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SIX KEYS TO A LITERARY GENETIC CODE

In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Showing posts with label fandom. Show all posts
Showing posts with label fandom. Show all posts

Tuesday, July 1, 2025

THOUGHTS ON JIM SHOOTER

Jim Shooter passed on the last day of June this year. I won't be writing a general overview of his work, given that I only knew his Marvel and DC accomplishments, and almost nothing about his efforts for companies like Valiant. Defiant and Broadway. But I'll cover a few career highlights (and lowlights) here.


 


I'm sure almost every Shooter-obit will mention that he sold his first scripts to DC Comics, via mail, at the age of 14. Shooter became well known for improving the often staid adventures of DC's team of futuristic super-teens, the Legion of Super-Heroes, by crafting more engaging melodramatics and a greater use of action. By the middle 1960s, some long-time DC artists had started using greater dynamism in their stories, such as Gil Kane in GREEN LANTERN and Mike Sekowsky in JUSTICE LEAGUE, probably as a response to the increased popularity of Marvel's action-heavy product. But Shooter brought the sensibilities of a fan-reader to these early scripts: he wrote the sort of things that he, as a teen, liked reading. That included a greater emphasis on battle-scenarios, and even the often stodgy SUPERMAN books under editor Mort Weisinger were improved on that score. I'm sure many obits will mention that Shooter created a new recurring foe for the Man of Steel: the Parasite, who could drain off Superman's powers and then use those powers to beat the snot out of the hero. But I have a nostalgic preference for his script for SUPERMAN #191. In it, the Kryptonian must fight against DEMON, an evil cabal with fantastic weaponry, to keep the agents from obtaining a forbidden artifact. This issue might be the only time long-time Super-artist Al Plastino even came close to rendering the sort of hyperkinetic action one expects from American comic books. 



  Shooter left DC for a few years, and then came back and wrote a few more stories. But he would prove more important as an editor at Marvel, particularly when he rose to the position of the company's chief editor in 1978. All reminiscences of the period seem to agree that Shooter came into Marvel when there was something of a power vacuum, and that the company was losing a lot of money on ventures with dubious commercial potential-- some fan-favorites like the McGregor KILLRAVEN, some unlikely "throw-stuff-against-the-wall" creations like THE GOLEM and GABRIEL DEVIL HUNTER. Shooter imposed a greater editorial authority over Marvel raconteurs for the next nine years, and although he made the trains run on time, many long-time employees, among them Doug Moench, complained of micro-management that limited creativity. Back in the day, I protested the regimentation of the Shooter regime by writing a negative JOURNAL review of the 1984-85 SECRET WARS. Not that my review, or anyone else's. made any difference to the success of that maxi-series. The sweet deal that Shooter or his reps negotiated with Mattel Toys got the comic book promoted on TV alongside Mattel's SECRET WARS toy line-- and so WARS was a big hit for Shooter. (I never knew why afterward Marvel kept adapting toy lines that DIDN'T promote the comics on TV. With the exception of G.I. JOE and maybe TRANSFORMERS, most of the toy-adaptations went down the tubes.)



  Now, in those days, Shooter represented the apogee of mediocre commercial comics to the JOURNAL and its readers. I can't claim I didn't channel some of this virulent anti-Shooterism at the time, but I think I was at least aware that some creators, such as Frank Miller and Walt Simonson, produced good-to-great works under Shooter's editorial aegis. Gary Groth's take was more adversarial-- if a company wasn't producing what he deemed "great art," it was worthless. (Note how, on the JOURNAL cover above. Shooter is getting dubious looks from many characters from "alternative comics:" Rorschach, Mister X, Mister Monster, Zippy the Pinhead, and Ed the Happy Clown, for five.) By the early 1990s, the JOURNAL's devaluing of all commercial comics was so complete I for one quit submitting to the editors, since I believed that a critic had to be able to appreciate excellence in any form.       



    I don't remember finding any excellence in any of the stories Shooter wrote during his nine years at Marvel: not even the excellence of good formula comics, like LEGION OF SUPER-HEROES . However, as an editor he helped deliver the balls-to-the-wall, super-melodramatic conclusion of the "Dark Phoenix Saga " in X-MEN 137. As many fans know today, originally the X-MEN creators Claremont and Byrne had meant to deliver a fairly low-impact, cop-out (IMO) conclusion to the story. Shooter insisted that Dark Phoenix had to pay a price for succumbing to her cosmic killing-rage, and whatever one might think of imposing moral judgments on ficitonal characters, in this case Shooter's instincts were better, for that particular story, than those of Byrne and Claremont. It didn't matter to me then, and doesn't matter to me now, that Phoenix and Jean Grey would be revived many more times, in many more permutations. All that matters now was that the original story delivered a good finish to its dramatic action. Without Shooter, X-MEN fans might not have had that.

And for that accomplishment, I can even forgive SECRET WARS.

              

Tuesday, April 1, 2025

ADULTERATED COMICS

I was about to write a comment to this post on Rip Jagger's Dojo but decided to make that comment into a whole post here. The respondent to Rip's post asked the question as to whether it might not have been counter-productive for the early adult collectors of Golden Age comics to focus so much upon the very elements that anti-comics pundit Frederic Wertham vilified: elements like "cross dressing" and "injuries to the eye."                                                                                                 

As far as Wertham was concerned, such things were adult material that did not belong in comic books aimed at children. One might say that the introduction of such elements "adulterated" the pure state of material aimed at innocents, going by the dictionary definition:

ADULTERATE: "render (something) poorer in quality by adding another substance, typically an inferior one"

Now, I've provided an ample number of posts here to demonstrate that the purity Wertham defined was "purely" in his own imagination, and, by extension, in the imaginations of the parents and teachers who either got on board with Wertham or, in some cases, anticipated his jeremiad. What interests me here is the question raised: did adult readers of comic books in any way "adulterate" their own reputations by making commodities of the very things that Wertham considered pernicious influences?                     

The short answer to that question is "no, because the Overstreet Price Guide didn't begin until 1970, and by that time, 'normies' had already formed their generally negative opinions of comics-nerds by that time." Since I became a hardcore comics-fan in the mid-1960s, I kept a pretty good weather-eye on "normie culture's" attitude toward comic books, and I don't think that even in the 1970s non-fans were aware of collectors looking for Werthamite trigger-points. Remember that although sustained comics-fandom in the U.S. started in the very early 1960s with the activities of Jerry Bails and Roy Thomas, not until 1965 did John Q. Public even become aware of grown men (and a few women) collecting and reading old comic books. The first convention for comic book collectors appeared in New York in 1965, the same year that Jules Feiffer's THE GREAT COMIC BOOK HEROES was published. At most there had been some earlier Sunday-supplement essays about the weird adult comics-readers, but for most of those writers, the Wertham Crusade was yesterday's news. Even after the surprise of the "Bat-fad" the next year-- which certainly did not validate comic books in the eyes of sixties adults, however much it influenced later generations-- normies just didn't know much about adult comics-readers.

In subsequent decades others attempted to revive anti-comics  crusades, but I don't remember anyone making an issue of perverted collectors obsessed by gouged eyes and spanking scenes. At most I recall that a few comics-fans didn't approve of listing such trigger-scenes. But as the subculture got further and further away from Wertham, I think such triggers lost a lot of their appeal.

And what was the appeal for those who did look for such pernicious influences, whether or not the comics-creators had intended the scenes to be transgressive? I don't rule out collectors with particular fetishes, of course. But I think that for most adult readers, they commodified the supposedly salacious scenes as a way of mocking Frederic Wertham's screed. The very things he inveighed against, as the practices of sinful adults taking advantage of innocent children, became selling-points for comics-dealers. "Step right up and see the naughty cross-dressing Wonder Woman villain!" In my view, it's on the same level as the sinful sights of your basic carnival, which are "innocent" on a level that Frederic Wertham would never have understood.
                 

Sunday, February 18, 2024

SAVING TIME IN A BRAIN

 First, a pair of juxtaposed quotes:

Time is simultaneous, an intricately structured jewel that humans insist on viewing one edge at a time, when the whole design is visible in every facet.


Why couldn't the past, present and future all be occurring at the same time-- but in different dimensions?



