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SIX KEYS TO A LITERARY GENETIC CODE

In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Showing posts with label djinn (literary term). Show all posts
Showing posts with label djinn (literary term). Show all posts

Saturday, February 17, 2018

WEAKLINGS WITH WEAPONS PT. 2

One of the most famous tropes of the superhero idiom is that of "strength concealed by weakness," or, alternately, "strength evolving from weakness." -- DJINN WITH SUMMONER, PT. 1.

The two  DJINN essays focused largely on characters who make use of "genie-like" entities to do their fighting for them. In some cases, like that of Ahmad from the 1924 THIEF OF BAGDAD and the eponymous star of Disney's ALADDIN, the main character demonstrates high dynamicity, at least for an ordinary human with no special powers. This dynamicity does not depend primarily on having a great weapon, like the aforementioned Richard Mayhew, but on a mastery of otherwise ordinary weapons.

There are a handful of exceptions. One is Michael Moorcock's sword-and-sorcery hero Elric. Born an albino, Elric is only able to fight normal human opponents thanks to sorcery. As  the panels from CONAN #13 show, Elric can only match Conan's formidable strength by the use of his sword Stormbringer, which gives him  both physical power and fighting-skill.





Despite his dependence on his sword, Elric is still a megadynamic hero in a way that, say, Hubert Hawkins of THE COURT JESTER is not. Elric may not be able to fight without his sword,  but he must exert his own will to battle his enemies. Hubert's talents are thrust upon him by an outside manipulator, and so he remains at base a weakling even with a weapon. Stormbringer qualifies as a method of *interiorization,* which I defined as a situation in which "the hero's true, powerful self is concealed within him, and must be summoned from within." Magic potions are far more often used than magical weapons, ranging from the lotion that makes the classical Jason temporarily invulnerable to Popeye's spinach and Hourman's Miraclo pills.

Charms are even dicier than weapons. I've stated on other occasions that I consider Bram Stoker's DRACULA to be a combative novel, which implies that the starring vampire is opposed by other megadynamic forces, the vampire-hunters organized by Van Helsing-- or more specifically, the more physically prepossessing members of the coterie, mainly Jonathan Harker and Quincy Morris. Van Helsing, though not an active figure in the battles with Dracula, is the only member of the group who understands the undead's true nature, and so he's able to marshal such weapons as crosses and holy water against the Count. However, the power of these charms-- implicitly stemming from the power of Stoker's Catholic deity-- are not powers inherent in Van Helsing or any of his aides. The charms cannot be used without human hands guiding them, but the charms' power is not tied to the *will* of Dracula's antagonists. The megadynamicity of Stoker's vampire-hunters inheres not in their weapons, but in the personal fighting-skills of Harker and Morris in particular.

Thus, when the Van Helsing of the 1931 DRACULA wields a cross against his opponent, Dracula must yield, but he yields to the power of God, not to the power of Van Helsing.



Nevertheless, a vampire-hunter's *amplitude* may get boosted quite a bit by his daring or unconventional use of charms or similar devices, just as I demonstrated in WEAKLINGS Pt. 1 with respect to the Jack Burton character. In the 1958 HORROR OF DRACULA, As played by Peter Cushing, Van Helsing becomes a younger, more active man, who first stuns the Count by running along a table in spectacular swashbuckler-style in order to escape the vampire and expose him to the sun.



Moments later, Cushing uses a mundane object to make a cross. I'm fairly certain that Stoker never shows anyone stymie Dracula with a near approximation of a cross; I've always believed that the original Count was affected only by genuine religious icons. So Van Helsing is perhaps inventing an "allergy theory;" that vampries aren't affected by Christian supernatural forces but by their (the vampires') own allergic reaction to anything that even looks like a cross. Thus, even though Van Helsing neither receives power from a cross, nor channels any of his own through it, he does gain megadynamic status from his inventive handling of an otherwise mundane weapon.


Throughout the various works of supernatural horror, there are many other situations where a potential victim repels a monster with the help of supernatural forces that they summon through some charm or other medium, and once again, one can only determine megadynamicity on a case by case basis. For instance, at the conclusion of the 1932 MUMMY, the evil sorcerer Imhotep is foiled when a bolt of fire from the statue of Isis burns up the Scroll of Thoth and returns the mummy to the dust of his origins.


