Featured Post

SIX KEYS TO A LITERARY GENETIC CODE

In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Showing posts with label monster-concept. Show all posts
Showing posts with label monster-concept. Show all posts

Monday, December 30, 2024

A COUPLE OF EXCEPTIONAL MONSTERS

 In 2020's OUT WITH THE BAD WILL, IN WITH THE GOOD PT. 3, I formulated an assortment of tropes that described ways in which the four persona-types diverged from their dominant configurations: that "heroes" and "demiheroes" are usually good (that is, beneficial to the society) while "villains" and "monsters" are usually evil (detrimental to the society). Here are a couple more examples of exceptions to the dominant rule.             


   Most of the characters in Ray Bradbury's SOMETHING WICKED THIS WAY COMES and its film adaptation are easily aligned: all of the denizens of Green Town are demiheroes, while all of the creatures from Mister Dark's carnival are monsters. The one character who's a little difficult to place is that of Tom Fury, the lightning-rod salesman. In the early chapters of WICKED, Bradbury's early chapters don't make Fury seem as mundane as the Green Town citizens; if anything, he talks like some sort of mad prophet when he first addresses Will and Jim. Mad prophets, who represent some order outside the bubble of the society, often if not always align with the tonality of the monster, albeit one that expouses some ideal higher or more unique than the society's dominant moral order. In the book Bradbury disperses Fury's supernatural aura and has him neutralized. Fury succumbs to the carnival's temptations and becomes a dwarf, sort of a lesser monster, and plays no further role in the narrative. But the movie makes Fury the representative of some uncanny power that's never defined, as shown by Dark's attempt to torture him into compliance. The film concludes Fury's arc by having him break free of his bondage and destroy Dark's chief henchwoman the Dust Witch. Even in this arc, Fury is too erratic to register as a hero and too unusual to register as a demihero, and so I list him among my "beneficent monsters."                                             

    Melville's Captain Ahab proves even more difficult to categorize. Like Tom Fury, Ahab's certainly set apart from ordinary whalers who are simply pursuing profit. He's given an "evil" aura merely by sharing the name of a Biblical king who's supposedly one of the foes of God, but his action of hunting the particular whale who maimed Ahab is not "villainous" as such. Melville sometimes confers a certain heroic aura upon Ahab, but if Ahab's quest doesn't have an evil influence upon society, it doesn't have any good impact either. Thus I find that Ahab has become a monster as a result of questing after a monster. Moby Dick's godlike indifference to the suffering he inflicts upon Ahab is mirrored by the whale's hunter (and co-star in the novel). Ahab brings about the deaths of almost everyone on board the Pequod, not least the cabin-boy Pip, with whom Ahab almost regains some of his natural human feeling. He isn't therefore a "good monster" like Tom Fury, though Ahab's aura of tragic waste ennobles him somewhat. At the very least, that aura keeps Ahab from being consigned to the same circle of Hell that contains Doctor Moreau, the Invisible Man and the Baron Frankenstein of the Hammer "Frankenstein" series.                             

Saturday, January 20, 2024

A DEMIHERO DISTINCTION

This post follows up on one made about a year and a half ago, wherein I made a point with which I no longer agree.

 Shortly after I re-defined "focal presences" as "icons" in the 2022 essay I THINK ICON, I THINK ICON, I stated that in PERSONA-TO-PERSONA CALLINGS that I didn't think "charisma-crossovers" occurred at all when, in a given open-ended series, subordinate icons belonging to one persona-type encountered subordinate icons belonging to another persona-type. Here was one of my examples:

...within the Batman series, Commissioner Gordon and the Joker have existed almost the same number of years, and have frequently appeared in the same stories. Both characters are Subordinate Icons to Batman, but there's no charisma-crossover between the two Subs as there is when the Joker appears in a story alongside another villain, such as the Penguin or Two-Face.

One flaw in this statement, though, is that as an often-seen support character, Commissioner Gordon is as familiar a sight in the BATMAN comics as an object like the Batmobile. He belongs to what I've called "the subordinate ensemble," so naturally he does not "cross over" with subordinate icons who are only seen in a more irregular fashion. Gordon, like Alfred the Butler, might be seen as moons circling a planet called Batman-- or sometimes "Batman-and-Robin." Non-regular subordinates are more like celestial bodies that might not be big enough to be planets, but they too respond to the gravitic influence of the Bat-planet. But even if the Joker and the Penguin are seen as separate celestial bodies, when they come near one another they also issue a gravitic influence on one another-- and that intermingling of energies does qualify as a charisma-crossover.



Side-note: arguably some of these celestial bodies may increase their mass, enough to become "planets" in their own right, then they may start generating their own gravity-power on the Bat-planet as well as upon lesser celestial bodies. Catwoman, for instance, remained a "Charisma Dominant Sub" for the first fifty years of her existence, and her very rare forays into stature-territory did not change her, any more than the JOKER series made the Clown Prince into a "Stature Dominant Prime." But in 1993 Princess of Plunder acquired strong stature from a series that lasted roughly eight years, and continued to headline various projects over the past twenty-plus years. All that stature bulked her up into a "planet" with "Stature Dominant" mass, and she would be stature-dominant even when appearing as a guest-star in some other feature. End side-note.

Another inaccurate statement I made in CALLINGS was the following:

When dealing with icons who originate within the cosmos of a given series, there can be no charisma-crossovers except between icons belonging to the same persona.

In saying this, I was trying to suss out why demiheroes in a given series did not have "crossovers" with one another, just because, say, Flash Thompson crossed paths with J. Jonah Jameson (which I believe was a minor event that only happened one time in the Lee-Ditko years). But there was no necessity for this statement, since characters like Thompson and Jameson were already part of Spider-Man's subordinate ensemble.



Further, if it ever made sense to me to say that "monsters" and "villains" could not cross over their charisma-filled gravity-wells, that now seems entirely unnecessary. Monsters and villains are indeed very different personas, but as long as they are subordinate icons who are NOT part of the subordinate ensemble, then there's no reason that, say, if Batman crosses paths with both The Mad Hatter and Solomon Grundy, that's not a charisma-crossover. The reader recognizes both icons as "adversaries of Batman" and so their gravity-waves play off one another. Equally, in one Superman tale he encountered a "villain" of his own rogues' gallery, the Atomic Skull, and teamed up with a "monster" from the Dark Knight's domain, The Man-Bat. I would deem both Skull and Man-Bat Charisma Dominant Subs, since Man-Bat never enjoyed more than fleeting stature-roles. So the two charisma-icons definitely cross over, just as if they'd both been Superman-foes-- or even two foes belonging to some third hero's cosmos.

