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SIX KEYS TO A LITERARY GENETIC CODE

In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Showing posts with label domains. Show all posts
Showing posts with label domains. Show all posts

Sunday, April 19, 2026

ACTIVE AND PASSIVE ANOMALIES PT 3

 

Arguably a lot more uncanny narratives invoke passive potency than do marvelous ones...-- ACTIVE AND PASSIVE ANOMALIES PT 2.

Aesop's famous tale, "The North Wind and the Sun," has often been used to describe the difference between "active power" and "passive potency"-- more typically known as "force and persuasion." The titular wind and sun make a bet as to who can make a certain mortal man take off his coat. The wind bombards the man with chilly gales, but that manifestation of force only makes the fellow clutch his coat around him more tightly. Then the sun slowly increases his heat-- and in due time, the man removes his coat of his own volition.



I just lied a bit, for effect. Both of the sky-entities are exerting force/active power; the sun's exertions are just subtler. A true illustration of passive persuasion might involve the sun assuming the appearance of another mortal, and in that form, he could mess with the coated man's head, suggesting how hot it was, until the power of suggestion caused the guy to remove his garment. Since the folktale-sun would not be exerting direct force, only indirect persuasion, my ad hoc revision of Aesop would fit the category I've termed "passive potency." The example loosely parallels that of Mulan's supernormal allies cited in ANOMALIES PT 1, who don't give the heroine any active aid, only bits of information or (often unhelpful) advice.      

In the quote above I mentioned the generalization that "the marvelous" most often deals with "power" and "the uncanny" with "potency," and in many past essays, I've drawn the distinction between marvelous and uncanny as that of "reality" and "fantasy," as in this statement from 2015's OUTRE OUTFITS OVERVIEW

When attire is not actually marvelous-- that is, when it does not confer marvelous power on a character, like Iron Man's armor-- it must conform to the rules of causal coherence. However, it can still be "uncanny" rather than "naturalistic" on the terms cited in POWER AND POTENCY PT. 2.  It's not that clothes "make the superman," as they do with Iron Man. But if they are uncanny, they can make the man SEEM LIKE a superman.


 

This is not so much a rule, though, as a broad generalization with respect to all twelve of the "uncanny trope" categories I devised.  (Tangentially, it doesn't look like I've done any surveys of all twelve categories here since 2014's THE INTELLIGIBILITY QUOTIENT PT. 2 -- and that was written before I severed the "outre outfits" category from those of "superlative skills" and "diabolical devices.") At present I can't think of any uncanny costumes that confer "passive power." They only confer "passive potency," in that they persuade witnesses to deem the wearers to be larger-than-life representations of justice or of corruption. 

However, in Part 2 I briefly referenced Tarzan. He doesn't "seem" like a superman within the uncanny domain; he would only "seem" like a superman if compared to a superman from the marvelous domain. But Tarzan possessing the utmost strength and speed attainable to a human makes his skill "superlative." Both Tarzan and Superman possess "active power" despite their disparate phenomenalities, while the previously mentioned Major Victory has only "passive power" by virtue of having been restored to life after his death. "Passive potency" applies to beings that may be marvelous or uncanny, but who operate more on the level of suggestion. Mulan's dragon is marvelous but cannot do anything beyond the level of "persuasion," and every hero who dresses up in a non-powered uncanny costume is using the art of persuasion to make himself seem more than normal. 



Finally, the best examples of "passive power" would seem to be in the category of "diabolical devices." As originally conceived, the Batarang was just a fancy version of a naturalistic boomerang, and so it possesses the same level of power when used. Aside from that usage, the Batarang can't do anything but look a little cooler than a regular 'rang.



However, if Batman attaches any sort of specialized tech to his Batarang-- even something as relatively simple as a smoke-bomb-- then it's no longer functioning as a boomerang, and the tech-addition registers as "active power" once more. Fin ally, examples of "active potency" are rare by my reckoning, with the most fruitful category being that of "enthralling hypnotism," since hypnotists are using specialized skills of persuasion. Somewhat similarly, the metaphenomenon that started these ruminations-- a Chinese doctor's use of weird acupuncture in LEGEND OF FRENCHIE KING-- coheres with active potency, since the doctor was working with his patient's "chi meridians" to produce a curious metaphenomenal effect.

                  


Monday, January 14, 2019

SUBS AND COES PT. 1


Upon re-reading my May essay TRANSITIVE AND INTRANSITIVE ENSEMBLES, I now believe that transitivity does not apply to the principle of centricity.

The word “transitive” descends from the Latin verb “to go across.” In past essays I’ve applies the term to other literary domains, such as dynamcity and phenomenality. Because there are gradations between the constituent levels within these domains. I’ve often investigated narratives in which it’s unclear as to whether a fight within a narrative “goes across” the conceptual barrier separating the subcombative from the combative, or whether a particular focal presence within a narrative goes across the conceptual barrier separating the naturalistic from the uncanny.

However, there are no comparable conceptual barriers in the domain of centricity. When I wrote the ENSEMBLES essay referenced above, I tried to apply “transitive” to characters who, though they might seem subordinate in some way to a featured character, actually participated in an ensemble with that main character, and so qualified as centric presences. My example of this was Robin, boy sidekick to Batman. Conversely, another “boy sidekick” could be “intransitive” even though that character served some of the same narrative functions as Robin to Batman, and here my example was Junior Tracy with respect to his preceptor Dick Tracy. Whereas Robin would align with the “centric will” expressed by the narrative, Junior would align with the “eccentric will,” as he existed to enhance the “centric will” incarnated only in Dick Tracy.

An author’s decisions about how much emphasis to place upon a character, or set of characters, may be made consciously, or he may proceed subconsciously, simply following other author’s templates. However, a given decision as to who gets ‘center-stage” in a given story is not constructed from the same sort of intra-textual discourses that I find in the construction of dynamicity or phenomenality. Whether the author is writing a stand-alone narrative or a serial one, each story or story-arc must keep a single focal presence, or a single ensemble of focal presences, and that is a predetermined decision, made for the sake of narrative clarity.

Within serial narratives, the ongoing composition of the centric will may change over time.  However, each change takes place within either a new story or a new story-arc. In the first few exploits of Batman, he alone incarnates the centric will of the feature. After Robin enters, the Batman and Robin team becomes an ensemble of two, still incarnating much the same centric will. Twenty years later, Batman plays a lone hand again, and then, if Robin (sometimes in the ID of Nightwing) appears, his status is that of an “eccentric” guest-star. However, when a new story presents a new Robin whom Batman must train, the ensemble-of-two is reborn as if it never left.

