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In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Showing posts with label robin boy wonder. Show all posts
Showing posts with label robin boy wonder. Show all posts

Monday, July 7, 2025

NEAR-MYTHS: "REQUIEM FOR A TITAN" (TEEN TITANS #14, 1968)

 



In this essay I distinguished three general periods in the first run of the TEEN TITANS feature: "Wacky Titans," "Relevant Titans," and "Spooky Titans." But "Requiem for a Titan" was an odd game-changer for long-time DC scripter Bob Haney. "Requiem" didn't mark a sea-change for the feature-- future stories still utilized a lot of wackiness revolving around the alliance of the teen sidekicks-- so it seems like Haney just had a sudden desire to thrust the innocent barely-adults into the chaos of guilt and moral breakdown.     





In a haunting sequence-- or as haunting as a comic with brightly clad superheroes can get-- artist Nick Cardy outdoes himself. Robin the Boy Wonder meets a new fiend, The Gargoyle, in a graveyard that includes prominent markers for Robin and his teammates. At the white-clad villain's command, Robin divests himself of parts of his costume, as if surrendering parts of himself. He balks at removing his mask, but the Gargoyle conjures up giant phantom images of the other Titans, all of whom mock the Boy Wonder. Robin capitulates and removes the mask, upon which action the villain projects a ray from his ring. Robin vanishes as the Gargoyle cackles that "the Teen Titans are embraced by Limbo-- and in Limbo rule I, the Gargoyle."

So what is Limbo, before it was the name of a Trinidadian dance? Early Catholic theology, particularly that of Augustine, posited Limbo as an intermediary realm between Heaven, which was a reward for believers, and Hell, a punishment for unbelievers. Since Bob Haney never defines the nature of the otherworldly dimension he calls Limbo, it's fair to speculate that Haney wants to get across the idea that the place is somehow an exception to the norms of good and evil, even if Limbo's under the control of a demonic-looking master.




A long flashback then transpires, as we are told how the Gargoyle came into the Titans' lives. Though none of them ever saw him before, the costumed figure claims that he went to prison, and that one of the Titans sent him there by falsifying evidence. Though Gargoyle produces zero evidence for his claim, three of the Titans-- Aqualad, Kid Flash and Wonder Girl-- simultaneously place credence in the notion, and all three suspect the detective member of their group of the malfeasance. But nothing about the Gargoyle's story is anything but gaslighting; he fed the heroes his phony story in the hope that all of them would suspect one another. Robin alone did not suspect his teammates, but the doubt nurtured by three of them allows the Gargoyle to consign them to his domain. 



Further, after exposing the doubt-ridden heroes to the influence of Limbo, Gargoyle can bring them back as giant phantom versions of themselves, but with their morals reversed, so that they now hate Robin and everything in the "real world." Gargoyle leaves the noble-minded Boy Wonder to perish in a fire, but he survives, though the world thinks the other Titans dead. Robin then seeks out the security of the Titans secret HQ, only to learn that Gargoyle and his "phantom titans" have taken it over, with the fiend claiming that he and his allies will "wreak crime and evil for the greater glory of the Gargoyle." (Note that nowhere in the story does Gargoyle ever disclose any simple, mundane motive for gain or power.) Robin escapes again, but he refuses to reach out to any other heroes, such as his mentor Batman or the Justice League. Though he's done nothing of which to be ashamed, he's immensely guilt-ridden by his failure to stop Gargoyle-- which is more regret than one sees in the story from the three "faithless" Titans.




After a couple more pages the flashback ends, and we see how Robin, after being hit by the rays from the villain's ring, has entered the free-form world of Limbo, now transformed into another giant phantom. However, the Boy Wonder tricked the villain into merely thinking he Robin had filled his mind with evil thoughts. (Gargoyle's raison d'etre seems to be the opposite of Peter Pan's, where "happy  thoughts" conferred power.)

  After Robin clobbers his ensorcelled teammates, he and Gargoyle have a battle in the bizarre Limbo-realm. Robin cleverly sabotages Gargoyle's ring, which action conveniently strands the villain between dimensions, but delivers all four Titans back on Earth and none the worse for wear. The three "traitors" have forgotten all of their evil deeds, and there's no firm evidence in the story that Robin tells any of them what happened.