Now, is it possible for a "non-regular" demihero "foe" of a hero to cross over with a monster or villain? Possibly. A character from the Frank Miller series BATMAN YEAR ONE, Commissioner Loeb, only made rare appearances in the comics. But he did make recurring appearances in the first two seasons of GOTHAM. There Loeb was a menace to James Gordon but not one regular enough to belong to that show's subordinate ensemble. He would have to have had some "dynamic" relationship to a monster or villain for that to sustain any crossover-vibe, not to simply be in the same room with Riddler or that sort of thing. A brief scene from THE LONG HALLOWEEN, in which Harvey "Not Yet Two Face" Dent crosses paths with Solomon Grundy for a chapter or so could have been reworked as a stand-alone arc with such a crossover-vibe with a demihero-type. I already alluded to a "monster-demihero" crossover in CALLINGS, where Brother Power crossed paths with two of Swamp Thing's support-characters.

And that's probably enough noodling on that for now.

 

Saturday, February 5, 2022

CROSSOVERS VS. MASHUPS

 In this essay I wrote:

MONSTERS VS. ALIENS does not qualify as any kind of crossover, though it is a "mashup," in which diverse characters with some similar aspects but also with different backgrounds are jammed together in one narrative. It might be fairly argued that all crossovers may be called mashups, but that all mashups are not crossovers.

I'm not going to advance a "theory of mashups" to go with the crossover-theory advanced in the CONVOCATION series. But for the purpose of this essay, I'll formulate a rough definition: that, unlike crossovers, mashups don't always have to feature at least one character with some established story-history. For instance, the cited example, MONSTERS VS. ALIENS, is a monster-mashup even though all four of the starring monsters appear for the first time in the movie. But it's not a monster-crossover because none of the featured characters had any established history in a previous narrative.

I reviewed the two WAXWORK films back in December 2014, but that was long before I was thinking much about crossover-theory. Whereas the heroes of MONSTERS VS. ALIENS only indirectly reference the movie-characters on which they're based, both WAXWORK films provide various incarnations of "famous monsters of filmland." What's interesting is that some of the incarnations are very generic, and would hardly count in a mashup except for the sheer diversity of their types, while a comparative few are specific enough in their references that they could be considered at least high-charisma crossovers.

In the first WAXWORK, the protagonists are menaced by assorted doppelgangers of evil entities. Two segments are devoted to generic versions of a werewolf and a mummy, and there's a climactic fight-scene in which the good guys contend with a small army of freaks, also mostly generic like zombies and vampires, though there are some very loose visual references to figures like The Invisible Man and Audrey II of LITTLE SHOP OF HORRORS. Yet there are two extended sequences devoted to the protagonists contending with both the canonical Dracula and a very fictionalized version of the Marquis de Sade-- both of whom count as "monsters" in my system. So by the terms I've used earlier, WAXWORK qualifies as a "high-charisma" crossover, even though none of the evil entities are "real."

The second WAXWORK, which includes a markedly different origin for the doppelgangers, also includes lots of generic types: more zombies (with an obvious hat-tip to DAWN OF THE DEAD), a disembodied hand, various aliens (including The Aliens), and a "ghost girl" possibly patterned on the spirit from THE HAUNTING. However, this time the "high-charisma" entities include versions of Doctor Frankenstein and his Monster, Mister Hyde, Jack the Ripper, Godzilla, Nosferatu, and a sorcerer based on the villain from Roger Corman's 1965 film THE RAVEN. To be sure, the sorcerer fits the persona of a "villain" rather than a "monster," but the others all register as monstrous presences, even though all of them, except for Frankenstein and his creation, only appear for a minute or so. 

Still, it's not hard to imagine the WAXWORK concept being done with no strong references to any established characters. Had this been done, the movies would not be crossovers, only mashups, like the one seen in the Mexican kiddie-film TOM THUMB AND LITTLE RED RIDING HOOD-- though that film is a "hero-crossover" because of the teamup of the titular fairy-tale protagonists.

Tuesday, October 19, 2021

PREHENSIONS AND PERSONAS PT. 2

I may be dovetailing two subjects with only a loose relationship, since my acceptance of the Whitehead term "prehension" (as explained here) came into being about the same time that I started meditating on the hypothetical evolution of what I've labeled as the four literary personas. Nevertheless, I'm going with the conceit.

A "prehension," as noted before, is a process by which an organism gains knowledge of and organizes its experience, whether that knowledge is organized through the concrescence of sensation (the kinetic potentiality), of feeling (the dramatic potentiality), of thinking (the didactic potentiality), of intuition (the mythopoeic potentiality), or any possible combinations of the four. All four potentialities would have been available to the human species ever since they split off from smaller-brained mammals, so none of the potentialities predate one another.

In contrast, though, I can imagine-- just as part of a large thought-experiment-- ways in which the four personas might develop diachronically. 

From 2015's COMBAT PLAY PT. 4, here's my last summary definition of how the four personas play off one another in terms of the abstractions they represent, the positive and negative forms of "glory" and "persistence":

The model I've established is one in which heroes and villains alike align themselves with *glory* by championing either the positive or the negative forms of the "idealizing will," while monsters and demiheroes align themselves with *persistence* by pursuing the negative or positive forms of the "existential will."

Prehension may be relevant here as the process by which the two forms of will distinguish themselves, in terms of how such forms of will manifest themselves, first as real human activity and secondarily as the "gestural" literary abstraction of human activity.

Assuming the usual schema for the development of early protohumans-- living in small hunter-gatherer tribes once they've come down from the trees-- then the persona of the *demihero* would have "pride of place." The demihero embodies "positive persistence" insofar as he/she is in essence the persona most concerned with immediate survival. The same need for persistence also determines that the demihero is the figure that is, or at least appears to be, the most thoroughly socialized, because in prehistoric times the tribe is the means by which the individual survives.

The next in line of development then would be "the monster," whatever figure becomes outcast from society. There's no knowing what form of rebellion would give rise to the monster, but it could be anything from an individual rebelling against codes of exogamic marriage to a victim selected as a sacrificial *pharmakon.* The monster is defined by his exclusion from society, and in most if not all his/her forms, he's always "out of place" or "out of step" in some manner.

It's not impossible that other tribes might also contribute to the idea of the monster-persona, but given that a particular tribe cannot really designate a separate tribe as being "outcasts," it's more likely that rival tribes would be the source of the "villain-persona." A given tribe may have to trade with other tribes, particularly in terms of gaining exogamous marital partners, but as long as other tribes can be perceived as a threat, they-- or more probably, their overlords-- would be the ancestors of the villain. 