In contrast, the phenomenality of the BATMAN feature is built up through a discourse.  As long as Batman, with or without Robin, fights crime wearing a wild costume, this confers an element of the uncanny upon any adventure, even if the hero fights nothing but commonplace pool sharks and holdup-men. In such stories, the element of the uncanny vies with that of the naturalistic, and dominates it, satisfying the reader’s desire for a discourse in which something unreal dominates specters of the allegedly “real.” But centric will does not dominate eccentric will. The latter simply exists as a contrast to the former.

While cogitating on the possibility that centricity might be described through some better metaphor, I meditated a bit on Jung’s use of the term “superordinate.” Since this word is  defined as  “a thing that represents a superior order or category within a system of classification,” it seemed to apply to my idea of a centric will that was simply a given of the author’s whim, rather than through intra-textual discourse.

So I then meditated whether or not the different functions of “characters in an ensemble” and “characters not in an ensemble” could be related to the superordinate position of the centric will. I started playing with the terms “coordination” for the first and “subordination” for the second, and then promptly looked them up on the Net to see if anyone had made previous use of them.

As it happened, I found that the terms did have a previous usage in linguistics, albeit not one that I remember from early language classes. These terms can apply to either conjunctions or to clauses, but the clauses seem most applicable to my project.

A subordinate clause is a clause that would make no sense if taken out of the whole sentence. A coordinate clause is a clause that has meaning independent of the sentence.

It seems axiomatic that the total meaning of a given narrative can be rendered into a single sentence, since students are perpetually forced to come up with such sentences when teachers assign them to boil down a work’s “theme statement.” With that in mind, from a structural standpoint, every character, setting, or event in a narrative is not unlike a clause within the narrative’s overall “theme sentence.”

Just as it’s possible for a sentence to consist of just one clause, a narrative can have a centric will represented by just one focal presence/ clause (Batman by himself).

However, as a sentence can also consist of several clauses, the centric will can also be comprised of an ensemble of two “clauses” or more. In the latter case, the individual members of the ensemble have, at least within my analytical system, the status of “coordinated clauses.”

There are, of course, other presences within the narrative, presences that I have identified as incarnations of the “eccentric will.” Their stature is not on a par with that of any of the “coordinated clauses.” They have, as per the cited definition, no meaning when taken out of the narrative’s  “theme sentence.” Thus Junior Tracy, unlike Robin, can only be a “subordinated clause.”

What makes Robin “coordinated” and Junior Tracy “subordinated” is essentially a matter of what I’ve called *stature.” Originally I used the term in STATURE REQUIREMENTS  to denote the stature that characters in different mythoi had with respect to one another. However, in that usage as in this one, stature is a quality that can only be deduced from the author’s arrangements of the story’s focal presences, and not—as I’ll say again, hopefully for  the last time—not from intra-textual discourse.

Thursday, October 25, 2018

NARRATIVE AND SIGNIFICANT AMPLITUDE

Once more I return to the endlessly fascinating subject of the process of domain-transgression, of moving from the domain of the subcombative to the combative, from the isophenomenal to the metaphenomenal, from the functional to the super-functional, and so on. In FOUNTAIN, FOUNTAIN, BURNING BRIGHT, I used the term "amplitude," or more specifically "peak amplitude," to designate the energy a creator needs to bring to a work to move from one level to another:

Wheelwright is not saying that there is an archetype of "Eagle-ness" that sends its *eidolos* down to the huddled masses that they might worship the Glory of the Eagle. The "characteristic amplitude" is not bestowed upon the "eminent instances" by something outside history, and yet, the eminence of the eagle is not *simply* the humdrum concatenation of all the particular times that various human cultures decided that eagles looked cool, as a materialistic blockhead like Roland Barthes would insist. Wheelwright compares his notion of "archetypal content" and "amplitude" to Goethe's concepts of beauty, though personally I think Kant's concept of the beautiful and the sublime might make a better comparison.
I enlarged upon this idea with respect to functionality in THE AMPLITUDE ATTITUDE PART 3:

"Peak amplitude," then, represents the artist's ability to go beyond the mean values of both modes, and to "storm" into the more rarified domains of the sublime. Of course the artist will always have some need of the mean values, what I've also called "the purely functional." But the term amplitude may serve better to bridge abstract concepts like "functional" and "super-functional," or any other such concepts I continue to explore here.
One "abstract concept" to which I've not yet applied the "amplitude" concept is the knotty problem of assigning serial works to a given domain-- that of the combative mode, or of the metaphenomenal-- when all stories in the series don't share the same characteristics. I first addressed this in 2012's  CHALLENGE OF THE SUPER-IDIOM LIST, putting forth the idea of a "51 percent rule:"

I term my solution to this problem the "51 Per Cent Solution."  In business dealings we're accustomed to hearing that a stockholder with 51% of a company's stocks has the greatest advantage, though not an unqualified dominion.  Thus, if one wished to determine the dominant mythos of the Briefer work, one would count up the total number of stories and determine which mythos-type was statistically dominant.  Only an unqualified 50/50 split between mythoi would make such a determination useless, but the paucity of these exceptions proves the rule: most creators start with a given mythos, make only token shifts to other mythoi, usually proving "loyal" to a particular emotional *dynamis.*

Yet I decided that this was not quite enough. Therefore I articulated the idea of "active shares and passive shares" in an essay of the same name, seeking to explore why it should seem to me that, say, a gunfighter who fought just one metaphenomenal threat was an example of a passive share, while another gunfighter who fought a greater number of metaphenomenal threats-- though not even close to a "51 percent majority"-- comprised an "active share."

Still, even this was an imperfect solution, given that in the real world of high finance, active minority shares are still based on their numerical superiority over passive minority shares. If I were to state that RAWHIDE KID could be metaphenomenal based on 7% of his adventures, then why would I not state that the teleseries LOST IN SPACE was in the combative mode, since 23% of that show's adventures qualified as combative, as I put forth in PASSIVELY AGGRESSIVE:

Since 19 episodes out of the total of 83 were combative, this means that 23% of the show's episodes featured megadynamic forces in contention. In my analysis of Marvel's RAWHIDE KID stories from 1960 to 1973, I found that only about seven percent of that character's stories were metaphenomenal, but I still judged that the *WAY* they were employed gave Rawhide a "minority active interest" in that phenomenality. However, once one is below the 50th percentile, the quantity does not matter with respect to judging either phenomenal or combative elements. I judged that the Rawhide Kid saga showed a repeated intent to associate the hero with metaphenomenal elements, and that these became a vital part of his mythos. John Robinson and the Robot sometimes accomplish superhero-like feats-- Robinson sword-demifighting his way through an army of androids in "Space Destructors," or the Robot defeating a universe-conquering "robotoid" in "The War of the Robots"-- but these seem to be anomalies in the "mythos" of this series.

