Showing posts with label Inquisition. Show all posts
Showing posts with label Inquisition. Show all posts

Friday, June 5, 2026

James WRR’s Leader Month: Nobody expects the Ordo Malleus

+++ LOG OF INQUISITOR ALBRECHT HALFTHOR, ORDO MALLEUS +++
+++ THOUGHT OF THE DAY: A LOGICAL ARGUMENT MUST BE DISMISSED WITH ABSOLUTE CONVICTION +++

The assault on Sanctum Sapiar was a great success. The texts upon which this small, yet unbearably thorny, culture had structured itself were located, swiftly interpreted by sacrificial Servitors, then burned upon the pyre.

My conclusion? There is not much to say. It is a common story after all. These people simply imagined their way into heresy. I have no doubt that it was quite accidental, mind. But a crime cannot be forgiven simply because it was an accident. 

I was surprised that the local population, as seemingly barbaric as they were, was able to mount such a defence. One Brother Donovan of my Grey Knights was slain in the attempt, simply overwhelmed by the mass of desperate arms. But I am told his geneseed was recovered and there were no further casualties. A Space Marine is but a cheap tool to replace. 

Our duty on this world is ended.

REMINDER: Inquisitor Clavicus was seen once again departing my quarters. If I suspect his fruitless investigation into my affairs is set to continue much longer, action will be taken. My writ is just as unquestionable as his.

+++ LOG ENDS +++


+++ LOG OF INQUISITOR ERROL CLAVICUS, ORDO MALLEUS +++
+++ THOUGHT FOR THE DAY: HATRED IS OUR SUREST WEAPON +++

My Grey Knights have proven themselves once more on the field of battle. Much unholy blood was spilled and many bones collected for future study. 

Halfthor was pleased with his little bonfire, believing the work to be done. But the war rages on. Only through the bloodrite and the scrying of bones will answers reveal themselves.

Either Halfthor is too arrogant to recognise this, in which case he must stand down and let a wiser mind take the lead, or he is complicit and must be removed.

The Inquisitor’s quarters house a great many books and scrolls, not all of which I have been able to examine. It is my belief that he has sequestered texts that he was so keen to have destroyed. Iconoclast, my boot. Halfthor is a fraud and, Emperor forgive me, perhaps worse.

I will consult the viscera.

+++ LOG ENDS +++


_________________


And so, with the triumvirate of leaders complete, my Ordo Malleus force is ready for battle!

Inquisitors Clavicus and Halfthor of the Ordo Malleus


Painting these two models over the course of a month has actually been one of the most challenging parts of this project. Obviously, each Daemonhunter had to receive special care and attention — as well as a carefully considered, utterly ridiculous colour scheme — but I think there was also an added pressure: I had to finish on a high note.


I’ve painted so much silver armour over the past few months I really wanted these guys to stand out. And boy, do they! With their near-fluorescent green accents (the lovely Bright Green from Rogue Hobbies’ Pro Acryl set), they really are set apart from the rest of the army.


Hmm. My finger points!

Which I think they should, right? While an army of Space Marines will be largely uniform beyond a few flourishes, a character as individual, strong-willed and revered/feared as an Inquisitorial Daemonhunter should be able to make their heraldry truly their own.


I can’t judge Halfthor’s pink and green styling, can I? I’d probably be executed as a heretic.


Slaying in style

Each of these models are just perfect representations of their character. The masked and hooded Daemonhunter, Clavicus, bears arcane symbology and devil’s heads designed to make him look as fearsome as the monsters he hunts. Meanwhile, the fellow with the robotic leg and cool ponytail, Halfthor, commands the respect of age and wisdom. He’s stoic, technologically advanced and totally serving judge. 


While Clavicus came to me through a job lot of old minis, as most of my army has, Halfthor was a very kind birthday gift from our resident miniature bug-painter Tom. I hope I’ve done him justice! 