Haney, like other DC writers of his generation, must have executed dozens of "scientific-Gothic" story-resolutions, wherein an apparently supernatural phenomenon is neatly explained by some technological gimmick. Not only is Gargoyle's true identity never revealed here, one sees no firm denial that he may indeed be some extra-dimensional being. Now, there are a few concessions to the possibility that he's just some clever Earthman. Nick Cardy's Gargoyle has claws on his hands and toes, but he also seems to have seams separating what might be gloves and boots from the rest of the silvery body. Robin calls the Gargoyle's appearance a "getup," meaning he sees it as a costume. But as I said earlier, Gargoyle certainly acts as if he just worships evil for its own sake, and as if he takes pleasure, like a medieval devil, in corrupting pure hearts. The Limbo-ring may be some form of "magical technology," and since Gargoyle admits he has no "power to remain in Limbo" without the ring, that mitigates against any view that he was actually a native of that dimension. Gargoyle did return for a small handful of stories, but no one, not even his creator, ever again gave him this level of mythic ambivalence.                             

Sunday, March 16, 2025

MYTHCOMICS: "ROBIN DIES AT DAWN" (BATMAN #156, 1963)

 

There might not be a lot of subjects on which long-time Batman-fans agree, but almost all seem united in despising the Caped Crusader's "alien period" of roughly 1958-1964, largely under the influence of editor Jack Schiff. Schiff, who was not personally a fan of the science fiction genre, didn't rely only upon pitting the hero against weird ETs. I noted in my essay PARADIGM SCHIFF that he also introduced more costumed villains in Batman's post-Code adventures, possibly in order to downplay the Wertham-created stigma of "crime comics." Batman's alien invaders were also probably Schiff's attempt to emulate the financial success of the Superman books under fellow DC editor Mort Weisinger, who increased the frequency of sci-fi elements in the Man of Steel's stories around the same time. However, though Batman had encountered alien threats sporadically during the Golden Age, few if any fans embraced the importation of so many extraterrestrials into a Bat-cosmos that was usually comparatively mundane. Yet one Schiff-story proved the exception to all that fan-hostility.                               
Before launching into the contents of said story, the Bill Finger/Sheldon Moldoff opus ROBIN DIES AT DAWN, I should note that writer Finger almost certainly took inspiration from the debut episode of CBS's TWILIGHT ZONE series, first airing in 1959. The Rod Serling script for the debut story, "Where is Everybody?", depicted a solitary man wandering about a deserted town, freaking out at the total absence of other people while equally concerned at not being able to remember his own identity. The Big Reveal is that the man is an astronaut trainee who has hallucinated his experiences in the empty town after having been confined for many hours to an isolation booth. Finger utilizes the same basic notion of a government experiment, meant to train astronauts in resisting the rigors of loneliness, but takes that basic idea in a direction specific to Batman's mythos.                                                                   

 Like the protagonist of the TWILIGHT ZONE tale, Batman experiences a sudden shift into a world he does not recognize. Unlike the trainee, Batman remembers everything about himself, but he has no clue as to who brought him to this place, or why that entity deprived him of his weapons. As with the other protagonist, everything Batman perceives is a hallucination conjured from his own mind due to being isolated from human contact. But instead of seeing an Earthly world bereft of people, the crusader imagines himself on a night-shrouded alien world, where he encounters only beasts, mutated plants, and one huge symbol of the world's past habitation.   

  Batman finds a deserted city as does the ZONE protagonist, but not only does he find no sentient life, he's attacked by a mutant plant. Unable to free himself, he wishes that his boon companion Robin would render aid, and in marked contrast to the ZONE story, the object of Batman's desire for companionship does materialize and frees the senior hero. The two heroes walk around a bit-- if they compare notes on their respective advents, we don't hear it-- but Batman feels even more acutely the surveillance of some unseen intelligence. The sun dawns, but this only presages a new horror, as the duo stumble across a four-armed idol that comes to life and pursues them.                                                                                         

Unable to fight such a threat, the heroes hope to maneuver the giant into falling into a chasm. It's Robin's idea to provoke the colossus into a rash attack, and the Boy Wonder's ploy succeeds-- but at the cost of his own life. Finger's caption implies the irony that the dawning sun, so often associated with life and human activity, bears witness to Batman's "terrible catastrophe." There had been various Batman stories in which the hero had become enraged when criminals injured or threatened Batman's young partner. But this seems to be the first in which Robin suffers from the fact that Batman called upon his partner for succor-- making it the first time Robin's injury can be seen as directly Batman's fault. There is nothing remotely like this "survivor guilt" in the Rod Serling story.                              
Batman continues to experience the feeling of being watched, and this feeling manifests in a four-footed alien beast with huge eyes that glow yet possess no pupils. It's just when Batman is about to give up on life that the scientists behind the isolation-experiment terminate the hero's torment. As in Serling, the whole test has been to gauge how well even a superb specimen like Batman can cope with the demon of loneliness, all in some dubious service to the space program. But the consequences of the experiment have yet to play out.                                                                                                            