The first quote comes from one of the most famous graphic novels of all time, the 1986-87 Moore/Gibbons WATCHMEN, and the sentiment expressed, about the relativity of time, is "intricately structured" as one of the narrative's main themes.




The second comes from a very obscure Lee-Kirby story in AMAZING ADVENTURES #3 (1961), "We Were Trapped in the Twilight World." It wasn't reprinted until the twenty-first century and I doubt that even its creators remembered it after they tossed it out within the pages of a title that was finished in three more issues.

Not only was"Twilight" probably tossed off to fill space, the idea of the simultaneity of past, present and future isn't even important to the story's plot. Shortly after the handsome young theorist expresses his time-theory, he drives away with his girlfriend. A mysterious, never-explained mist transports them both back into Earth's prehistoric past. While the two of them flee various menaces, the scientist theorizes that entities from the past sometimes entered the mist and showed up in modern times, so that ape-like cavemen generated the story of the Abominable Snowmen. Grand Comics Database believes that "Twilight" is one of many SF-stories plotted by Stan Lee but dialogued by his brother Larry Leiber, so, failing the discovery of original Kirby art, there's no ascertaining which of the three creators involved generated the line.

In both stories, the simultaneity of all times has one common function: to cast a light on the limits of human perception. But is there any truth in it?

In the sense of the bodies we occupy, not really. Our common experience as human beings is that our bodies are totally enslaved by the unstoppable progress of the future, remorselessly eating away the present the way age eats away at our bodily integrity. And yet, one organ in the body defies future's tyranny and that's the brain.

Only in the brain are past, present and future truly unified-- though one may question if Moore's correct about how "intricate" the structure is, even assuming that the paradigm applies only to fully functioning human brains. And time is only unified in terms of a given subject's own memories. I don't necessarily dismiss such things as "memories of a past life" that are usually cited in support of reincarnation. But those type of memories are not universal enough to draw any conclusions.

My ability to "time-travel" in my memories is similarly limited. I can summon a quasi-memory of being on a family vacation and finding MARVEL TALES #11 at an out-of-town pharmacy. That comic book would have been on sale in 1967, probably a few months prior to its November cover-date. I *think* this was probably the first SPIDER-MAN comic I bought, but my memories of reading the comic for the first time aren't that specific. I hadn't been buying superhero comics for even a year before late 1967, having only started doing so after the debut of the BATMAN teleseries in early 1966. That show would have finished its second season in March 1967, at which time I might have felt venturesome enough to sample a superhero I'd never heard of. Now, for me to be correct on that score, I would have to have bought MARVEL TALES before the 1967 SPIDER-MAN cartoon debuted that September, since it's also my memory that I watched that TV show when it first aired. But can I be *absolutely* sure that I didn't see the cartoon before buying the comic book? Not in the least. I *seem* to remember that I'd bought enough back issues of SPIDER-MAN or MARVEL TALES that when the cartoon debuted, I recognized how some of the cartoon-stories had been adapted from the originals. But that memory is not reliable.

In the WATCHMEN chapter referenced, Doctor Manhattan can foresee future events as accurately as he can memories of the past-- or at least, whatever past experiences are important to Moore's narrative. And in "Twilight," the protagonists live through the past so as to clarify events in their present. But total narrative clarity is denied real people. However, what our functioning memories do preserve are not just every single experience we have, but the IMPORTANT experiences. 

Humans can travel in time from SIGNIFICANT THING #1 to SIGNIFICANT THING #4566 via chains of mental association. Some of these associations might be subconscious. I once noticed that Robert E. Howard's barbarian hero Kull first appeared in print in the August 1929 issue of WEIRD TALES, about three or four years before Siegel and Shuster collaborated on their landmark hero Superman. We know that Siegel named Superman's dad after himself, making "Jor-L" out of the first syllable of the author's first name and the last syllable of his last name. But whence comes "Kal-L?" Did it come from... "Kul-L?" Even assuming that Siegel read the Kull story, there's no way of knowing if he consciously remembered reading it. But IF he read it, maybe something about the hero's name appealed to Siegel, and he simply recycled that appeal when it came time to name his own hero.

We do not know if anything survives the demise of our physical forms. But while we are alive, it's entirely logical to build up our stores of significant memories, whether we can take them with us or not. To borrow from the title of an old English poem, those memories provide us with our only "triumph over time."

One last Significant Thing: the last issue of Marvel magazine AMAZING ADVENTURES was cover-dated November 1961, the same date assigned to FANTASTIC FOUR #1. So that arbitrary date becomes something of a threshold between the Old Marvel Way of doing things, and the New Approach, which would, as I've argued elsewhere, saved the medium of comic books from extinction.


Monday, January 1, 2024

ON ADULT READERS OF GOLDEN AGE COMICS

 Another response-post, this time to a thread dealing with the extent to which newsstand comics of the Golden Age (such as the Prize title of the late forties, BABE DARLING OF THE HILLS) aimed their content at older readers.

_____________


I don't dispute any of this, but would add that young adult readers read comics on the sly, because there was still a sense that comics were meant for kids, and for an adult to read them suggested naivete at best, like Gomer Pyle with his eternal "Shazam." 


And comics were dominantly bought by kids. In the late forties a lot of titles, including the aforementioned BABE, cut back their page count in order to keep the cover price at ten cents. Even in the sixties and seventies slight changes to that expected price had consequences for whatever company tried to boost the price.


This discussion does throw some light on a comment Frederic Wertham made in SEDUCTION. He wanted comics prohibited from kids under a certain age, and I've always thought that was a cynical way of wanting to expunge the entire medium from existence. I still think that *would* have happened, had his totalitarian desires been enacted. But he may have TOLD himself that there was an audience of older teens who might support the medium-- which he viewed as irredeemable due to the corruption of the companies-- and that comic books would be given the chance to flourish or perish like any other media aimed at adults. 


It's possible that the publishers of BABE, just to keep to that example, were hoping to draw in the kid-audience with silly hijinks without their actually being aware of the fetish-connotations, while getting a little sales boost from older readers "in the know." A fair number of horror comics exploited such content as well, naturally,

Tuesday, November 21, 2023

THE EXCELLENT SEEDS OF HIS OWN DESTRUCTION

For once, I got permission from a forum-poster, one DoctorHermes428, to reprint here a post from CHFB that sparked my current essay. The conversation involved in part talking about the reasons why in the late 1960s Jack Kirby declined to accept any offer Stan Lee may have made re: taking over Lee's de facto Art Director duties for Marvel Comics, and why he Kirby decided instead to sever relations with Marvel in 1969 and go to work for DC Comics under head editor Carmine Infantino.

____________

I don't see how Jack Kirby would have enjoyed being Art Director, no matter if it paid better. He loved working on his own, sitting up all night over the drawing board. Being in an office with people coming in and out all day, the phone ringing, arguments over a cover layout... all this would have annoyed him beyond bearing (as I see it).
What happened at DC really broke Jack Kirby's heart. His grand plans for the Fourth World books where he had some of his favorite creators working for him, as well as his ideas for a line of black and white magazines, weren't supported by DC (mostly Carmine Infantino). 

I don't think Kirby was ever the same after this. He still turned out some fine comics but increasingly he was jus going through the motions. The spark had been damped. He wasn't out to change the world or create his life's work, he just settled down to make a living. I know most people will say, "It's just comic books, what's the big deal?" but to me it's one of the biggest missed opportunities in pop culture ever. -- DoctorHermes428.



Now in my essay STAN, JACK, AND JOE STUFF I mentioned in a general sense the way the Marvel Universe had in essence undermined Kirby's independent way of doing comics, though I didn't address any long-term creative consequences. I wrote:


From my outsider's standpoint, though, the synergy between Kirby and Lee was far different [from the Simon-Kirby collaboration], and I think Kirby got from Lee as good as he gave. But Kirby had spent a long, long time spinning his fantasies on the drawing-board, and he probably wasn't all that sensitive to the ways in which Lee MAY have turned him in new directions. Years later, when Kirby was seeking to reclaim his original art from the recalcitrant Marvel Comics, the artist said many dismissive things about Stan's talents, and some fans have taken those pronouncements as gospel. To me, the obvious fact that Kirby's later solo productions abjured the "soap opera" approach of Marvel proves to me that Kirby did not originate this approach to characterization, despite the fact that together Kirby and Lee could do soap-opera tropes better than anyone else in the business.