When a given society faces entities too powerful to be simply cast out after the fashion of the rejected monster, the notion of the hero, the individual able to conquer the most powerful representative of the enemy tribe, is born. The hero may also take partial shape from human being's battles against non-human animals, but in a social sense, the hero is most reified by his rivalry with the villain, where both represent the tribe's greater self-expression to goals of "glory" rather than mere "persistence."



 

 

Sunday, December 20, 2020

OUT WITH THE BAD WILL, IN WITH THE GOOD PT. 3

 

Most of my considerations on “persona-types” follow the broad patterns laid down in archaic societies, where a character is “good” if his actions enhance society and “bad” if they do not. Fiction, not being more than an analogue to real life, had no problem in promulgating heroes who are all good, and villains who are all bad.

At the same time, if one surveys the various personae of art, one sees some interesting admixtures of good and bad not only in the personas of “hero” and “villain,” but also those complementary types I call “the monster” and “the demihero.” In a purely statistical sense, most heroes and demiheroes are aligned with “goodness,’ and most villains and monsters are aligned with “badness.” In the following sections, I’ll outline various exceptions to these rules. I have categories for various types of exceptions, though these are only meant to be broad trope-types rather than critical formulations as such.


BAD HEROES include…



OUT FOR BLOOD—these are the heroes who serve the public good but are really in it more for personal gratification of bloodlust than for moral reasons. Examples include the Punisher and Marv of SIN CITY.




OBSESSED BY IDEALS—this type is the opposite of the previous category, in that the hero does good despite the fact that he’s overly rigorous in his pursuit of justice. These include Itto Ogami of LONE WOLF AND CUB with his devotion to being a pitiless assassin, Hugo Drummond of BLACK DOSSIER. A somewhat offbeat idealist is the half-insane Badger, as seen in the story “SnakeBile Cognac.”



HEROISM CORRUPTED—the will to do good has been soured by bad experiences, so that the hero no longer has a strong moral compass, as seen in Rorschach and the Comedian in WATCHMEN.




GOOD VILLAINS include…


GENTEEL THIEVES—professional burglars like Catwoman and Lupin III never really cause society any harm with their ripoffs, and thus give readers all sorts of fun diversions from the moral order.




THEY MIGHT GOT A POINT—these are villains who embody ideals that society might use a little more of. The prisoners of DEADMAN WONDERLAND are villains until they’re given heroic inspiration by lead character Ganta, while in TALES OFHOFMANN Mister Nobody and his Brotherhood of Dada embody capricious chaos as an anodyne to normalcy.





THEY DIDN’T MEAN TO DO GOOD—but authors work in mysterious ways, as seen with the plutocrat General Bullmoose in LI'L ABNER and with Judge Dredd’s reluctant ally Spikes HarveyRotten.




CONVERTS TO GOODNESS—Sometimes villains turn to the non-dark side just because they’re attracted to the good guys, though this may be more understandable with Kree-Nal being swayed by the Jaguar, and less so with “the StarCreatures” getting starry-eyed over two Earth-schmucks. Sesshomaru of INU-YASHA, however, loses his villainy due to adopting a cute little girl. The Providers of THE GAMESTERS OF TRISKELION are reluctant converts in that they become benevolent overlords due to losing a bet.



GOOD MONSTERS include…



VENGEANCE-SAVIORS—the monsters are out to avenge themselves and end up helping good people, as happens with Black Jubal in THE MAN WHO WOULD NOT DIE. Janus, the son ofMarvel’s Dracula,  appears to get empowered by angelic forces to slay his unregenerate father, though Janus never seems all that “angelic.”





MONSTERS WANT LOVE TOO—sometimes these are just domesticized monsters like Dick Briefer’s comedy version of FRANKENSTEIN, or the grotesque romance seen in “LowerBerth.” Brother Power believes in peace and love like his hippie brethren though he tends to hit as hard as his nastier opponents.



ACCIDENTAL TERRORS—ah, the Tribbles are so cute, and the Shmoos so useful, until they get in the way of normal operations.





IRREGULAR HEROES—Both of the best-known swamp creatures, Man-Thing and Swamp Thing, possess a “thing” for fighting evil, but not on a regular basis. Monsters who commit to full-time heroism, like the Thing and Vlad from HACK/SLASH, are just plain heroes.




BAD DEMIHEROES include…


IDEALISTS UNLEASH EVIL—Victor Frankenstein and Henry Jekyll are the best known examples, but types like Gustav Weil and Joy Eden are cut from the same cloth.





RACING LIKE THE RATS—these are conniving types who often seem to meld with the regular ranks of society but are always on the lookout to swindle or steal. Some of them have irregular moments of heroism, like Cerebus the Aardvark, but they usually revert to type in the end. Simon Stagg of METAMORPHO sometimes helps the Element Man, but is just as likely to undercut the hero. Dynamo City presents a whole society devoted to ruthless acquisition.




THE EVIL OF BANALITY—Wally Wood’s New York in “My Word” might be better named “No Fun City.” THE CABBIE has Christian visions but money’s his real god, though unlike the rat-racers he’s not honest about it. In “A Taste ofArmageddon,” all the inhabitants of Eminiar-7 line up to surrender their lives to automated extinction.



PUFFED UP WITH NO PLACE TO GO—the category of the braggarts. A few, like J. Jonah Jameson, are dimly aware of their own failings and so have their enormous egos threatened by persons of superior attainments. Most are like Rudy Crane of EYE EYESIR and Doctor Pritchard of HANDS OF THE RIPPER, seeking to demonstrate their braggadocio and ending up deflated.








Friday, May 8, 2020

CHALLENGER VS. DEFENDER PT.2



Though the terms “challenger and defender” are patterned on the idea of physical conflict, they can be applied to any number of narrative forms, such as those involving a conflict of expectations.

In THE BASE LEVEL OF CONFLICT I observed that Bradbury’s short story “The Last Night of the World” as one that has nearly no conflict in the “X vs. Y” sense. A man and wife, the only characters in the story, become privy to the fact that the world is about to come to an end. Yet instead of their registering emotions of fear or frustration, the couple is totally okay with such a transcendent doom, implicitly because it’s better than the fate of nuclear annihilation. I noted in the essay that because the story focuses on the characters’ mental turnabout rather than on the phenomenon of the world’s death, so that in my current terminology, the world’s doom is the thing that challenges the select couple, and they are defenders not in the sense of rising to the challenge, albeit only in the sense of professing their total acceptance of their fate. Indeed, during my reading of Poe’s complete prose works, I became aware that in some of his vignettes—“Island of the Fay,” “The Oval Portrait”—the viewpoint characters have even less internal conflict. In both vignettes, the “defenders” are just windows into the author’s perspective, as he illustrates how something fair devolves into something foul.