It's while Batman and Robin undertake a nighttime attack upon a band of thieves, the Gorilla Gang that Batman experiences a new hallucination, and in trying to prevent Robin's death a second time, the hero almost kills both of them. 
On yet another night, history repeats itself: this time, Batman re-experiences a sense of sacrificial guilt and almost lets himself be run down by a car he associates with the glow-eyed monster of his nightmare. Now that the psychosis has occurred twice, Batman concludes that he must now hang up his cowl, for he can no longer function in a crimefighting partnership that endangers him, his ward or both of them.                                                                                         

  Ironically, it's these small-timers in the gorilla-suits who make possible Batman's continued career. They capture Robin and send Batman a message that they're going to execute the Boy Wonder at dawn. Batman's mad detective skills show that he can still suss out clues that take him to the gangsters' hideout, and Finger teases readers one last time with the possibility of a Bat-blackout.                     

 But a true threat to Robin's life activates Batman's "reality principle," and provides a shock to his system that permanently erases the effects of the deprivation-test. It can be fairly said, too, that Batman's return to a protective parental status-- where he's the one who does the rescuing of his junior partner--also banishes what may be seen as fears of inadequacy. And so this time, when the sun dawns, it's to banish nightmares, rather than to reveal them.  

Saturday, July 13, 2024

PHASED AND INTERFUSED PT. 2

 In Part 1 of this essay-series, I cited my definition for "phase shift:"

"phase shift" is my term for the process by which a function in literature-- which parallels my term "icon"-- shifts from one state of being (within the "horizontal" world of its purely fictional existence) to another state of being.

 Simply as a random choice I cited one of the phase shifts I had identified in a recent essay, but as I said at the essay's conclusion, I could have chosen many others.

My first *sustained* investigations into "crossover-ology" began with Part 1 of the series A CONVOCATION OF CROSSOVERS. The examples in the essay concerned how icons with stature, such as Robin Hood and Fu Manchu shifted into icons of charisma when they were "demoted" into subordinate icons, which was the opposite type of shift discussed in PHASED PART 1. In this essay, I'll deal with a different type of phase shift.



GLAD TO MEET YOU FOR THE FIRST TIME AGAIN in June 2023 introduced the overall concept of iconic bonding. For my example of this literary process, I drew distinctions between the status of Batman and Robin during the thirty years that they were a bonded ensemble, and all the years afterward, when Robin ceased to be Batman's partner. According to some critical evaluations, DC ended the partnership for purely pecuniary reasons. Following the cancellation of the BATMAN teleseries in 1968, sales for BATMAN comics fell precipitously, and DC decided that the presence of Robin in the series reinforced the feature's association with the now unpopular concept of camp. For the first time Robin had solo adventures of his own that were not implicated with the Batman-and-Robin series, as well as entering into ensembles with both Batgirl and the 1970s incarnation of the Teen Titans. (The character had also been with the 1960s incarnation of that super-group, but that iconic bond had been qualitatively secondary to the better-known Batman-and-Robin ensemble.) 



All of the 1970s alterations to Robin's status should be viewed as a minor phase shift, akin to any other time a character in an ongoing partnership gets a "spin-off." However, a different flavor of phase shift transpires in TALES OF THE TEEN TITANS #44 (1984), which I previously reviewed here as part of the JUDAS CONTRACT continuity. For four years Robin had remained in the ensemble of the successful 1980s TITANS franchise, which had become his dominant source of ongoing stature.



 During that time DC also reversed its course on having a Robin in the BATMAN franchise, and since Dick Grayson already had a successful berth in TITANS, the company chose to bring forth a new Robin, Jason Todd, introduced about a year before in BATMAN #357. For whatever reasons, it took roughly a year for DC staff to decide that Dick Grayson would divest himself of the Robin identity for good, and take on a new superhero name, Nightwing.

This is a phase shift of a different nature than the spin-off status of Solo-Robin. Over time DC raconteurs had to evolve a new literary identity for Dick Grayson As Nightwing, even though textually he was the exact same person as Dick Grayson As Robin. This type of phase shift relates not to stature or charisma, but to what I will call the "narrative texture" of a character; of the set of expectations that the audience brings to a given text, separating one persona assumed by Character A from another persona assumed by Character A. By this same logic, I deem DC's Superboy to be a distinct persona from DC's Superman-- but that's a discussion for another time.