Kirby, unlike most professionals in his time, had an incredible capacity to remember and rework dozens of story-tropes from dozens of genres, so that much of his work, alone or in collaboration, seems like raw creativity unleashed. But he didn't always know the best way to channel his own creativity, precisely because he was so many-faceted. In addition, that creativity insured that he could never be entirely comfortable just cranking out stories for a client like DC Comics, and even if he didn't especially want to return to Marvel in the late 1950s, the ways in which his talent responded to Stan Lee's innovations re-defined the superhero genre at a time when the comic-book medium lay on the edge of extinction. Without the intense fandom that arose from Marvel Comics, it's possible that few readers would even care these days about sorting out who did what, and why.


 First, I should enlarge on what I said about "new directions." 

I've the impression that both Lee and Kirby read widely in many pulp genres as young men, and that, unlike many of their contemporaries, they were able, whether with one another or with other collaborators, to convey that enthusiasm to their young reading-audience. And of all the genres they both absorbed, the most important one to their 1960s collaborations was the genre of science fiction.

Now, the prose pulps of the 1940s would have offered a rather schizophrenic view of the genre, for one could encounter on the stands both pure "gosh-wow" space operas like Edgar Rice Burroughs and Captain Future alongside and deeper, more thoughtful philosophical meditations by authors like Asimov and Heinlein. So far as I can tell, though, almost no comics raconteurs of the 1940s tapped into the philosophical side of SF. All, including Lee and Kirby, were totally invested in "gosh-wow." And I will extend that argument (for reasons that will soon become clear) to the employment of SF in American cinema. In the decade of the 1940s, nearly no "philosophy-SF" was attempted, and the few attempts hardly came close to touching the hem of Fritz Lang's trouser-leg.

But comic book SF took on its own schizophrenic division in the very early 1950s. Going by my partial reading of the early issues of DC's flagship  SF-anthology comic, STRANGE ADVENTURES (1950), I would say that DC remained steadfastly committed to the "gosh-wow" method. In the same year that ADVENTURES debuted, William Gaines' EC Comics published its two SF-titles, WEIRD FANTASY and WEIRD SCIENCE. EC experts would know more than I of Gaines' reading-proclivities. But for whatever reasons-- which probably include the proclivities of contributors like Wally Wood-- EC's two magazines proved to be more in the spirit of "philosophy-SF" that had been best propagated in the forties by ASTOUNDING MAGAZINE and in the fifties by THE MAGAZINE OF FANTASY AND SCIENCE FICTION (said magazine having begun in 1949). To further support the sense of a changing ethos, American cinema suddenly began investing heavily in "thinking-man's SF," with DESTINATION MOON in 1950 and both THE THING and THE DAY THE EARTH STOOD STILL in 1951. 

I can't say at present how much the changes to comics-SF and movie-SF affected either Lee or Kirby in the first half of the fifties. I don't think by that time either man was likely to be reading pulp magazines any more, whether the magazines were simple or sophisticated. But I have the distinct impression that both of them kept a weather-eye on the new breed of SF-movies, and that both men began emulating cinema's version of "philosophical SF" in their comic books, and MAYBE imitating EC's efforts in that department too. How much these emulations affected their work in the early 1950s is not important to my thesis. But it seems without question that when they started collaborating on SF-work in the late 1950s-- even on the works where Stan's brother Larry Leiber provided the dialogue-- they began giving the characters in their short-term anthology-tales more characterization than anything one could see in DC's gosh-wow stories of the decade.

The DC gosh-wow dynamic also informed the company's SF-heavy superheroes of the late fifties and early sixties: FLASH, GREEN LANTERN, JUSTICE LEAGUE. But when Lee enlisted Kirby to collaborate on their flagship superhero title in 1961, the first thing they did was to work in one of the tragic monsters they'd been using in their SF-anthology tales, but as an ongoing hero. 

Though Lee and Kirby were very different individuals and had very different attitudes toward their creative endeavors, I think the synergy between them came from a common understanding that you could tell far more engaging comics-stories if the characters were at least on the same level of a movie like 1953's CREATURE FROM THE BLACK LAGOON. From the years 1961-1964, that's as far as their aspirations went.

Then, during the years 1965 through 1967, Kirby goes through a period of incredible dynamism in terms of designing new characters. In FANTASTIC FOUR alone, he visualized the Inhumans, Galactus and the Silver Surfer, the Kree, and the Black Panther in that short period. It's possible, as Kirby apologists believe, that Lee simply let Kirby create everything during that period and just filled in the dialogue. But there's no literal proof that Kirby never picked up any ideas from his editor and collaborator. One can only say that Lee probably could not have designed a character to save his life. That said, before Kirby wasted time coming up with a design for comics' first Black superhero, I think it's axiomatic that Lee would have signed off on spotlighting such a character. Indulging some of Kirby's wilder flights of fancy didn't mean letting the artist do whatever he pleased. Lee was the editor, the guy who made decisions about what did or didn't benefit the image of the company he was building into a small empire. So if Lee had wanted to turn King T'Challa into just another White jungle-hero, that's what Kirby would have been obliged to draw.

As DoctorHermes says, in the late sixties Kirby saw that for the first time his works were getting a little serious attention from the non-comics world. He didn't think, probably correctly, that he was getting due credit for his contributions-- though to be fair, outsiders would not have cared about the specifics of who created what. As I said in my earlier essay, only hardcore fans kept track of such minutiae. For the last two years of his second Marvel tenure, Kirby reined in his creative impulses, probably to keep from giving away any more profitable ideas to the company. One anecdote suggests that Kirby might have shown Stan Lee a few rough ideas he'd later take to DC Comics. When some interviewer related this anecdote to Stan Lee, the Marvel editor typically said that he didn't remember one way or the other.

Ironically, one of the models for Kirby's "Fourth World" was not a major SF-author, but the foremost fantasy-author of the sixties decade, J.R.R. Tolkien. To be sure, the only thing Kirby really took from Tolkien was a general metaphysical attitude toward the struggle between the Good of New Genesis and the Evil of Apokolips, a theme not present in most SF prose works. But almost all of the imagery of the Fourth World stemmed from science fiction, not fantasy. 

What Kirby presented in the Fourth World was usually "gosh-wow" SF garnished with occasional philosophical content. Nevertheless, the scripts he wrote were fully as ambitious as those he co-created with Lee. I think it's likely that, aside from just wanting to be independent of his collaboration with Lee, Kirby hoped to establish his Fourth World as an artistic rival to the Marvel Universe he'd helped build.

I like many fans wish that Carmine Infantino had allowed the Fourth World story to come to a decent conclusion. But even given such circumstances, I don't think Kirby-at-DC had a chance in hell of challenging the popularity of Marvel. I hypothesize that in the early years, both Lee and Kirby probably enjoyed, as much as any professional adults could, the fannish pleasure of having two heroes from different features clash. At least I can't look at the 1964 "The Hulk vs the Thing" and see anything but two creators having fun, rather than just hacking out a job for pay. But when Kirby went to DC, the only way he could prosper at that company-- where various characters were parceled out into separate feifdoms-- was to keep his creations isolated from everything in mainstream DC, apart from some minor usages of Superman, Jimmy Olsen, and new incarnations of the Guardian and the Newsboy Legion. 

By 1970, though, the DC approach of keeping their features largely isolated from one another was beginning to lose favor with the hardcore fan audience. Those fans were a minor subgroup of the general audience, of course. But the casual comics-readers weren't ready to commit to Kirby's big project. Could the hardcore fans have made the Fourth World profitable enough to keep it going a little longer? No one can possibly know. All we know is that comics fandom of the early 1970s was divided on the merits of the New Kirby Universe. I've seen a fair number of fans reminisce that they just couldn't get into Kirby's rather eccentric scripts, and that may be because they'd become accustomed to the greater quality control seen at Marvel under Lee's editorship. I'm fairly sure that Don Thompson expressed contempt for the Kirbyverse in his fanzine NEWFANGLES, just a year or two before he and wife Maggie began writing for the tradezine THE BUYER'S GUIDE.

