Creeps
From Liquipedia Dota 2 Wiki
Creeps are basic units in Dota 2. Every unit which is not a hero, building, ward or courier is considered a creep. Creeps can belong to either faction, be neutral, or be player-controlled units. Unlike heroes, creeps do not gain experience and cannot level up. All of their stats are set values (though can still be altered by modifiers). Most creeps grant a set gold and experience bounty to heroes when killed.
Lane Creeps[edit]
Main Article: Lane Creeps
Lane creeps are a type of creep that automatically moves down the three lanes towards the enemy faction's Ancient. Each and every 30 seconds a new group (the creep wave) spawns for each faction at each of their barracks, but the number in the group and their stats eventually change, as the game progresses. Lane creeps engage any hostile unit nearby, but when left unattended, the opposing creeps end up clashing each other in the lanes on their way towards the enemy base.
Neutral Creeps[edit]
Main Article: Neutral Creeps
Neutral creeps are a type of AI-controlled creep that do not actively take part in the war between the Ancients. They are scattered across the map in various camps, which they do not leave. They attack only when attacked first, or when approached.
These camps can be farmed by any player of either team for gold and experience. They come in different power levels and bounties, suitable for early-game and late-game farming. In general, they are a bigger threat than lane creeps, due to their varying stats and them possessing abilities.
Roshan the Immortal, who sits in one of his dens in the center river, and the Tormentor on the map corners are also neutral creeps.
Controlling Creeps[edit]
The following abilities are able to manipulate creeps or modify the owner of the creeps and control them. When in control of the creep, the player can cast its abilities.
Creep Controlling Sources
Creep Penalty[edit]
See also: Creep-Heroes
Lifesteal is 40% less effective on creeps.
Spell Lifesteal is 80% less effective on creeps.
More effective vs creeps
Bristleback – Viscous Nasal Goo4
Crystal Maiden – Frostbite
Lich – Sinister Gaze
Riki – Backstab4
Riki – Tricks of the Trade3
Storm – Cyclone
Phantom Assassin – Coup de Grace3
Undying – Decay
Wraith King – Spectral Blade
Ancient Thunderhide – Slam
Centaur Conqueror – War Stomp
Mud Golem – Hurl Boulder
Shard Golem – Hurl Boulder
Roshan – Slam
Spiderling – Poison Sting
Vhoul Assassin – Envenomed Weapon
Instant Kill Creep, but not Hero
Less effective vs creeps
Abaddon – The Quickening
Axe – Battle Hunger4
Batrider – Sticky Napalm
Earthshaker – Echo Slam
Earthshaker – Slugger
Elder Titan – Astral Spirit
Invoker – Tornado2a 3
Leshrac – Chronoptic Nourishment
Legion Commander – Overwhelming Odds
Lich – Death Charge
Lich – Growing Cold
Lich – Growing Cold
Lifestealer – Feast
Necrophos – Sadist
Tidehunter – Kraken Shell
Timbersaw – Reactive Armor
Treant Protector – Nature's Grasp4
Treant Protector – Leech Seed
Underlord – Atrophy Aura
Visage – Soul Assumption3
Windranger – Shackleshot3
Winter Wyvern – Winter's Curse
Wraith King – Bone Guard
Ember Spirit – Sleight of Fist
Kez – Echo Slash
Mars – God's Rebuke
Minor Imp – Eldritch Explosion
Buildings – Glyph of Fortification
Dazzle – Shadow Wave
Gyrocopter – Homing Missile
Muerta – Gunslinger
Ogre Magi – Bloodlust
Ogre Magi – Fire Shield
Phantom Assassin – Stifling Dagger3
Shadow Shaman – Mass Serpent Ward
Shadow Shaman – Massive Serpent Ward
Tinker – Laser2a
Troll Warlord – Battle Trance
Skywrath Mage – Arcane Bolt2a
Skywrath Mage – Ancient Seal2a
Skywrath Mage – Concussive Shot
Skywrath Mage – Mystic Flare
Skywrath Mage – Mystic Flare2a
Vengeful Spirit – Magic Missile2b
Visage – Soul Assumption1
Hawk – Dive Bomb
Zeus – Heavenly Jump
Zeus – Lightning Bolt
Hero Priority
- 1 Requires a
talent.
- 2a Requires
Aghanim's Scepter.
- 2b Requires
Aghanim's Shard.
- 3 Requires the selected facet.
See Also[edit]