A truly radical outfit

In terms of painting these fellows, I’ve obviously decided to go wild with their colour schemes, embracing that 80s anarchy found in old White Dwarfs and source books of the time. Halfthor’s green and burgundy armour would be considered complimentary if it weren’t for the flaming orange gun casing in his hand and shock of blonde hair. Clavicus’s black armour and yellow pauldrons paint him as something of a toxic creature, with the addition of the vibrant green making him look positively radioactive and dangerous… and strangely, I think, Brazilian. 


These models’ poses really didn’t pose much challenge in terms of painting (another reason to love Oldhammer), though I did struggle to get at Clavicus’ face between mask and hood. I think the bit of flesh tone and dots for eyes suggest enough of a hidden visage to do the job. 


A colour scheme that screams "danger" and, maybe, "Lé lé óh"


Of course, being augmented humans with the best healthcare and biomechanical enhancements the Imperium can provide gives them much healthier looking skin tones than my sickly grey Grey Knights. That's another key element that sets them apart.


One of my favourite aspect of this pair of Daemonhunter models is that one is clearly supposed to be more radical, potentially even heretical, while the other is a more clean-cut, inspirational character. Having both at the helm of my army gives it a nice split personality — an ideal representation of a horrific space Empire at war with itself as much as it is with heretics, daemons and aliens.


And so, that’s my quota filled for this year’s challenge! And a month early, too. But I’m not going to rest on these laurels. I’ve got a bit of a wildcard addition to add still…


_________________



Army list as of May


Inquisitor Halfthor
Daemonhunter
Tactical Dreadnought Armour, Bio-Scanner, Displacer Field

Plasma Gun, Power Glove, Digital Weapons, Psyk-Out Grenade

Bionic Leg

Psychic Mastery Level 3
201
points


Inquisitor Clavicus
Daemonhunter
Tactical Dreadnought Armour, Bio-Scanner, Displacer Field

Psycannon, Force Rod, Scare Gas

Psychic Mastery Level 4
454
points


Captain Torkamadus
Grey Knight Terminator Captain | Hero
Tactical Dreadnought Armour
Nemesis Force Weapon

Psychic Mastery Level 4
450
points


Techmarine Tarantus
Techmarine
Basic equipment
Vincent Black Shadow motorcycle
97 points


Squad Deza
Grey Knight Terminator Tactical Squad
1 Sergeant and 4 Marines in Tactical Dreadnought Armour

5 Nemesis Force Weapons

Psychic Mastery Level 4
1,200
points


Brother Bethor
Deredeo Dreadnought
Missile Launcher, Heavy Plasma Gun
Standard Sensor Package, 2 Power Fields, Power Field Synchroniser
270 points


Squad Heliod
Tactical Squad
Sergeant with Bolt Gun, Bioscanner and Power Glove
1 Marine with Missile Launcher
1 Marine with Flamer

7 Marines with Bolt Guns
275 points


Bright Sword
Rhino APC with Techmarine Pilot, assigned to Squad Heliod
2 Bolt Guns
387 points


Riot Corps
Adeptus Arbites Squad
1 Magister with Bolt Pistol and basic equipment

5 Judges with Bolt Pistols and basic equipment
102 points


Squad Apollo
Devastator Squad
Sergeant with Bolt Gun
2 Marines with Beamers
2 Marines with Heavy Bolters

5 Marines with Bolt Guns
3
79 points


Grand Total: 3,815 points

Friday, May 8, 2026

James WRR’s Rank & File 4: Termination ritual, activated

The Battle Brothers stood to attention on the sprawling deck of the barge. Whether one looked left or right, they would see nothing but a line of silver-clad Space Marines stretching off into the distance, mechanical cherubim floating above them swinging braziers of incense

Donovan stood shoulder to shoulder with his brothers in arms, gently rocking the weight of his holy Bolter from hand to hand. They would be making planetfall soon enough, disgorging a mass of ceramite-clad butchers onto the woe-begotten wretches below.

But first, there must be a revery. The holy order to which he belonged was steeped in tradition, though he admitted he would rather be steeped in unholy blood than standing in line for a parade.

First came the servitors, scuttling on hydraulic legs and bearing the armoured sarcophaguses of fallen brothers. Then came the Chaplains of the 666th chapter, skull-faced and dour, reeking of candle fat. Then came the Veterans, each dragging behind them chained apostates and heretics, ready to be sacrificed in the name of the Emperor. 