I concur that after the premature cancellation of the Fourth World books, Kirby never again sought to equal the incredible creativity of either that creative era or of the 1965-67 period. Some particular ideas are very good; some are pretty bad. As for mainstream comics after Marvel's classic period, I don't see a lot of writers and artists seeking inspiration from either prose or cinematic SF with the intensity that I discern in the works of Lee and Kirby. More often, I saw the tendency to rework tropes from the Lee-Kirby days, or from standout SF-comics of the sixties, like the Fox-Infantino ADAM STRANGE. (Chris Claremont riffing on the ALIEN movies is not my idea of a meaningful SF-influence.) Kirby's creative decline mirrored the demise of both gosh-wow SF and philosophical-SF in the comics medium so far as I can see, as Lee's linking of superheroes and soap-opera melodrama (which merits separate discussion) took precedence. 

And that's as good a place as any to end these somewhat doleful meditations.

Thursday, October 12, 2023

AND WHY NOT THE IRON AGE?

In the addendum to 2019's VERTIGO REVISIONS, I listed my determinations for "The Ages of Comics" from 1938 to the present. In the section of the "current age," I remarked that one could call it "the Iron Age." if one could escape the traditional negative connotations.

Then it occurred to me today: why should "iron" be negative in this context? Iron's not a "precious metal," but iron is a far more durable metal than gold, silver, or bronze, and durability is exactly what the medium needs at a point when most of the old distribution venues have collapsed.

My screed on the current age also focused on the change in "Big Two" priorities that made it possible for other companies, like Image, to take advantage of creator-owned properties. However, the Iron Age may actually be durable because of creators publishing their own properties, partly or wholly dependent on direct funding, which has become more viable in the Internet Era. Obviously not everyone succeeds, but this may be the main way that American comics prosper, especially at a time when the Big Two have become so creatively restrictive that they're being easily overtaken by translated manga. And so in this case, "iron" may stand not just for the durability of the industry, but of the resilience of the fans who support what they love.


Sunday, June 25, 2023

DEPARTMENT OF COMICS CURIOSITIES #23: WEIRD MARVEL HOUSE-AD

 While scanning through the 1975 b&w magazine KULL AND THE BARBARIANS for my Red Sonja piece, I came across this oddball house ad for Marvel's b&w line.




I've seen a lot of weird approaches to getting readers to subscribe, but invoking the analysis of dream symbols takes the proverbial cake. And the art in which the "dream symbols" appear like nothing more than a standard fantasy-trope: a doughty hero being attacked by a curvy female sending snake-phantoms his way.

Moreover, the art used sports the copyright "1972 by Gary Groth and Bob Kline." What? The enfant terrible of comics fandom, Gary Groth of THE COMICS JOURNAL, once worked for the Evil That Was Marvel Comics?

Well, probably only in a loose technical sense. I don't think Groth was ever an artist, but he had published various fanzines by 1975, and Bob Kline, whom I didn't know, was a popular fan-artist of the period. Probably Kline had some of his art published in one or more of Groth's fanzines, and one or both of them managed to re-sell some of that fan-art to Marvel Comics for spot illustrations like the one in the house ad. That would mean that neither Groth nor Kline had any say as to how the art was used, though it's the only time *I* have seen a spot-illo in a Marvel book being copyrighted by someone outside the company purview. Here's an example of a Kline cover for Groth's FANTASTIC ADZINE, which had a circulation of a thousand copies back in the day.



In 1975, I'm sure the name Gary Groth meant nothing to Marvel employees beyond his fanzine activities. One year later, Groth, Michael Catron and Kim Thompson bought a failing adzine, THE NOSTALGIA JOURNAL, which probably meant they also acquired TNJ's mailing list. The trio then re-fashioned TNJ into THE COMICS JOURNAL, which, whatever Groth claimed in later years, was predominantly just another fanzine back then. Only over time did TCJ become the scourge of industry mediocrity and so on. 

Friday, November 19, 2021

THE READING RHEUM: TOWARD A PSYCHOLOGY OF BEING (1968/1999)

My reading of a book on the early works of Colin Wilson, referenced here, moved me to check out one of Wilson's influences, the psychologist Abraham Maslow, in the third edition of the title noted above. 

Of course I'd probably heard of Maslow's basic concept of "peak experiences" roughly since the 1970s, and the author may even have been mentioned in some of the Wilson books I did read, given that the two of them corresponded for some time. I'd also heard bits and pieces about "Maslow's hierarchy of needs," but I simply didn't get around to reading as much of his work as I did with both Freud and Jung.

The above book-- BEING, for short-- might not be the best introduction to Maslow's work, since its chapters are all rewritten lectures that Maslow gave before various audiences. Nevertheless, I got the general schema. Maslow argues that human beings are doubly motivated by their responses to "deficiency" or to "growth" (which Maslow later terms "being," though this term is actually less clear than the earlier one IMO). Deficiency motivations are fueled by the perception that one can only be happy if one can satisfy one's appetite for wealth, food, love, or some similar commodity. Growth motivations are fueled by the perception that one can overcome all boundaries through a process that Maslow termed "self-actualization." Maslow often drew comparisons between his work and that of his predecessor Freud, finding that Freud's entire system was built on the idea of deficiency, with which point I agree.

Now, despite my agreeing with Maslow on all of his main points, I did find the essays in BEING somewhat unexciting. Freud, Jung, and Colin Wilson are all much better at communicating abstruse concepts so as to make the reader excited by said concepts. At present I don't know if Maslow's schema has much application to my overall lit-crit project-- except for this section from Chapter 11, "Psychological Data and Human Values."

The various chapters in BEING don't explore the peak-experience in as much detail as I would have liked, but in Chapter 11, he contrasts the idea of a subject's "great" peak-experiences vs. his "lesser" ones.


...the process of moment-to-moment growth is itself intrinsically rewarding and delightful in an absolute sense. If [these experiences] are not mountain-peak experiences, at least they are foothill-experiences, little glimpses of absolute, self-validative delight, little moments of Being.

What Maslow calls "foothill-experiences" may be somewhat covalent with what he later calls "plateau-experiences." In any case, this has intrinsic appeal to me for its relevance to literary values.

If I were an elitist like the majority of comics-critics, I would value only the peak-experiences, however I chose to define the content that engendered those experiences. Instead, I am (though I've not advanced the term in a long time) a pluralist, and in this context this means that I value even imperfect works when they have at least the SUGGESTION of reaching concrescence with respect to one or more of the four potentialities.

As indicative of my ceaseless pursuit of even the humble "foothill-experiences" as well as those at the peak, in recent months I've been reviewing a large number of the Italian fantasy-films usually called peplum, first for NATURALISTIC UNCANNY MARVELOUS and secondarily for THE GRAND SUPERHERO OPERA. The more I see of these formulaic productions, the less chance there seems to find any works that hit on all cylinders. When I did find two that developed their mythopoeic ideas-- respectively the 1962 FURY OF ACHILLES  and the 1964 TRIUMPH OF HERCULES. If I wanted nothing but the most well-executed works, then I could stop looking at the subgenre right now, with the conviction that these might well be the only ones that offered "peak experiences."

Nevertheless, even though there are a lot of peplum-films that don't offer even the milder foothill-experiences, there are enough of these to keep the hunt going. For example, a film like the 1962 VULCAN SON OF JUPITER has one good undeveloped mythopoeic idea, that of asserting that if mortals manage to trespass on the domain of Zeus, they can actually diminish the god's power, mirroring the magic by which the ruler of Olympus changes three gods-- Vulcan, Ares and Aphrodite-- into mere mortals. The script doesn't use the idea for anything more than a throwaway rationalization, but I like exploring the potential of even insufficiently-developed ideas.

In Stephen King's DANSE MACABRE, the author suggested than hardcore fans of the metaphenomenal genres (not the word he uses, of course) must be the most optimistic people around, since on a regular basis they plow through reams of badly done junk in search of the proverbial "diamonds in the garbage." But if Maslow's concept is true-- that all human beings have some potential for peak experiences, or at least the related foothill-types-- then the fans' optimism is justified in searching for diamonds wherever one can find them-- and that said diamonds can appear at any level of creative accomplishment.