The “conflict of expectations” feeds into a trope I discussed in CHANGING PARTNERS IN THE MONSTER-DEMIHERO DANCE, where I surveyed the use of the focal presence in a number of comic-book horror stories. I remarked that there’s a dominant tendency for the “monster”—what Frank Cioffi calls “the anomaly”—to be the star of the story. “The Gentle Old Man” overtly follows this tendency, while both “Grave Rehearsal” and “Bridal Night” do so in more covert fashion. At the beginning of each story, there’s an evil presence—respectively, Madame Satin and Count Von Roemer— both of whom take the role of “the challenger” and who seem more than able to overpower each of the viewpoint characters, respectively B.S. Fitts and Helena Ayres. But Ayres, though she is a defender, has greater power than Von Roemer and easily defeats him. B.S. Fitts does the same to Madame Satin, though Fitts only gains power after Satin has killed him.

Some defenders are the stars precisely because the evil in their nature calls up some sort of reciprocal evil, and this pattern is seen in both “The Speed Demon” and “Den of Horror.” The evils that doom both defenders fit the role of challengers, but they have a subordinate role, not least because they seem to evolve from the defender’s own nature, not unlike the doppelganger in Poe’s “William Wilson.” At the same time, irony doesn't always imply consubstantiality, for Prince Prospero, despite the way he perishes while defending himself from the Red Death, is not the personified plague's sole victim.

Saturday, October 5, 2019

A FINAGLING FOLLOW-UP

About two years ago, in this essay, I rendered this judgment on the A&E series BATES MOTEL:

Not until 2013, with the premiere of the BATES MOTEL teleseries, did some raconteur develop the Norma character. Yet although Norma overrides Norman's character in the story proper, extrinsically Norman is still more important than Norma, even in BATES MOTEL.

At the time I wrote this, I hadn't actually finished the series, though it was wrapped in 2017, the same year I wrote the essay. I wasn't overly enamored of the series, though I respected the performances of the lead actors Freddie Highmore and Vera Farmiga. However, now that I finally worked my way through all five seasons, I would say that Norman and Norma comprise a two-person ensemble. Indeed, one of the last shots in the fifth season concludes with a dying Norman imagining himself reunited with Norma as if the two of them have passed on to some heavenly reward beyond the ugly toils of life.

Further, though Norman's persona is, as in all other iterations, that of a "monster," Norma Bates is more of a "demihero." She commits a couple of murders, but generally in situations of self-defense, and her crimes are outgrowths of her desire to make a better life for herself in the motel business. She has some strange vibes with Norman, but not as strange as his toward her, and so her nature aligns with the quality of "positive persistence" I described here.

Saturday, July 27, 2019

CHANGING PARTNERS IN THE MONSTER-DEMIHERO DANCE

In my recent examination of the 1950s "Grave Rehearsal," I brought forth once more my narratological concern with the "dance" between monsters and demiheroes, particularly in horror stories.

In that critique, I wrote:

“Rehearsal” also interests me in being a tale where it takes a little work to figure out who is the narrative’s centric presence. The dominant pattern in horror-stories is to place the emphasis upon the narrative’s most monstrous figure, while any lesser heroes—or demiheroes, to use my preferred term for victim-types—are subordinate presences. Thus Dracula is usually the star of any story he appears in, while Jonathan Harker, not so much. There are famous characters whom I would regard more as demiheroes than as monsters, such as Victor Frankenstein. But “Grave Rehearsal,” while nowhere near as famous as these luminaries, does maintain an interesting narrative tension between the story’s monster, the lovely Madam Satin, and its foolhardy worm-who-turns, B.S. Fitts.

In reading the story, I could see ways in which "Madame Satin" might have been presented as the most focal character in the story. Nevertheless, even though the good madame succeeds in killing her victim B.S. Fitts, he, "the demihero," proves much more potent in a narrative sense than "the monster." However, I want to specify that Fitts' narrative dominance doesn't come about simply because he reverses the normal course of monster-victim stories and destroys his murderer.

Many horror-narratives follow the simple pattern of "monster kills victim," often choosing to make the victim deserving of his fate. I mentioned an example of one such destruction in the essay DIAL D FOR DEMIHERO PART 1: that of the 1963 Steve Ditko "The Gentle Old Man." In this short story, a grasping landlord plans to steal from his boarder, but the apparently harmless old fellow turns the tables. Though the landlord is the viewpoint character, obviously the old man, the story's "monster," is the focal presence.



However, in some cases the "monster" doesn't take a definitive form, and usually this means that the demihero's status as the victim of destruction assumes the focal position. I've already discussed in this essay  Ray Bradbury's short story "The Last Night of the World," asserting that the tale's two unnamed viewpoint characters assume the role of focal presences because of the "dignity" with which they meet their end. A similar story (in terms of narrative drive) is another Steve Ditko story, 1962's "The Speed Demon:"



The nasty demihero of the story, Speedy Simms, endangers people with his reckless driving, so of course he must meet a terrible fate. But no particular agent of Providence interacts with Speedy to put him eternally circling the rings of Saturn. Therefore the effect is as if Speedy has created, through his actions, his own private hell, and so he assumes the focal position.



Another undesirable demihero appears in "Den of Horror," from WEIRD TERROR #3 (1953). Nasty rich guy Robert Baker gets warned about the evils of his ancestors by a strange old woman whose identity is never explained. He repeats one of the deeds of a cursed ancestor, and a couple of unidentified phantoms show up to mete our punishment.



Again, as with "Grave Rehearsal," one can see ways in which the torture-happy ghosts might have been the stars of the show. But, like the old woman who warns Baker, they seem vague at best. Why are there two of them?  Two skeletons are seen chained to the wall in Baker's dream-that-isn't-just-a-dream. but the old woman only speaks of one victim cursing Baker's ancestor. It seems obvious that here too, the storyteller was more concerned with Baker setting himself up for a fall than with the agents of that demise.



