Showing posts with label Ersatzsolder. Show all posts
Showing posts with label Ersatzsolder. Show all posts

Tuesday, March 1, 2022

Steve's Verlorene Haufen (Forlorn Hope) - Rank and File #2 (484 points)

Kurt Todeswunch was awake before his adjutant burst in to the tent - perhaps he had never actually slept. How was one to know where the border between dream and reality was in this accursed place.

"Sir - reports of movement along the line, just in from the forward pickets. They say the woods have come alive!"

Kurt silenced the panicky Captain with a glare. What new devilry was this?

February has been a busy month, as it usually is being that little bit shorter! My plans have changed a few times these past few weeks but looks like I've escaped the Field of Bones once more. I had originally intended getting most of my missile troops painted up, in the form of the Hakbutschutsen and my cannon. However, I was still short of one gun so decided to postpone them to bring up the rear in the baggage train I have planned for my Wild Card month. 

There have been other distractions too. A small painting commission that was needed for a game in March for a good friend, who is having to relinquish his painting brush due to eye problems. This gave me a nice change of pace with some Nippon and Hobgoblin miniatures so quite nice really! There was however the root of an idea for a new unplanned unit, which had also been worming its way in to my head for some time, which finally decided to bear fruit this month - or should I say root vegetables...


Staring fiercely in to the dark, Ebenholz cursed yet again at her lot. Keep the powder dry, keep the powder safe - yet there was barely enough for one good fusillade, and to be relegated to guard duty... They were as old dogs, toothless but with perhaps enough bark in them to raise the alarm. This was not what she had envisaged for her Schwarze Haufen when she signed up for the punitive expedition in to Sylvania. Perhaps she should have listened to her superstitious Sergeant and his misgivings about setting foot in witch-haunted Sylvania. 


They had been promised good hunting and she still relished the prospect of bringing down whatever God these deluded heretics had brought in to her world. That would surely be a trophy to prove her worth to all her doubters. Estranged from her noble birthright and mocked openly for daring to follow her military ambitions, Ebenholz had even found herself accused of witchery thanks to the uncanny nature of her accuracy with an arquebus. A rustle and the crack of a rotten branch snapped her out of her cold fury. She and her men looked on in horror as the dank and moss covered undergrowth of the forest floor heaved and slowly coalesced in to the looming shapes of armoured warriors. Slowly and inexorably, festooned with matted, lank sward and ferns, they loomed out of the mist bringing the mildewed stench of the dark woods with them...

Some of you may be familiar with the phenomenon (and rules set/world/artistic vision/et al) of Turnip 28. It's certainly caught my imagination since I came across it and I really felt the aesthetic would fit in with my creepy Empire army! For the uninitiated, Turnip 28 is a weird and beautiful mix of Post-Apocalyptic root vegetables and napoleonics - I won't go in to it in too much depth as it might be a little off topic for this blog, however suffice it to say, I decided to twist this deliciously twisted concept to fit my Oldhammer army! I present to you, the Wæpenbora un−læd ðone as Môs, or the Knights of the Moss (according to my online Olde English translator).

Whether a lost patrol who have lost their way in more ways than one in the forests of Sylvania, or the unfortunate victims of some strange enchantment, doomed to fight on till the moss and rust overtake them is unclear. Either way, they've scratched an itch for me and I'll definitely be delving in to the world of the Root again - if that's not too heretical to say on an Oldhammer blog!


They were pretty fun to build too - a mix of parts from various Perry Miniatures medieval and Napoleonic sprues along with (more heresy I'm afraid!) some 3D printed armoured torsos off Etsy! Of course liberal doses of crackle medium, Typhus Corrosion and oil paint washes were applied along with Vallejo's European thick mud - oh and some tufts, weeds and a few bits of old heather!

Another itch this unit has scratched is that of having different armaments. They are primarily a pike block, albeit a small one (compared to some OWAC'ers!), but with some arquebusiers on the wings. I had toyed with the idea of also making them foresters as per the 3rd ed. rules for specialists but ran out of time to look in to how overpowered that might make them as a unit - fitting as it might be for their background or lack of it! 


I had various ideas about banners for them - many inspired by the root (or the grain ;)!) However, my attention was grabbed by a  particular piece by an artist called Kate O'Hara, who had been commissioned to do the artwork for an album called Dust Bunny, by a band called Twink. 