Monday, June 21, 2021

REMEMBRANCE OF JOURNALS PAST

 Reader YBY wrote in the comments-section of this post: 

I always figured the people who worked [at the Journal] were true believers in the whole "comics should be grown-up and complex" view.

 As it happens, some ruminations on my experiences with the Journal fit in with another topic, so here goes.


On the general subject of making comics grown-up, the Journal didn’t start out with that high-toned ambition when the magazine began in 1976. In terms of content, the early Journal celebrated and criticized the same topics that engaged the greater part of comics fandom: genre-work from the major publishers and old fandom-favorites like EC Comics and the Carl Barks ducks. The Journal wasn’t the first fanzine to have couched its criticisms in a more intellectual tone, but Gary Groth succeeded in finding an assortment of writers who shared his waspish view of the medium-- including me-- which may have only been possible because mainstream fans had become more venturesome in their tastes in the early 1970s. At some point, the news section of the magazine became more adversarial toward the big companies (and some smaller ones), and that adversarial nature made the Journal notorious for its focus on controversial issues. Nevertheless, despite some of Groth’s later pronouncements, the Journal was still a fanzine. For what I remember as a full year, the magazine’s subscription page featured a still from the then-current STAR WARS hit, in which the movie’s characters were made to say something like, “That’s no fanzine—it’s too big to be a fanzine!” Some of the most memorable genre-celebrating essays of early issues included Cat Yronwode championing the mythic aspects of the WONDER WOMAN feature, and Ed Via devoting a long essay to the subtleties of Miller’s DAREDEVIL.


In this essay I provided a snapshot of the shift away from genre-celebration in the 1980s, the same period when Gary and Co. decided to emphasize “art” in the Journal while letting Amazing Heroes deal with all the genre-work. Still, while I was still contributing, I persevered in attempting to analyze the makeup of genre in my reviews whenever possible, rather than dismissing genre as the domain of mere hacks. I give credit to Gary Groth for giving Journal space to my very favorable review of Miller’s DARK KNIGHT RETURNS circa 1987, even though various personal remarks made it clear that he Groth abhorred the work. But by the early 1990s, the bloom was off the rose: genre was the enemy, and most of the writers were only too happy to jabber about commodification and similar Marxist fantasies in order to increase the magazine’s alleged intellectual heft.


In various essays I've argued that, in addition to the Marxist cant, many Journal writers subscribed to the Pedagogical Paradigm, claiming that superheroes could only appeal to children and that therefore modern fans were just as a bunch of big man-babies. No doubt the converted choir found this nonsense gratifying to their egos, but none of them had any better concept of what Art was than had the writers of the Frankfurt School, from whom many Journalistas sedulously copied. And yet, the dislike of genre may run even deeper than that.


In Malcolm Heath’s commentary on Aristotle’s Poetics, Heath describes the philosopher’s definition of the term “tekhne,” meaning a special level of excellence that a superior member of any profession—artist, philosopher, politician—reaches when he masters his craft. Yet, as if to contradict this emphasis on intellectual assiduity, at the opening of the Metaphysics Aristotle says (according to Heath) that “unreflective experience may produce the same result as ‘tekhne.’ In general, the ability to do something well does not depend on understanding, nor does understanding necessarily imply an ability to do it well.”


Because Art has so many multifarious dimensions to it, I’ve often disputed judgments by various critics whom I found overly dependent on judging Art by some purely intellectual metric. Such critics, while comfortable with a Harvey Kurtzman, had no vocabulary for dealing with the genius of a Jack Kirby, except to call him a “primitive” or something like that. I sought to use the mythic arguments of critics like Frye and Fiedler to argue for a wider perspective, and at one point I even asked Gary Groth if he’d want to print a regular series on “myths in comics.” He did me another favor by refusing the proposal. While I don’t recant anything that I wrote back in those days, back then I hadn’t yet defined what factors were shared by both religious and literary myths—a commonality I would now abbreviate to “poeticized knowledge.” Without a sound definition, my survey of the topic would not have been adequate, and any “myth-essays” I might have written back then would have suffered.


I will note in conclusion that when critics—in the Journal or anywhere—celebrate works for adhering to some intellectual concerns, they’re just doing what they were taught in school. Anything I learned about HUCKLEBERRY FINN in elementary or secondary school was almost certainly framed in purely intellectual terms, as in, “Twain does XYZ in order to signal his deep revulsion toward slavery.” That’s the sort of simple idea on which that high-school kids can base meaningless essays, in order to show that they at least paid some attention in class. Anything deeper, such as Fiedler’s claim that Huck and Jim represent a homosocial union that divorces both males from the troublesome world of family life, has to come later, when an individual has learned how to deal with abstractions of all kinds, not just with those that serve some narrow “pro-social values.” In fact, if the Pedagogical Paradigm applies to anyone, it would be to all those who avoid the deep waters of myth and symbol in order to content themselves in the kiddie-pool of rationality—


The big man-babies.

Friday, August 14, 2020

STAN, JACK AND JOE STUFF

In response to this post about Jack Kirby and credit-sharing, I wrote:


Kirby did one long interview with COMICS JOURNAL back in the 80s, which I confess I haven't reread for years. It's my memory, though, that he said something to the effect that, "Back in those days (the Marvel years), nobody ever thought any of this stuff would be worth anything." Now, on one hand, this might be an oversimplification, since Kirby certainly knew that Superman had become a huge franchise. On the other hand, even in the sixties, he might've had had little faith in other franchises to become valuable over time; that maybe Superman was a special case, and therefore anything he co-created with Simon or with Lee was just going to be a passing fad. On the third hand (?), he also probably knew that Martin Goodman would never have made an equitable deal with him no matter what, so taking more than his fair share of credit was the only way he'd feel like he'd gotten back at Marvel's inequities-- even though it meant marginalizing the contributions of Simon and Lee.

All that said, I should add that from everything I've read of Jack Kirby, he tended to re-invent almost every script given him-- and I think that he was aware as to how much new stuff he brought to the table. I don't think that creative process is enough to establish him as "sole creator" of any collaborative enterprise, though. The finished product has to be the basis of any creative judgment, and if Comic A was based on an idea by Stan Lee, then visually elaborated by Jack Kirby, and then subjected to scripting-alterations by Lee again-- then Kirby's not the sole creator.

In the CRIVENS essay Kid brings up Kirby's tendency to omit former business-partner Joe Simon from later discussions. I agree that this does not always reflect well on Jack Kirby-- and yet, I don't think that Kirby work-relationship with Simon was quite the same as the Kirby-Lee relationship.

For one thing, the devoted comics-historian has a pretty good idea as to how Stan Lee wrote stories in the twenty-odd years before his collaboration with Kirby. But Simon teamed up with Kirby so early in their respective careers that Simon's creative personality is harder to pin down.

Here's how I speculate things went down in the Simon-Kirby Shop: Simon may have discussed story ideas with Kirby before either of them put pencil to paper, just as Stan later discussed ideas with Jack. But since Kirby was far more the production powerhouse. I speculate that Kirby probably did the lion's share of the penciling during the partnership, and that he probably never "wrote" a script in that whole time, but simply poured the story as he saw it out onto the drawing-board. I tend to doubt that either Simon or Kirby wrote the dialogue on these collaborations, though, since neither of them showed themselves facile with good dialogue in later days. I suspect they used a host of unidentified scripters, particularly during the Simon-Kirby days at DC, since DC editorial insisted on a more formal approach to scripting than the two artists had known at Timely. The scripters were probably hired by Simon, so in a sense Simon extended his sense of the story through these intermediaries, in contrast to Stan Lee's approach, where he himself usually did the scripting (though on occasion an intermediary would be credited with finishing the script to a Stan-plot.)

In my essay SIMON SESSION I said:

Following the dissolution of Joe Simon’s partnership with Kirby, though, almost nothing Simon authored has accrued a fan-base. I’ve argued that he may have provided “quality control” for Jack Kirby, whose wild creativity sometimes resulted in incoherent narratives. However, very little of the material Simon authored without Kirby shows even modest creativity.

