Underlord

From Liquipedia Dota 2 Wiki
Underlord
25 + 3
12 + 1.6
17 + 2.3
Grants the following bonuses per level:
+66HP and +0.3HP regeneration
+3 Main Attack Damage
+0.27 armor and 1.6 attack speed
+27.6MP and +0.115MP regeneration
+0.1% base magic resistance
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5
Armor
(871 EHP)
26.7%
Magic Resist
(914.05 EHP)
Instant
Projectile Speed
Melee Melee units have their projectile speed set to 900, if they should ever need it.
100 (112)
(1.7 BAT)
Base Attack Time Attacks per Second is defined as
ΣAS / BAT / 100
0.45 + 0.7
Turn Rate This unit takes 0.175s to turn 180°.
This ability component has a different effect during daytime. 1800 / This ability component has a different effect during nighttime. 800
Default
Gib Type
2016-08-23
Released
2007-06-10
Competitive Span
2016-12-12 — Present
Version Control
This article is mostly accurate for 7.38, the last version this hero was changed in.

New interactions that emerged in following patches may have not yet been accounted for.
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For the spin-off game, see Dota Underlords.
Teleports his team in and out of battle.
Through a Fiend's Gate comes the legions of the Abyssal Horde, marching out of their subterranean city with intent to conquer the nations above. Amidst the invaders stood Vrogros, the demonic hulk who conjured and rained apocalyptic Firestorms from the sky, engulfing towns and villages in emerald flame. Immolated enemies are held paralyzed in his spiteful, Malicious Grip. Feasting upon the carnage of battle, gaining strength as foes perish around him, causing their attacks to Atrophy by his very presence, delivering bloody retribution to any who would defy the will the Underlord.
Firestorm
Firestorm
Pit of Malice
Pit of Malice
Atrophy Aura
Fiend's Gate
Fiend's Gate
Roles:Support Support Durable Durable Nuker Nuker Disabler Disabler Escape Escape
AdjectivesDemon, Green, Horns, Potbelly, Nose
Legs ( 2 )

Facets[edit]

Demon's Reach
Atrophy Aura
Atrophy Aura stacks additionaly grant Underlord's attack cleave damage.
Abyssal Horde
Fiend's Gate
Fiend's Gate additionally summons uncontrollable Abyssal Hordes at the portal that Underlord teleports to.

Upgrades[edit]

Aghanim's[edit]

Upgradable by Aghanim's Scepter.
Aghanim's Scepter Upgrade:
Pit of Malice
Increases effect radius.
Fiend's Gate
Pit of Malice of the corresponding level are created under both portals.

Reduces cooldown.
Upgradable by Aghanim's Shard.
Aghanim's Shard Upgrade:
Firestorm
Enables casting Firestorm on allied units, with all ability effects centering and following the targeted ally around.

Increases the number of instances.

Reduces both the instance interval and burn interval.

Talents[edit]

+100 Fiend's Gate Damage per Second25+0.4s Pit of Malice Root
+10% Atrophy Aura Damage Reduction/Bonus20+0.6% Firestorm Max Health as Damage
-3s Firestorm Cooldown15+25% Pit of Malice Slow
+15s Atrophy Aura Duration10+5% Invading Force Move Speed/Damage Reduction
▃ ▃ ▃ ▃ ▃ ▃ ▃
+2 All / / Attributes

Bio[edit]

Nothing can stop us. Nothing can slow our march. And when we have arrived, all will burn.
▶️  Vrogros, the Underlord
Aliases:
Pit Lord, Azgalor, UL
Neither myth nor song exist to tell of their coming.

Deep below the surface of the world lay unknown wonders and horrors. Down and down again, well beneath the slithering magma fields and simmering roots of dormant volcanoes stands the obsidian city of Aziyog, its incomparable stonework spanning an endless cavern. Within honeycomb walls mortared with the bones of countless slaves lies the domain of the Abyssal Horde, and their brutal underlord Vrogros.

Armed by the monstrous forgemasters of his kind and well-practiced in the arts of the Dark Rift, Vrogros is able to conjure forth flame and crippling malice through the twist between worlds. He seeks always to expand his holdings, destroying or enslaving all he encounters. Yet the lands offered by the subterranean realm are few, and so his sights have turned upward. By his command the first waves of abyssal invaders have already marched through the rift, a few doomed legions meant merely to test the might of nations above. Now, as his full force readies itself for unending conquest, Vrogros himself steps into a sunlit world to announce his coming reign. Those who face the Underlord will bow and pay tribute, or be crushed where they stand.
Voice:

Innate. Innate[edit]

Invading Force[edit]