However, there was a better way to speak of this distinction than the perhaps confusing references to a given serial work's "mythos." Thus I return to the distinction Northrop Frye made in his essay "Archetypes of Literature:"

We may call the rhythm of literature the narrative and the pattern, the simultaneous mental grasp of the verbal structure, the meaning or significance. We hear or listen to a narrative, but when we grasp a writer's total pattern we 'see' what he means.

Since both the original run of THE RAWHIDE KID and the original broadcast of LOST IN SPACE are completed serials, it's possible to look back at them and gain a "mental grasp of the verbal structure, the meaning or significance." Neither serial satisfies the "51 percent rule," which might be best compared to one of Frye's "narrative values." But RAWHIDE KID satisfies the significant value of the metaphenomenal, giving it an "active minority share." By contrast, LOST IN SPACE  does not satisify the significant value of the combative mode, for the reasons stated above, and so it proves a "minority passive share."

This linking of two disparate critical concepts, then, provides a more systematic rationale for the verdict announced at the end of KNIGHTS OF COMBAT AND CENTRICITY PT. 2:

...it's often occurred to me that the Spirit himself might not be a combative hero, were I going purely by the 51 percent rule. Yet over the years I've refined this theory to take in the possibility that a series, such as that of the Spirit, may participate in the combative mode even if the majority of the character's individual adventures are not combat-oriented. In my final post on the LOST IN SPACE series, I mentioned that the series, despite various spectacle-oriented episodes, had a "dominant ethos" that was "directed away from combative resolutions." This is pretty much the same as saying that the dominant "significant value" of a series can overrule any disparate elements in the series. I have not yet applied this principle to stand-alone works like IVANHOE, but I have already implied that the subcombative significant value of TROILUS overrules the effect of any battle-scenes in the play. Thus IVANHOE would seem to be an exception of a combative work that does not have the traditional climactic fight-scene, even though it's still thematically important that the hero be willing to undertake such a conflict. These formulations may also call for a modification of my positions on the narrative-significant schism as it related to the combative mode.

Monday, November 6, 2017

ECCENTRIC ORBITS

I borrow the phrase "eccentric orbits" from astrodynamics. Wikipedia saith:


The orbital eccentricity of an astronomical object is a parameter that determines the amount by which its orbit around another body deviates from a perfect circle.


In my numerous reviews of and investigations into the many domains that make up fiction-- not least those of phenomenality-- I've often found myself faced with such "deviations." Most works of art, whether they are naturalistic, uncanny, or marvelous, display a "centric will" on the part of the author. Plot and characters are strongly organized around the author's concept as to what things are possible in his world. 

Three convenient examples of differing phenomenalities were first cited in NUM-INOUS CONFRONTATIONS, VIOLENT SUBLIMITY, PART 1 and PART 2. At the time I wrote these essays, I was investigating Kant's concept of sublimity only in terms of dynamicity, and had not yet formulated the corresponding concept of the combinatory-sublime. I summed up three films with respect to their phenomenalities, as follows:


In DIRTY HARRY, as noted before, the hero dwells within an entirely naturalistic cosmos... In ENTER THE DRAGON, the hero dwells within a cosmos that largely appears naturalistic but deviates in a few vital aspects, which have a marked effect on Lee's struggle for dominance...In STAR WARS, the heroes dwell witin a cosmos that may be "natural" to them but which is clearly "marvelous" to us. 
Planets that have almost no eccentricity (like Earth) come as close as is physically possible to describing circular orbits. All of these cinematic works have a similar uniformity of "orbit," there are no elements of naturalistic, uncanny, or marvelous phenomenality that conflict with the "centric will" expressed in the main story.

And yet, I've often encountered works that manifested such conflicts. For instance, here's how I strove to sort out the phenomenality of Wilkie Collins' famous 1868 crime novel THE MOONSTONE, from this film-review:


The famous plot of THE MOONSTONE deals with a fabulous diamond, originally from the head of a Hindu idol, which is stolen from India by a reprobate British officer.  After the thief dies he leaves the diamond-- rumored to be cursed-- to his niece Rachel, a heiress being courted by her two first cousins Franklin and Godfrey.  (Nowhere in the novel does anyone remark on this level of consanguinity: one assumes that both Collins and his original English audience found it unremarkable, at least for the aristocracy.)  A trio of Indians, dedicated to returning the holy diamond to India, haunts the steps of Rachel and her protectors.  Because the unnamed Indians are so fantastically dedicated to their unique task, Collins' novel *might* be classified as uncanny because the Indians' "bizarre crime" (which is only a crime in the technical sense of the English law, of course) makes such a strong affective impact on the reader, and takes on a near-supernatural aspect at the conclusion even though technically nothing supernatural occurs.  The same logic applies to the "exotic lands and customs" trope.
The one aspect that propels the novel into the "marvelous" category appears early in MOONSTONE and never comes up again.  Because Collins wanted to give his Indians an almost supernatural ability to be wherever he wanted them to be-- and because he surely knew that they would hardly blend in well with British society-- Collins has one of his characters overhear the Indians using an unnamed English boy in a divinatory ceremony.  It establishes the possibility-- which the reader must take seriously even if no one in the novel does so-- that the boy is a real medium who can tell the Indians at all times where to locate the diamond.  It's a clever device, and I personally consider it veracious enough to classify MOONSTONE as "marvelous," even though I realize most readers won't take note of it.

In my newly re-formulated terms of "centric will" and "eccentric will," I would say that the centric will of Collins' novel falls into the phenomenal domain of the uncanny, because the actions taken by the Hindu seekers to recover their sacred diamond comprises the "center" of the narrative.  Their one "marvelous" talent, that of using a medium's psychic talents for guidance, is invoked by Collins only to make it credible that the Hindus are able to track down the diamond when they have no other means to do so. Thus, the one marvelous element in THE MOONSTONE expresses an "eccentric will," a will that deviates from the novel's central-- and uncanny-- concerns.

I  mentioned a similar concern in ASPIRIN FOR ANTHOLOGIES, which dealt with the often perplexing phenomenalities of stories set in Frank Miller's SIN CITY universe. After explaining that one story in the film SIN CITY: A DAME TO KILL FOR had an absolutely veracious ghost-- which provided the only example of the marvelous-metaphenomenal-- I explained:

My review therefore classifies SIN CITY: A DAME TO KILL FOR as a "marvelous" film. Over the years I've classified other films as marvelous for the same reason: a film, being a unitary construct, cannot be just a "little bit marvelous" any more than a birth-mother can be "a little bit pregnant"... I'm playing around with some possible re-classifications that might better represent the roles played by the uncanny and the marvelous, when it is clear that they do NOT cohere with any thematic underpinnings. But I confess it probably won't provide me with an effective aspirin for all my taxonomic headaches.