Isis, or whatever force is left of the once-popular deity,only intervenes in answer to the call of her former priestess Anck-es-en-Amon, currently occupying the body of a modern woman, whom Imhotep plans to kill. But there's no implication that either the priestess or her modern descendant have any power of their own; they only call up greater power that is not intimately associated with them, summoners who have no real contact with their djinns.

However, on occasion charms may be used as channels for inner power, rather than for external force. The obscure 1981 film JAWS OF SATAN looks, from this VHS art, much like the first image of Van Helsing seen above: a priest wielding the power of God through the instrument of the cross.



However, the script is more ambivalent about where the main character, Father Tom Farrow, gets his ability to fight demons. In this review I wrote:


Farrow certainly doesn't believe he's worthy of a visit from the Dark Lord himself, but in time, he finds out that he shares a special heritage. Back in the days when St. Patrick allegedly cast all serpents out of Ireland, one of Patrick's followers-- not the saint himself-- attracted the ire of the local druids. They cursed him and all his progeny to be slain by snakes, which were to be commanded by Satan himself in the form of a cobra-- or something like that.  
Though it's a ridiculous premise, I have to give the filmmakers props for the audacity of invoking ancient Irish curses to explain a bunch of hostile snakes. In the end, Farrow gets his Catholic moxie together, confronts the King Cobra with his cross, and exorcises it in a flash of flame. It's a poverty-row version of the EXORCIST exorcism, but I found that it does imply a greater conflict of supernatural forces, so that this cheapjack horror-film does become a combative drama. It helps that Farrow also isn't just any old priest, but someone with a special destiny and ancestors to avenge.

That "special destiny" is suggested in the climactic scene, where in my view Farrow seems to be pulling power out of himself, rather than down from heaven, in order to set his Satanic opponent on fire. So, like the Peter Cushing Van Helsing, Father Tom joins the company of the megadynamic elite for the way he combines his own strength with the charms of his faith.

Friday, June 10, 2016

CENTRIC AND DIFFUSE WILL PT. 1

The epic poet is all taken up with what he called klea andron, “glorious deeds of men,” of individual heroes; and what these heroes themselves ardently long and pray for is just this glory, this personal distinction, this deathless fame for their great deeds.-- ― Jane Ellen HarrisonAncient Art and Ritual

When I first coined the terms "centric and diffuse force" in this essay, I was seeking to provide a distinction that accounted for my observation that even narratives that possesses "opposed megadynamic forces" might not manifest the combative mode. 1953's WAR OF THE WORLDS employs the same narrative trope seen in 1954's GODZILLA: the spectacle of modern-day humankind hurling all of its technological forces against a metaphenomenal threat. However, because that contest is not the "focus," as I called it, of the former narrative, I stated that the 1953 film could not possess the narrative value of the combative mode.

In PERIPHERAL GENIES I invoked the centric/diffuse "word pair" only in a very limited sense, to suggest some of the ways in which a given protagonist might have access to megadynamic forces, even though he himself may not register as megadynamic. Drawing upon my "djinn-summoner" distinction, I said that the examples I cited in that essay failed to achieve the narrative value because their powerful "genies" were peripheral to their own spirits. "Peripheral," going by the definition I used, means pretty much the same in my system as "diffuse." Both connote for me the image of something either out from the center, or without a center-- which in its turn relates back to my use of the term "focus."

Without indulging in any orgies of cross-comparisons, I will now put forth the notion that the "types of narrative violence" I proposed in SACRED AND PROFANE VIOLENCE PART 1 might be better termed "centric and diffuse will," since "will," at least according to the Schopenhauer/Nietzsche model I've constructed, takes in all forms of sex and violence, in both their isothymic and megalothymic manifestations.

For instance, I've written numerous times about the disparate effects of different forms of violence, particularly "functional violence" and "spectacular violence." Either one of these can be centric in the formal sense: that the climax of a narrative depends on one form or the other, and in fact in this essay I contrasted two films which both had violent conclusions, though only one showed enough sense of "spectacle" to be labeled "combative." I stress "sense" of spectacle because the combative film displayed the intent to produce spectacle even though the execution of said spectacle was lousy.