Thursday, February 1, 2024

DARK ANTIPATHIES AND COLORFUL SYMPATHIES PT. 2

 Batman, then, despite his handsome face and ripped body, is at heart a grotesque, because the very look of his costume inspires fear more than admiration. Robin’s costume, in contrast, evokes the fanciful spirit I term arabesque. He affects bright daytime colors of red, green and yellow in direct contrast to Batman’s night-hues-- DARK GROTESQUES AND COLORFUL ARABESQUES, 2020.


 I want to re-emphasize my qualifications of this statement in Part 1, that these characterizations are what I believe to be the DOMINANT ways in which audiences relate to "grotesque" and "arabesques." But to ground my characterization a little more, I should draw upon the more general terminology of colors.

The standard division is as follows:

(1) Red, yellow and orange are "warm" colors, said to enhance positive and invigorating emotions.

(2) Blue, green, and purple are "cool" colors, said to bring relaxation and thus somewhat negative feelings.

(3) Black, white and grey are "neutral" colors, that evoke neither positivity nor negativity.

Now, to go back to my initial examples of Batman and Robin, both mix hues in different categories. 

What I called "daytime colors" in Robin are two "warm colors," red and yellow, and one "cool" color, green, though I think it inarguable that the two warms trump the one cool.

Batman is a little more complicated, as described in this thorough 2013 essay on a sadly defunct site, GOTHAM ALLEYS. His original costume was dominated by two neutral colors, grey and black. However, on the comics page the black was rendered with blue highlights, and over time the colorists reversed this practice, so that the black parts of the costume became blue with black highlights. (One comment on the essay even claims that "black highlights" are impossible, though obviously he's speaking of real life, not art itself.) So the accepted Batman attire is dominantly one neutral color and one cool one, with some slight mitigation by the warm color of the utility belt. 



Now, the standard attribution of "cool colors" doesn't speak of "negativity" as such. Yet when one thinks of the chosen color-scheme for the Famous Monsters of Cinema-Land, many of them are dominated by neutral or cool colors. I believe this is because the horror-genre associates such "calming" colors with such macabre connotations, associated with death, pain, and other mortifications.



The "magical fantasy" genre is in many ways the polar opposite of horror, and I would generalize that fantasies usually privilege warm colors. using the cool ones largely as contrast. Because magical fantasies tend to be insular, there's no familiar grouping of icons that are regularly associated in pop culture, but the 1939 WIZARD OF OZ is probably best known for using bright, vivid colors as an express revolt against the dull neutral colors of "reality."







So these are the sort of dominant associations I find with the use of coordinated color-patterns as they occur in popular culture. (The patterns may well apply to canonical "high culture" as well, but that would require something less like a blogpost and more like a Camille Paglia Guide to Color-ology.) In my next post I'll examine how the visual tropes of the grotesque and the arabesque apply to broader categories of authorial will.



Wednesday, June 28, 2023

GLAD TO MEET YOU FOR THE FIRST TIME AGAIN

 So, Batman. He spends about a year fighting crime on his lonesome. According to my system of interordination, he's the sole superordinate icon, and everyone in his orbit, whether allies like Commissioner Gordon or adversaries like Doctor Death (the crusader's first super-villain), are subordinate icons, aligned to his cosmos and that of no one else.

Then Robin appears in early 1940, and for whatever reason, the creators behind the comics also begin churning out many of the important adversaries-- Joker, Penguin, Catwoman, Scarecrow-- and at least one of the most important allies, a tubby butler named Alfred. Now, because Batman and Robin have become the two members of a bonded ensemble, all of the icons in Batman's cosmos are also icons in Robin's cosmos. This state of affairs persists until about 1970, when the original Batman-and-Robin team is essentially terminated, perhaps to help scrub the comic-book features from lingering associations with the 1966 teleseries.

A fine point of this shared cosmos, though, is that Robin, by virtue of being in a bonded ensemble with Batman, also shares all the icons he never actually encounters, and the same is true of Batman.



For instance, Robin does not meet the aforementioned Doctor Death in either of the villain's two 1939 exploits. Dick Grayson doesn't meet a villain of that name until the 1970s. Nevertheless, by the transitive effect I've outlined elsewhere, Doctor Death is a "Robin villain" as much as he is a "Batman villain," even though Robin never meets him.



On a similar theme, Robin had his own stand-alone series in STAR-SPANGLED COMICS, beginning in 1947. Batman occasionally guest-starred in some stories but in general Robin handled each story's conflict on his own, such as the Boy Wonder's first encounter with a recurring, generally unimpressive criminal called The Clock. Nevertheless, by the same transitive property, The Clock is also in Batman's alignment-cosmos even if Batman never meets the evildoer.