I also mentioned a couple of other films in which marvelous elements played very marginal roles, and played around with the term "marginal-metaphenomenal." However, this term wouldn't work over time, since there have been many works, like Collins' MOONSTONE, where the work's centric will is uncanny, while only one or more eccentric elements are marvelous. A better example than the one mentioned in the ASPIRIN essay is 1971's HANDS OF THE RIPPER, wherein the "ripper" character is a crazy girl who begins acting like Jack the Ripper, and the only marvelous element is that of a psychic who figures out what's going on.

A week or so after finishing the ASPIRIN essay, I finally formulated the "active share, passive share" corollary, first stated here and here. These essays established the precedent that in some cases a narrative's combinatory mode might overrule its dynamic mode. Thus, even though from the POV of dynamicity, the Marvel cowboy-hero The Ringo Kid technically dwells in a "marvelous" domain because of his one encounter with a mad scientist, the symbolic underpinnings of his universe are dominantly naturalistic. The marvelous elements in RINGO KID comprise what I originally called a "minority passive share," and I now choose to link that concept to the notion of "eccentric will."
Similary the psychic elements in THE MOONSTONE and HANDS OF THE RIPPER also amount to eccentric elements, putting them in the minority passive share category.

I played around with the notion of a bifurcated phenomenality in my review of a martial-arts dud called THE SHAOLIN BROTHERS, wherein the centric will (and majority share of interest) revolves around a naturalistic core, and the elements of the marvelous are out on the periphery. Hence my name for them at the time-- "the peripheral-marvelous"-- has been subsumed by the concept of eccentric will.

Going by the current hypothesis, I would probably rate SIN CITY: A DAME TO KILL FOR as dominantly uncanny, thanks to the fact the conspicuous roles of Marv and super-ninja Miho, while the ghost's appearance, while not without all importance, amounts to a sort of perturbation in the orbit of the work as a whole.



Wednesday, July 6, 2016

TRANSITIVE MONSTERS

This week I finally got around to finishing the last of my reviews for the "canonical" FRIDAY THE 13TH films-- that is, all the ones made before the first remake-- I may as well venture some thoughts on the way in which the Jason saga compares with the "Freddy Krueger saga." For purposes of clarity,. I regard both of these sagas as standing independent of the "monster mash" crossover between the two, 2003's FREDDY VS. JASON, which was in essence the swan song for both of their fiendish careers.

Both characters, it should be obvious, are the respective stars of their serials, and so both serials are defined by what I term the "monster-persona." In COMBAT PLAY PT. 4 I gave a quick comparative definition as opposed to the monster's statistically opposite number, the hero, in these terms:


In contrast to the hero, the monster often appears as the sole megadynamic entity in his universe, and his opponents, usually demiheroes, are not usually able to stand against him. 

This description applies for the most part to the saga of Jason. There are only two exceptions. One is the seventh installment of the saga, in which Jason is defeated by a telekinetic female opponent. The other is installment number ten, in which the Hockey-Mask Horror encounters the denizens of a futuristic world, including a martial android who manages to blow Jason to pieces. However, the actual honor of "the kill"-- the last one within the sphere of the canon-- goes to a space marine who manages to hurl Jason into Earth's atmosphere, incinerating both of them-- though with the usual caveat that the scion of Voorhees may be back some day.

In contrast, although the first two installments of A NIGHTMARE ON ELM STREET started out in the same subcombative mode, with Freddy Krueger preying on teens in their dreams, the third installment took a different tack, as I noted in my review of NIGHTMARE #3:

Wes Craven, billed as one of four scripters on ELM 3, is probably responsible for elaborating the idea of "dream-fighting" suggested in ELM 1, but with greater attention to empowering the film's heroes in the dreams. 

Ironically, even though Craven was probably responsible for giving his demiheroes the ability to fight Freddy on his own terms, he himself repudiated the combative mode in 1994's WES CRAVEN'S NEW NIGHTMARE, which stood outside the "continuity" of the other six Freddy-films

So, of the ten films that comprise the loose "Jason saga," only two are combative, while of the six films that comprise the "Freddy saga," only two are subcombative. Thus, by the logic I introduced in ACTIVE SHARE, PASSIVE SHARE, the entire "Freddy saga" is combative and the entire "Jason saga" is subcombative. This parallels my judgment that the entire saga of Marvel Comics' "Rawhide Kid" had to be judged metaphenomenal while that of the same company's "Ringo Kid" was isophenomenal.

As should be apparent from the above essay, I've almost entirely abandoned the theory that an objective percentage of a given serial's stories can determine the serial's status in terms of phenomenality, of the combative mode, or of any other domain I've generally addressed.

In that essay, the only criterion I supplied for the above judgment was that I said Rawhide's encounters with the metaphenomenal, unlike those of Ringo, comprised "a vital part of his mythos." Obviously this is in part a subjective judgment by a reader who's read the entirety of both features in their original runs-- but it's also an objective judgment on the extent to which the authors of the "Rawhide" feature felt a certain "affective freedom" in mixing their phenomenalities. And the same argument applies to the way in which the "Freddy saga" allows the monster's demihero opponents great latitude in terms of their empowerment; certainly more than the opponents of Jason receive.

Further, by the "transitive effect" that I first described in this essay, even the subcombative films in Freddy's oeuvre become, though said effect, part of a combative mythos, just as any subcombative Superman stories-- a major example being "Superman's Return to Krypton"-- are still subsumed by the combative mythos of the Man of Steel. And the reverse applies: a sort of "negative transitive effect" means that even the two Jason films in the combative mode are subsumed by the overall subcombative mode of the mythos.

On a related note, I have not yet finished re-screening all of the Hammer DRACULA films. However, even if I never get around to SCARS OF DRACULA, I tend to believe that the combative mode in the key films of the series-- notably HORROR OF DRACULA and BRIDES OF DRACULA-- that all films within the series will be subsumed by the combative mode, even those that I've judged to be individually subcombative, like TASTE THE BLOOD OF DRACULA.

Tuesday, January 5, 2016

STORMING THE THRESHOLD PT. 2

In Part 1 I referenced a trio of scenarios that I'll henceforth call the "Anti-heroic Trio," with reference to this 1992 Hong Kong superhero film. The Anti-Heroic Trio lists the three most common scenarios by which a given work might appear to be combative when it is not, using as examples plays from the pen of the Bard of Violence.

