Showing posts with label Game Plan 2015. Show all posts
Showing posts with label Game Plan 2015. Show all posts

Thursday, January 7, 2016

2015 in Review


Well… I played a LOT of games in 2015 – and most of them were just with my family. Overall we probably played less miniature games (which is, in theory, the subject of this blog) and less role-playing games – but miniature and role-playing games took some of the tops spots in terms of games played most often.

According to BoardGameGeek I played 413 games in 2015. Most of those (I’d say 90% – or more) were with my family. Of those 358 were board or card games (ranged from 6 minute games of Loonacy to 6+ hour games of Arkham Horror), 18 were role-playing games, and 37 miniature war games - over half of which were Song of Blades and Heroes (or other games from Ganesha Games using the same game engine).


So while role-playing games and miniature games made up a small number of the overall number of games played – they were some of the most played games – and card games filled out the rest of the top 10.

Gaming Highlights

In January I had planned to go to Freezerburn  – an annual one-day mini-con hosted by my friend John – but ended up missing it as I ended up in  hospital for five days and missed it…

Also in January I started playing in a Savage Worlds/Realms of Cthulhu campaign. My friend Bruce was just starting up the classic Masks of Nyarlathotep campaign with his reagular gamign group (that had recently lost a few players) and asked if I’d like to join in. Amanda and I both got in on the action and a year later the campaign rages on. WE ostensibly play every other weekend, but there were a few weekends that had to be cancelled for one reason or another, so I think we’ve only played 15-16 sessions so far. It has been a hoot! For the last 15 years I’ve been running one game or another – role-playing or tabletop miniature skirmish campaigns – it was nice just to make up a character and PLAY in a game without having to prepare anything or have adventures or scenarios ready…

In February I had initially planned to host a  Song of Shadows and Dust Campaign for my annual WArgaming Birthday Bash… but that kind of fizzled as only Terry and Paul ended up showing any interest in it… In retrospect I should have gone ahead with it. My kids had factions in the works, I could have played, I could have convinced Amanda to get in on it and the six of us would have had a hoot! Alas…

Instead I did host a Weekend of Gaming over the Family Day long weekend and I played Fear & Faith with the kids on my birthday.

 A lot of the gaming I did with the kids this year had a historical theme to it as I tried to tie games in with our study of world history. You can read more about that in Gaming Our Way Through History Part One and Gaming Our Way Through History Part Two. We’ve mostly finished Volume Three (we've finished the reading, just a few games to catch up on...) and so I should be posting Part Three soon-ish…

In September I took The Boy to ToonCon 2015. It was a huge success. The Girl was pretty disappointed she didn’t get to go. I have a feeling she’ll insist I take her as well this year. Perhaps it will become a family thing…?


Painting

I didn’t paint as much this past year – compared to previous years, but I did at least paint MORE then I purchased! Until this last month when the Black Friday/Xmas sales started I had painted over twice as many figures as I had purchased! In the end I painted 748 28mm foot figures, 40 cavalry, 7 artillery pieces and 8 vehicles (and 8 microscale tanks and one ‘mech). Which is, actually, still quite a bit of stuff.

What was all that? Well I ended 2014 painting medieval stuff for Lion Rampant, followed by a brief phase of casting about trying to figure out what I wanted to do next. I painted some Micro Sci-fi – including some Epic Eldar and then some Deep Ones and . I briefly tried to get myself motived to get back on track with the Vimy Project by painting up some Great War Canadians (52nd (Norhtern Ontario) Battalion and some support elements for the 3rd Division… but that didn’t last long.

By February I was looking for some “low hanging fruit” projects that I could finish up and say; “There, those are DONE!” and the easiest looking projects were a bunch of my WW2 forces in 28mm. and straight through until may I worked almost exclusively on WW2 stuff - though I had no inclination to PLAY with any of them, I had a lot of fun finishing them up. I even bought a few more things – just to fill out missing elements in the forces I had. Before I ran out of steam I finished up my Soviets, Commandoes, British/Canadian Paratroopers, Imperial Japanese Army, Chindits, Wafen SS, and Early War French Infantry. I also cranked out a few vehicles before moving on (a Tiger I, a Puma, USMC Jeep, and a Reneault R-35). Hopefully I’ll get to using some of that WW2 stuff when I get to reading about WW2 with the kids in the upcoming months.

What did I move on to? The rest of the year was mostly Medieval (finishing up a force for Lion Rampant) and Fantasy stuff for A Song of Blades and Heroes and Frostgrave. I also got a bunch of Englsih Civil War stuff done and, in the last couple months, a bunch of 40K stuff – mostly Imperial Guard.