There are also a number of stories in which one or more demiheroes take over for the monster. In "Partners in Blood" (JOURNEY INTO FEAR #6, 1952), two people with "victim" written all over them-- a psychic investigator named Professor Martin and his niece Rose-- move into an old German castle associated with vampires. They allow a stranded woman, Baroness Von Erich, to take shelter with them, but she turns out to be a vampire who was once exiled from her own castle and now seems very interested in vamping Rose. In the tale's hurry-up-and-finish conclusion, Martin manages to kill the Baroness, but the vampiress has already passed her unholy nature to Rose. Rose kills her uncle, and is all set to take over for the late Baroness when an over-enthusiastic servant picks up Rose and promptly causes both of them to fall to their deaths. (Apparently in the world of "Partners," vampires can be as easily killed by broken necks as by wooden stakes.) Nevertheless, even though the Baroness perishes-- as monsters sometimes do, even in horror stories-- she's still the focal presence, and would have remained so even if Martin and his niece had escaped hale and hearty.



Finally, here's an example of a "fake-out demihero" from a considerably later period, the Wally Wood story "Bridal Night" (GHOST MANOR #8, 1972). The story starts with a sexy young American girl, Helena Ayres, who shows up in a backwards German town. The moment she gets there, she's informed that a local aristocrat, Count Wolfgang Von Roemer, plans to force her to marry him, as the Count has done with many, many local women before Helena.




For the length of the story, it sounds as if innocent Helena is going to be forcibly wed to a serial murderer, albeit one who seems rather retiring, in that he only marries and kills one woman every year. Von Roemer shows no explicit sign of having supernatural powers, though his servant Otto is unusually strong. Up to the last page, it appears that helpless Helena is going to experience a fatal "bridal night" at the hands of a human monster-- only to reveal that she is actually an inhuman monster. She's apparently one of the vampires mentioned only in the opening caption, though she kills Von Roemer not with a bite to the neck but with a parody of the wedding-kiss. We never know why Helena put herself in the murderer's path, though it seems evident that she could have escaped if she so desired. Thus this apparent demihero becomes a "stealth monster," though probably anyone who's read a fair number of such stories would have guessed that there was more to her than met the eye.





Saturday, September 16, 2017

FINAGLING THE FOCAL PRESENCE PT. 4

In the previous incarnations of this line of thought, I've been writing about the many ways in which authors might "finagle" the "focal presence" of their works, so as to leave critics like myself (all right, just me alone) puzzled about what object or character serves as the expression of the authorial "will" behind the work. Over the years I've honed my skill at trying to suss which object or character is most important to the author of a given work. However, some recent meditations revealed to me that I went in the wrong direction concerning the 1964 historical-horror film, THE BLACK TORMENT, reviewed back in 2012.

I revisited the film's narrative again in 2015 for FINAGLING THE FOCAL PRESENCE PT. 2. The common theme in this essay was about works that focused upon "phantasmal figurations," wherein some eerie figure is revealed to be the creation of a living person's imposture for one reason or another. In this essay I wanted to make the point that, although the weird phantasm wasn't what it appeared to be, the idea of the phantasm was still the expression of the author's will; the axis around which the narrative revolved.

In THE BLACK TORMENT, Richard Fordyke, a nobleman living in 17th-century England, remarries after the death of his first wife, and brings Wife Number Two back to his castle as its new mistress. I generally praised the film, though not without pointing out the script's immediate indebtedness to Daphne Du Maurier's 1938 novel REBECCA and its film adaptation, which were both in their turn indebted to Chartlotte Bronte's 1847 JANE EYRE.

All three works shared one basic narrative concern: that of a female character trying to make herself fit into an estate owned by an eccentric man. In the case of JANE EYRE, the title character's relation to the estate's owner Rochester is at first professional-- she's been hired as a governess-- but the two of them develop a romantic entanglement. This relationship is complicated by the fact that Rochester is actually still married, though his wife has gone insane and has to be confined to an attic-room, thus giving rise to the story-trope of "the madwoman in the attic." Eventually the first wife perishes and Jane takes her place.

In REBECCA, Du Maurier's feminine protagonist-- deliberately given no name by the author-- becomes the second wife of wealthy Maxim de Winter. However, as she comes to his estate of Manderley to take her position as Maxim's wife, she finds that everywhere she looks, she finds evidence that her husband's deceased first wife Rebecca still rules the house, kept "alive" by both Maxim and Manderley's dictatorial housekeeper.

BLACK TORMENT, as I noted, takes from both sources and possibly Stevenson's DOCTOR JEKYLL AND MISTER HYDE as well. Lord Fordyke is accused of living a double life as a serial murderer. In FINAGLING PT. 2 I argued that, even though this was proven not to be true, and that the murderer was part of a scheme to destroy Fordyke's new bride, the "phantasm" of Fordyke's "evil twin" provided TORMENT's focal presence.

But recently I found myself meditating on how much TORMENT has in common with the works that most probably influenced it. Elizabeth Fordyke, a.k.a. Wife Number Two, is more than a little unsettled by the accusations of her husband's insanity. However, in the final analysis, she's not a spineless weeper like Du Maurier's Rebecca, but is closer in spirit to Bronte's Jane Eyre. Elizabeth, not Richard, uncovers the scheme to frame her husband, and even shoots Richard's "mad twin brother," who is the culprit in the slayings. Her action, not those of frenzied Richard, expose the plot, much as Jane Eyre's determination serves her in uncovering the mystery of the attic-madwoman.

None of the characters in BLACK TORMENT are as well-developed as those of Bronte, admittedly. Still, simple though Lady Elizabeth is, she is more significant to the story than the phantasm whose existence she disproves. So she, the phantasm's potential victim, is the star of the show, much in the way that Sherlock Holmes is always the focus on THE HOUND OF THE BASKERVILLES, no matter how much time is devoted to the Hound's mystery.

Ironically, a few months before I wrote FINAGLING PT. 2, I testified to my own tendency to consider the "monster-figure" of any horror-film to be the focal presence, in my April essay
SON OF THE BRIDE OF THE NON-MONSTROUS DEMIHERO. I wrote this to report my finding that the closest thing to a "monster" in 1944's THE CLIMAX was not the star of that particular show:

In horror-films that are centered-- as most are-- upon the figure of the monster, the monster's victims-- almost always demiheroes-- are usually not given much depth. But THE CLIMAX is interesting for inverting the pattern, though there isn't much of an increase in character-depth. That is, the real star is not top-billed Boris Karloff as the malefic Doctor Hohner, but singer Susanna Foster's character Angela..

That said, Elizabeth's actions only signal her status as a focal presence if they prove to be an expression of the authorial will, which as I wrote here, is either endothelic or exothelic. In BLACK TORMENT, the most important "will" is that of the woman who solves the mystery, rather than the mysterious presence threatening her, so it is endothelic. However, it's easy to imagine a narrative that showed some viewpoint-character doing almost the same type of investigatory actions-- and monster-slaying-- that Elizabeth performs, but that narrative would still have its imaginative center in the monster being destroyed. A fitting parallel would be the character of Frank in 1943's SON OF DRACULA. Frank is forced to destroy the two monsters in his life, both the reborn Count Dracula and his former fiancee-turned-vampire. But this story is exothelic, because it's more concerned with what the monsters do than how a hard-pressed demihero manages to thwart them.