If I belabor these matters, it's because I myself have so frequently found myself re-thinking my categorizations. I chronicled here some of the difficulties I've had in isolating the special character of the combative mode from other modes that are proved conflictive in nature. Aside from the difficulties mentioned in this essay and its links, I'll note that sometimes I've looked back at certain reviews on my film-blog and realized that I incorrectly categorized them. When I originally typed my 2011 review for DRACULA, PRINCE OF DARKNESS and my 2012 review for DOCTOR GOLDFOOT AND THE GIRL BOMBS, I classed both of them as combative simply because there was some sort of "fight-scene" at the conclusion. I amended both reviews later on, but the lesson is clear. If I, the person attempting to promote the concept of the combative mode, could get misled by the presence of a fight-scene, then it would be all the harder for anyone else to see the difference between a subcombative fight and a combative one. This is a concern to me not so much for what I write on this blog, which as I've said is principally pure theory, but for what I might write in future. I'm meditating how I might,  if I so chose, approach these subjects in the form of a book, but without invoking the heavy-duty philosophical thinkers that would scare away not only the average reader of superhero comics, but also the critics, so many of whom flatter themselves as educated but are content to dismiss thinkers like Nietzsche as irrelevant.

My November essay ACTIVE SHARE, PASSIVE SHARE contributed to my recent attempt to imagine domains as having thresholds, principally as a way of characterizing the different ways that megadynamicity can manifest in the "dynamic-sublime domains." I said in STORMING PART 1 that "HAMLET does not cross [the threshold] at all, while TITUS and CORIOLANUS do" -- reason being the way in which the latter two create at least one megadynamic presence of a naturalistic nature. An example of a Shakespeare work that "storms" across the threshold because it does possess all the aspects of the combative mode would be HENRY IV PART 1, given that the playwright fudges with history in order to give the audience a stimulating confrontation between Henry IV and his rival Hotspur.

Without resorting to this sort of conceptual illustration, I can see why even a fair-minded skeptic might have a difficulty with my reasons for saying that the 1976 KING KONG is subcombative even though it utilizes some though not all of the narrative tropes that make the 1933 classic combative. I could well understand such a skeptic saying, "So what if the later film only uses copters to attack Kong, while the earlier one uses biplanes? So what if '76 Kong doesn't fight as many big beasties as the '33 original? It still has roughly the same type of fights, so why isn't it 'combative?'"

Similarly, the same skeptical argument could be raised with regard to the giant-monster films of Eugene Lourie, both his BEAST FROM 20,000 FATHOMS and THE GIANT BEHEMOTH. As much as their cinematic progenitor, the 1933 King Kong, both depend on giant critters wreaking havoc in big cities and then being defeated by whatever forces human beings can muster against them. In the end, no matter what specific arguments I put forth, they boil down to the subjective feeling that BEAST only tromps its way over the megadynamicity threshold, while BEHEMOTH "storms" across, in part because it shows a greater propensity toward the "dynamic-sublime."

On a less monumental level, most of the "invisible man" films I've reviewed merely step across the threshhold, such as the 1933 INVISIBLE MAN, its first sequel, and the franchise's one distaff iteration.  Only one film in the Universal series, INVISIBLE AGENT, conveys a sense that the invisible individual is truly challenged by the "might" of his adversaries, and so I can only picture that film as making the threshold-passage a "stormy" one.

Only time will tell if this tempestuous line of thought proves useful in my attempts at simplifying my formulations for a more general audience.

Monday, January 4, 2016

STORMING THE THRESHOLD PT. 1

Recently I've been making a number of attempts to illustrate my various conceptual principles as "domains," in posts like this one and this one. This returned me to a line of thought dealing with the idea of "threshold experiences." I haven't dealt with the topic on this blog very often, the most pertinent post being my meditations on Philip Wheelwright's theories in the 2011 essay FOUNTAIN, FOUNTAIN, BURNING BRIGHT.

Another significant theme Wheelwright explores throughout FOUNTAIN is what he calls "the intrinsically threshold character of experience"... in a sense a tremendous amount of my theory involves movements from one phenomenolgical threshold to another.
In that essay, I addressed the ways the concepts of the NUM theory shade into one another, but I could also have spoken of the three dynamicities I formed in this 2012 essay. During this period I drew heavily upon Kant's concepts of "might" and "dominance" to describe two opposed types of narrative use of power/ dynamicity:


"Might," as situated in Kant's argument, is simply a superior force amid inferior ones.  This would parallel the type of story in which there exists an anomalous force (say, the vampire Dracula) with which a group of ordinary people must contend.
"Dominance" generates a very different type of plotline, in which at least two superior forces are arrayed against one another.  
During the following year I invoked this Kantian opposition in THE NARRATIVE RULE OF EXCESS, but I gave it a Nietzchean spin with regard to its ethical significance (with the usual caveat that unlike me, neither philosopher was writing primarily about art/literature):

(1) Megadynamicity, the level of extraordinary strength, is the narrative "proof of strength" in that its very excessiveness suggests a propensity to transcend ordinary limits.
(2) Mesodynamicity and microdynamicity, the levels of "good" and "poor" strength, cannot be used in narrative to prove the nature of strength because by their respective natures they are determined by limitation.

The above statement regarding "might" focuses upon the disparity of dynamicites: "a superior force amid inferior ones," while the statement regarding "dominance" posits "at least two superior forces." Both of these forms of literature can be indicative of what I called "the proof of strength," as opposed to those types in which no forms of superior strength are seen, as with, say, JANE EYRE-- to my mind a fair comparison to DRACULA, given that it mentions the superstition of vampires but there is no invocation of any form of megadynamic presence, not even in the novel's "madwoman in the attic" character. Thus whereas any reasonably faithful iteration of DRACULA can be explored for its relevance to Nietzsche's concept of the "proof of strength through excessiveness," no form of JANE EYRE can be, unless an unfaithful adaptation chose to upgrade one or more of the characters to such a status.

Thus any work of art which depicts even one megadynamic presence has crossed a threshold that separates one from the experience of limitation.

Keeping in mind this extrapolation from the aforementioned "narrative rule of excess," I'll now examine the three examples of subcombative manifestations I listed in MYTHOS AND MODE PART 3. All of my chosen examples-- CORIOLANUS, TITUS ANDRONICUS, and HAMLET-- contain scenes of violence, for as I've stated before, Shakespeare was a playwright with a particular penchant for such scenes. But do they any of them, even given that they are subcombative works, cross out of the threshold of limited violence, where only the "mesodynamic" and the "microdynamic" reign?

CORIOLANUS creates two superior (albeit entirely naturalistic) forces, embodied by its martial title hero and his frequent battle-opponent Aufidius. Thus it does passes the imagined threshold. Because these two superior forces do not extend their initial contention through to the climax, I don't find that the play satisfies my criteria for the combative mode. But it does at least pass the threshold by virtue of showing two such superior forces to have a real existence.

