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In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Showing posts with label zatanna. Show all posts
Showing posts with label zatanna. Show all posts

Sunday, April 14, 2024

MYTHCOMICS: [THE LORDS OF ORDER] JUSTICE LEAGUE DARK (2018)





The story-line I've designated as THE LORDS OF ORDER appears within two TPB collections, respectively subtitled "The Last Age of Magic" and "The Lords of Order." I've chosen to designate all pertinent material under the umbrella-title LORDS OF ORDER because said characters constitute the primary menace. Not all of the material collected in these two compilations is relevant to the main plot, which appears principally in issues #1-3, 5-6, and 8-12. Cutoff points for the narrative are problematic, and without reading the entire 29 issues of this JLD incarnation-- the second to focus on a "Justice League of Weirdies"-- I would not be surprised to learn that one or more raconteurs kept some of the subplots going to the bitter end. But issue #12 at least supplies some conditional closure, supplied dominantly (though perhaps not exclusively) by writer James Tynion IV and artists Alvaro Bueno and Daniel Sampere.

I'll explain my highly complex term of "weirdies" in a subsequent post. I have read a few of the issues of the 2011 JUSTICE LEAGUE DARK series and I found them unremarkable. Tynion, however, did show a greater facility for exploring aspects of DC's "weirdoverse" (a term DC itself advanced for a quartet of inter-related "supernatural" titles during the late nineties).



Taking place following the so-called "DC Rebirth," ORDER builds upon a relatively-new rethinking of the DC multiverse, to the effect that it's mirrored by a "dark multiverse," possibly inspired by the so-called "Dark Web of the Internet." I believe that Tynion is the first to claim that all of the magic in Regular Multiverse has been stolen, a la the Fire of Prometheus, from the Dark Multiverse, but he may have had inspirations from previous works. 



The DC Universe, like its One True Business Rival, is and always has been something of a never-ending palimpsest. For instance, the character of Nabu, perceptor of the hero Doctor Fate, appears with little backstory in the character's 1940s origin tale. But not until the 1970s is Nabu said to be a member of "the Lords of Order," the opposites of their eternal foes "the Lords of Chaos," both of whom were probably borrowed from the early 1960s prose stories of Elric by author Michael Moorcock. In general Nabu and his fellow Lords were depicted as positive forces in comparison to their antagonists. However, even as early as a 1987 AMETHYST min-series, the Order-Lords sometimes came off cold and unfeeling,



Tynion posits that in the earliest phases of DC prehistory, the Lords were responsible for codifying all the rules and rituals surrounding the magic called up from the Dark Multiverse. But now the denizens of that domain are coming to reclaim their stolen powers, though the Dark Multiversals are something of a side-threat in ORDER. The Lords have decided to cut their losses and eradicate magic from the non-dark multiverse, and that forces Justice League Dark to get involved.




As with Geoff Jones' cosmic restructuring from a couple of years earlier, "the plot is not the thing" here. Tynion uses some of the same team-members seen in the earlier series, particularly Swamp Thing and Zatanna, but other members are de-emphasized, such as the popular mage John Constantine. Wonder Woman, a heroine with a foot in both magical and scientific worlds, becomes the leader of the 2018 group. The new lineup includes BATMAN's monstrous foe Man-Bat and Detective Chimp, a DC character from the late Golden Age who was reworked into something of a supernatural sleuth, as well as being tied to marginal sword-and-sorcery crusader Nightmaster. Tynion throws out a lot of subplots for the various characters, but none of them are extraordinarily consequential for the Lords of Order narrative. And only one Lord of Chaos, the LEGION OF SUPER-HEROES villain Mordru, becomes tangentially involved as well.



The most visionary aspect of ORDER is the way Tynion depicts the passing of the old order. The denizens of DC-Earth did not beseech the Lords of Order to give them magic, but once many of those denizens built their lives around the existence of things mystical, the Lords seem a bit like Promethean Indian Givers. To his credit, Tynion does not simply dodge the problem he's created with a wave of his hand. Magic does get eradicated, but the heroes are able to bring it back by what one might call "returning to the factory default," which means that all the old rules have to be rewritten. The ORDER narrative concludes while this reboot is still in progress, but it's a more effective conclusion to yet another multiversal reshuffling.



Bueno and Sampere provide better than average design elements that put across the mood of the eldritch, particularly in the image of the Wonder Tree (though this creation was the result of a yet earlier Tynion narrative).