 But I've been toying lately with the notion that there's another potential application of the centric/diffuse terminology, and that is to distinguish the ways in which the narrative impacts the audience, rather than dealing exclusively with the way dynamicity manifests within the diegesis of the narrative. In short, "diffuse will" can apply to all of the "forces" in the narrative that are peripheral to whatever holds the "center" in the narrative-- which is usually one of the radicals that describes the narrative's primary mythos-- which "centric will" can apply purely to those forces around which the narrative is truly centered. I suggest that the centricity of the primary radical has for modern audiences a ritualistic quality, not unlike the klea andron of which Harrison writes in the above quote. That manifestation of centric will is almost always the most important thing in the story and thus provides an imaginative center, even if a given author may choose to wander from that center to some extent.

ADDENDUM: I retooled this essay-- originally set down yesterday under the title "Centric and Diffuse Violence"-- because after a little thought I decided that the use of "narrative violence" as expressed by Bataille was interesting to explore somewhat, but was ultimately too confusing for prolonged usage. Therefore I revised the essay to speak of "narrative will" instead, to better reflect one of the cornerstones of my theory, first expressed here.

Saturday, April 2, 2016

PERIPHERAL GENIES

In the 2013 essay THE NECESSITY OF SPECTACLE PT. 2., I made my only reference to yet another set of paired concepts, "centric force" and "diffuse force."

When opposed megadynamic forces exist in a narrative but are not the main focus of the narrative, such a work is "subcombative" and the opposed forces are what I will term "diffuse forces" rather than "centric forces"-- on which I may write sometime later.
Though I didn't use the terms again, they apply broadly to my attempts to distinguish the effects of combative dynamicity from all other forms of simply conflictive dynamicity. The negative example that I cited in SPECTACLE 2 was the 1957 film THE DEADLY MANTIS, which satisfied the narrative value of the combative, in that there appears in the film a culminating conflict between the titular Mantis and the U.S. Air Force. Yet the film did not generate the significant value, because both of the opposed parties do not project an equal aura of formidability. Thus forces that could have been "centric" in terms of creating the sublime effect via the "combat myth," become rather "diffuse" and disorganized by comparison. Over time I've made many references to other plays and films which concluded with some type of "diffuse violence"-- HAMLET, MACBETH, THE BEAST FROM 20,000 FATHOMS, WORLD WITHOUT END, and ABBOTT AND COSTELLO MEET FRANKENSTEIN-- though I didn't utilize the "centric/diffuse" terminology at all, possibly because those terms had been spawned by a period of intense interpretation of Northrop Frye's concepts of "the centrifugal" and "the centripetal."

The dichotomy has returned to my mind since I've started focusing more attention on the problems of another type of "diffuse force:" that of a person or force that is peripheral to a central struggle, as I've recently explored in THIRD PRESENCE PERIPHERAL. In that essay I was concerned primarily with the interactions of metaphenomenal and isophenomenal elements in a given narrative, and whether the former inevitably trumped the latter, a problem also scrutinized here.

In THIRD PRESENCE I hearkened back to the 2014 essay DJINN WITH SUMMONER PT. 2, where I cited examples of narrative conflict that had been interrupted by peripheral forces. "Periphery" as a geometrical term means the outer limits of an area or object, and thus connotes the area furthest from an imagined central point, and thus I found that even though all of the protagonists of the cited works received help from peripheral presences, I found that they all distracted from a potentially central conflict between the "hero" and 'villain" of each work.

At the  end of the essay I concluded that the reason I found that all of the "djinns" cited in the essay were divorced from the action was because they were "djinns who were purely contingent on the contrivances of the plot, not as representations of the characters themselves."

Today I've also reviewed another film that seems more valuable as an illustration of my theory than as a work of entertainment: SCOOBY DOO AND THE SAMURAI SWORD.  At the conclusion of this DTV cartoon, Shaggy and Scooby Doo-- generally represented as characters of no dynamicity whatever-- receive a "crash course" in samurai swordsmanship, by which they are jointly able to defeat an evil samurai-demon. This would be yet another situation in which a culminating conflict does transpire in the narrative-- satisfying the narrative value of the combative-- but I find myself taking away the significant value, because it's suggested that the victory comes about because the main protagonists get substantial help from their mentor and a guardian dragon.

Therefore, even a narrative that ends with what looks like a contention of exceptional forces can be seen to "unravel," to become "diffuse," when there is no substantive alliance between the protagonist(s) and whatever force is helping them out.