TITUS ANDRONICUS is similar in that the opponents, Titus and Tamora, are masters of the trope I call the "bizarre crime," though the execution of the trope falls into the naturalistic domain.  There's something closer to a "fight" in the way that Titus manages to trump Tamora's abomination with his own Sadean sortie, though again I judged their conflict to be subcombative. Still, even if Titus were purely a Sadean schemer rather than a physically proficient general, that ability to imagine and execute excessive scenarios of slaughter would still cross the threshold, for the idea of dynamicity doesn't connote only physical strength, but also what I've called "potency."

HAMLET, on the other hand, does not really satisfy either criterion. Hamlet and Laertes have a fight at the play's climax, but it's difficult to say for certain whether or not either combatant displays "superior force," which is my reason for deeming it subcombative.

So HAMLET does not cross at all, while TITUS and CORIOLANUS do. How then is their crossing any different from the way a fully combative work makes the transition?

I've chosen the metaphor "storming the threshold"-- as in "storming the heavens"-- to describe the difference. Any subcombative work that creates a megadynamic presence simply steps across the threshold, but a combative work cascades over the threshold like a wind-driven thunderhead. It's because the combative mode gives megadynamic violence this quality that I claimed it has the greatest capacity to evoke the feeling of the dynamic-sublime in this essay:

...what I've called the "combative mode" is an academic way of speaking about an archetypal construct, one that, in my view, is capable of stirring from at least some readers the response of a "hard, gemlike flame" of ecstasy. 

More later.

Monday, December 21, 2015

IN THE EIGHTH YEAR OF ARCHE-MASS

Since formulating the idea of domains as a more viable term for all of the varied principles I've been exploring for the last eight years, I thought of compiling a list of these domains for easy reference. I decided to put it in more seasonal terms, though not quite everything I've listed here is a domain.

And so it was, that in the eight year of Arche-Mass, my theory gave to me:


ELEVEN PLAYFUL PARADIGMS

[(1) validation /dynamization, (2-5) work and play, and their dual functions in "adult" and "juvenile" art, (6-7) the resulting principles of thematic realism and thematic escapism, (8-11) the four potentalities, which sort out Jung's four functions in terms of their application to "work and play."]


NINE AWESOME AFFECTS.

[(1) the concept of will, (2-5) the abstract goal-affect of "glory" and the concrete goal-affect of "persistence," and their relation to the types of will described by "acquisition" and "expenditure," and (6-9) the four persona-types.]

EIGHT FUN FUNCTIONS


SEVEN THYMOTIC THRILLERS

[(1) Plato's theory of *thymos,* (2-3) Fukuyama's concept of *megalothymia* and *isothymia,* and (4-7) the four forms in which thymotic validation manifests through either the activities of pure violence, of pure sexuality, or two possible combinations of both activities.]


FIVE CAUSAL CONUNDRUMS.

[(1-2) The two aspects of causality, "coherence" and "intelligibility," and (3-5) the three combinations possible from these causal aspects.]







Wednesday, December 9, 2015

THE DOMAIN GAME PT. 2

As stated in Part 1, the term "domains" can apply to any number of the multifarious principles, or groups of principles, that I've introduced on this blog since its inception. Obviously I could have continued to call them "principles," "rules," or "laws" just as easily. The word "domain," however, communicates a potential image of home and hearth, for all that in recent years that meaning may have been shoved aside for its connotation of "an address on the Internet," which is not much less abstract than a "principle."

Nevertheless, even the modern Internet usage is not without its "homey" associations. I compared my pluralist theory of art and literature to a "house with many mansions," where the separate rooms could contain such separable concepts as "Gene Phillips' version of Northrop Frye's generally accurate idea of the comedy-mythos" and "Gene Phillips' take on Todorov's thoroughly misguided idea of 'the uncanny.'" Since it's my house, it's inevitable that all of the rooms will reflect the owner's priorities.

But of course, just because I have priorities in my views of art and life does not mean that they have relevance only to me. Every philosophical posture is a open challenge to readers: it seeks to invite those who can agree with that posture, if only in part, and to downplay the priorities of those who disagree. A positivist would view all of these interactions from an atomistic standpoint: people agree and disagree purely according to their own interests.

Jung's concept of the "collective unconscious" was the psychologist's solution to science's tendency to view all psychological activity as belonging purely to what Jung called the "personal unconscious." From an entirely personal vantage, there can be no points of meaningful commonality between figures as removed in time as, say, Arthur Schopenhauer and Theodore Gaster. Yet, by seeing these philosophers' priorities through an archetypal lens, it may be possible to see what conceptual "mansions" they hold in common, rather than assuming that they just experienced similar patterns of toilet-training or the like.

Artists are not quite as focused on issuing conceptual challenges as philosophers. Sir Philip Sidney argued that "the poet never affirmeth." Surely "never" is certainly too strong given all the poets who trumpet their political affiliations to the world-- yet Sidney has correctly identified the archetypal nature of the artist far better than the ideologues who want to have their beliefs, be they ultraliberal or ultraconservative, supported by the artist's persuasive powers. The artist is one who potentially can see all things from all perspectives, even perspectives that may be alien to him. Thus, though most critics, including me, would judge Frank Miller's HOLY TERROR an artistic failure, it remains significant that he attempted, despite his limitations, to place some human face upon the political movement he wished to vilify.





On a related note, I spent a fair amount of time recently analyzing Frank Miller's SIN CITY in terms of my phenomenological NUM-project. SIN CITY is strongly indebted to the genre sometimes called "hard-boiled crime," and the shadow of Mickey Spillane's work looms long over Miller's crime-cosmos. Given Miller's status with his readership at the time SIN CITY began, he could have chosen to pursue the domain of a naturalistic phenomenality and left all the signs of the uncanny and the marvelous behind, as Mickey Spillane largely did when he moved out of comic-book writing and into the world of crime paperbacks.  But despite all the ways in which Miller chose to emulate Spillane's style and content, he did not set SIN CITY in the same sort of naturalistic domain as the majority of the Mike Hammer books. As my study shows, a large though not totally dominant proportion of Miller's SIN-works fall into the domain of the uncanny-- and though none of the comic-book works flirt with the marvelous, one story in the film SIN CITY: A DAME TO KILL FOR does allow for the presence of a literal, if nearly impotent, ghost.

The three phenomenal domains of my NUM-theory operate in what I deem an archetypal sense. Different artists are drawn toward images and tropes that promise, or at least suggest, different types of freedom. What Joseph Conrad deems to be artistic freedom relates to the perceived rigor of the naturalistic, while J.R.R. Tolkien associates freedom with marvelous creations like green suns. Yet both, as much as "heavy thinkers" like Gaster and Schopenhauer, are alike in searching for the formula that gives them a sense of transpersonal fulfillment-- which, in the last analysis, is what all persons, of all races and creeds, desire when they speak of their need for freedom. Yet it is a freedom that is only possible in terms of perspectivism and pluralism-- and any creed that takes a different stance is merely seeking the fulfillment of some favored group or groups.