What did I buy!? Mostly WW2 stuff – to fill out missing bits in my planned forces, Some English Civil War stuff (mostly Scots and some artillery crews for the English), a fair bit of 40K stuff (mostly Imperial guard and most of it used off ebay), a bit of fantasy stuff (for SoBH and Frostgrave) and most recently some Foundry swashbuckling types in anticipation of the immanent release of En Garde. Oh, and there was all the left-over stuff from the Reaper Bone II Kickstarter - the stuff  that the kids didn’t want. (I made a few more purchases in the last week of 2015 – but as they have not arrived and are for 2016 plans I didn’t count them – more on that in my upcoming Game Plan for 2016!)

I also got rid of all my 20mm WW2 stuff this year. Traded it all away to Bob in Edmonton. He’s been busy rebasing them all for Memoir ’44.

That's about it... Now onto 2016!


Coming soon on Tim’s Miniature Wargaming Blog:

Game Plan 2016

Gaming Our Way Through History Part Three

Painting Updates with 40K Imperial Guard and Swashbuckling Swordsmen! 

Monday, April 13, 2015

Taking Stock – World War Two


If you've been following along, you'll have noticed I’ve been painting a lot of Second World War stuff lately. It’s largely a function of desire to finish groups that will be easy to finish and stuff that is currently fun to paint – rather than stuff I want to play with at this point. I’ve kind of lost interest in actually playing with miniatures at the exact moment (which is largely a function of the degree of mess in the game room and the amount of work that will be required to get it to a state clean enough to play games… the unfun of cleaning is currently greater than the potential fun of playing games… why is that? anyway…) and lost interest in playing WW2 games quite a while ago (largely because it's never been a favourite period of mine but so many people love it and will play ONLY WW2 stuff and I feel I've played it to death...). Anyway... for whatever reason, I've been having fun painting WW2 stuff  and in the process I’ve been trying to organize my World War Two forces into something playable (should I ever actually play with them) and deciding if I really would need anything else to make each force playable and what things might be fun to add to the force at some point in the future. NEED to get versus NICE to get…

Then one night last week I thought I’d do a little stocktaking – I thought it might be inspiring to really see how close I am to finishing these all up…

Force  - Finished (Foot/Guns/Vehicles) - Still TO DO (Foot/Guns/Vehicles)

Germany – DAK – 28/0/0 – 23/0/1
Germany – Gebirgsjäger – 15/0/0 – 0/0/0 – DONE!!
Germany – Kriegsmarine  - 16/0/0 – 0/0/0 – DONE!!
Germany – Fallshirmjäger – 18/0/0 – 40/0/0
Germany – SS – 26/0/0 – 30/0/0
Germany – Heer 107/2/7 – 94/1/9
Italy – Europe 10/0/0 – 0/0/0 – DONE (sort of...)!
Italy – North Africa – 10/0/0 – 41/0/0
Soviet Union – 294/4/11 – 0/0/0 – DONE!!!
USA – Airborne – 0/0/0 – 47/0/0
USA – Army – 25/0/0 – 55/0/0
USA – USMC – 20/0/0 – 14/0/2
USA - USMC Raider – 14/0/0 – 0/0/0
Japan – 110/0/0 – 14/0/0
Great Britain – Commando – 51/0/0 – 25/0/2
Great Britain – Chindits – 21/0/0 – 14/0/0
Great Britain – SAS/LRDG - 30/0/0 – 0/0/0 – DONE (sort of...)!
Australia – 27/1/0 – 5/1/0
Canada – Infantry – 119/1/5 – 14/0/1
Canada – Paratroopers – 96/0/0 – 0/0/0 – DONE!
Canada/USA – FSSF – 26/0/0 – 0/0/0 – DONE (sort of...)!
France – FFL – 31/0/0 – 0/0/0 – DONE!
France – Early War – 10/1/0 – 32/0/0

Totals

DONE
Foot: 1094
Guns: 10
Vehicles: 23

STILL TO DO
Foot: 446
Guns: 2
Vehicles: 16

Well… over half done at least… but not QUITE as close to being done as I had perhaps hoped… especially considering that a few of the forces are not even close to being usable forces even if I did finish painting all the stuff that I currently have.

Well the plan (for now) remains the same: finish them off. I have placed a few orders to help finish up a few things (in the sense of “finish up making a complete, useable force”).

I am resisting the urge to place any further orders until all of these that I currently have are completely painted. Some of these forces, once painted, will still not be a complete useable force – the Italians for European theatres, for example. It’s DONE! But that’s ONE SQUAD! Not much use there… The First Special Service Force also needs a few packs to complete the two sections in the planned platoon – but I’m waiting on Artizan Designs to release the promised pack of Johnson Machine-gunners…

For most the plan is to field something like a reinforced platoon (or, in some cases, platoonS – or even a company!) – the scale of force most commonly used in Bolt Action. Some forces won’t be useable in that scale of action, and I have no intention to make them so – I just have them for potentially using in Role-Playing/Pulp Adventure type games.