Finally, behind that screaming mass, came the Terminators. Donovan could feel their footsteps before he could see them. Towering even over the tallest of his Battle Brothers, the Tactical-Dreadnought-armoured practically glowed in the harsh mercury lamplight of the barge. Each bore a gun-barrel staff, still cold but ready to burn into life with the flick of a finger.

There was silence in the hall as they lumbered passed. Donovan felt pride in his chapter’s strength… but also an unfamiliar feeling. Something like… envy. 

“Slick bastards. That could be my armour,” he thought, “my staff.”

Donovan stared down at his Bolter. Counted the scratched-in kill markings. He noted the distinct lack of honours on his armour. At least compared to the titans before him.

“I’ve done my time. I’ve slain so many for the Emperor. It’s not fair.”

Donovan was frozen in his train of jealous thought by the feeling of cold metal against the back of his head. A refreshing feeling. A real feeling. 

“Brother Donovan,” came the stern, sterile voice behind him. “Feeling ungrateful of your assigned role?”

Like his augmented brothers, Donovan knew not fear. In usual circumstances. He had stared down warpbeasts, descended through the atmosphere of alien planets in Drop Pods, survived months alone in ruined cities after seeing his squadmates torn apart around him. But the voice behind him sent a shiver down his half-metal spine.

He felt the cold metal barrel leave his neck and slip silently back into the darkness. He stood a little straighter, feeling as proud as he possibly could of the Terminators, thinking happy thoughts. 

“We can but… aspire.” He forced the thought. There were eyes to see all around, into his mind, and ears to hear. He gave the venerable brothers their due respect. 

______________________

This has been the month I’ve been waiting for — a chance to paint those beautiful Rogue Trader Grey Knights Terminators. 


We all know the best way to get through your army’s chaff is to give yourself a big reward at the end, right? 


Terminators and Arbites, ready to terminate the heretics


When I first saw these ancient Terminators, I was absolutely blown away. The level of crisp detail across every millimetre of armour is really technically impressive, especially in comparison to other miniatures of the time. I particularly like the lightning bolt motives and impaled books that would later become the official Grey Knights icon.


These fine fellows are also armed with super radical gun-staves that would come to define the Adeptus Custodes. Because, back in the day, you couldn’t really get more elite on the Imperium side of the table, and we all know that sharp shooty sticks are the badge of honour among gene-enhanced soldiers.


(Un)holy warriors march forth


The only downside to this squad is that there’s only one sculpt, so repetition is unavoidable. However, I think it sort of ends up in their favour, making them appear as really disciplined, shining exemplars in comparison to the scrappy freaks that make up the rest of my army. 


Though they might all look quite similar, each is an individual


To top off this squad, of course I had to paint up their Captain as well. 


Sadly, the copy I was able to find didn’t come with his ballistic force sword (again, now part of the Custodes’ schtick), so I decided to make do with another force staff. Flipping it around, in a stabbing motion, sets him apart from his squad on the table — if the heraldic tilting shield doesn’t do the job.


Captain, hunter, killer


The scheme the for these guys isn’t going to be unfamiliar to anyone that has been following this army as it grows. But I have added plenty more gold.


The best gold, I’ve found, is often just silver (with a little glaze of yellow or brown, of course). The gold elements on these models were drybrushed up to a bright silver then hit with a thin layer of Snakebite Leather Contrast. A touch of bright Scale Colour gold finished them off nicely. I did add a tiny bit of verdigris and rust to choice parts of the armour to grunge them up a bit.


I love ggggoooooooooooollllldd


To add visual interest, I painted some subtle purple veins into the grips of the staves and then coated them in gloss to look as if they’re made out of obsidian, or some sort of magical marble.


The blades of these weapons were painted to look so hot they’re molten. It was all the rage in Newhammer painting circles a year or two ago! 


To achieve this effect, I followed the usual recipe for flames, starting from white and then quickly wet-blending outwards into yellow, orange and, finally, red. To finish off the molten look, I used a small bit of sponge to apply some dappled black — the oxidised, crackling metal that’s straining under the raw power charging through it.