All that said, the bonded ensemble of the Dynamic Duo comes to an end in the 1970s, For the remainder of that decade, Robin either operates alone, or in two other forms of ensembles: 

--the "unbonded" ensemble in which he has brief, semi-regular teamups with Batgirl II--

 --or the semi-bonded ensemble, in which he gravitates to two different iterations of the TEEN TITANS: one iteration a huge successful, the other a pathetic flop.



During this time, when he's no longer in an ensemble with Batman, no subsequent Bat-villains are within Robin's cosmos. So, even though Original Doctor Death is in the Batman-and-Robin cosmos even though Robin never meets him, Ra's Al Ghul is not in Robin's separate cosmos even though Robin DOES meet the villain when he Robin is guest-starring in one of Batman's stories. 

Robin-on-his-own does not lose his alignment with any earlier B& R villains, like Poison Ivy. Second Robin Jason Todd is immediately aligned with all previous Bat-villains as soon as he's part of the official Bat-ensemble, of course, because Jason inherits the transitive effect of the bonded ensemble through his relationship with Batman. But any villain encountered first by the Bruce-and-Jason team in the eighties, such as Black Mask, is outside the cosmos of Dick Grayson, who by that time takes on the distinct identity of Nightwing.



Now, this gets amusingly complicated with respect to those allies who weren't designed to be part of the bonded ensemble. The Barbara Gordon Batgirl is an ally, and a subordinate icon, to the Batman-Robin team for roughly the first five years of her comic-book existence. Because the character receives an ongoing series within five years of her last peripatetic appearance, all of her appearances in any BATMAN features, or in titles like JUSTICE LEAGUE or BRAVE AND BOLD, can be deemed "stature-crossovers" between her, the Batman-Robin team, and any other stature-character, because the Gordon-girl does get a clear path to the stature of a featured character. 


Because Batgirl Number Two exists in her own separate cosmos, and is not part of the bonded ensemble,a Batman-and-Robin villain like Killer Moth is in no way aligned with the Batgirl cosmos as it eventually develops, even though he's the first costumed villain Gordon-girl literally encounters. Even when Killer Moth eventually encounters the "Dominoed Dare-Doll" in a story within her own feature, the Moth remains unaligned with Batgirl and remains a "guest villain."



HOWEVER, in the 1967-68 season of the BATMAN teleseries, Batgirl becomes part of the bonded ensemble with the season's first episode, and within that separate media-cosmos, the "Dynamic Duo" becomes "the Terrific Trio." I have deemed the initiating episode of that series to be a stature-crossover, based on the separate status of the characters in the comics, but after that every subsequent episode is a non-crossover because Batgirl *has* joined a bonded ensemble within the context of the TV show. Thus, when Batgirl meets, say, Catwoman for the first time, Catwoman is immediately just as much Batgirl's foe as she is that of Batman and Robin-- and so there is no villain-meeting-unaligned-hero vibe present.


Friday, May 29, 2020

DARK GROTESQUES AND COLORFUL ARABESQUES


As I’ve noted here and thee, most serial narratives never evolve any sort of discourse-thread beyond the level of “good will triumph over evil.” Though I’ve defended the idea of the Golden Age Superman more than once, I can’t say that the execution of the idea rises above this level in its first fifteen years.

Although Bob Kane and Bill Finger created Batman as a response to Siperman’s sudden popularity, they evolved a far more creative property than either the Man of Steel or the great majority of Golden Age serial concepts. During the first six years of the feature’s history—the period I’ve termed “Gothic Batman”—displayed a unique approach to the characters, even though the stories might appear to advocate simple “good vs. evil” morals for the kid-readers. I, like many critics, have emphasized that the early years possess an extravagant, somewhat morbid creativity that bears some comparison with the better prose Gothics. And yet, it’s recently occurred to me that those years are also marked by a certain amount of whimsical fantasy, closer in spirit to stories of swashbuckling adventure than to Gothic deeds of darkness.

To be sure, both adventure tales and Gothic horrors loosely descend from the courtly romances of the Late Middle Ages, so such an alliance has a certain appeal. I’m now of the opinion that the introduction of Robin to Batman’s grim world insured that sinister Gothicism and fanciful adventure would become conjoined; a true marriage of the grotesque and the arabesque.