I still believe that Jack Kirby needed "quality control" during most of his career, and during the Kirby-Simon partnership much of the work that they did spans the gamut from "pretty good" to (more rarely) "really good." But it's one thing to get quality control from someone who doesn't have much creativity, and another thing to get it from someone who does possess the creative spark. To repeat myself once more, I don't seek to justify Kirby's omission of Joe Simon's contributions, though I can see why Kirby might've imagined that he was the only one doing any heavy lifting in that relationship.

From my outsider's standpoint, though, the synergy between Kirby and Lee was far different, and I think Kirby got from Lee as good as he gave. But Kirby had spent a long, long time spinning his fantasies on the drawing-board, and he probably wasn't all that sensitive to the ways in which Lee MAY have turned him in new directions. Years later, when Kirby was seeking to reclaim his original art from the recalcitrant Marvel Comics, the artist said many dismissive things about Stan's talents, and some fans have taken those pronouncements as gospel. To me, the obvious fact that Kirby's later solo productions abjured the "soap opera" approach of Marvel proves to me that Kirby did not originate this approach to characterization, despite the fact that together Kirby and Lee could do soap-opera tropes better than anyone else in the business.

Kirby, unlike most professionals in his time, had an incredible capacity to remember and rework dozens of story-tropes from dozens of genres, so that much of his work, alone or in collaboration, seems like raw creativity unleashed. But he didn't always know the best way to channel his own creativity, precisely because he was so many-faceted. In addition, that creativity insured that he could never be entirely comfortable just cranking out stories for a client like DC Comics, and even if he didn't especially want to return to Marvel in the late 1950s, the ways in which his talent responded to Stan Lee's innovations re-defined the superhero genre at a time when the comic-book medium lay on the edge of extinction. Without the intense fandom that arose from Marvel Comics, it's possible that few readers would even care these days about sorting out who did what, and why.


Monday, January 14, 2019

VERTIGO REVISIONS

I asked on the Captain Comics Forum whether or not there were any "big events' in the comics industry around the turn of the century, and one poster asserted that around that time Vertigo Comics revised certain contractual terms, resulting in many properties being published by Image and other publishers. I will update this item when I have more information, but here I wanted to preserve my thoughts on the subject.

_______

Right now I think that we're at a point when the comics medium is about as popular as it's going to get. While American comics will probably never again have the huge readership seen in the Golden Age, and probably won't even ever equal the medium's popularity in Asia, we're now at a point where collections of genre works-- which to me means BONE as much as BATMAN-- share bookstore shelf space with the arty stuff, even when that "shelf space" is a virtual one like on AMAZON.

I had not heard anything about what Mark said about Vertigo changing its licensing terms, and thus making it possible for Image to upgrade its, er, image. At a glance this would seem to make it possible for Image and other companies that aren't the Big Two to cross over into the profitable "young adult" market, since by all indications no one can beat the Big Two at superheroes.


So if this change took place in the late nineties, then yes, that would be an industry game-changer, and might indeed mark the conclusion of the Late Bronze Age, as Image and others managed to garner the bookstore acceptance that many eighties companies-- not least my old stomping-ground Fantagraphics-- sought for so long.


Does anyone have further info on the licensing revisions?


ADDENDUM 6-6-17: I could've sworn I posted this somewhere on the Archive, but here's my current breakdown of the Comic Book Ages, as I represented on the aforementioned forum:

GOLDEN AGE-- 1936 (or slightly earlier)-1955-- The form gets physically defined and is marketed mostly to kids even before the debut of SUPERMAN, though the Man of Steel is definitely the first property that puts comic books on the map in pop culture.
SILVER AGE(1955-1970)- the comics are hemmed in by the Code, though oddly this has the effect of forcing at least two companies, DC and Atlas-cum-Marvel, to get better.
EARLY BRONZE AGE (1970-1986)-- Though undergrounds and Warren magazines  paved the wall, 1970 marks the industry's first concerted efforts to appeal to older readers with CONAN, GREEN LANTERN/GREEN ARROW, the return of horror comics, and, when newstand distribution withers away, attempts to woo the direct market with adult material
LATE BRONZE AGE (1986- 2000, maybe)-- DARK KNIGHT RETURNS, MAUS and WATCHMEN are the first graphic novels to really catch the attention of the mainstream press, which marks the first time comics have a chance to break out of the ghetto. There are some movements that may have seemed like steps backward, like Image in the 90s, but even Image Comics didn't stick to their own "bulky and banal" brand much beyond that decade. The nineties is also the era that manga TPBs made significant gains in bookstores, which gave bookstores in America-- and, I assume, other nations as well-- the financial base to start carrying more graphic novels. 
MODERN AGE, or IRON AGE (if you can avoid the negative connotations) might be from 2000 to now, except that I can't think of a particular publication or industry development that takes place in 2000 or shortly thereafter. There's one development outside the realm of comics, since 2000's X-MEN IMO initiates the first of the big-screen superhero films not based on Superman or Batman. (Whatever the successes of the Burton BATMANs, BLADE, and the Turtles, I would say X-MEN made superheroes seem like a dependable commodity.) But Hollywood's response to comics seems outside the boundaries of the comics industry, so I don't really want to use X-MEN as a transition-point-- even though it sorta is. 

And now I'll add that I've decided that the correct marker for the Iron Age is, indeed, the shift of DC Comics away from creator-owned properties, which has been enormously important for Image and many other companies insofar as giving those publishers "first look" at valuable properties-- almost as important as the shrinkage of the market that gave rise to the Silver Age.

Tuesday, April 24, 2018

QUICK BEAT COMMENT #672

I don't think it was "unfortunate" for the comics-subculture as a whole that early DM fans were superhero-centric. Of course, it was unfortunate for individual artists and publishers who didn't want to do superheroes.

I said earlier that many fans at the time-- though of course, not all-- had a sense that the superhero genre concealed an untapped potential. They started getting the first sense of that potential developing with the breakthrough works like WATCHMEN and DKR, and these are still keystone works to later comics-afficianados for that reason. They also provided a business model for later, non-superhero works in terms of publicity and monetization, if nothing else.

If a comic like LUMBERJANES enjoys fiscal success today, it's because of those early, faltering steps.

Wednesday, April 6, 2016

CBR COMMENT-PRESERVATION

Ed said:

 [QUOTE]I said the previous argument sighting the instinct to procreate was "dumb" is because it's simply not the point. The debate is over whether or not it's appropriate for certain artists to introduce a particular prurient aesthetic in certain mainstream titles. The fact that men are attracted to women is not an answer. [/QUOTE]

See, this side-swipe attack on me-- the second in the last week or so-- is probably the reason that you get honest debate mixed up with "borderline trolling." You apparently don't know that if one debate peters out, you don't get to make snide references to it in public without re-engendering the debate. So it's on again, and that's on your head alone, whether anyone else here chooses to find fault with you. (No one took issue with the above quote in the last few days, so, yeah, fat chance.)

Before explaining why you've mis-characterized my position for the second time, I'll respond to your first snarky bit, where you intimated that I, and possibly anyone else you disagree with, didn't know "the difference between admiring physical beauty and sexual titillation." I can't speak for anyone else but I cited my standards, and it's not my fault if you paid no attention. The difference between my position and yours, which you've been at pains to ignore, is that I think that sexual titillation plays a role in every popular genre, and that there's no rational reason anyone should expect the superhero genre to be sacrosanct. Specific usages of titillation may be inappropriate given the venue, but T & A entertainment is not wrong just because you don't like it in the superhero genre. That's why I defended Mathew-- despite some inaccuracies in his post, cf. Phantom Lady-- when he said that "pinup art has always been in comics," and opposed Carabas' false equivalence between sexism (so called) and unambiguous racism.

You're offended by seeing Wonder Woman doing T & A? Carabas' post offended me, for reasons I've explained. At the end of the day I don't care that you're offended and you don't care that I am. That's the short verdict, here's the long one.

Without repeating the whole argument, I stand by the statement that "the elaboration of the sex-instinct into any fictional forms-- not just comic books, but every other medium capable of depicting said instinct-- is a logical development from the instinct's base biological function." That is not the same as "sighting" [sic] the "instinct to procreate" as a justification for sexploitation. I "sighted" the purpose behind the sex-instinct in order to show why it's a logical fallacy to make an easy correlation between any form of sexism-- even those forms that may be justified-- and any form of racism.