We. Are. The LAW!


But the Termies weren’t the only models on my table this month. Filling out my Rank & File quota is a squad of Adeptus Arbites, represented here by Wargames Foundry’s ex-Citadel Empirical Absolution and Liquidation Squad.


The charmingly goofy poses and proportions of early Citadel sculpts are on full display here. As is the not-quite-so-subtle “homages” to 2000 A.D. I thought it was only right to lean into that, giving them proper Judge uniforms. I like that this scheme makes them stand out a lot from the rest of the army, while details like the red gun casings and yellow lenses still tie them in.



We can’t forget, though, despite their lovely, nostalgic uniforms: All Arbites are Bastards.


"Daemons can't hurt me. Not in my protective sphere."

______________________

Army list as of March


Captain Torkamadus
Grey Knight Terminator Captain | Hero
Tactical Dreadnought Armour
Nemesis Force Weapon

Psychic Mastery Level 4
450
points


Techmarine Tarantus
Techmarine
Basic equipment
Vincent Black Shadow motorcycle
97 points


Squad Deza
Grey Knight Terminator Tactical Squad
1 Sergeant and 4 Marines in Tactical Dreadnought Armour

5 Nemesis Force Weapons

Psychic Mastery Level 4
1,200
points


Brother Bethor
Deredeo Dreadnought
Missile Launcher, Heavy Plasma Gun
Standard Sensor Package, 2 Power Fields, Power Field Synchroniser
270 points


Squad Heliod
Tactical Squad
Sergeant with Bolt Gun, Bioscanner and Power Glove
1 Marine with Missile Launcher
1 Marine with Flamer

7 Marines with Bolt Guns
275 points


Bright Sword
Rhino APC with Techmarine Pilot, assigned to Squad Heliod
2 Bolt Guns
387 points


Riot Corps
Adeptus Arbites Squad
1 Magister with Bolt Pistol and basic equipment

5 Judges with Bolt Pistols and basic equipment
102 points


Squad Apollo
Devastator Squad
Sergeant with Bolt Gun
2 Marines with Beamers
2 Marines with Heavy Bolters

5 Marines with Bolt Guns
3
79 points

Thursday, February 5, 2026

James WRR's Rank & File 1: Knights in not-so-shining armour

Hector grimaced as the grill-faced servitor aimed its ultrasonic scrubber at his bruised ribcage. Caked blood and grime of a dozen different hues fell away from his pale skin, away from the sockets that would connect him to his holy power armour. Another servitor slaved away attending to this discarded silver shell not far away. 

“And then, get this,” laughed Brother Donovan as a serf tightened knee bolts on his mechanical leg, “the thing started weeping. Can you believe it? Actual tears.”


“Haven’t seen tears for a quarter century.” said Brother Kristos, urging the other Knight to continue. “Not up close, at least.”


“It was saying ‘no, no, we’re not the enemy.' The wretch!” Donovan clapped the serf around the shoulder, forcing him to crumple slightly under the weight of one monstrous hand. “‘All the beasts are slain’, says it. Aye, ‘sure thing, witch’, I say to it.”


“Then what, brother?” Kristos asked.


“Well. We torched the lot of em. Put the survivors to the sword.”


“Mightily well fought, brother. No quarter for the unclean.”


Brother Hector beckoned the servitor to leave his side. “Clean enough”, he thought, his nail-beds still stained red with gore. He sat heavily on a pew, the metal creaking under his weight, and put his head in his hands.


“I grow weary,” he said, “of the wailing.”


Brother Donovan and Brother Kristos paused in their laughter and caught one another’s gaze. In a moment, the two demi-psykers had sniffed out an off spoor, communicated like wordless predators, and felt their righteous anger return. Donovan felt for the butcher’s blade still dripping on his hip.


“Servants, begone from us. We have knightly matters to discuss with Brother Hector.” 


_____________________


Squad Heliod, in the flesh(world)

The first month of Old World Army Challenge IX has come and gone like a flash. In that time, the world has changed fast, grown mightily scary and very real brutal forces have made horrifying manoeuvres.