(I could write a long sidebar as to why I chose to hijack these art-history terms for my own purposes, without agreeing with the way the terms are used in art history, or by such luminaries as Edgar Allan Poe and Sir Walter Scott. But at present, it seems to me that commonplace dictionary definitions back up my usages, so I’ll let it go at that.)




As I stated earlier, Batman’s pre-Robin world depicts the hero battling common criminals, malefic masterminds and supernatural horrors with stoic determination. Batman’s seventh adventure, scripted by Gardner Fox, roots the crimefighter’s joyless struggle in personal tragedy. To be sure, though, a lot of earlier heroes began with traumatic backstories, ranging from Dick Tracy to the Lone Ranger to the Shadow. Indeed, Batman’s devotion to stamping out evil—with no reference to finding the killer of his parents—bears strong resemblance to the origin of the first Phantom, who devotes himself to fighting evil after losing a parent to vicious pirates, and then passes the same cause along to his descendants. But Golden Age authors did not tend to revisit origin-tales as have later generations. In a world where Robin never joined Batman, it would have been routine had readers eventually forgot the reason why Batman became a costumed hero.



Now, I’m not saying that the Golden Age stories, as we have them, make any more reference to the origins of either Batman or Robin than, say, the CAPTAIN AMERICA title kept coming back to the origins of that hero and his sidekick. However, in contrast to most features that paired superheroes and kid sidekicks, BATMAN continuously emphasized the daily familial interactions of Bruce Wayne and his youthful ward. Thus, even if a reader didn’t know exactly how the two characters came together, he’d be able to find out from readers-in-the-know that Batman quasi-adopted the Boy Wonder because they’d shared a similar tragedy. And even if some readers never knew about these interlinked origins, the authors knew, and they played the contrast of the worldly adult with the exuberant youth for all it was worth. (To be sure, once Robin shows up Batman rarely affects his original obsessed, near-humorless attitude, though on occasion the writers allowed the Big Bat a few moments of fear-inspiring brutality.)



Batman, then, despite his handsome face and ripped body, is at heart a grotesque, because the very look of his costume inspires fear more than admiration. Robin’s costume, in contrast, evokes the fanciful spirit I term arabesque. He affects bright daytime colors of red, green and yellow in direct contrast to Batman’s night-hues, and some of his garments, such as boots and tunic, are designed to evoke famed swashbuckler Robin Hood. Even his main weapon in early stories, a David-style sling, carries an arabesque quality in comparison with Batman’s deadly looking Batarang.



The dynamic between Batman and Robin also extended to the way the raconteurs created their super-villains.

Some villains project fearful visages, just as does Batman. These include such notabes as the Joker, the original Clayface, the Scarecrow, Two-Face, the Monk and Doctor Death.



Yet others, however destructive, project images that are more fanciful in character. Thus, the somewhat shorter list of notable arabesques includes the Penguin, Tweedledum and Tweedledee, the Cavalier, and the Catwoman (who, it should be noted, had as her first costume a simple dress and a cat-head mask).



With the grotesque-arabesque distinction in mind, it’s possible to see that later creative eras can be seen as putting increasing emphasis on one mode over the other. “Dark Procedural Batman” doesn’t entirely eliminate all sinister content from the feature, but the Joker becomes more of a harmless clown, while villains like the Riddler and Killer Moth never project any sort of fearful aspects. I sardonically termed the period after the Comics Code ‘Candyland Batman” because the dominant art-style emphasized lots of daytime scenes and new villains who were usually characterized by bright colors, ranging from goony aliens to goofy one-note villains like the Kite-Man and Mister Polka Dot. This overemphasis on the arabesque resulted in a downturn of the BATMAN franchise, and the following era, “Gothic Procedural,” borrows from all three previous periods, emphasizing ratiocinative detective tales and occasional forays into the Gothic, but not entirely dropping goony sci-fi menaces. Probably most of Bronze Age Batman, to which I’ve assigned no name, became almost totally focused upon Gothic images and tropes.



What I find interesting is that in the 21st century, some fans-turned-writers have become intrigued by the arabesque craziness of the Candyland era. Grant Morrison revived bizarre figures like the Rainbow Creature, and the teleseries BATMAN: THE BRAVE AND THE BOLD celebrated all the light-hearted aspects of both the Bat-comics and numerous other DC features. Arguably, though, the biggest influence that the Candyland era ever had on the career of the Dark Knight was its effect on the 1966-68 BATMAN teleseries, which took the wacky kid-fantasies of the early sixties and viewed them through an ironic prism. (And yes, I know that they borrowed story-content from the following era as well, but the show’s producers never showed much interest in the franchise’s more grotesque aspects from any era.)

