The Alternative Armies Blog

Welcome to the Alternative Armies blog. This blog tells you all about what we are up to and it is where we post our latest tabletop gaming news and articles.
We cover Flintloque and Slaughterloo, High Fantasy, Other Ranges as well as our 15mm scale fantasy, science fiction and historical ranges.
Our game systems and free content such as PDF downloads and reading articles. Enjoy and do dig back in time to see what was going on before now.

Feel free to comment and ask questions. We are always happy to help gamers with their hobby.
Showing posts with label SHM Range. Show all posts
Showing posts with label SHM Range. Show all posts

Wednesday, 21 May 2025

SHM111 Farfield and Mauser new 15mm release

“Mercenaries and privateers, Farfield and Mauser fight wherever there is profit to be found. When not under contract, they ply the space lanes in their twin ships, smuggling and seeking out opportunity. The two seem an unlikely pairing: Farfield the burly, brooding barbarian from a backwater star system, and Mauser the small, impish rascal from a metropolis-planet, wrapped in a Chameleon stealth-cloak. But each of the rogues complements the other's skills, and goads the other to ever more daring feats. Commanding their two crews of star-borne buccaneers, the two wandering sword masters seek adventure, whatever side it may come from.”

The SHM (Self Help Miniatures) Range expands today with a new aspiring sculptor’s first molded miniatures.  Two 15mm scale characters sculpted by Ed Willems great for your sci-fi table.  See the whole range of over one hundred codes of aliens, robots, humans, creatures, vehicles and more.  Rather odd and unique.

SHM111 Farfield and Mauser:  This pack contains two different 15mm scale metal miniatures which are supplied unpainted and without bases.

Alternative Armies likes to foster talent and interest and to that end back in 2008 we created the SHM idea. 'Self Help Miniatures' are designed by aspiring sculpters who in return for giving their creations to us to get into the hobby and gain experience. As a result a dozen designers have submitted designs to the SHM Range. If you are keen on seeing what it takes to get into this send us an email on sales@alternative-armies.com with your idea.

Have a browse for unique miniatures that otherwise would likely not exist. Designers in the SHM Range include: Sergio Gonzalez, Eli Arndt, Steve Hazuka, Fjodin (Nick Kondratov), Rob Alderman, Elton Waters, Jeff Worley, Hugh Bannerman, Layton Fellows, Eve Hallow, Tom Dee, Christian Cuello, Craig Armstrong and Will Grundy.  The range also includes Richard Smith’s entire Star Viking array of miniatures.

This is our last general new release before we announce the overhaul and upgrading of our website and our news site as well but more on this next week plus the next new free in all orders code...

Thanks for your Time.

Wednesday, 24 January 2024

Why 15mm Gaming is the Best by Golgothaprime...

A second article from a talented painter and tabletop fictioneer of Instagram with the handle @golgothaprime who has not only a lovely set up of 15mm science fiction miniatures (which you can see on our BLOG in the first article) and gaming table but also a notion of why 15mm scale is the best.  The last article featured miniatures from the 15mm Ion Age Range, the 15mm HOF Science Fiction Range and the SHM 15mm Range . This time its Loud Ninja Games Range from which all the figures in this article are taken (Mutants, Aliens and Road Warriors).  Enjoy!

Why is 15mm gaming the best?

As we all know, the choice of miniature scale all comes down to preferences and what you are trying to achieve with your hobby. With that said, I will now tell you why 15mm is the best scale!

(Checking the cargo as a Merc the Planetary Militia Female Officer of The Ion Age 15mm)

1. The miniatures themselves

Neither too big and detailed, nor too small and fiddly, 15mm miniatures strike the perfect balance between size and detail. The minis are beautifully sculpted, it's clear what each miniature is supposed to represent, you can easily see what kind of weapon they have, and still they do not have an abundance of details which will take an eternity to paint. Mounted on 20mm bases, they can be used in skirmish wargames, multibase them and they can be used for bigger battles. There is an enormous width of miniatures available and since a lot of rulesets are miniature agnostic, you can mix and match with different producers. In one of my Five Parsecs from Home crews I have five models from four different ranges (all made supplied through Alternative Armies), looking great standing side by side.