.


Monday, May 8, 2017

RALLY ROUND THE ROGUES' GALLERY PT. 3

Repeating my end point from Part 2, I'll assert that in general one cannot have a "monster rally" if one has just one type of monster versus another type of monster. Examples of these would the meeting of "werewolf star" Waldemar Daninsky with assorted vampires in FRANKENSTEIN'S BLOODY TERROR, or the encounter of the Big G with one-shot nasty insect Megaguirus in GODZILLA AGAINST MEGAGUIRUS.

A potentially different situation arises even when one is dealing with more than one centric monster of the same nature, as seen in GODZILLA'S REVENGE. Since Godzilla and his "adopted" son Minya share a common biology, they are virtually identical, just like the vampires in BLOODY TERROR. However, this film is still a "monster rally," given that the two allomorphic monsters take on at least three other creatures on Monster Island. This scenario also appears whenever a single non-centric opponent comes up against a multiplicity of centric monsters. The latter case appears in the Toho film immediately preceding REVENGE: DESTROY ALL MONSTERS, wherein most of Toho's monsters take on King Ghidora.




However, a one-on-one "monster rally" is possible if one is dealing with a situation where the two creatures have sustained their own "centric" stories. KING KONG VS. GODZILLA was one of the few Toho films that qualifies for this "honor," while others include FREDDY VS. JASON and ALIENS VS. PREDATORS.



It's also possible to see the narrative structure of the monster rally when there is one "starring monster" allied against several non-centric types. FRANKENSTEIN'S BLOODY TERROR does not qualify, but 1969's ASSIGNMENT TERROR, which pits the wolfman against both a mummy and a doppelganger for the Frankenstein Monster.



It's also possible to see "teams" of monsters opposed to ordinary humans, as in 1943's vampire-and-wolfman team for THE RETURN OF THE VAMPIRE.



Or conversely, one may reverse this structure. In ABBOTT AND COSTELLO MEET FRANKENSTEIN, where the demihero-characters played by the comedians are the centric stars of the show, and the three monsters are their non-centric opponents.




A similar dynamic holds for heroes as well as demiheroes. Marvel superheroes are the stars of the one-shot comic MARVEL MONSTERS: MONSTERS ON THE PROWL, but it's still a "monster rally" because they're pitted against a mess o'monsters who originally had separate story-arcs in old monster-comics.



There are also a number of situations where the story concerns a team of "good monsters' versus a team of not-so-good ones, as seen in the game-turned-cartoon DARKSTALKERS.



However, if you've got one team of monsters for good, you don't need a team for evil to have a monster rally, as witness that salute to 1950s fiends, MONSTERS VS. ALIENS.




All of these examples involve some strong life-or-death conflict. However, there are also various stories which follow the "domestic comedy" pattern. Thus, in one cartoon special, the demiheroic Flintstones meet a monstrous family in THE FLINTSTONES' NEW NEIGHBORS.




And this, of course, was a direct swipe of one of the earliest "domestic monster rallies" in popular fiction, THE ADDAMS FAMILY.


So, in all, I count ten distinct storytelling variations which manage to cross over more than one distinct monster-types-- which is probably the most attention that anyone has ever devoted to this perhaps deservedly arcane subject.

ADDENDUM: I should add that there's one exception to my rule about "fairly distinct characters." This is when the monsters all have the same origin, but they are BASED on originals who were distinct. Thus in the movie SCOOBY DOO 2, a scientific process creates monsters who look like some of the costumed villains who appeared in earlier SCOOBY DOO TV episodes. This also applies to dreams, in which a dreamer simply dreams about a bunch of monsters that have their own existence in the "real life" of the ongoing narrative, or when human agents impersonate a bunch of monsters that were supposedly real at some time-- which itself sounds like a SCOOBY DOO episode.

RALLY ROUND THE ROGUES' GALLERY PT. 2

One reason that I've devoted a fair deal of space to the topic of *centricity,* or any of the other synonyms I've used for it over the years, is that only by knowing the center of the story does one understand the story as a whole. That said, it can be more than a little challenging to determine when a given narrative is dominated by one character, more than one, or even a setting. My 2012 essay ENSEMBLES ASSEMBLE is devoted to some of the cases in which more than one entity is "the star of the show"-- which is admittedly a lot less complicated than figuring out which characters are the "focal presences" of multi-story narratives like anthology presentations.



In 2008 I devoted some space here to some of the earliest examples of "monster rallies" and "villain rallies" in popular fiction. The earliest dated use of the term "monster rally" that I've found appears in a 1950 Charles Addams cartoon, but I suspect Addams didn't conceive the term. It sounds like something that would have been cooked up in the 1940s in response to Universal Pictures' release of "monster crossovers," possibly starting with 1943's FRANKENSTEIN MEETS THE WOLF MAN. If "monster rally" does indeed date back to the 1943 film, it indicates that "rally" did not connote unity for the person who coined the phrase, even though the word traces from a French word meaning "to unite." As all horror-fans should know, the film centers upon the two monsters not just meeting, but eventually coming into conflict. The next three Universal crossovers also did not depict the monsters as part of any united front: in HOUSE OF FRANKENSTEIN and HOUSE OF DRACULA, they cross paths to some extent but largely don't affect one another's arcs, In ABBOTT AND COSTELLO MEET FRANKENSTEIN, the Monster is more or less the thrall of Dracula, and the Wolf Man opposes the vampire's plans, though the lines of battle are not as strongly drawn as they were in the 1943 film.



In my essay THE LOGIC AND APPEAL OF CROSSOVERS I stated that I thought much of the appeal was about the audience taking pleasure in the differences between the respective mythologies of two or more focal presences:

Some Marxist critics will view such character-crossovers as one of many strategies by which the evil Masters of Mass Culture manipulate their audiences. While such explanations may seem to answer all questions as to the motives of the stories' producers, they don't say anything substantive about why the audiences choose to patronize not just works of mass culture in general, but works in which characters or concepts from different storylines happen to intersect. The usual Marxist explanation is that these audiences want nothing more than mindless divertissement. However, the overlapping of distinct storylines would seem to intensify the degree of mental effort an audience-member must exert in order to participate in the crossover's intersecting universes.  For instance, when Rider Haggard takes a character who exists in a moderately realistic universe, i.e., Allan Quatermain, and causes him to encounter a character whose nature is overtly supernatural, Haggard must find some way to treat both characters with integrity, even though the ground rules of their universes are in conflict.  