Thus, there's definitely something to be said for the aspect of Bat-mythology that Alan Moore called "funny uncle Batman." At some point in the future, I may incorporate this bachelor-thread concept into a wider analysis of the 1966 BATMAN teleseries.




Saturday, February 29, 2020

MYTHCOMICS: BETTER THAN BATMAN (2016)

Note: BETTER THAN BATMAN is culled from seven NIGHTWING stories that did not appear in a single run of issues. I'm reviewing the TPB collected edition. This NIGHTWING series followed on the heels of a previous serial, GRAYSON: AGENT OF SPYRAL, in which Dick Grayson briefly gave up his superhero ID to work undercover with the titular spy-outfit. Tim Seeley, writer of BETTER, was one of the collaborators on the GRAYSON series.

____________



Prior to Stan Lee's application of soap-operatic continuity to the medium of comic books, ongoing serials-- such as DC's "Batman"--observed an implied status quo. On occasion the hero might discover some unknown facet of his personal history, like the 1956 tale "The First Batman," wherein the Caped Crusader learned that his father once wore a costume like his own. The ascendancy of Marvel Comics made it difficult for a writer to toss out such "big revelation" stories that failed to affect the series as a whole.

Soap operas depend on uncovering secrets. It was relatively easy in the sixties and seventies to reveal, say, that Captain America's girlfriend from World War II was still alive. However, by the 21st century, writers had to stretch credulity to disclose brave new enigmas. For the 2002-03 Bat-series HUSH, Jeph Loeb concocted the notion of "Bruce Wayne's best childhood friend," who, rather predictably, turned to be something of Bruce's "evil double." For the 2011 COURT OF OWLS storyline, Scott Snyder posited that for centuries Gotham City had been ruled by a secret society of criminal financiers, whose existence went undetected by Batman for the entirety of his career, up until the "Court" revelations.



BETTER THAN BATMAN has a specific linkage of COURT OF OWLS, wherein it's disclosed that at one point the evil Owls had planned to abduct the orphaned Dick Grayson, in order to make him one of their assassins. Bruce Wayne's adoption of Grayson inadvertently foiled that scheme. Grayson
-- now a twenty-something superhero who gave up the Robin-identity to take the name "Nightwing"-- took this revelation personally. He became an agent of Spyral as part of a long-range plan to infiltrate and undermine the international forces of the Court. However, at the start of BETTER THAN BATMAN, he's forsworn his role as a secret agent and has resumed his Nightwing identity. The Owls are aware of his double identity, as well as that of Batman, but the arrogant aristocrats believe that they've succeeded in blackmailing the former Boy Wonder into their service. In order to monitor Nightwing more closely, they assign him a partner, an international criminal named Raptor.




From their first meeting, Raptor-- who also knows the secret identities of both Nightwing and his former Bat-partner-- shows an unusual personal interest in his new ally, telling him that he Nightwing needs "a better mentor," since "everything Batman taught you is wrong." This assertion comes at a time when the off-and-on association between Batman and Nightwing is under some strain. In this Seeley is also following a "series bible" that generally finds Nightwing to be more human and thus more fallible than the monomaniacal Batman. Yet, rather than simply parroting this observation, Seeley attempts to give this psychological myth some sociological support.



The Court of Owls represent "the new plutocracy." continually seeking to advance their goals at the expense of underprivileged people-- including their tendency to swell the ranks of their assassins from low-income families, such as Dick Grayson's family of circus-performers. However, according to Raptor, Bruce Wayne is no better, having adopted a young orphan purely for the purpose of bringing him into the superhero fold, just as the Owls would have made young Dick into an assassin. Raptor does not belong to the "one-percenter" class of the Owls, and he constantly calls attention to this fact in his quasi-Marxist lectures to his new partner: "The three-headed beast of branding, marketing, and advertising is the most powerful human force in the world." Nightwing cooperates with Raptor for the same motive he had during his earlier service to the Owls: seeking to gather more information on both the Owls and their criminal opponents. However, while the Owls had no power to sway Nightwing's sympathies, the hero is somewhat fascinated with Raptor's devil-may-care attitude and his casual defiance of the law. Both Batman and Batgirl (the Barbara Gordon version this time) fear that Raptor could tempt Nightwing into a life of criminality, if only because Dick Grayson grew up with an abiding love of the Robin Hood mythos (hence the origins of the name and costume of "Robin the Boy Wonder.")