Tuesday, January 19, 2016

OUT WITH THE BAD WILL, IN WITH THE GOOD

On this blog I've written a good deal about the theories of "will" expoused by Nietzsche and Schopenhauer, and have formulated a literary "theory of two wills," influenced by Schopenhauer, in which literary characters are dominated either by the "idealizing will" or the "existential will." However, the English word "will" doesn't adapt well to the adjectival form, which is what I need in reconsidering the arguments stated in 2014's EGO, MEET OBJECT.

In that essay, I meditated on Jung's distinctions between "extrovert and introvert" in his book PSYCHOLOGICAL TYPES, also classified as "object-oriented" and "ego-oriented." I've sometimes considered applying the former set of terms to the two different ways focal presences resolve themselves in fiction. However, the informal meanings of "extrovert and introvert" are far too limiting, while the terms "ego-oriented" and "object-oriented," while closer to my needs, are cumbersome.

Now, in 2009's SEVEN WAYS FROM SCHOPENHAUER, I defined the philosopher's idea of "Will" as "the radical root of all literary activity." This means that, no matter what sort of viewpoint character the author may choose, he may focus as easily upon the "will" within the viewpoint character (or on some figure allied to him, or an ensemble of such characters), OR upon things, people, or phenomena that are perceived as "the other" to the viewpoint character's will.

The Greek word for will is (more or less) *thel.* Thanks to the wonders of search-engines, I've discovered that one author has coined the term "thelic" as an adjective for will, and also that he's using that term for a purpose quite unlike my own. Therefore I will appropriate the term for fiction only, and apply it only to the orientation of the focal presence in narrative.

In place of "ego-oriented," I'll speak of the *endothelic,* meaning that the narrative is focused upon the will of the viewpoint character or of someone or something that shares that character's interests.

In place of "object-oriented," I'll speak of the *exothelic,* meaning that the narrative is focused upon the will of "the other," something outside the interests of the viewpoint character, though not necessarily opposed to them.

This adjectival terminology solves the clumsiness I mentioned in EGO, MEET OBJECT in that a term like "exothelic" applies as well to a place like Wonderland or a character like Dracula. In addition, since I allow for the association between the ego of the viewpoint character and any representative affiliated figure within the same "endothelic" constellation, that not only subsumes narratives like Doyle's "Sherlock Holmes" prose tales-- where the star of the show only rarely becomes the viewpoint character-- but also for examples of *exteriorization,* as seen in the essay DJINN WITH SUMMONER. By this logic, the non-sentient Gigantor-- the star of the teleseries and of (presumably) the manga series as well-- is *endothelic* even though he has no diegetic "will" of his own, because Gigantor is associated with a sentient will through his controller Jimmy Sparks. In contrast, a cognate robot-hero like Astro Boy displays sentience, and therefore does not actually need an interaction with humans to be his "summoners," although the associations don't hurt the robot-boy's claims to human sympathy.

I mentioned Wonderland above, which is clearly the focus of Lewis Carroll's books, which would be *exothelic,* as are most film-adaptations, with the exception of the 2010 Tim Burton film, which becomes *endothelic* by virtue of emphasizing the will of Alice rather than of Wonderland.

Keeping to the context of environments, in OBJECTS GIVEN LUSTER. I used the example of the 1950 WEIRD SCIENCE story "The Destruction of the Earth" in order to demonstrate that the narrative's focus was not upon any of the niggling human characters, but upon the Destroyed Earth itself, whose death-throes are given the most attention. I called it "object-oriented" before, but now it is *exothelic.*

In contrast, there are hundreds of stories dealing with the world's destruction that focus upon the aggrieved reactions of the viewpoint characters, all of which would be *endothelic.* Yet aggrieved reactions are not necessary, as I noted in my examinations of Ray Bradbury's short story "The Last Night of the World." In my first consideration of the story, I averred that the viewpoint characters' sanguinity about the world's end might be viewed as a form of negative will, akin to Nietzsche's "will to nothingness." But in my revised outlook here, I decided that even though the nameless viewpoint characters do nothing to bring about the cataclysm, they are stand-ins for the author's POV.

Thus Bradbury's strategy for giving "new life and force" to the overly familiar threat of nuclear war was to undercut its power by invoking a greater power, one that simply chooses to end the story of mankind in the manner of "the closing of a book"-- an apt metaphor for a writer frustrated with the follies of mankind.
Therefore in this case, although the narrative still concerns the world's end, the focal presences are the two nearly anonymous "husband and wife" who calmly observe that ending with a dignity that the author finds appropriate-- while the nature of the world's end is at best a subsidiary phenomenon.

