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SIX KEYS TO A LITERARY GENETIC CODE

In essays on the subject of centricity, I've most often used the image of a geometrical circle, which, as I explained here,  owes someth...

Showing posts with label kazuo koike. Show all posts
Showing posts with label kazuo koike. Show all posts

Monday, April 29, 2019

CRAFTING WALL STONES PT. 2

Assuming that one validates my equation between artistic creativity and Mary Wollstonecraft's concept of "virtue" as it is determined by the sexual division of labor-- what then?

Well, if everyone viewed such discrepancies in virtue as the result of a long-standing biological process, we wouldn't get things like THE OBITUARY MARIE SEVERIN SHOULD HAVE RECEIVED, in which we learn, according to author Alex Dueben, that it represents "the career she could have had, had she been born a man."

Not since the days of "Spiderbuttgate" have I seen such a display of blithering ressentiment, in which the shortcomings of any person who fits an intersectional profile can be excused by references to "endemic sexism."

Now, I wrote my own obit for Marie Severin, combined with one for Gary Friedrich, who coincidentally passed on the same day. Mine was not a general assessment of either comics pro, aside from crediting them both with "better-than-average formula entertainment," which assessment I would apply to both pros separately.

What we have here is sheer revisionism, an attempt to build Marie Severin up to a major figure in comic books. In the comments-section, Heidi McDonald avers:


Looking at the work here, Severin should always be mentioned in the same breath as Wood and Kurtzman.

To say the least, I do not agree. Severin simply was not that imaginative. Forget comparisons to Wood and Kurtzman; Severin was not even as accomplished as a contemporaneous "Marvel Bullpen" artist like Bill Everett. Everett is of course most famed as the creator of the Sub-Mariner, but even if one compared Everett's accomplishments in the Silver and Bronze Ages to those of Severin in the same period, there's nothing on Severin's resume that even rates with Everett's co-creation of Daredevil. Indeed, Everett even created one of Marvel's most prominent sixties villainesses, Umar the Unrelenting--



--whom Severin also drew a few issues later.




Now, if one agrees with my proposition that, based only on their Silver-and-Bronze Age contributions Everett was superior to Severin, is there a biological explanation for this opinion? Certainly I would not advocate Camille Paglia's explanation, as discussed in Part 1, to the effect that Everett's abilities in male projection-- and being able to write his own name in the snow-- had anything to do with it.

But Everett may have been a better creator simply because, being a man, he was more invested in excelling in a largely male arena, while Severin was not so invested.

Granted, one can certainly find male practitioners who weren't even as good at formulaic entertainment as was Severin. But on the whole, there were simply more good male creators than there were female ones, and no revisionism can change that.

I assert, further, that there are a fair number of female comics-pros who not only show exceptional creativity, but who arguably can excel their male contemporaries. An example would be Rumiko Takahashi, one of the foremost manga-artists, who IMO easily outpaced her former manga-teacher, the recently departed Kazuo Koike. I admire Koike's writing on such properties as LONE WOLF AND CUB and LADY SNOWBLOOD. But even allowing for the manga-works I have not read, I would say that Takahashi displays a far greater profusion of disparate characters and concepts. And she did so, even though it seems likely that Japan had its own tradition of "endemic sexism."



Monday, August 27, 2018

MYTHCOMICS: "THE GUNS OF SAKAI" WEEKLY MANGA ACTION, 197?



As with my last LONE WOLF AND CUB review, it's taken from the translation provided by First Comics.

I noticed a pattern in a re-read of several LONE WOLF issues. that the series' glorification of the samurai code bushido usually takes one of two positions. Either assassin Itto Ogami comes across people who deviate from the honor of the code, after which Ogami either kills them or shames them with his dispassionate scorn, or he comes across people who fulfill the code, after which Ogami usually duels them to the death.

"The Guns of Sakai" takes a somewhat broader sociological view of Ogami's world, 16th-century Japan, then under control of a Shogunate constantly trying to keep all its subjects in line. Ogami's skills as an assassin are engaged by a group of gunsmiths who provide rifles for the Shogun. The gunsmiths claim that one of their number, Shichirobei "the Silent Gunsmith." has been providing guns to rebel forces. Ogami asserts that the gunsmiths want him to do their dirty work so that they can steal his gun-making secrets, but he accepts the contract anyway.