Friday, December 4, 2015

THE DOMAIN GAME PT. 1

DOMAIN—“the territory over which dominion is exerted; hence, sphere of influence, hence, sphere of action, thought, influence, etc.”—secondary definition from Webster’s College Dictionary.
 In my father's house there are many mansions.—John 14.2, King James Version.

In this essay I specified my use of the term “domains” as my concrete approximation for such abstractions as my “three phenomenalities.” I may not have been clear in stating that the term could be equally efficacious for most, if not all, of the various dualities, trinities, and quaternities I’ve explored on this blog, which is part of the subject of this post.

Since I was focused only on the visual applications of the word, I didn’t give much thought as to its etymology. But the above definition indicates, even to a non-etymologist like myself, that the root-concept connoted not just places where people might live—not just “domain,” but also “domicile”—but also where certain persons, particularly the lord of the domain, can exert “dominion,” or even “dominance.” A close reading of certain of my blog-posts—particularly DOMINANCE, SUBMISSION and JUNG AND SOVEREIGNTY—should make clear that from the blog’s inception I’ve been engaged in sussing out, largely with relation to literature, what principles in literary works have “dominance” over other principles, whether those principles function *in posse * or *in esse. *

This dominance-identification does not serve the same purpose in the hands of a pluralist critic as in those of an elitist one. Though not all elitists venerate the same literary principles, they subscribe to the same agenda: to demonstrate that some set of principles are inherently “better” than any others. In each of their respective domains, there can only be one lord, one ruling set of principles, one mansion— and when they find some work that celebrates that lord, they use it to perform a “superiority dance” over their rivals, A recent example can be found in this idiotic JOURNAL essay, whose author's purpose is not just to extol the supposed virtues of Dan Clowes, but also Clowes' idea of:a “reality principle” that supersedes the “pleasure principle” of superhero fight-scenes.

This attitude stands in contrast to that of the pluralist, who dwells in a house of many mansions. In such a dwelling, every mansion has its own ruler, or ruling principle if one likes. Yet, perversely enough, the walls of the mansions are as permeable as the walls of living cells, so that influences from other mansions are continually “crossing over” to their own sphere of influence to others. That’s why, for instance, it’s not impossible to find valid aspects of “reality thinking” within works of a metaphenomenal nature—but that does not mean that the realistic content determines everything about the fantastic content.


More on these matters in Part 2.

Wednesday, November 25, 2015

ACTIVE SHARE, PASSIVE SHARE

In my previous essay I visualized the "geometrical approximations of the two sublimities" as a series of "fields of force,." or "domains." In both cases the sublimity-affects were determined by what sort of phenomenal universe they took place in. However, the domains relating to dynamicity did not interpenetrate. For the time being I will designate these domains as DSDs, "dynamic-sublime domains."

The dynamicities of the marvelous and the uncanny cannot manifest within the sphere of the naturalistic at all, because they depend on the alteration of one or both of the rules of causation, and anything that even resembles the tropes of the uncanny or marvelous is subsumed into the naturalistic. An example of this process is cited in this essay, where the uncanny character of PSYCHO'S Norman Bates is recast into naturalistic terms for the teleseries BATES MOTEL.

 In the sphere of the uncanny, marvelous dynamicity cannot manifest, and though naturalistic dynamicity does exist in this sphere, the dynamicity of the uncanny, given the special name "potency," overrules all naturalistic dynamicity. An example of this process is cited in this essay, wherein the only source of the uncanny is the masked vigilante the Durango Kid, whose presence dominates storylines that are in all other respects identical to those of more naturalistic "horse operas."

Finally, dynamicities of the uncanny and the naturalistic can manifest within the sphere of the marvelous, as I showed here with regard to the serial ACE DRUMMOND, where the science-fictional nature of the villain's ray-gun defines the entire narrative as marevelous, overruling the potency of the same villain's uncanny death-trap as well as the naturalistic prowess of the titular hero.

In contrast, the domains relating to the combinatory-sublime-- the CSDs-- interpenetrate quite a bit, because their form of the sublime is not physical, but symbolic. It was because of this symbolic interpenetration of the three phenomenalities that I evolved my 51 percent rule:

I term my solution to this problem the "51 Per Cent Solution."  In business dealings we're accustomed to hearing that a stockholder with 51% of a company's stocks has the greatest advantage, though not an unqualified dominion.

From the beginnings of this blog, I've frequently dealt with the problems of how narratives contain diverse elements that may conflict with one another-- not just elements of phenomenality, but also elements relating to Frye's four mythoi, genre-elements, and so on. It's impossible-- and not really desirable-- to come up with a formula that would faultlessly determine what element held "sovereignty," as Jung called it. The "51 percent rule" was my only attempt to imagine what a statistically determined rule might look like, and I applied it in only a few essays, here, here, and here.  The second essay brings up the example of the Atlas Comics character the Ringo Kid, whose series I decided not to deem metaphenomenal, given that the hero had only one encounter with a metaphenomenal antagonist. a "Doctor Saturn."



  The cinematic version of Ace Drummond also had only one metaphenomenal protagonist, but this version of Drummond-- whom I don't consider identical with the one from the 1936 comic strip-- only had one installment. Thus Ace Drummond satisfies the "51 percent rule," and the Ringo Kid doesn't.

Yet as I played around with the rule in the provisional "super-idiom list" that I mentioned in the first "51 percent" essay, I realized that even some characters who didn't satisfy the "51 percent rule" seemed important to the list. I mentioned in one essay that the protagonists of the comic strips LI'L ABNER and DICK TRACY encountered a substantial number of marvelous or uncanny presences, but that it wasn't feasible to make a statistical breakdown for strips that ran for many years.

But I could and did do a statistical survey on another Old West hero: the Rawhide Kid of Marvel Comics, the company descended from the publisher who did "Ringo Kid" in the 1950s. When I counted the number of Rawhide's purely isophenomenal adventures, and compared them with those in which he'd enjoyed encounters with metaphenomenal entities, the latter worked out to about eight percent of the total stories. So, by the "51 percent rule," Rawhide could not belong to "the superhero idiom" any more than could the Ringo Kid.

And yet, it's evident that for a time, the Kid's creators Lee and Kirby were making a significant attempt to place their combative cowpoke into superhero situations.

Sometimes he encountered crooks who simply wore uncanny outfits, like the Bat from RH #25:



In #35, he encountered a costumed crook with a literally marvelous power.




Like a fair number of Western heroes, he also encountered at least one lost civilization:



And few Marvel-readers can forget Rawhide's momentous "first contact" with an alien resembling an Indian totem pole.