Saturday, July 19, 2014

DJINN, WITH SUMMONER PT. 2

My recent meditations on the processes of "interiorization" and "exteriorization" with respect to the way that a character summons power into play-- whether it is his own power or that of another entity-- was quite intentionally reflected on the two films I chose to examine in this review from my film-blog.



The 1955 film THE COURT JESTER is yet another variation on the theme of interiorization. The comic hero Hubert is utterly unable to comport himself after the fashion of the martially skilled hero he admires. By chance a princess falls in love with Hubert and she forces her "pet witch" to hypnotize Hubert into believing that he is "the greatest swordsman in the land."  Toward the end of the film this results in an outstanding duel between Hubert and the equally skilled villain of the piece. However, the duel never comes to a decisive conclusion, because the witch's spell can be undone whenever Hubert hears the sound of fingers snapping. After poor Hubert flashes back and forth a few times between being either a peerless fighter or an incompetent goof, he's finally helped out of his troubles by some of his allies. As I wrote in MYTHOS AND MODE PART TWO, the lack of a decisive combat between two megadynamic forces means that the narrative does not possess what I term a "significant combative value."




The other film in this review-essay, 1961's THE WONDERS OF ALADDIN, provides an example of exteriorization, but one which is also, like JESTER, not in the combative mode, though for a different reason. The doofus title character has some limited control of a genie, although this summoner-hero, much like DC Comics' Johnny Thunder-- discussed here-- takes some time to figure out how to invoke his djinn's powers. Unlike THE COURT JESTER, WONDERS does conclude with a fight between Donald O'Connor's Aladdin and the evil vizier (the fellow dressed in black at right in the photo above).  Before beginning the fight, Aladdin tells his genie not to interfere. When it becomes increasingly evident that Aladdin is no match for the vizier, the genie performs a few distracting magical tricks, so that Aladdin is able to triumph.  Yet this film does not satisfy my other criterion for a combative narrative: the "narrative combative value," which speaks to whether or not the narrative's plot decisively builds toward a climactic combat.. There's a battle, all right, but Aladdin is certainly not an exceptional figure, and his victory is, like that of Hubert in JESTER, compromised by another party. So by the same logic expressed in MYTHOS AND MODE 2, the film lacks the "narrative combative value."

Now, I have to ask myself whether or not I am fudging my own definitions. I've stated that Johnny Thunder is merely a "good," not exceptional, hand-to-hand fighter, but that he becomes "exceptional" by dint of controlling the magical Thunderbolt-- all despite the fact that Thunder is a comic hero, and he frequently only invokes his djinn's powers in illogical or roundabout ways.

Yet, one major difference between the serial adventures of comic hero Johnny Thunder and the solo adventure of comic hero Aladdin is that the Thunderbolt is supposed to be a regular ally to the main character, while the genie only exists in Aladdin's world as a short-lived, contingent presence, one who will vanish as soon as he has given the hero his three wishes. This is not the first time I have disallowed a work to have combative status on these terms. In DYNAMICITY/ DEMIHERO DELIBERATIONS I faced a similar problem, in which the "summoners" of the 1934 film BABES IN TOYLAND did call up a group of "djinns," but djinns who were purely contingent on the contrivances of the plot, not as representations of the characters themselves:

I defined the problem first in this fashion:


 Both of these forces, the toy soldiers and the Boogeymen, can be seen as "genies" through which the heroes or the villain respectively seek to accomplish their ends.

However, I rejected both the djinn-characters and the summoner-characters of TOYLAND from having combative status for this stated reason:

But I find myself asking: though the soldiers and the Boogeymen are extensions of the will of heroes and villain, are they central to the struggle, or just supporting characters in the story?  ... By the logic of [cited examples from the teleserials DOCTOR WHO and MIGHTY MAX], then, the toy soldiers and the Boogeymen are support-characters, and their exceptional combat does not generate a narrative value.  They are not comparable to the "iron genies" I discussed here.

And so, unlike a lot of "combative comedy" characters I've discussed in my film-reviews, the protagonist of WONDERS OF ALADDIN lacks combative status because of the contingent nature of his allies; because he is not meaningfully tied to the powers he invokes.