2. The cost

There is something really satisfying with being able to get half a 15mm army for the same cost as a 28mm squad of ten basic infantrymen. Playing crew-on-crew skirmishes or RPGs, you can always add a new adversary or encounter for a couple of quid. This doesn't mean that 15mm in the end is a lot less expensive than larger scales, just that you get a whole lot more!

3. Easy to paint

I thought that miniature painting was for other, more talented people than me. Turns out that 15mm models are a lot easier to paint than I thought! You just need to undercoat, then block in the colours you want. Wash the different areas with appropriate washes, then repaint with the original colours, leaving the wash in the recesses. To finalize I add a couple of highlights with lighter colours and done! Remember that 15mm miniatures look great with bold highlights!

4. Size and storage

A 15mm miniature takes up about 1/8th the space compared with a 28mm miniature. If you have limited space to store your collection, 15mm is for you. You could also use this fact to have several terrain sets, since they take up less space (this is what I have done and you see in my pictures).

5. The terrain

It started with a 2x2' city board for zombie apocalypse games and sci-fi guerilla war. Then I just had to have a badlands board (a brown 2x3' board) for games set in the wilderness. I got some MDF buildings, then realized the wonders you could do by scratch building terrain yourself. The city got buildings, the badlands got a pine forest and a sci-fi container colony. I wanted a jungle, so I built one out of plant-looking soap holders, realized that the soap holders themselves could be turned upside down and with some plasticard and greeblies be turned into a military base. The jungle had to have some ruins, so I built some out of cork board. I was gifted some starport terrain, as well as another container colony (the one that inspired me to build my first one) and I thought that the spaceport ought to have some spaceships, so I built some. Then I thought that I perhaps needed a bigger starship that could be used to play on, and so on and so on. Now I'm thinking about building some new terrain without basing, so that I could get a desert and an ice planet board to game on... And while I have told you about all this, you should know that it all fits in a couple of boxes on top of a bookshelf.

6. The community

I don't think that I ever have encountered such a friendly community as the 15mm one. I think that the community is one of the best things about the scale. My beloved spaceport terrain was gifted to me by the legendary Spacejacker (as he couldn't bring it as he moved abroad). Shortly after, @tmcllghnpaints gifted me his container colony (which he never played with). I know that there is a group of hobbyists in Canada who send care packages with minis to each other. I've gotten to learn hobbyist across the globe who has helped me with my actual work, when we didn't exchange hobby tips. When I built my first spacecraft from scratch, a fellow hobbyist asked for the plans, which I gladly gave him. A while after, he sent me an STL-file and some pictures of his own craft that he printed. 15mm proponent and creator of Five Parsecs from Home, Ivan Sorensen, is always nice and helpful if you reach out to him.

Overall, my experience of the 15mm community is utterly positive. It's a community which lifts its members, where you are often cheered on, where you can get advice when you need, where people are friendly and helpful. Without the community, I wouldn't be where I am today. 

...and that's why 15mm wargaming is the best!

Thursday, 14 December 2023

The 15mm miniature dreams of Golgothaprime...

There is a fine fellow on Instagram with the handle @golgothaprime who has not only a lovely set up of 15mm science fiction miniatures and terrain but also a talent for fiction too.  By kind permission on our blog we present the collected short fictions and pictures of his collection which features miniatures from the 15mm Ion Age Range, the 15mm HOF Science Fiction Range the SHM 15mm Range  and the Loud Ninja Games Range too.  Enjoy the tales of future adventure!

Every tale is presented with its pictures and if you have any questions do ask us by commenting on the blog post.  Click on each picture to make it larger and follow links if interested.

(Ikwen from Loud Ninja Games as well as Octopods, SHM Aliens and the Xin from The Ion Age)

KEFALOS TRADE GUILD

When humanity first left Earth, guilds had been around for four millennia. By then they had fallen out of favour, but as humanity started to spread through the galaxy, guilds became popular once more. By banding together in guilds, resources could be pooled, more could be achieved, and members could find sources of co-operation and connections in systems far from home.