Maybe a trip to the grim darkness of the far future is needed in the grim darkness of 2026. And so here are my first suitably grim Grey Knights. 


Squad Heliod is my first ever unit of RTB-01 Marines, from a revered plastic kit I’ve wanted to play with as long as I’ve known they existed.


Working with these models was… interesting to say the least. Most of these second-hand Marines came painted as Blood Angels to a pretty neat standard. Apart from some horrific mould lines to scrape off, all I had to do was give them a nice blast of Leadbelcher to update their livery. 


The real challenge was the fellow armed with the missile launcher who was, let’s just say, not exactly built or painted with the greatest of attention to detail. I had to strip him right down to bare, creamy plastic, fully disassemble him then rebuild with plenty of gap filling. The original Marine kit might have been a landmark of design, but they don’t exactly glide together like today’s plastics!


But hey, awkward posing and mismatched parts are the price you pay for versatility and weapon options. 


Special weapon troopers


The two metal models are gorgeous and grungy, perfect examples of very early Citadel sculpting, when they were still trying to find a standard. One of them is half naked, for crying out loud. You wouldn’t see that today.


Painting up the Grey Knights is proving quick and fun. I simply had to wash down the Leadbelcher with black, then build back up with drybrushed metallics until I finished off with pure silver highlights and battle damage. A bit of orange Contrast paint for rust and job's a good 'un. 


The real challenge was how to differentiate metals. Pure metallic armies are always tricky, but I found that simply hitting things like Bolters and powerpack vents with Agrax Earthshade was enough to make them appear made of a much grimier, more functional metal than the shining armour. 


Brother Donovan, real bastard


I knew I wanted these guys to look suitably mean and grimdark, so I took a few cues from Blanche by adding flames, checks and brutal litanies wherever I could. Breaking up the big flat panels this way really helped to liven them up, I feel.


Another detail setting these guys apart from modern Grey Knights (apart from, you know, everything) is their iconography. I very consciously wanted to stay clear of both Rogue Trader-era Grey Knights iconography (an aquila holding an axe and a staff) and the modern equivalent (a book pierced by a sword). Both of these are complex, time-consuming designs. But I didn’t avoid them purely out of laziness. 


Rather, I’ve gone with a big white Inquisitorial seal to suggest these guys truly are nothing but an appendage of a despotic Ordo Malleus Inquisitor. They’re branded, living weapons, not holy knights. It also gives me more flex to put them on the table as generic Space Marines in later edition games in which Grey Knights no longer fielded regular Tactical Squads. 


Squad markings and iconography on display

A final note this month is on the bases. I went in knowing I wanted these Grey Knights to exist on a field of Mars-like red. I thought this would make a nice contrast to the silver armour and white details. I sculpted a few fleshy blobs on these bases, as well, to give the idea that they’re battling through a daemon world.


I wasn’t super sold on my painting of these bases at first, having simply drybrushed up from dark, cool red to a fleshy colour. But as soon as I hit the sculpted detail with Blood for the Blood God, it all came together. The organic looking bits suddenly came alive. Horrible! Gross! Wonderful!


Graffitied armour — it was the style at the time


And so, that’s month one of my second challenge in the bag. I’ve also, of course, painted and sent our friend Jaakko the customary entrance-fee model: my second version of the infamous “big-armed administratum clerk” with some suspiciously Genestealer-shaped tattoos… where could this fellow show up, I wonder?


Possible cultist heading to Finland

Finally, it’s not lost on me that I’ve dedicated myself to painting a group of violent, oppressive thugs in an environment where we’re now seeing more and more of them on the march in our real world. I’m currently rethinking some approaches and model choices as I go to avoid inadvertently valorising any such characters. I want to bring out that classic Rogue Trader/2,000 AD punk spirit, instead — channeling that righteous anarchy to paint these monstrous soldiers in as ridiculous of a light as possible.


Because the grimdark should stay in the far, fictional future. 


_____________________


Army list as of January


Squad Heliod

Tactical Squad

Sergeant with Bioscanner and Power Glove

1 Marine with Missile Launcher

1 Marine with Flamer

275 points



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