Invading Force
This ability is not bestowed by Illusions. Fully disabled by Break.
Passive
Affects
Allied Heroes
Grants his allied heroes movement speed bonus and incoming damage reduction once their teleportation completes.
Effect Radius: The ability effects are felt everywhere in the map. Global
Move Speed Bonus: 5%/10%/15%/20% (With level 10 Right Talent.With level 10 Right Talent. 10%/15%/20%/25%)
Damage Reduction: Affects the incoming ability value negatively of the affected unit. 4%/6%/8%/10% (With level 10 Right Talent.With level 10 Right Talent. 9%/11%/13%/15%)
Duration: 5
Grants allied heroes a greater bonus upon warping through the Fiend's Gate.
Move Speed Bonus Factor: 2
Damage Reduction Factor: 2

Abyssal Horde[edit]

  Abyssal Horde
Passive
Affects
Enemy Heroes
The Fiend's Gate additionally summons uncontrollable demonic minions on the portal that Underlord teleports to.
Enemy Search Radius: Affected by AoE Radius increasing sources. 1200
Spawn Interval: 2
Enemy per Spawn: 1
Max Duration: 16.5
The summoned warrior does not have True Sight, and deals lesser damage to buildings.
Damage Factor: Certain component of this ability affects buildings.Certain component of this ability affects buildings. 0.5
The summoned archer does not have the Purge ability, and deals lesser damage to buildings.
Damage Factor: Certain component of this ability affects buildings.Certain component of this ability affects buildings. 0.5
Details
400/600/800
-
The uncontrollable demon warrior always spawn in front of the Fiend's Gate.

The unit seeks the nearest target, and has its sight set on them.
20/30/40 ()
1.4/1.43/1.45 Atks / s
Movement Speed
370/375/380 (100)
Lvl
5
4
Magic Resistance
40%
1300/1400/1500 • 800
MeleeMelee
100 (500)
20/30/40
Gold
20/30/40 (x̄)
Necronomicon Warrior Mana Break
Necronomicon Warrior Mana Break
Burns an enemy's mana on each attack and deals damage equal to a percentage of the mana burnt.
Mana Burn per Hit: 10/20/30
Mana Burn to Damage Factor: 0.5
Necronomicon Warrior Last Will
Necronomicon Warrior Last Will
Deals damage to the enemy unit that kills the demonic warrior.
Damage: 200/300/400
400/600/800
-
The uncontrollable demon archer always spawn in front of the Fiend's Gate.

The unit seeks the nearest target, and has its sight set on them.
25/40/55 ()
1.05/1.07/1.09 Atks / s
Movement Speed
350/385/425 (100)
Lvl
5
4
Magic Resistance
40%
1300/1400/1500 • 800
RangedRanged
450/500/550 (600)
20/30/40
Gold
20/30/40 (x̄)
Necronomicon Archer Archer Aura
Necronomicon Archer Archer Aura
Grants bonus movement speed to allied units within the radius.
Aura Radius: Affected by AoE Radius increasing sources. 1200
Move Speed Bonus: 5%
Aura Linger Duration: 0.5
  • Selecting the The unselected facet.The unselected facet. The selected facet.The selected facet. facet unlocks this ability.

Abilities[edit]

Firestorm[edit]

Q
F
Firestorm
Area / Unit
Affects
Enemy Units / Allied Units
Spell / Magical
Calls down waves of fire that damage enemy units in the area-targeted location.
Cast Animation: 0.5 + 0.6
Cast RangeAffected by Cast Range increasing sources. 600/625/650/675
Effect Radius: Affected by AoE Radius increasing sources. 425
Number of Instances: 6 (Upgradable by Aghanim's Shard. 9)
Instance Interval: 1 (Upgradable by Aghanim's Shard. 0.75)
Damage per Instance: 30/50/70/90
Applies a debuff per interval that deals additional damage over time corresponding to the debuff-affected units' max health.
Burn Interval: 1 (Upgradable by Aghanim's Shard. 0.75)
Max Health as Damage per Interval: 1.5%/2%/2.5%/3% (With level 20 Right Talent.With level 20 Right Talent. 2.1%/2.6%/3.1%/3.6%)
Burn Duration: 2 (Upgradable by Aghanim's Shard. 1.5)
Roshan and the Tormentor are immune to the max health as damage component.

However, other ability effects still apply.
Aghanim's Shard Upgrade
Aghanim's Shard Upgrade
Enables casting Firestorm on allied units, with all ability effects centering and following the targeted ally around.

Increases the number of instances.

Reduces both the instance interval and burn interval.
Interval Factor: (Upgradable by Aghanim's Shard. 0.75)
16/15/14/13 (With level 15 Left Talent.With level 15 Left Talent. 13/12/11/10)
Mana Cost
110/125/140/155
The flames of conquest blaze forth from the darkest depths of the abyss.