In a larger sense, though, it's not just the "ground rules" that are in conflict, but the stories of characters with radically different backgrounds, be it She and Allan, or Frankenstein and the Wolf Man. One might say that what is being "rallied" in such crossover-tales is not any sort of "alliance" between the focal characters, but of the "spirit of monstrosity," just as other ensemble-cast films usually rally spirits of romance, heavy drama, slapstick comedy and so on.

Now, as I pointed out earlier, "hero rallies" and what I have termed "demihero rallies" are fairly common. Since both personas are dominantly positive in tone, it's become common to feature crossovers between such characters. The personas of "monsters" and "villains," however, are meant to be negative in tone: both personas primarily exist to be defeated by the forces of life and/or justice.
That said, it's more typical to see "monsters" as central to particular narratives than it is to see "villains" in the same position. The monster is the dark side of the demihero, even as the villain is the dark side of the hero. The genre of horror is largely about exploring the nature of the monster, while any demiheroes tend to play secondary roles. In contrast, in adventure-fiction and its congeners, the villain exists to define the hero. Monsters are thus often centric, while villains are non-centric.

Often, when monsters or villains are made the stars of continuing features, they are made to battle "the menace of the month," just as heroes do. For instance, the cover of the first issue of DC's 1975 feature THE JOKER shows him visually dominating other Bat-villains, though in the story proper he's only engaged with fighting Two-Face over some slight.




Similarly, in the 1940s FRANKENSTEIN series by Dick Briefer, the Monster's first adversary is his creator Frankenstein, whom I view as more "demihero" than "hero." Doctor Frankenstein does not last long as the Monster's main opponent, but before the scientist vanishes from the series, he creates one or two "monsters of the month" to battle his greatest creation.




Now, the presence of two monsters in the Frankenstein story doesn't really constitute a "monster rally" like that of the 1943 Universal film. In that film, both the Monster and the Wolf Man comprise an ensemble, for they are of equal interest to the ideal viewer of the story. Not so the croc-monster in the FRANKENSTEIN comic; he's simply an opponent for the main character. "Villain rallies" in which both villains have been the stars of their own serials-- even if they did not start out that way-- are much rarer, but Two-Face is not the equal of the Joker in the Joker's book. The earliest example of a "villain rally" wherein both evildoers have been featured characters in their own narratives is this 1964 crossover of Walt Disney properties: the comic villains the Phantom Blot and the Beagle Boys, both of whom had enjoyed their own comic books by the time this issue appeared.



Thus, in the third and last part of this essay-series, I've compiled for my own amusement the main ways in which "monster rallies" usually take place. "Villain rallies," which are less common, are pretty much subsumed by the same narrative rules, and so I won't make separate reference to them.






Saturday, March 4, 2017

DEMIHERO RALLIES

I've been giving a little thought recently to the concepts of "monster rallies" and "villain rallies," and how often these have been featured in various media, as opposed to the more frequent "hero rallies," better known simply as "team-ups."

However, since I'm the only one that uses the neologism "demihero," denoting thereby a fourth essential literary persona there are of course no "demihero rallies" as such. They do exist, but audiences merely think of them as plain old "character crossovers."

From the 61 entries I completed on my possibly abortive 100 GREATEST CROSSOVERS OF ALL TIME, here are the ones featuring demiheroes. I'll add a comment only when the demihero persona is mixed with of the other three personae.

DYNASTY AND THE COLBYS

STEVEN UNIVERSE (hero) AND UNCLE GRANDPA (demihero)

THE MAN WHO HATED LAUGHTER (mostly demiheroes, though some of King Features' heroes, like Mandrake and the Phantom, make brief appearances)

WHO FRAMED ROGER RABBIT? (Non-toon Eddie Valliant is a hero, all the rest, from Roger to all the cartoon revivals, are demiheroes)

FONZIE AND MORK

SIMPSONS AND FUTURAMA

DREAM-QUEST OF UNKNOWN KADATH (mingles demiheroic protagonists and monstrous entities and settings)

ARCHIE BUNKER AND MAUDE

More on this subject later, possibly.


Wednesday, July 6, 2016

TRANSITIVE MONSTERS

This week I finally got around to finishing the last of my reviews for the "canonical" FRIDAY THE 13TH films-- that is, all the ones made before the first remake-- I may as well venture some thoughts on the way in which the Jason saga compares with the "Freddy Krueger saga." For purposes of clarity,. I regard both of these sagas as standing independent of the "monster mash" crossover between the two, 2003's FREDDY VS. JASON, which was in essence the swan song for both of their fiendish careers.

Both characters, it should be obvious, are the respective stars of their serials, and so both serials are defined by what I term the "monster-persona." In COMBAT PLAY PT. 4 I gave a quick comparative definition as opposed to the monster's statistically opposite number, the hero, in these terms:


In contrast to the hero, the monster often appears as the sole megadynamic entity in his universe, and his opponents, usually demiheroes, are not usually able to stand against him. 

This description applies for the most part to the saga of Jason. There are only two exceptions. One is the seventh installment of the saga, in which Jason is defeated by a telekinetic female opponent. The other is installment number ten, in which the Hockey-Mask Horror encounters the denizens of a futuristic world, including a martial android who manages to blow Jason to pieces. However, the actual honor of "the kill"-- the last one within the sphere of the canon-- goes to a space marine who manages to hurl Jason into Earth's atmosphere, incinerating both of them-- though with the usual caveat that the scion of Voorhees may be back some day.

In contrast, although the first two installments of A NIGHTMARE ON ELM STREET started out in the same subcombative mode, with Freddy Krueger preying on teens in their dreams, the third installment took a different tack, as I noted in my review of NIGHTMARE #3:

Wes Craven, billed as one of four scripters on ELM 3, is probably responsible for elaborating the idea of "dream-fighting" suggested in ELM 1, but with greater attention to empowering the film's heroes in the dreams. 

Ironically, even though Craven was probably responsible for giving his demiheroes the ability to fight Freddy on his own terms, he himself repudiated the combative mode in 1994's WES CRAVEN'S NEW NIGHTMARE, which stood outside the "continuity" of the other six Freddy-films

So, of the ten films that comprise the loose "Jason saga," only two are combative, while of the six films that comprise the "Freddy saga," only two are subcombative. Thus, by the logic I introduced in ACTIVE SHARE, PASSIVE SHARE, the entire "Freddy saga" is combative and the entire "Jason saga" is subcombative. This parallels my judgment that the entire saga of Marvel Comics' "Rawhide Kid" had to be judged metaphenomenal while that of the same company's "Ringo Kid" was isophenomenal.