Now a group who advertise themselves as a toy piano band, whilst not automatically disqualifying themselves from my interest on that basis, might not have caught my eye as inspiration for a folk horror, nasty ass Empire army - but they did! I think a few tracks from the album feed in to that idea - the rest just help me get to sleep at night! Probably been watching too much Adventure Time too, which has allowed this much cutesiness to creep in to my Grimdark army! XD

Right, enough of that - back to the existential wrestle with Death! I had the misfortune of studying Chaucer at university, at least until I realised what a savage he was! Among other things, one of the lasting images seared in to my brain was a bunch of monks scurrying out of the Devil's arse! In the Summoner's tale from the Cantebury Tales, the friar descends into hell and not seeing any other friars believes they are all such goodly men, but the angel who accompanies him says to Satan:

Hold up thy tayl, thou Sathanas!' quod he;

'Shewe forth thyn ers, and lat the frere se

Where is the nest of freres in this place!'

I digress, however, and it was a small excerpt from the Knight's Tale that also helped inspire this unit -

Fields have their eyes, and forests have their ears.

It’s well to be upon one’s guard, I mean,

Since all day long we meet the unforseen.

The text on the smaller banner for the unit is another fitting quote from the Knight's tale from Chaucer's Canterbury Tales! Not only are these knights almost literally the eyes and ears of the fields and forest but they also seemed doomed to tread the earth as sorrowful pilgrims, looking for that escape from worldly pain.

This world is but a thoroughfare of woe

And we are pilgrims passing to and fro.

Death is the end of every worldly sore.

I also quite liked the larger themes the tale deals with - I won't turn this in to an English Literature lesson, but the main characters both get what they want, albeit ironically. Having both fallen in love with a lady they see from the window of their prison, having been incarcerated by Theseus, the two brothers, Palamon and Arcite, either after escaping or being set free, go on to suffer differing fates. Palamon wins Emilie's love but loses the battle to Arcite; Arcite wins the battle but loses his life and thus Emilie. Out of this mayhem, justice is reestablished, and each man gets what he asks for...


Had it been skeletal or rotting remains that had suddenly risen from the loam, then the response would have been instant. As it was, strangely, hands were stayed from reaching for their powder and lips from blowing on their fuses and a sonorous voice rang out,

"Stay youre hands yf friends ye be. Yf ye seke the poison that does afflict the land thanne we should offer up oure weapons and brothers be."

With that, rusted swords and pikes were lowered and the figures stopped their advance. Ebenholz sent runners with the news and steeled herself to endure the following silence with the dour knights of the woods.


Ebenholz Heckenschütze's Schwarze Haufen are a mercenary unit that has had many dealings with Kurtz Todeswunch over the years. Denied an ordinary career in the Empire's military, Ebenholz has found both renown and regular employ in Kurtz's various expeditions. Her arquebusiers are fiercely loyal to her, hailing from the sort of walks of life that even the Imperial Army would turn its nose up at. 


They are mainly made up of Foundry miniatures from their 16th Century Renaissance range, along with an old ex-Citadel favourite! I had intended to paint them up in a similar scheme to the Roundhead soldiers seen in Witchfinder General, but the colour scheme didn't work so well with their period dress.


Instead, I was rather taken with these dashing fellows - no idea what unit or regiment they might represent as they're referred to only as German Lance Soldiers in the image below. I had considered assigning them to the famous Black Band - a mercenary regiment often described as “Landsknechts” and as “renegades” who refused to return to the Empire when recalled by the emperor Maximilian I. However, I believe a certain fellow OWAC'er has already snagged that name, so I went with Der Schwarze Haufen (The Black Heap). For some reason the historical background of that unit somewhat appealed to me - In 1515, the Black Band sacked the village of Pier Gerlofs Donia, killing his kinsfolk and burning down his farm at Donia estate, Kimswerd. Donia then formed an army, the Arumer Black Heap together with his nephew Wijard Jelckama and threw the landsknechts out.


As you might tell, I'm rather enjoying my banners and I feel they're an important element in telling the story of a regiment. Der Schwarse Haufen have nicked there's from a lovely mural that can be found in the Italian town of Clusone and thought to be painted by Borlone. The piece is entitled The Triumph and Dance of Death - a common theme to be found in this particular project!