More significantly, though, Raptor turns out to be A Person From Nightwing's Past. His identity is a little less contrived than that of the aforementioned villain Hush. Yet the Hush-story is probably an influence on Seeley's tale. Not only is Raptor an acquaintance of Dick Grayson's parents, he's been watching Nightwing's career from a distance for as many years as the hero has existed. In the end, not only is Raptor oriented on taking down his alleged employers the Owls, he also wants to exterminate wealthy philanthropist Bruce Wayne, on the theory that everyone rich deserves death.



On an intellectual level BETTER THAN BATMAN appears to be a refutation of the Marxist politics of Christopher Nolan's revamp of the Batman-origin. However, Seeley's mythopoeic imagination gives this basic notion more affective appeal, by lending far more resonance to the tropes of child-abduction and/or child-murder. One of the side-plots of BETTER includes Nightwing and Raptor venturing into a labyrinth, not unlike the one Scott Snyder introduced in COURT OF OWLS. But Seeley explicitly relates the Owls' maze-fetish to the Classical Greek myth of the minotaur, which is all about-- the sacrifice of the young and innocent.


In the end, the status quo is naturally preserved: Nightwing rejects Raptor's embrace of criminality and remains faithful to his adopted Bat-family. But in keeping with the story's repeated motif of the hero as an acrobatic circus-performer ("Being up in the air is my first love"), Seeley gives his audience what it wants: the illusion of danger, in keeping with an artful balancing-act.



Tuesday, December 3, 2019

MEDITATIONS ON MILLER



I don't have any plans to review THE DARK KNIGHT STRIKES AGAIN, Miller's 2001 follow-up to the 1986 DARK KNIGHT RETURNS. However, with the help of Google I see that I did insert one observation on the messy sequel in my 2010 essay LEAD US NOW INTO TRANSGRESSION:

It's a little harder to talk about narrative or significant values in TDKSA because it's something of a jumble of Scenes Frank Miller Thought Would Be Really Cool. 
But I felt I should make a few comments on the 2001 work, given that I, like many fans, probably expected more of the same when Miller teamed with Brian Azzarello on the 2015 DARK KNIGHT: MASTER RACE. I don't know what the critical consensus on MASTER RACE was, though Wiki asserts that it received more "positive reviews" than TDKSA. But for me, reading MASTER RACE was like reading a thirty-years-later sequel to TDKR in terms of the continuity of theme and content. True, MASTER RACE used a lot of stuff from TDKSA, but I almost felt that Miller and Azzarello were simply obliged to pick up on story-material executed by some other bozo, the way (say) Roger Stern might concoct a good story based on some moldy, half-forgotten plot-thread.

Of course, that's just an idle fantasy, since I know that TDKSA wasn't an exception in the Miller oeuvre. There's also HOLY TERROR, to which I gave a negative review despite my tendency to condemn all the politically correct hand-wringing I saw from most critics at the time. I faulted TERROR for its many narrative failings, but Miller also produced a number of lame projects that had no connection to his ostensible political leanings.



For instance, there's the 1994 one-shot SPAWN/BATMAN, a monumentally stupid crossover that combines the worst excesses of writer Miller and artist Todd Mac Farlane. Whereas TDKR had been basically respectful to the Batman mythos despite pushing some of its characters to extreme positions (Batman has sadistic tendencies, Catwoman becomes an implicit prostitute), SPAWN/BATMAN seems to be the birthplace of the near-parody known as "the goddamn Batman."



Speaking of which, about eleven years later Miller and Jim Lee teamed up to produce an even more acidulous version of the Caped Crusader, in the form of the 2005-08 serial ALL-STAR BATMAN AND ROBIN.



Yet, even though I think all three of these are mammoth wastes of time, I feel that they aren't simply the work of a disinterested hack. All three spring from Miller's distinct creative impulses, which include (1) a conviction to move the reader with any number of visceral appeals, and (2) a tendency to defuse all the intense visceral stuff with sprinklings of absurdist humor. When I look upon these three Miller misfires, I see them as Miller letting his taste for absurdity overrule all of his other creative propensities.

That said, 2001's TDKSA, while it sometimes seems like Miller's love letter to the craziness of Silver Age DC (right down to a gratuitous reference to the Legion of Super-Heroes). does have a few inspired moments, which is more than the other three have going for them. I've forgotten a lot of the silly shit in the rambling storyline, but I must say that I was amused by the idea that some weird version of Robin-- less a DC creation than the "Burt Ward Robin" of television-- becomes immortal in order to take down Batman, and even has conversations when his head's been separated from his body.


 Happily, though, MASTER RACE didn't continue in this dubious direction-- more on which later.