Pit of Malice[edit]

Affects
Enemy Units
Spell / Magical
A deadly pit is conjured at the target location; any unit that enters will be damaged and rooted.

Each enemy unit within the pit are affected by cadence.
Cast Animation: 0.25 + 0.63
Cast RangeAffected by Cast Range increasing sources. 675
Effect Radius: Affected by AoE Radius increasing sources. 400 (Upgradable by Aghanim's Scepter. 500)
Damage: 20/30/40/50
Root Interval: 3.6
Root Duration: 1.5/1.6/1.7/1.8 (With level 25 Right Talent.With level 25 Right Talent. 1.9/2/2.1/2.2)
Pit Duration: 12
Talent Upgrade
The Pit of Malice additionally applies a movement speed slow within its radius.
Move Speed Slow: 25%
Aura Linger Duration: 0.5
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Increases effect radius.
30/25/20/15
Mana Cost
110/120/130/140
Twisting into the seams of reality itself, Vrogros' manifest hatred paralyzes those who defy his will.

Atrophy Aura[edit]

E
R
Atrophy Aura
Does not pierce Debuff Immunity sources. This ability can be bestowed by Illusions. Partially or conditionally disabled by Break.
Passive / Aura
Affects
Self / Ally Heroes
Weakens enemy units' attack damage within the radius.

If an enemy unit dies while under this gastric atrophy, Underlord gains temporary bonus damage.
Radius: 900
Attack Damage Reduction: 6%/14%/22%/30% (With level 20 Left Talent.With level 20 Left Talent. 16%/24%/32%/40%)
Attack Damage Bonus per Enemy Hero: 30/35/40/45
Buff Duration: 30/40/50/60 (With level 10 Left Talent.With level 10 Left Talent. 45/55/65/75)
Aura Linger Duration: 0.5
The bonus attack damage granted is less effective per creep death.
Attack Damage Bonus per Enemy Creep: 2/4/6/8
To merely stand in the presence of the Underlord is to feel the conviction of battle sapped from one's soul.

Fiend's Gate[edit]

Point
Affects
Units
Spell / Magical
Opens one portal next to Underlord another portal in the target location. Both portals have to be at least a certain distance away from each other.

Heroes can channel a portal to teleport to the other side.
Number of Portals: 2
Gate Min Distance: 1500
Duration: 20
Has a slightly shorter min distance from the Fountain.
Fountain to Gate Distance: 1425
Talent Upgrade
Deals damage per second to enemy units within the radius centered around the Fiend's Gate.
Effect Radius: Affected by AoE Radius increasing sources. 700
Damage per Second: 100
Aura Linger Duration: 0.5
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Pit of Malice of the corresponding level are created under both portals.
Pit Duration: (Upgradable by Aghanim's Scepter. 12)
Aghanim's Scepter Upgrade
Aghanim's Scepter Upgrade
Reduces cooldown.
110/105/100 (Upgradable by Aghanim's Scepter. 100/95/90)
Mana Cost
200
They come without warning, leaving fire and blood where kingdoms once flourished.

Recent Matches[edit]

Main Article: Underlord/Matches
DateTierTournamentPicksScorevs. Picks
Apr 01, 2025 - 12:00 SGTQualifierDreamLeague Season 26: Southeast Asia Closed QualifierDreamLeague Season 26: Southeast Asia Closed QualifierDreamLeague S26 SEA CQTerrorblade Keeper of the Light Tiny Underlord Shadow Demon
Team EssenceTeam Essence
0 : 1
Talon EsportsTalon Esports
Beastmaster Ringmaster Dragon Knight Tinker Templar Assassin
Mar 31, 2025 - 16:00 SGTQualifierDreamLeague Season 26: Southeast Asia Open Qualifier 2DreamLeague Season 26: Southeast Asia Open Qualifier 2DreamLeague S26 SEA OQ2Storm Spirit Ringmaster Shadow Shaman Weaver Underlord
Team EssenceTeam Essence
1 : 0
Tech Free GamingTech Free Gaming
Night Stalker Dragon Knight Ancient Apparition Muerta Templar Assassin
Mar 31, 2025 - 16:00 SGTQualifierDreamLeague Season 26: Southeast Asia Open Qualifier 2DreamLeague Season 26: Southeast Asia Open Qualifier 2DreamLeague S26 SEA OQ2Storm Spirit Jakiro Underlord Rubick Anti-Mage
Team EssenceTeam Essence
1 : 0
Tech Free GamingTech Free Gaming
Tiny Windranger Pugna Morphling Sand King
Mar 30, 2025 - 21:05 UTCQualifierDreamLeague Season 26: South America Open Qualifier 2DreamLeague Season 26: South America Open Qualifier 2DreamLeague S26 SA OQ2Ancient Apparition Earthshaker Dragon Knight Underlord Slark
TheShiniGamisTheShiniGamis
0 : 1
InfinityD2InfinityD2
Tiny Muerta Phoenix Lycan Leshrac
Mar 28, 2025 - 19:30 CSTQualifierACL X ESL Challenger China: Open Qualifier #4ACL X ESL China OQ4Jakiro Bounty Hunter Leshrac Luna Underlord
Future GamingFuture Gaming
1 : 0
Team LuckyTeam Lucky
Night Stalker Shadow Shaman Storm Spirit Mars Gyrocopter