Monday, August 29, 2011

MYTHCOMICS #26: ZATANNA #1-4



PLOT-SUMMARY (script: Morrison; art: Sook): During a visit to her superhero support-group Zatanna confesses that despite her vaunted Justice League status, she’s a “spellaholic” with severe self-esteem issues, and that she may have helped bring about a new apocalypse. Prior to making a journey with some fellow mystics into a magical dimension, searching for the magical books of her late father Zatara, Zatanna casts a spell to conjure forth her ideal man. Zatanna’s allies die because of her recklessness, but she gains a new ally, runaway teenage girl Misty Kilgore, who wants to become Zatanna’s apprentice. Zatanna, seeking to control the conjured entity (aka “Gwydion”), seeks advice from occult expert Cassanadra Craft. Cassandra reveals that she was visited by a strange male magician who left behind a top hat for Zatanna and makes a mysterious reference to Zatara’s books: his image suggests that Zatara himself may have returned from death. After Zatanna uses her powers (as well as the top hat) to subdue Gwydion, she and Misty go on the road to train Misty. They encounter the ghost of Ali-ka-Zoom, a magician who in life was a member of a gang of heroic kids, the Newsboy Army. Ali-ka-Zoom persuades Zatanna and Misty to transport him to the estate of the magician’s old team-mate Kid Scarface, but by the time they all arrive, the “Kid” has been killed by the faery-folk known as the Sheeda. The magician conducts the spirit of his old friend to the afterlife while Zatanna grapples with two revelations: (1) that the Sheeda are one of the forces threatening to doom Earth, and (2) that Misty is destined to be the Sheeda’s new queen if the current ruler Gloriana is ever deposed. Zatanna then goes looking for more answers, and learns that the mysterious top-hatted man was not her father, but a lookalike magician: Zor, a renegade member of the “Time Tailors” who decided to change the cosmic design by helping the Sheeda. Zor tries to conquer Zatanna by transforming her into “Zorina,” an image of what she would’ve been like as his daughter, but she throws off his influence and uses the shapechanger Gwydion to fight Zor’s magic. Zatanna manages to subdue Zor long enough to break into the mystic dimension of the Time Tailors, who take Zor prisoner. Zatanna meets the spirit of Zatara, who reveals to her that she herself is the incarnation of his so-called “magical books.” Back in the real world Zatanna puzzles over the encounter until she is summoned to the final battle with the forces of Gloriana.



MYTH-ANALYSIS: Zatanna’s four-issue series isn’t a stand-alone narrative, but a narrative arc that participates with other arcs to make up Grant Morrison’s “Seven Soldies of Victory” mega-event. Therefore some of the myth-motifs referenced in the ZATANNA arc are more fully developed elsewhere: Ali-ka-Zoom and the Newsboy Army, who recapitulate the fantasies of heroic kid gangs of the Golden Age, are given greater attention in the arc of MANHATTAN GUARDIAN, while the Arthurian mythology of the Sheeda is glossed by the SHINING KNIGHT arc. Here I’ll concentrate on the mythos of the title character Zatanna, though I will confess some curiosity as to how Morrison happened to name his newsboy magician after a catchphrase used in Hanna-Barbera's FRANKENSTEIN JUNIOR cartoon.


Like many heroes who originated during DC Comics’ Silver Age, Zatanna continues the “legacy” of a Golden Age character: the aforementioned Zatara the Magician. Zatara was one of many Golden Age figures who were practicing stage magicians who fought crime as a “side-act.” Most if not all followed the example of the comic-strip magician-hero Mandrake, though in comic books the magicians often wielded powers more extraordinary than Mandrake’s hypnotic skills. Zatanna, introduced in the 1960s as the fullgrown daughter of Zatara, continued in that tradition to some extent, though by the 1980s she had been given a quasi-tragic dimension by the death of her father and her sexual dalliances with less than admirable lovers like John Constantine. Morrison’s version of Zatanna builds upon these realistic tropes but does so to provide a grounding for a hyper-real world of magic, where “every thought leaves a chalk-trace on the walls of the imaginal world.”


“I have a fatal flaw,” Zatanna tells her support group, “that makes me fall for losers.” In orthodox Freudianism, this would be seen as a deferral of an incestuous cathexis toward her super-capable father, while her attempt to summon an ideal man—whom she thinks will be “a great wizard or an ace crime-fighting dude”—are both confirmations of that hidden desire. The villain Zor seems to pursue the same Freudian logic. First he tantalizes Zatanna with the possibility of her father’s return. Then, when he has her in his power, he transforms the heroine into “Zorina,” a villain’s version of a “legacy continuation,” a perverse B&D temptress, to show Zatanna what she would have been “under my sadistic tutelage.” Morrison’s use of the word “sadistic” is not incidental, for in designing “Zorina” Morrison seems to draw upon the pattern established by such Sadean heroines as Juliette and Eugenie, who become master sadists under some quasi-paternal instruction.



However, many facets of Morrison’s story suggest that, just as Carl Jung’s theory attempted to encompass and supersede Freud’s insights, Zatanna’s mental cosmos can supersede any reductive forces. Zatanna only remains in the form of “Zorina” for two panels, for she quickly overrides Zor’s transformation by following it to its logical conclusion: since she’s a perverse daddy’s girl, she restores her own personality as a gambit to “annoy” her “daddy.”




Jung asserted that Freud’s idea of a purely sexual human libido was far too reductive. Similarly, Morrison seems to bring forth sexual demons largely to show the ability of the human will to transcend them. When the real Zatara reveals that Zatanna herself incarnates all the wisdom of his “magic books,” he describes her in terms of two abstract aspects (“mind” and “spirit”), a concrete one (“body”), and a concrete image given metaphorical meaning (“heart”). Conversely, whereas many comics-writers deal with magicians purely in terms of highflown thaumaturgies, Morrison continually makes references to the mundanities of stage magic, which seem to inform Zatanna’s consciousness as much as “imaginal worlds” and “brane universes.” Morrison’s own “imaginal world,” then, combines the concrete and abstract in a rare artful balance, a *coincidentia oppositorum” of which Jung himself might approve.