Eventually Ogami comes face to face with Shichirobei, and sword contends with gun as Ogami explains his willingness to die because "only one thing matters [to the assassin on the path of hell]. Death to the opponent."



Shichirobei's rifle-armed students show up, but once Shichirobei realizes that Ogami is willing to die as long as he slays his target, he asks a boon from Ogami: to let him impart to his students his 'secret traditions of the quest of the gun," after which he will submit to assassination. Ogami agrees, and sits in while Shichirobei hectors his students about their inability to understand his doctrines.



He also excoriates his rival gunsmiths for trying to steal his secrets and making a bad job of it. Nothing is said about his supplying guns to rebels, which suggests that this was a lie by his rivals, for the Silent Gunsmith-- apparently so called because he can talk about nothing but guns-- has a scientist's desire for infinite improvement : "striving toward the future, innovating, refining..." Then Shichirobei reveals his real intentions: he knows that all three students sold his secrets to the rivals and hoped to steal yet more. He kills them all with a device not unlike a handheld gatling-gun.



Having slain his betrayers, Shichirobei expresses a quasi-patriotic desire for innovation in weapons-building, in part because of the threat of barbarian outsiders.




He gives Ogami his gun-plans, so that the Lone Wolf can use them in his quest for justice, and then accepts his death by the assassin's sword.

Ogami then leaves with his son Daigoro in the usual baby-cart, but his employers catch up with him, demanding to be given the plans. The Lone Wolf decimates the riflemen with the repeating-rifle,  but spares the gunsmiths because it was Shichirobei's wish that they be spared, so that they could carry on the work of innovation, albeit without his help. The story ends by showing how Ogami uses a forge to incorporate the guns into the baby-cart, which remains one of the signature images of the series.






Wednesday, January 25, 2017

MYTHCOMICS: "EXECUTIONER'S HILL" (WEEKLY MANGA ACTION ?, 197?)



(Note: my translation of this LONE WOLF AND CUB story is the one provided in issue #12 of the First Comics reprint-effort.)

I won't attempt in this post to cover every aspect of the complicated manga-saga LONE WOLF AND CUB, a series taking place during the era of Japan's Shogunate rule. Main character Itto Ogami, a master of the samurai sword and executioner to the Shogun, is cast out from his lofty position due to the political maneuvers of his enemies. With the fall of his aristocratic house, he wanders Japan as a masterless ronin, hiring out his sword as a master assassin. At the same time he's constantly pursued by enemies for the price on his head. His only companion is his very young son Daigoro, whom Itto usually pushes in a baby cart.

This image alone, a melding of the worlds of innocence and violence, is quintessentially Japanese in character. That said, not every LONE WOLF story is equally mythic. Some stories are simply tales in which Itto takes on some powerful foe and wins out. Other stories succeed in communicating the rigor of the samurai ethos but characters may remain flat.

"Executioner's Hill" displays more mythic resonance than the average tale. It starts with six roving bounty hunters, impoverished due to a lack of victims. One of them complains, "The world's gotten peaceful too damn fast." The group's leader, known only as Shiwasu ("boss"), tells them that they'll have to go looking for fresh hunting-grounds. However, on their way out of town, they spot Itto with his baby-cart. Siwashu gets the idea that Itto must be saving up the gold he earns for his assassin-jobs in order to vanquish his foes and rebuild his family line, so that Daigoro can inherit this status. The hunters manage to capture Daigoro, hoping to use the child to blackmail Itto into surrendering his money.



The LONE WOLF world is one in which the desire for money and creature comforts is distinctly inferior to the pitiless road of the samurai-- particularly one who, like Itto, views that road as the road to hell itself. Itto will not yield anything for the life of his son, since he regards both of them as fated to die on their path of violence. Thus creators Kazuo Koike and Goseki Kojima craft a sociological myth opposing the path of self-interest and comfort to that of selfless, though not especially beneficial, violent action. I wrote in this essay that Lady Snowblood, another of Koike's creations, was one of "a long line of Japanese heroes whose raison d’etre concerns committing brutal actions with a near-mystical detachment." Itto Ogami is perhaps even more effective in transmitting that ethos than Snowblood.

There are some other poetic tropes in the story: both Itto and his main adversary Shiwasu are compared to wolves, with Shiwasu clearly being portrayed as the wolf who has become relatively "tamed" by civilization. In addition, the story displays a high level of craft with respect to action sequences like this one, allegedly a major influence on Frank Miller (cover artist for this First reprint).