Some guilds are singular, like the Star Charters' Guild, while others can be found in multiple iterations, like the Trade Guilds. The older Trade Guilds mainly focus on logistics and brokering multilateral deals, seeing to it that the flow of goods never breaks down. Their fees are low, but with the enormous amount of deals being handled, they will still amount to massive gains.

While many Trade Guilds are peaceful, some are quite ruthless. They are constantly looking for newly colonized systems where they can force bad deals on colonists in need. In return they get the rights to natural resources, indentured servants, or the right to plunder any ancient ruins on the colony world. They do not care if their resource extraction creates environmental catastrophes, and if quotas are not met, they come to get it in force... The Kefalos Trade Guild is one of the most ruthless guilds, which has driven their business to the absolute fringe of the galaxy. They have recently been spotted on Golgotha Prime, and rumour has it that they are involved in some shady business...

MISSION BRIEFING

"Do not point that thing on me!"

"Hey, do not point that thing on me squidface!"

"Easy now, easy now... Would you please both lower your weapons?", Vorpal Dink asked. "I think that these aquatic fellows need our help to get something back which is theirs".

"Lower your weapon, Hruk. Mister Dink and his associates are to help us bring back the Seer stones that Kefalos Trade Guild stole from us. We have found out that they are to deliver them to a secret site here on Golgotha Prime."

"We have mapped their previous flight routes to the facility. It's always good to know what the Kefalos are up to", Captain Biro interjected. "Anyway, they are quite predictable in their movements. There is a specific point where we can station one of us with an EMP missile launcher. It should bring the craft down without damaging the cargo."

"The EMP blast ought to disable the craft's tracking signal, which should give us time enough to get the stones and get out", Dink added. 

"It ought to", Hruk replied. "But let's be prepared if it doesn't."

"Yes, let's be prepared", Captain Biro agreed.

BATTLE OVER THE SEER STONES

"You said you had a plan. You said you could bring down their craft softly. You said we could get our Seer stones!"

"The EMP blast did bring it down softly."

"But we haven't found the craft yet! How do you know that the Trade Guild hasn't tracked it down?"

"Because we have ears listening in on Guild communications, and the chatter on the comms tell us that they are still searching. Now, look what we have here!"

"The craft! And inside ...the Seer stones!"

"Excellent, let's get out of here before ...what's that sound?"

The jungle had fallen silent, except for a rhythmic thudding and the whirr of servos. Suddenly an automated voice boomed.

"SCAVENGERS, STEP AWAY FROM THE CRAFT! KEFALOS TRADE GUILD IS HERE TO BRING THE CONTENT TO ITS RIGHTFUL OWNERS!"

"Thank you, but the stones are with their rightful owners now."

"NEGATIVE! YOU ARE NOT NEODYNE SECRET RESEARCH FACILITY! RETURN THE STOLEN GOODS OR FACE OUR WRATH! YOU HAVE TEN SECONDS TO COMPLY!"

Captain Biro sighed and unholstered his beam pistol.  "Here we go..."

K0NG Mech Suit

Originally created to haul heavy goods in hostile environments, the K0NG Mech Suit has seen a lot of use on the galactic frontier. Most of the newer models have forgone the use of mech pilots, opting for an onboard AI instead, but the option to use it as a mech suit is still there.

With its enormous strength and durability, the Kefalos Trade Guild prefer to bring K0NG Mech Suits when they are to collect outstanding debt or unfilled quotas. The K0NGs are intimidating and able to forcefully haul away whatever cargo the guild deems appropriate to take as compensation.

Should anyone still pick a fight with the Trade Guild, the K0NGs massive strength, heavy armour (and the retrofitted, shoulder-mounted Hyper Blaster) will tip the odds in the Trade Guild's favour...

Trade Master Ko-In Zedel and M1-K Bot

Known for his utter ruthlessness and the trail of destruction that he and his retinue has left along the colonies on the galactic fringe, Trade Master Ko-In Zedel has piqued the interest of many parties with his arrival on Golgotha Prime. Ostensibly Zedel has come to establish a Kefalos Trade Guild outpost, but vile rumours about more nefarious motives follow him...