As should be apparent from the above essay, I've almost entirely abandoned the theory that an objective percentage of a given serial's stories can determine the serial's status in terms of phenomenality, of the combative mode, or of any other domain I've generally addressed.

In that essay, the only criterion I supplied for the above judgment was that I said Rawhide's encounters with the metaphenomenal, unlike those of Ringo, comprised "a vital part of his mythos." Obviously this is in part a subjective judgment by a reader who's read the entirety of both features in their original runs-- but it's also an objective judgment on the extent to which the authors of the "Rawhide" feature felt a certain "affective freedom" in mixing their phenomenalities. And the same argument applies to the way in which the "Freddy saga" allows the monster's demihero opponents great latitude in terms of their empowerment; certainly more than the opponents of Jason receive.

Further, by the "transitive effect" that I first described in this essay, even the subcombative films in Freddy's oeuvre become, though said effect, part of a combative mythos, just as any subcombative Superman stories-- a major example being "Superman's Return to Krypton"-- are still subsumed by the combative mythos of the Man of Steel. And the reverse applies: a sort of "negative transitive effect" means that even the two Jason films in the combative mode are subsumed by the overall subcombative mode of the mythos.

On a related note, I have not yet finished re-screening all of the Hammer DRACULA films. However, even if I never get around to SCARS OF DRACULA, I tend to believe that the combative mode in the key films of the series-- notably HORROR OF DRACULA and BRIDES OF DRACULA-- that all films within the series will be subsumed by the combative mode, even those that I've judged to be individually subcombative, like TASTE THE BLOOD OF DRACULA.

Saturday, December 19, 2015

COMBAT PLAY PT. 4

As the Nietzsche citation in Part 3 should make clear, the philosopher believed in the principle of mastery, or "overcoming" (German *uberwindung*) as a necessary aspect of the human spirit. At the same time, he believed more profoundly that the possessor of a "master morality" should also practice *selbstuberwindung,* usually translated as "self-overcoming." As I observed here, Nietzsche expressed a marginal preference for the corrupt, real-life Cesare Borgia over the simon-pure fictional character Parsifal, essentially because Parsifal had no real "self" to be overcome. For similar reasons, Nietzsche expressed disgust at those whom he deemed adherents of "slave morality" because he felt that they weren't really any more free from the impulse of aggression than the representatives of "master morality." Rather, adherents of "slave morality" merely projected the illusion of self-mastery. Only those who consciously admitted the allure of mastery, of wielding power over others, had any true capacity for self-overcoming.

In other segments of COMBAT PLAY I've sought to provide somewhat more personal motives for advocating the importance of combat-fantasies, and for arguing that they can represent "positive compensation" when dealing with the travails of ordinary life. I would add-- without bringing in all the Hegelian arguments about the nature of freedom-- that it's psychically necessary for any individual human to feel as if he or she can, as the occasion demands, fight back against oppression of any kind. At the same time, the notion of "fair play" becomes important within the sphere of fiction and fantasy, possibly more important than it can ever be in the real world of political negotiation and compulsion. In my own lit-critic cosmos, the ideal of "fair play" assumes the role of "self-limitation" that is, in Nietzsche's philosophy, occupied by "self-overcoming." Clearly the importance of this concept has led me to author essays like this one, where my main concern is to account for certain pop-culture figures, such as the Golden Age Spectre, who seem to know little if any "self-limitation." In the original series, whose tone was set by scripter Jerry Siegel, there's no question that the Spectre is positioned as a hero-- and yet only occasionally does this hero encounter opponents able to wield forces equal to his own.

In the aforesaid essay DECIDEDLY SEEKING SYMMETRY, I argued that occasional heroes who worked without the limitations of the "fair play" were a "natural, and probably inevitable, counterpoint" to the statistically dominant type of hero who tends to meet his foes on a level playing-field. I say that it's inevitable because it's the nature of affective freedom that individual authors can diverge from any statistically dominant model of a given concept, be it "the hero" or anything else. The model I've established is one in which heroes and villains alike align themselves with *glory* by championing either the positive or the negative forms of the "idealizing will," while monsters and demiheroes align themselves with *persistence* by pursuing the negative or positive forms of the "existential will."  But the existence of this model, while statistically dominant, does not prevent individual creators from diverging from it. For whatever reasons, Jerry Siegel conceptualized the Spectre as having such near-omnipotence that he could "overcome" most of his villains without the limitations of fair play. I wasn't entirely serious in SYMMETRY when I labeled such heroes as "sadists," for a true sadist would not possess the Spectre's empathy toward ordinary humans oppressed by mortal evildoers. That empathy, as well as the determination to better the world through the positive form of the idealizing will, still qualifies the Spectre as a hero. Later versions of the Spectre conformed to the dominant model, giving the Ghostly Guardian more high-energy foes to combat. But had the character never appeared anywhere but in his Golden Age adventures, I might have to view him as a "subcombative superhero," in that only rarely did the original Spectre combat megadynamic entities like himself.




By the same parallel, the nature of affective freedom also makes it possible for individual authors to diverge from the statistically dominant model of "the monster." In contrast to the hero, the monster often appears as the sole megadynamic entity in his universe, and his opponents, usually demiheroes, are not usually able to stand against him. In SYMMETRY I mentioned Freddy Krueger as an exception to this rule, in that the majority of his films end when another megadynamic entity-- usually the so-called "final girl"-- manages to defeat the dastardly dream-creature with her own display of dynamicity.




However, a better-known example would probably the combative relationship between the starring monsters of the original ALIENS film-franchise and their most "persistent" demihero-enemy, Ellen Ripley. Ripley starts out as a typical demihero, and in her first appearance she only manages to stave off the assault of one monstrous extraterrestrial by getting him in the right place for his elimination, rather than beating him one-and-one.



In the second film, however, Ripley resorts to mechanical aid to fight a Queen Alien on its own terms, and even though Ripley loses that battle and must once more trick the creature into defeat, the narrative places far more emphasis on Ripley as a megadynamic figure.





Though the character also does not directly defeat any Aliens in the last two films in the original franchise either, Ripley continues to display a megadynamic formidability, so that she is, unlike most monster-victims, a combative demihero. The fact that the Aliens' most prominent human foe can fight them back doesn't alter their persona as monsters, but their divergence sets them slightly to one side of the dominant model for monsters, just as Original Spectre's divergence sets him slightly to one side of the dominant hero-model.