The sum total of these adventures pale in comparison to Rawhide's more mundane adventures-- and yet, something's going on here that isn't going on in the RINGO KID feature. The creators-- not always Lee and Kirby, BTW-- are making substantial use of metaphenomenal elements, so they make up an important, if subordinate, part of Rawhide's fictional mythos.  The "51 percent rule," while helpful as a guiding principle, is too rigid to deal with this loosey-goosey approach to phenomenal integrity.

So, by dint of reading a few posts on shareholder rules, I've happily come across a definition that solves my cowboy conundrum, on this site:

The minority investment can be either minority passive interest or minority active interest. Passive means that the company does not have material influence on the company in which it has this minority interest. Active means that the company is in a position to influence the company in which it has minority interest.

Thus, from the strict view of the "51 percent rule," both Ringo and Rawhide are "minority shareholders" in the realm of the metaphenomenal. However, to extend the above distinction into the realm of literature, Ringo Kid's adventures display only a "minority passive interest" in matters metaphenomenal, while Rawhide Kid's display a "minority active interest"-- that is, Rawhide's encounters with metaphenomenal presences remain a vital part of his mythos, even if they're not numerically superior to all the naturalistic exploits.

This metaphor also solves my above-referenced problem as to how I should rate long-running strips like LI'L ABNER. It have enough fantastic content to satisfy the 51 percent rule, or it may not-- but certainly a strip that produces such weird entities as "Evil-Eye Fleegle" and "the Schmoos" has at least a "minority active interest" in matters metaphenomenal.
















Tuesday, November 24, 2015

GEOMETRIC APPROXIMATIONS OF THE TWO SUBLIMITES

As one of my intermittent attempts to better illustrate the complexity of my theory of the two sublimities, I decided to explore some visual comparisons.

In the March essay WITH ENFOLDED HANDS, I compared the three phenomenalities to the three distinct parts of a seed. Though I still like this image, I have to admit that it doesn't capture the way all of these abstractions interact in the world of finished artworks. I noted in that essay that even in a work as devoted to loopy fantasy as Carroll's ALICE'S ADVENTURES IN WONDERLAND, some references to coherence still had to exist for the story to make sense. Thus the Cheshire Cat may take his leave of Alice in a fantastic manner, but when the feline fades out, it still serves the same narrative purpose as if he simply got up and walked away.

Thus I turn to the pleasures of geometry, and find more satisfaction in describing the three phenomenalities as three interlocking circles.



Each of the circles should be seen as representing not a distinct section of physical matter, as is the case with the seed, but rather a non-physical "field of force." Because there are no true physical boundaries between the three phenomenal domains, it may be easier to imagine each of them having limited influences over the other than would be the case with my earlier seed-metaphor.

In this 2014 essay I described the workings of the combinatory-sublime according to the two principles of causality, "intelligibility" and "regularity" (later superseded by a better term, "coherence," which I've edited into this passage):

...the combinatory-sublime arises rather from the transgression upon the reader's expectations in terms of intelligibility and causal coherence. DIRTY HARRY, a naturalistic work which conforms to general expectations regarding intelligibility and coherence, has its own proper level of mythicity but is not likely to inspire a high level of the combinatory-sublime because of said conformity. ENTER THE DRAGON conforms to expectations regarding coherence but not intelligibility; being "anti-intelligible," it has a higher potential to arouse the combinatory-sublime. And STAR WARS, which violates both intelligibility and coherence, has the greatest mythicity of the three in reality, as well as the greatest potential for symbolic combinations and thus for the combinatory-sublime.
This geometrical arrangement approximates the way the phenomenalities evolve from one another. Had I found on the Net an image of three rings that were both interlocked and surmounting one another, that would have hewed closer to my conceptual premise. But this one works tolerably well. The red ring is the naturalistic phenomenality, representing adherence to both coherence and intelligibility. The blue ring, only indirectly tied to the Region of the Red, flouts both coherence and intelligibility. The interceding green ring takes one principle from each of its neighbors: abiding by the principle of causal coherence like Region Red, but transgressing the principle of intelligibility like Region Blue. (If I cared about exact parallels, Region Red ought to be Region Yellow, and the parallel would be stronger-- but it doesn't exactly weigh heavily in my scales.)

Thus, for the sublimity of the combinatory. But what about the dynamic-sublime, to which I've devoted much more space on this blog?

Here's the geometrical visual on the sublimity of power:




My reason for choosing concentric circles is because each "field of force," and the sublimity it represents, registers as independent of the other two, perhaps more like three planetary orbits rather than interlocked rings. I established this principle in SUBLIMITY VS. MYTHICITY PT. 3:

As far as the film DIRTY HARRY is concerned, there is no being more powerful than Harry Callahan, though some of his foes, particularly Scorpio, are capable of challenging the hero.  The same holds true for Lee and his foe Han in ENTER THE DRAGON, and for Luke Skywalker and his opponent Darth Vader in the first three STAR WARS films. 

To pursue the orbit-simile, Dirty Harry's "planet" is one that obeys all the laws of a naturalistic cosmos, so that's why his type of power elicits the *admiration* of the audience.

The "planet" of DRAGON's Lee, however, allows for a transgression of the law of intelligibility. This doesn't precisely give Lee more physical power than Dirty Harry, but the flouting of intelligibility means that Lee *seems like* he possesses a greater *potency,* as defined here in a three-part essay series beginning here. This quality of anti-intelligible potency gives rise to the audience's *fascination.*

And finally, Luke Skywalker exists on a "planet" that allows for the transgression of both intelligibility and causal coherence. This doesn't necessary mean that every protagonist in a marvelous phenomenality necessarily has powers that transgress coherence, just because Skywalker does: obviously Indiana Jones does not have such powers. But he too exists in phenomenal worlds wherein such powers are possible. Thus, when a non-powered hero like Indiana Jones triumphs over, say, a Thuggee priest who can rip peoples' hearts out of their chests, Jones acquires roughly the same aspect of the "dynamic-sublime" as Luke Skywalker-- and both characters elicit the audience's *wonder* (also sometimes called *exaltation* in various essays here).

However, this aspect is only "real" on the "planets" of the marvelous phenomenality, because it is a narrative, rather than a significant, value. Both Indiana Jones and Luke Skywalker have no power, or even potency, within the narrative worlds of Lee and Harry Callahan, because these are worlds where causal coherence cannot be transgressed.

I'm strongly considering adding yet another specialized term to my already overburdened lit-crit continuum: "domains." The word would connote all of the above-described fields of force, whether they pertain to combinatory values or dynamicity values. In the near future I'll probably experiment with it in a planned follow-up to UNCANNY CITY.  But what will be the use of it, at least over the long haul, is more than I can say.