Something else follows him as well: his M1-K Bot. Modelled after a terrestrial simian, the M1-K scampers around its master, fetching things, acting like a pet. The M1-K's AI seems severely limited, often failing with even the simplest tasks in front of whomever Zedel is meeting. But this is all a ruse. Under the official AI, there is another, much more potent hiding.

When invited as a guest, Ko-In Zedel always bring the M1-K. When they are alone, the bot is sent out to map the facility, spy on its inhabitants, slice computer systems and bring the data back to Zedel. The bot is extremely quick and nimble, able to move through vents, dodge security systems and guards. Should it be discovered, it can deploy the energy weapon hidden in its tail, which can either fire deadly bolts of energy, or be used to stun the enemies in close combat.

Should a target need to be eliminated, a toxin pack can be installed in the M1-K's tail. Sneaking up on the unsuspecting victim, the M1-K can deliver untraceable and delayable toxins, which make the death seem natural. But as potent as the M1-K is, Zedel is using it sparingly, so it doesn't get discovered for what it actually is...

(Post Apoc Warriors from the HOF Range)

SCAVENGERS AND A FAILED COLONY

Sometimes the worst things happen. The colony fails. The experimental reactor explodes spectacularly. The world gets invaded by hostile forces. 

The tech archaeologists release unspeakable horrors from forgotten vaults. 

But humans exhibit an extreme survival instinct, and as long as a smaller group survives even a 'lost world' can harbour human life perpetually.

Sometimes the survivors can reclaim most of what was lost, other times the world regresses to a lower level of technology which can be sustained on its own. 

Sometimes, there is nothing to reclaim, the former colony is wiped out, or the hostile invaders drive the survivors into the wild. 

That's when humans usually return to their origins. In ancient times, humans were hunters and gatherers. 

In the ruins, they tend to turn into raiders or scavengers, either fighting and stealing to survive, or sifting through wreckage and ruins for usable things.


Bands of scavengers and raiders have been sighted in the Badlands of Golgotha Prime. 

While some kind of cataclysmic event wiped out everyone from the first colonization millennia ago, rumours speak of the loss of an enormous colony ship during the first modern colonization attempt of Golgotha Prime. 

Supposedly the remains of that ship can be found in the Badlands, but its exact position is only known by a group of raiders calling themselves "Children of Thunder". 

As a rite of passage, anyone joining the Children of Thunder must travel to the wreckage of the colonization ship, traverse the labyrinthine corridors and reach the reactor, where they shall submerge their heads in coolant. 

The stories say that they gain mystic powers after this, but the only thing that has ever been confirmed is that they all gain electric blue hair...

---

For those interested the game system used in the scenarios here was Five Parsecs from Home by Ivan Sorensen of Nordic Weasel Games.

There will be another article from @golgothaprime about his love of 15mm gaming and his table and this will come in the new year of 2024!

Thank you for Reading,

GBS

Wednesday, 20 April 2022

ExoFrame Soldiers, Biomech Aliens, Droid and Princess new in SHM 15mm range

Now released a goodly new lot of miniatures by Craig Armstrong which are in the 'self help miniatures' (SHM) range by aspiring sculptors where you will find 15mm which might never otherwise have seen the world at all.  Go HERE for over a hundred codes including the Star Vikings packs as well as a great many aliens, humans, creatures, vehicles by more than a dozen sculptors.

This time there are near future soldiers in two forms of assisted armour as well as some odd aliens, a heavily armed droid and a princess of a red planet.  All can be had as a pack or singles from that pack on the page.

SHMP29 Exoframe Soldiers:  This pack contains ten metal 15mm scale miniatures and offers a saving over single miniature purchase. A random and fair mix of the following miniatures. SHM105 Exoframe Soldier kneeling, SHM106 Exoframe Soldier loading, SHM107 Exoframe Soldier advancing, SHM108 Exoframe Soldier pointing. Great for any setting from near future to far future dressed in fatigues with a powered skeleton giving extra strength.  They are about 15mm to 16mm tall. 

