we’ll have to wait and see.

Monday, May 10, 2010

Frank Frazetta 1928-2010

In the realm of fantasy art, there is one name among 20th century practitioners that towers above the rest: Frazetta. And as of today, that name refers not to a living, breathing member of the art community, but to a legend of the past, a great master who will only live on in his work. Because Frank Frazetta passed away this morning in a hospital in Pennsylvania, leaving behind one of the most impressive collections of pop illustrations ever assembled, and a following of fans and artists who have been influenced by his amazing talent.

Frazetta is best known to genre fans for the breathtaking fantasy and adventure book covers he created, starting in the late 1960s, of characters like Conan, Tarzan and John Carter of Mars; as well as for the many Creepy, Eerie and Vampirella covers he painted for Warren Publications during that same period. He was a giant in the world of comic book art as well, with a resume that included EC Comics, DC (then known as National Periodicals) and more.

His original destiny seemed to have put him on a path to becoming more of a fine artist, having been groomed by the Italian painter Michael Falanga while studying at the Academy of Fine Arts in his native Brooklyn, New York as a teenager. But that destiny was derailed when Falanga died unexpectedly in 1944, leaving the young Frazetta to take whatever work he could get.

The loss to the high-brow world of fine art would be a gain for the low-brow world of pop art, in the form of a formidable new visionary. After working in comics during the 1950s on such titles as Famous Funnies (for which he did Buck Rogers covers) and in comic strips working on Lil' Abner with the renowned Al Capp and Flash Gordon with Dan Barry, Frazetta was discovered by Hollywood and began making serious money doing movie posters. He would eventually do posters for such films as What's New Pussycat (1965), The Secret of My Success (1965), Hammer's The Fearless Vampire Killers (1967) and Rankin Bass' Mad Monster Party (1969).

The poster work put him on the map, and helped expose his prodigious abilities to the world. From then on, Frazetta would find steady work doing a consistent stream of paintings in both oil and watercolor, many of which would be used for fantasy, adventure and horror paperbacks. His imaginative approach to the subject matter is credited with having a direct effect on the development of the visual aspect of the sword and sorcery subgenre, which enjoyed something of a renaissance during the 1970s.

Countless artists from the 1970s and onward would be directly inspired by the unmistakable Frazetta style, including the likes of Boris Vallejo and Jeff Jones. His continued book cover work, as well as the eye-catching material he was producing for Warren Publications' line of magazine-sized horror comics, helped create a very grim, rugged and decidedly masculine aesthetic that redefined fantasy art.

Beyond his commercial work, Frazetta was also able to produce many completely independent oil and watercolor paintings, amassing a great collection of works coveted by collectors everywhere. Many of them have even been used as album covers by bands such as Nazareth and Molly Hatchet.

Over the last decade, the aging Frazetta had suffered a series of strokes that prevented him from using his hand to paint, leading him to teach himself to paint with the other. He established a small museum to showcase his personal collection of work on the grounds of his 67-acre estate in the Pocono Mountains of Pennsylvania, and was the subject of a 2003 documentary entitled Frank Frazetta: Painting with Fire.

Were it not for Frazetta, there are many fantasy, science fiction and horror illustrators who might not even be plying their craft today, at least not using their talents to explore the subject matter they do. As much as any writer of tales, or maker of movies, Frank Frazetta helped build the modern look and feel of fantasy adventure as we now know it. His unique vision is something to be treasured by fans of speculative fiction and film the world over.

Friday, April 23, 2010

Beastly: A Tale as Old as Time Gets a Modern Update

By Paige MacGregor

What happens when the hottest, richest guy in school has a run-in with the school’s resident “witch”? In the case of director Daniel Barnz’ (The Cutting Room, Phoebe in Wonderland) upcoming film, Beastly, the consequences can be devastating.

Barnz’ film, a modern-day adaptation of the classic “Beauty and the Beast” story, is set for release this July. And although it might not sound like the type of film usually featured on The Vault of Horror, Beastly is worth mentioning for several reasons, not the least of which is its eclectic cast, which includes Alex Pettyfer (Wild Child, Tormented), Vanessa Hudgens (High School Musical), Mary-Kate Olson (New York Minute, The Wackness) and Neil Patrick Harris (How I Met Your Mother).

When Kyle (Pettyfer) upsets school outcast and rumored witch Kendra (Olson), she places a curse on him that transforms his good looks into mutilated hideousness. The spell gives Kyle one year to find a woman to fall in love with him despite his new appearance; failing to do so means he will retain his new, horrifying appearance forever.

The transformation that Pettyfer’s character undergoes in the film is one torn from the pages of fantasy and horror alike, and the source material that the film uses—the “Beauty and the Beast” story—falls solidly within the confines of the “dark fantasy” genre, placing Beastly within The Vault of Horror’s jurisdiction.

Don’t believe me? Take a look at the trailer below and see for yourself.

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