I had just been searching for cool images of skeletons wielding arquebuses but was very happy to find this artwork! There's obviously a lot of religious symbolism going on and I gather that the text in the cartouches is about how innocent men have nothing to fear from judgement, etc. I decided, however, on a slightly more succint motto - Remember, you are dust and to dust you shall return.

I'm not sure I'll hurry back to painting any more puff and slash to be honest and hats off to folk who do it so well! This lot were a bit fiddly!

Again my muddy, disheveled theme has saved me a lot of work with these chaps although with this lot being a proud mercenary unit (if brought a little low by their current circumstances) I figured I shouldn't get too slap happy with the Vallejo European mud and oil paint washes! Of course, having gone traditional with their uniforms, that does mean I might have to purchase some actual ECW miniatures to replicate the Witchfinder General colour scheme - a must for this army...


Kurt gave Ebenholz a terse nod as he strode in to the clearing. This soon changed to a warning glare as the general watched her hand move fitfully to the firing mechanism of her arquebus. Without a word the strange knights rose as one. Seeming to take Kurtz's tacit warnig to his subordinate as an acceptance, the Knights of the Moss filed slowly out of the forest and began taking up positions on the line. Kurtz had certainly had some unconventional allies in the past but these grim soldiers of a bygone era were something else. He just hoped the murmuring and disquietude that rippled among his men at the unnatural appearance of their new comrades wouldn't turn to outright fear and hostility...


Well that's it for this month -I have a big queue in line for painting for March so hope to see you all on the other side!

18 Habutscutzen - Der Schwarze Haufen 206

L10 Hero (light armour, arquebus, pistol, hand weapon), standard, arquebus, hand weapons

20 Ersatzsolder - Knights of the Moss - Wæpenbora un−læd ðone as Môs 278

L10 Hero (Heavy armour, pistol, hand weapon), standard, musician, heavy armour, pikes, arquebus, hand weapon

Wednesday, March 3, 2021

JamesP Second unit of Spearmen (240 Pts)

Rank & File #2

The Grand Muster of Kreutzhofen

Second verse same as the first!

So, here we are in month two of the OWAC. This month is a repeat of last months accomplishments. Here is my second unit of 24 spearmen.





23 Ersatzsolder – (champion, musician and standard) – 240pts - The Spirit Cleavers

·        Spear, Light Armour, Shield

Conrad Ortmann : Level 5 hero

·        Heavy Armour, Shield 


Both units in a battle line ready to defend…well…whatever needs defended.

 And now for a bit of fluff… 

    Every so often there is a grand muster in Solland. This muster takes place in Kreutzhofen in response to rumours of the location of the lost Doomstones. Apparently, the lord of Kreutzhofen has recalled his son from the field to investigate and hopefully secure some if not all of the Doomstones. The newly formed units are to travel to the Badlands and establish a base camp in preparation of general von Krueger’s arrival. The grand muster is an event for the whole town and takes on a festival atmosphere. After a day of enrolment and games a large feast takes place for the new recruits with the whole town joining in.

     The feast of the grand muster is was fully underway. The recruits busy eating and drinking as they get to know each other while top table discuss the campaign ahead. A hush falls over the feast as a one-armed man approached the head table and took a seat next to the Lords brother Leopold von Krueger.

“Who’s that?” asked one of the recruits from a neighbouring village.

“That is Bandit, well that’s what everyone calls him. He’s the proprietor of The One-Armed Bandit alehouse and inn. Best alehouse in town I’ll tell you for nothing. He and Leo have a strong history.”

“Why’s that” the newcomer asked.

“Bandit and his brother campaigned together under Leo’s command. His brother died in battle and Bandit lost his arm defending the lords banner. They’re best mates. Not many of the old Sons of Solland left now. The torch has been passed to Lord von Krueger’s son, who’ll we’ll meet up with in the Badlands. He leads The Sons now.”

“How do you know so much?”

“Common knowledge in Kreutzhofen.”

“So; Bandit’s a hero then.” Said the newcomer quietly.