The only true part of the above quote is that for you, the only question is whether it's appropriate to have prurient material appear in mainstream books. But that only applies to you, not to the thread as a whole. Shawn Hopkins, to whom Mathew was replying, was on-topic when he simply complained that fans who like sexploitation bug him. But you're not on topic when you state that this alone is the relevant topic for the whole thread. Once Mathew raised a dissenting voice-- also on-topic-- to what the majority had posted at that time, that became a new argument, a subset of everything that bugs you about comics-fans. You can't really demonstrate to any disinterested readers that I haven't made distinctions between "the attractive" and "the titillating," so you're no longer speaking about fandom as a whole; you're just indulging in surreptitious attacks-- which is a lot closer to "trolling" than anything I've written.

BTW, to the poster who just wrote 'LIBERALS" in big letters-- I don't consider liberals to be synonymous with self-censorship. They're just one type of liberal, whom I personally consider the obverse of the ultraconservative.

Friday, May 29, 2015

THE MIGHTY MARVEL COLLECTIVE SUBCONSCIOUS

In the previous essay I stated the reasons that I disagree with Tim O'Neil interpretation of Marvel Comics' "we're the underdogs" myth. Here I'll address an aspect of his essay that speaks to "why people read popular entertainment at all."

Conspicuously absent from O'Neil's essay is any coherent reason for why Marvel enthusiasts became so, um, enthusiastic about their reading-matter, apart from O'Neil's claim that they bought into the "myth of the underdog." If one prunes away everything related to that theme, one winds up with these statements:


Marvel was what cool college kids read - literally, your older brothers' comic books, not like those staid Superman magazines you read as a child.



Marvel was cool and the books were better than National - and all their later imitators - and all that was true, at least for a while. 

Marvel was the place where a few crazy middle-aged men had accidentally created a counter-culture incubator, as the company became increasingly dominated by younger men (and even a few women) who had grown up reading the books and very much wanted to be a part of the clubhouse Stan had built.


Perhaps because the main point of thes essay is to point out the gulf between Marvel's underdog-myth and the reality of their unethical dominance of the market, the third of these statements glosses over the fact that a lot of "younger men" invaded the New York comics-companies that weren't exclusively in love with Marvel. Archie Goodwin was one of the first comics fans to turn pro, but by all accounts I've read, he was primarily an EC fan, and his first substantial contribution to the comics-medium came during his employment from 1964-67 with Warren, which company was in essence reviving the spirit of EC with its horror and war books.  Jim Shooter was another early emigrant to the New York publishing-world, but he broke in to that staid DC world, and though he later became a Marvel head honcho, arguably he brought to Marvel a regimentation akin to that of his former boss Mort Weisinger.

So it wasn't just the charm of Marvel that lured all those Young Turks to New York; it was a fascination with the possibilities of the comics medium. Both DC and Marvel had hardcore business reasons for employing all the young folks, of course; the publishers and editors cared primarily about making money, not giving people creative freedom. The sales of newsstand comics had dipped critically following the conclusion of the national Bat-Fad, and publishers were clearly seeking to tap markets less chimerical than the younger juveniles who had remained comics' primary demographic for the last thirty years.

But even if one could prove that Marvel alone was crucial to pulling in the "cool college kids," what made Marvel Comics cool in the first place? Given that older juveniles had long scorned comics as "kid stuff," what made Marvel "better than National," as O'Neil says?  Saying that Marvel's creators excelled at "being both more primitive and more sophisticated than their rivals" really says nothing of substance.

An easy answer would be the gimmick of "heroes with problems," but this has always been an oversimplification, even when Marvel creators themselves used it. What Stan Lee seems to have conceived was the potential of bringing a particular type of drama to the superhero genre. Significantly, it worked for superheroes far better than for Marvel's western and war books, in part the American audience was already used to seeing quasi-adult drama in the cinematic versions of those genres. I don't buy into Stan's myth that he simply wanted to do comics-stories "for himself;" the bottom line was always Stan's concern. Perhaps, having worked well with Kirby and Ditko on the SF-horror books, which allowed for a greater emphasis upon dramatic intensity, Lee was simply trying to find a formula that would make his superhero books sell modestly better. I'm sure it was a surprise to him, as to Kirby and Ditko, to find themselves being championed as "hip reading" on various college campuses. And Lee was quick to seek a way to capitalize on the enthusiasm, briefly branding a handful of 1965 comics as "Marvel Pop Art Productions" in order to feed off the vagaries of the highbrow art-world. 

The fact that I term Lee's editorial approach a "formula," though, does not mean that I think it was only a gimmick. There's a species of Lee-criticism in which it's asserted that Stan Lee's only contribution to the Marvel Universe was that of hype, and O'Neil's essay suggests that position with his insistence that Marvel became a success via its "clubhouse" approach. I've frequently argued that neither Jack Kirby nor Steve Ditko seemed consistently interested in the "heroes with problems" formula either prior to or subsequent to working with Stan Lee, so that my verdict is that Lee primarily evolved the formula, though not without many false starts, stumbles, and outright bad stories.

I take the position that the only way any cool college kids would have bought into the Marvel Universe would have been if they were convinced that they were getting a slightly more sophisticated-- but still fun-- version of the superheroes with which they'd grown up.  And it was actual talent, not hype, that convinced them that Marvel Comics were more than kid stuff.

One of Northrop Frye's most trenchant observations on popular literature was that it provided a "window" through which one could view Jung's archetypes in pure form, as opposed to seeing those archetypes reflected covertly in the scenarios of fine literature. In this "pure" archetypal sense (one might also say "primitive"), Marvel comics of this period were no better or worse than the contemporary works of DC, Dell or Charlton. But Marvel found a way to persuade older readers that there was some dramatic heft to be derived from stories of spider-men, thunder gods, and giant green-skinned monsters.  

As noted before, O'Neil is less concerned with the aesthetics of Marvel Comics than with the poor ethics of the company. I have no doubt that Marvel's representatives have committed many evil acts in its long existence, as is the case for most if not all large companies. However, evil is not the exclusive province of big companies, nor has ethical merit ever been a viable factor in determining the quality of art.  

The expansion of Marvel's business plan to gargantuan proportions concerns O'Neil far more than I. To paraphrase Captain America regarding the Red Skull: "You're the most evil man of all time... But then, someone has to be. If it wasn't you, it would be someone else."  I don't disregard particular acts of evil as irrelevant, but then, I don't think their presence nullify all claims to virtue, either-- mine being a perspectivist concept of morality, as I've detailed in this essay.




Thursday, May 28, 2015

STATUS SEEKERS, STATUS REJECTERS

Most online comics-critics prove themselves stunningly ignorant of the medium they critique, so there's some pleasure to be had from coming across a critical essay where the author knows his stuff, even if in the end I disagree with him.

On the blog THE HURTING, Tim O'Neil offers "Excelsior," a scathing look at the heritage of Stan Lee's Marvel.  While I don't validate O'Neil's arguments, his straightforward summation of Marvel's publishing history from the Golden Age onward provides a refreshing contrast to the hyper-ideological Marxmallow writings I've so often encountered on this subject, as noted here.

Still, even at the essay's outset there are some ideologically-informed problems with "Excelsior." O'Neil does not focus upon the many-splendored and usually opposed narratives of Stan Lee and Jack Kirby, but he leads off his essay by reprinting a highly problematic statement from Jack Kirby, in which Kirby painted himself as "saving" Atlas Comics at a time when Stan Lee was helpless to do anything about it. Significantly, O'Neil links this Kirby-quote to a Wikipedia article, which also quotes Gary Groth saying that some of Kirby's hyperbolic statements should be "taken with a grain of salt." Given Groth's history in the matter, wherein he generally promoted Kirby's narrative over Lee's, he's certainly no adoring fan of Stan-- so if even Gary Groth disputes Kirby's hyperbole, this might not have been the most balanced way to begin the essay.  And no, stating that both men had "motivations" for proffering/denying the story isn't good enough.