ADDENDUM: Upon re-screening the climax of COURT JESTER, I felt I should note exactly what transpires, even though the actions of the climax don't affect my verdict. As I said above, Hubert under hypnosis has dazzled the evil Ravenhurst with his sword-work, but he himself cancels the hypnotic spell by snapping his fingers. Ravenhurst's sword forces Hubert to back up, toward a parapet overlooking the moat below. Just when Ravenhurst is preparing to kill Hubert, the hero's allies-- a group of dwarves-- intrude and distract the villain. However, they aren't the ones who finish off Ravenhurst, for Hubert, taking advantage of the distraction, manages to grab the wicked counselor and judo-toss him down to the moat below. However, even though Hubert does play a more direct role in the villain's defeat than I asserted in my summary above, he's still a lot like the Donald O'Connor character in the WONDERS OF ALADDIN-- "good" enough to defeat the evildoer with the aid of a distraction, but not great, and therefore, not megadynamic.

DJINN, WITH SUMMONER PT. 1

One of the most famous tropes of the superhero idiom is that of "strength concealed by weakness," or, alternately, "strength evolving from weakness."

Obviously no credible study of the superhero can pass by the trope of the hero's "secret identity." There are of course a fair number of heroes who have no such double identities, or whose mundane origins are widely known to the public. Yet the image of the heroic figure who emerges from some unlikely source-- a meek, bespectacled reporter, a child, or an indolent playboy-- has become a major metaphor for the superhero genre. Johnston McCulley's "Zorro" was not the first character to conceal a dynamic nature beneath an unlikely facade. Still, Zorro may have been the character who most affected this trope of the superhero idiom, with obvious impact on such characters as the Shadow, the Spider, Batman, and Superman.



The Fawcett Captain Marvel is a slightly different wrinkle on the same trope. The hero's alter ego of Billy Batson is literally weak-- I'm not sure that the Fawcett version of Billy is ever seen "resorting to physical violence" as himself, even when faced with an opponent in his own weight-class. The weak alter ego doesn't just shuck off his clothes and reveal the powerful persona beneath; he must literally transform himself into a being of great power physically distinct from said alter ego.



Still, as different as these variations on a theme may be, I view both of them as examples of interiorization. That is, the hero's true, powerful self is concealed within him, and must be summoned from within.

A distinct trope, though, is that of the hero who calls up some other being to do his fighting for him.  Thus, while one can see Superman as an interior power that bursts forth from Clark Kent, and Captain Marvel as one that subsumes Billy Batson, the relationship in this trope-- what I will call the "djinn-and-summoner" trope-- is one of exteriorization.  That is, the character doing the summoning usually remains un-transformed, and the "djinn" that he calls up is a character in his or her own right.

The folktale "Aladdin and His Wonderful Lamp" is patently the most famous story about a person calling forth a djinn/genie. The story doesn't qualify for inclusion in the combative mode of the superhero idiom, as I noted in my essay MIGHT VS. DOMINANCE:

The original story of ALADDIN AND HIS WONDERFUL LAMP would seem to be a subcombative form of adventure, in that there is no actual combat between Aladdin and his opponent the "Chinese Magician," nor does Aladdin fight any proxy servant of the Magician.  The conflict consists of either hero or villain swiping the lamp away from the other at this or that time, but never in a direct confrontation.  

There have been any number of takes on the Aladdin-tale in which the summoner-hero is much more dynamic than the djinn he summons, as with the 1939 POPEYE theatrical cartoon "Aladdin and His Wonderful Lamp." Though Popeye/Aladdin does call up a genie, his big duel with an evil magician at the cartoon's climax is wholly dependent on his ability to empower himself with spinach, another wrinkle on the interiorization trope; ingesting some substance to unleash one's "inner strength."



Another more active Aladdin is the one from the Disney cartoon, who, instead of being a lazy layabout as in the Arabic tale, is a swashbuckling swordsman. Thus, though this Aladdin does summon a djinn to fight various antagonists, he isn't entirely dependent on his magical helper.


Yet some modern superheroic works display summoners who are almost entirely dependent upon their djinns. In this essay I cited the example of GIGANTOR. As with Billy Batson, I don't remember any instances in which the boy-summoner was seen fighting on his own behalf. But even if there were isolated incidents in which Jimmy Sparks duked it out a few times with villains, the dominant trope of the teleseries was the summoning of its robotic djinn, who would proceed to give battle to some other kaiju-sized menace.


In Part 2 I'll discuss the ways in which these types of djinn/summoner relationships sort out in relation to dynamicity and the combative mode.