The young man turned to the newcomer and looked at him for a moment, smiled and stuck out his hand. “I’m Conrad, mate. I think we’re going to get along real well.” He said as he shook his hand. They continued eating and drinking with the rest of the recruits. Conrad looked at his father talking with Leo and thought to himself “I have some big boots to fill”.

Tuesday, February 2, 2021

JamesP's Empire spearmen (240 pts)

Rank & File #1

First month complete…YAY!!

Here is my first unit of spearmen done and ready for muster. I apologise for the short post this month. I’ll make up for it next month with a bit of back story.

23 Ersatzsolder – (champion, musician and standard) – 240pts - The Widow Makers

· Spear, Light Armour, Shield

Helmer Voight: Level 5 hero

· Heavy Armour, two-handed sword



Last OWAC I concentrated on the required units for an Empire army. My goal was to make those units have a uniform appearance. This year my entry consists of volunteer units and mercenaries. Although not wearing a uniform there are aspects that tie these new units to the old. The shields are painted in the yellow and white of Solland and the command models are dressed in the same colours.

Tuesday, January 28, 2020

Jaeckel and the Lost Crusade - Month I (212 points)

All right, first month of the OWAC III, I knew that I could use the end of the winter break to paint my most populated unit:15 fools who gave up everything to follow Pieter the Pious.


Illustration by John Blanche

As mentioned in the introduction post, my plan for this challenge is to use a wide range of Citadel models that couldn't join Pfeildorf's troops. No feather or fancy clothes here, more the medieval kind, most of the time without any piece of armour and, when necessary, equiped with wooden shields (bought years ago to Hasslefree Miniatures and unfortunately, out of production now - yep, even the accessories are OOP here!).

In terms of colors, I've made tests on a first model, slightly modified by adding a candle on the helmet, something I had seen earlier on this Warhammer Fantasy Roleplay illustration:


The Watchman - Carrier art for WFRP 4th Edition

This very ordinary "Imperial Foot Soldier" (his official name) was painted using a limited palette composed of VMC Dark Sea Blue (highlighted by VGC Bonewhite), and a few brown, grey and beige tones. I've also tried to spare some time with very simple bases: a single layer of Agrellan Earth, highlighted with VMC Tan Yellow and then Pale Sand. As I was reasonably satisfied with this first trial, I've used again and again the same tones on too many models, giving something too regular for a bunch of zealots lost in Araby.


From left to right: Harwood, Mercenary, Imperial Foot Soldier, Ernst Stoutheart and Adolf

I've tried then to change the overall look by removing the Dark Sea Blue from my palette. And whenever possible, I've added some candles to illustrate their religious inclinations. Below a few pictures of my attempts:


Mercenary and Mercenary swordsman
Altdorf Axeman and Mercenary Captain
Gunther, Albrecht and Bardach
And finally, the command group:


Marauder Citizen CZ19, Sir Monne de la Monte and Harwood

And here are my fools! 







In terms of army points, we have:
- 12 Ersatzolders with shields and light armours: 12 x (5+1+2) = 96 points
- 1 standard bearer = 16 points
- 1 musician = 16 points
- Sir Monne de la Monte, Lvl 15 hero, with heavy armour and shield/holy book: 80 + 3 + 1 = 84 points
- Total for Month I: 212 points

Thursday, January 31, 2019

Pete's Empire 3rd Ed - I Really Should be Painting pt2 (205 pts)

Month 1 effort

Well, month 1 is coming to a close and what a learning curve it was!  I have just managed to crawl over the line with 205pts but it was definitely a struggle and I have nothing but respect for all the brave generals out there who have managed to produce so much more and of higher quality.

I have managed 1 ogre, 3 halflings a wizard and 15 townsfolk armed with a variety of things but that shall be called "spears" :)

In terms of what this means on the table it is:

15 Ersatzsolder, Light armour and Spears - 120 points
1 Schwartzmantle (Level 10 Wizard) -85 points

I have taken some liberties here for appearance's sake, for example 1 Ogre is representing 4 spearmen and the Wizard is flanked by 3 Town Officials and Merchants who whilst not carrying their own spear are clearly financially responsible for equipping this militia unit.


Wizard and the Wealthier Burghers

Some of the spearmen in back ranks
Ultimately this unit will also be equipped with shields and number 30 troops....well, by ultimately I mean by the February deadline.  For that to happen , I really should be painting so thanks for reading.

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