O'Neil's theme statement appears quickly enough, though:

This was the myth you bought into when you became immersed in the books. They were hip, they were happening, they were cooler than Brand X. Marvel was what cool college kids read - literally, your older brothers' comic books, not like those staid Superman magazines you read as a child. Marvel Comics was on the verge of world domination, and Stan was the man with the plan.
It was an attractive myth because everyone but young children knew it was just that - a myth. Marvel was cool and the books were better than National - and all their later imitators - and all that was true, at least for a while. But they remained stuck playing the role of perpetual underdogs even after the reality had shifted.

Here's a place where exact quotes would have been appropriate. On one hand, O'Neil states that "Marvel Comics was on the verge of world domination," which is certainly how I remember the Marvel of those days, with Lee's constant affirmations that the 1960s began "the Marvel Age of Comics." I also remember Lee playing the "underdog card" a time or two, particularly when he tried to argue that comic books were just as good as any other medium. I recall that at one point he even claimed that many comics of his time were better-written than contemporary television shows. Whether one agrees with this statement or not, or deems Lee's statement to be more hype than honest estimation, it certainly shows that Stan did portray comics in general, and his company in particular, as underdogs who always had to prove their worth, as against those media that had always earned their cultural cachet.

However, a point I think O'Neil misses in the above quote is that there are two distinctly different ways for fans to regard underdogs.

Some fans are "wide status seekers." They follow a given creator-- writer, artist, actor-- when he starts out to find his creative footing. These fans cheer the creator on as he gains widespread acclaim, and feel validated when he gains it.

Other fans are "wide status rejecters." They too begin following a creator from the beginning, but they want that creator to retain an edge that separates him from run-of-the-mill entertainment. This isn't to say that these fans don't want their favored creators to prosper, but they want him to prosper in this "edgy" manner, gaining a particular status by making his own rules rather than conforming to those who confer "widespread acclaim."

Robert Crumb would probably serve as the exemplar of the latter creator. It's hard to imagine a Crumb fan who would have faulted Crumb when he shunned working for Marvel or DC, or for having refused to submit to Marvel's "underground magazine" COMIX BOOK. To have "sold out to the man" would have removed Crumb's edginess in the eyes of "wide status rejecters."

Stan Lee, by contrast, has probably been mendacious about many things. But I don't think he ever pretended that he didn't want to obtain the same cultural cachet enjoyed by books, films and television. It's also my impression that most Marvel-boosters followed the pattern of the "wide status seekers," and that they wanted others to validate Marvel Comics as something that deserved special attention. Though in a larger sense they were right-- Marvel does occupy a unique place in the history of American comics-- they were certainly naive in thinking that outsiders could see past the juvenile elements of 1960s Marvel Comics.

I speak as one who harbored an analogous naivete. In my youth I was not an exclusive Marvel booster; I wanted to see the medium of comics, or at least what I knew of it, boosted in the public eye. I knew that there was just as much junk-entertainment on TV as there was in the comics, and I was aggrieved that comic books remained the whipping-boys of other media simply because the medium had so often marketed its efforts toward juveniles. It took another fifty years for the medium of comics to gain a cachet of sorts, though one that was filtered through the media of films and television shows, while the comics themselves remained "underdogs" in the sense of being a form of entertainment pursued only by a specialized niche.  So, to the extent that I ever believed that comic books might be enjoyed by the average American reader, I was certainly a "wide status seeker." I did not cherish the idea of either the medium or any particular company remaining a little-known underdog just for the sake of being edgy. Ironically, it might be argued that even with the movie-TV cachet, the comics medium itself remains an underdog, albeit not a particularly "edgy" one.

So I reject O'Neil's thesis that there's a significant gulf between "the role of the perpetual underdogs" and the supposed reality behind it all. Long before Marvel Comics even existed, there was nothing new for creators to draw attention to their "underdog status" as a means to promote themselves. Arguably, this was the primary rationale of the highbrow literature of the 20th century: "Look at me: I'm difficult but rewarding, and only a few people are smart enough to dig my scene."

I also disagree with other aspects of the essay, but those will have to wait for separate consideration.

Monday, May 11, 2015

PROFILING, WITHOUT COURAGE

PROFILING: The use of personal characteristics or behavior patterns to make generalizations about a person, as in gender profiling.-- Dictionary.com

The title of this essay references a work that is no longer well known, and which I myself never read: John F. Kennedy's 1957 non-fiction work PROFILES IN COURAGE. My title thus may be a forced pun in that it must be explained. Still, the sentiment behind the title best describes my revulsion at the lack of courage evident in Aaron Kashtan's essay "The End of Comic Geeks," in that he resorts to profiling the only group a psuedo-intellectual can easily get away with attacking: what the author calls"straight white males."

Kashtan begins by accepting a stereotype of comics fandom that he fails to prove, but accepts as a given, just as a hardline conservative would accept that all welfare recipients are sponges:

In comics, for example, the comics industry has a notorious history of excluding women and younger readers - and there is a persistent and largely accurate stereotype of the comic book store as a man cave. 

Naturally Kashtan has no interest in the proximate causes behind the purported market-dominance of straight white males (henceforth SWMs). A halfway-intelligent critic would have noted that comic books of the post-direct market phase became concentrated upon superheroes because only superhero fans were significantly loyal to the medium. Once the mass-distribution venues for commercial comics died out, most readers of all the other genres-- particularly the romance comics that once attracted a large audience of "browsing" readers-- simply sought their entertainment in other media. But for a critic like Kashtan, the only thing that matters is the verboten attempt of the SWMs to build a "man cave" that excludes women. I'm convinced that this is the real sin of the SWMs in Kashtan's eyes, for though he mentions "younger readers" in the above quote, his only proofs of the SWM's retrograde behavior are both focused on the maltreatment of women, real or imaginary. Nothing more is said about the marginalization of younger readers, though it would seem obvious to anyone with a non-childish mind that this too came about because publishers were seeking an audience with a dependable income-- in contrast to the "younger readers" who largely deserted the comics medium even before the medium lost its mass distributiion venues.

There follows a summary of alleged SWMs on the rampage in the worlds of gamer culture and science fiction, Kashtan seeks to find in comics a comparable "backlash from white men who are afraid of losing their dominant position."

Kashtan gets very slight points for admitting that comics fandom has not experienced any backlashes as "drastic" as those of science fiction fandom and gamer culture-- though I've had my reservations about the latter.  However, since his case would be non-existent without some examples, Kashtan comes up with a couple, both of which I consider nugatory.



The second-cited of the two is the Janelle Asselin fracas, on which I've commented in detail already here. The first-cited is even less impressive, in that Kashtan provides a dumbed-down version of the controversy over the Rafael Albuquerque cover to BATGIRL #41. As most fans know, the artist pulled the cover from DC Comics-- which makes me wonder if he got paid a "kill fee" for his work-- because he didn't want to be a lightning-rod for the controversy, "whether the discussion is right or wrong." There is, in Kashtan's world, no possibility that those fans who campaigned for DC to go ahead and use the cover might have been concerned with artistic freedom in the face of political pressure. In Kashtan's world, where it's fair to profile SWMs but nobody else, this brand of advocacy can only be "fanboy backlash," devoted to keeping the medium "as the private property of men."

Note that at this point Kashtan isn't invoking his demon "straight white males," but only "straight males." I suppose that any objection to attacks on white people will be deemed as a defense of "white privilege" by superficial ultraliberals, but it ought to be deemed as a corrective to the ultraliberals' excessive and illogical arguments. As I stated before, I have no problem with the hypothesis that most or all of the respondents to Asselin's survey were probably straight males, although of course females may also make violent threats, as we've seen from the Whedon-tweet affair. (Significantly, while Joss Whedon has denied that the threats were the reason he left Twitter, he also specified "I have been attacked by militant feminists since I got on Twitter.") Still, as I mentioned in a previous essay, there is absolutely no way to know, in the absence of any arrests and identifications, that any of the persons threatening Janelle Asselin were white. This is a convenient fiction found in Kashtan and many other HU writers, whose idea of promoting inclusiveness is to resort to unjustified and unprovable racial profiling.

Another good one, HU. I'm sure this won't be the last of your bird-brained efforts at prosecuting the "war for social justice."