SHMP30 Heavy Exoframe Soldiers: This pack contains ten metal 15mm scale miniatures and offers a saving over single miniature purchase. A random and fair mix of the following miniatures. SHM109 Heavy Exoframe Soldier aiming, SHM110 Heavy Exoframe Soldier running. Great for any setting from near future to far future dressed in fatigues with a heavier model of powered skeleton giving extra strength.  They are larger than typical Exo Frame Soldiers (18mm tall). 

SHMP28 Biomech Alien Infantry: This pack contains ten metal 15mm scale miniatures and offers a saving over single miniature purchase. A random and fair mix of the following miniatures. SHM101 Biomech Alien aiming weapon, SHM102 Biomech Alien arm extended and whipping arm (three legs), SHM103 Biomech Alien aiming weapon, SHM104 Biomech Alien advancing. Great for any setting from near future to far future and on outpost worlds invading or invaded.  Battlefield indeed! They are Human sized at 16mm or so tall.

SHM100 Security Droid: One metal miniature suitable for any tabletop game system.  A 'security' droid armed with a belt fed automatic cannon.  Security in the war zone.  Usually given to Exo Frame Soldiers as back up. About 16mm tall.

SHM99 Red Planet Princess: One metal miniature suitable for any tabletop game system.   A royal woman of a fantasy red planet armed with a sword.

Thank for Reading,

GBS

Wednesday, 7 April 2021

Sekoth Guardian Warbird kit 28mm scale released

 “She screamed and pulled at the ropes which bound her to the stone pillar. Her screams had been near ceaseless for an hour and their dark master had been chanting and daubing runes upon the stone flags all that time. The spell was near complete and the Sekoth were motionless but for their breathing and an occasional tongue darting out to caress a dry eye. Beyond the chamber the noise of combat rose as the attackers came nearer. With a single movement of his bony hand the master directed his guardians to the chamber entrance. The enemy was here. A human, his muscled chest streaked with blood and dirt, strode towards the pillar followed by an Elf and a Dwarf. As one the Sekoth raised their bronze swords and maces and gave battle. The spell was near complete and the master would have his sacrifice.”

Now added to the SHM Fantasy Range and sculpted by Greg Saunders an expansion to his Sekoth.  The Sekoth are a reptilian slave race of the darker powers who serve evil masters.  Now alongside the existing infantry a warbird with rider.  Go HERE.


SHM97 Sekoth Guardian Warbird: This 28mm scale pack contains one resin large warbird and a metal rider on saddle with six different choices of weapon arm included. When assembled this model is 70mm tall to riders head and 80mm long from beak to end of tail.  Arms supplied are:  Curved Serrated Blade arm, Banner Arm, Demon Fire Projector arm, Long Straight Sword arm, Iron tipped cudgel arm, Axe holding arm. This pack is supplied unassembled and unpainted without base. 


These rather unique and different fantasy miniatures are great for skirmishes and dungeon crawls.  You can get a pack or single random Sekoth on foot.

If you are an aspiring sculptor and have an idea of a miniature you would like to try and create then perhaps speak to Alternative Armies.  The SHM project allows you to design and learn about materials and molding which will in the end result in something to show the world.  We have worked with nearly two dozen artists this way thus far.  Contact us on sales@alternative-armies.com if you are interested.

Thanks for Reading,

GBS

Thursday, 25 March 2021

Evil Space Emperor 15mm scale released!

Are you bored?  What plaything can we offer you to amuse before it lays destruction upon your foes?  Well our merciless Evil Space Emperor character miniature is here in 15mm scale!

SHM98 Evil Space Emperor: One White Metal 15mm scale miniature suitable for any tabletop game system.  Stands 17mm tall to top of head and is in one piece. Dressed in flowing bejeweled robes and wearing a ring of unlimited power this demigod is ready to rule the galaxy..if heroes do not stop him.  What victim will the Emperor choose this day?  Sculpted by Sam Croes.  Go HERE.

The SHM 15mm Range is pretty special to us as it is where we give the chance to sculptors to creature something different and to get it to the world.  There are now nearly 100 different miniatures in the range including Star Vikings, Aliens, Humans, Creatures and more.  Well worth a scroll through.  This is the range where the Prang started out after all.  Go HERE.

Thank you for Reading,

GBS