Recent Changes[edit]

Main Articles: Changelogs, Old Abilities and Hero Lore
Description
7.38
(2025-02-19)
7.37d
(2024-10-01)
7.37
(2024-07-31)
  • ADDED the Invading Force innate ability for Underlord :
    • Grants a 5-second 5%/10%/15%/20% movement speed bonus and 4%/6%/8%/10% incoming damage reduction to allied heroes once their teleportation completes.
    • While teleporting through the Fiend's Gate :
      • Has a 2 movement speed factor.
      • Has a 2 incoming damage reduction.
    • This component levels up with Fiend's Gate .
  • Atrophy Aura
    • No longer an Innate. innate ability.
    • Rescaled incoming damage reduction from 0%/6%/14%/22%/30% to 6%/14%/22%/30%.
    • Rescaled attack damage bonus per creep kill 1/3/5/7/9 to 2/4/6/8.
    • Rescaled attack damage bonus per hero kill from 25/30/35/40/45 to 30/35/40/45.
    • Rescaled duration from 25/35/45/55/65 to 35/45/55/65.
  • Fiend's Gate
    • No longer grants 10%/20%/30% movement speed bonus.
    • No longer grants 14%/22%/30% incoming damage reduction.

Dota Plus Progress[edit]

Main Article: Hero Challenges

Relics track a hero's actions and statistics, and display in-game notifications when a milestone is reached. They are only available to Dota Plus subscribers.

Underlord's Relics Voice Lines

Firestorm Damage

Multi-Hero Pit of Malice

Atrophy Aura Bonus Damage Dealt

Allied Kills Using Fiend's Gate

Total Healing

Blade Mail Damage

Roots Leading To Kills

Crimson Guard Damage Blocked

Pipe Magic Damage Blocked

Triple Kills

Mega Kill Streaks

Towers Destroyed

Kill Assists

Kills

Bronze

Silver

Gold

Platinum

Master

Grandmaster

Equipment[edit]

Trivia[edit]

  • Underlord had been developed since 2012; he already had a beta model, placeholder ability icons and fully finished and working abilities. He could also be spawned in lobbies with cheats enabled for a short while before it was disabled.
    • This suggests that his release was originally planned much earlier (as a comparison, all other heroes were released shortly after their files were added to the game), but was delayed for reasons unknown.
  • Before his release, Underlord was showcased at the All-Star match of The International 2016, played by N0tail. He originally picked Sand King​, but a bit after the start of the game, SirActionSlacks replaced his pick to Underlord.
  • After killing Bane, ▶️ "You have my permission to die.", is a reference to the famous line "When Gotham is ashes, you have my permission to die", said by the villain Bane from the movie "The Dark Knight Rises".
  • When casting Dark Rift, ▶️ "Hold on to your butts!", was spoken by Samuel L. Jackson's character Ray Arnold in the movie "Jurassic Park (1993)".
  • Underlord was the final "DotA" hero ported over, before "Dota 2" began to feature original heroes.
  • Warcraft 3 similarities:
    • Underlord's hero concept is originally based on Azgalor, a campaign-only variant of the neutral Pit Lord hero.
      • In DotA, he was also named Azgalor, the Pit Lord. Both his name and title were changed in Dota 2 to avoid copyright issues with "Blizzard Entertainment", since the Pit Lords are an existing race of demons in the "Warcraft" universe, with Azgalor being a known name amongst them.
      • Firestorm's core ability is based on Rain of Fire, the main difference being that the latter is a channeled ability.
      • Atrophy Aura's base concept is inspired by Howl of Terror, which is an active ability that reduces enemies' attack damage.
    • Pit of Malice was originally inspired by the Graveyards, an Undead building.
      • Like the Graveyards, Pit of Malice creates a ring of obelisk headstones around the target area.
      • In its original iteration, Pit of Malice also used to create corpses within its area, just like the Graveyards.
      • This was also the inspiration of Underlord's old ability, Expulsion, which utilized those corpses.
    • Dark Rift's base functionality was based on the Archmage's Mass Teleport, the main difference being the latter being a channeled ability.
    • Fiend's Gate draws inspiration from the Dark Portals within the Warcraft universe, which are gates that connect two worlds, used by the Pit Lords and other demons to invade other realms.

Gallery[edit]

References[edit]