If I cranked out about 100 foot per month (which I can easily do when I get up to high production speed) I could have these all done by mid-summer… well the Infantry… and then I’d have some vehicles to finish up. It could all be done by fall…

The question is: Do I have that long of an attention span anymore…?

Coming up next: Some Frenchies (or possibly more Chindits...?)

Thursday, February 26, 2015

11th Annual Wargaming Birthday Bash

For the last decade and a bit I’ve been celebrating my birthday with friends, dice and little men made of lead. Sometimes it’s just one big game the evening or afternoon of my birthday – or other times it’s been an entire weekend affair on a weekend close to my birthday.

For this year I’d originally planned to run a Song of Shadows and Dust campaign over the Family Day long weekend two weeks ago… but that kind of fell through. I DID end up playing games all weekend - which was super fun – it wasn’t quite the minicon/campaign weekend it’s been in the past… and it was two weeks ago… it was more… well… a long weekend of playing games with the family (and a few friends) and didn’t seem at all connected with my birthday (except for the fact that "John brought me two Dr. Grogdbort graphic novels as a birthday present!

I briefly considered setting something up for my actually birthday (last night)… but never got around to organizing anything or inviting anyone… so my birthday this year was rather…. “low key”…

We started off the day with Amanda scurrying off to work while the kids and I dragged our butts out of bed. After breakfast and violin practice we did  a bit of reading – finishing off a book about Atalanta (the ancient Greek heroine). Then we had a bit of a climbing jam:


The Boy.


Not bad for an old feller... 


It makes me weep to think I was once that flexible... 

After lunch we played Olympus (I totally forgot to take a picture for this report… doh!) and I totally crushed the kids again… or maybe they let me win – because it WAS my birthday…

After that I had to haul The Girl out to her jazz dance class. When we got home and supper had been eaten and baths had been had and Amanda went out to teach her Wednesday evening yoga class, the kids and I had been planning to just play another board game or card game… but I got thinking it’s been and awfully long time since we’ve actually PLAYED a miniature game… and I’d been rereading Fear and Faith and the kids have their own zombie and survivor miniatures that they’ve never actually got to play with… so I talked them into letting me set up a little zombie scenario and we had a private little Wargaming Birthday Bash after all…


Fear and Faith


SCENARIO

WE pretty much used the “Zombie Infestation” scenario right out of the book, with the exception that the survivors had only 200 points and the zombies had 300.

 Also I added that the survivors were looking for supplies and could alternately win if the could locate 3 batches of supplies and exit with them off their own table edge. To locate supplies they had to enter a building then spend an entire turn searching it (quality roll on three dice – 2+ successes = supplies found, 1 success = try again next turn, 3 failures = no supplies in this building). Supplies were heavy and required two hands to carry – one person could do it but move would be reduced to short, if two carried it they could move at medium. An action was required to pick it up. If engaged by zombies they automatically dropped the goods.

 Some of the zombies could also be hidden in buildings – I dug out my old Zombie Hot Spot Markers to mark the different buildings (1-6 – though I suppose The Boy could just have easily written the names of the businesses for the buildings which zombies were hidden in…).

FORCES

The Survivors – played by The Girl


 (All of these were assembled and painted by The Girl – cut her some slack, she’s 8 years old…)

Amanda – Zombie Hunter with Chainsaw
Q 3+, C 2, 52 points, Chainsaw

Shelly – Zombie Hunter with Machete
Q 3+, C 3, 36 points, Heavy Weapon

Susan – Zombie Survivor with SMG
Q 4+, C 2, 24 Points, SMG (+1, Medium, Move & Shoot, Auto)

Sally – Zombie Survivor with SMG
Q 4+, C 2, 24 Points, SMG (+1, Medium, Move & Shoot, Auto)

Mackenzie - Zombie Survivor with Shotgun
Q 4+, C 2, 23 Points, Shotgun (+2/+1, Medium)

Jessica – Zombie Survivor with Pistol
Q 4+, C 2, 21 Points, Pistol (+1, Short)

Clarissa – Zombie Survivor with Golf Club
Q 4+, C 2, 20 Points, Heavy Weapon


The Zombies - played by The Boy


 (All of these were assembled and painted by the kids – The Boy painted the male zombies and, despite the fact that he had plenty zombies to field his own force, he borrowed a few of the female zombies from The Girl, just to have a little gender diversity among the undead. He’s thoughtful that way…)

15x Walking Dead
Q 5+, C2, 21 points, Zombie, Mindless, Short Move,

(I tired to convince him to take only 5 of the regular "Walking Dead" and 6 of "Grouped Walking Dead" with the "Mob" special rule, but he would have none of that...) 

THE GAME

(Remember: click on the pictures for a bigger version)


The Kids all set up and ready to go.


Only four of The Boys zombies were out in the street. Four of them were hidden in buildings and the remaining seven were off the table waiting to come on as reinforcements. One of them only made two moves in the entire game.

I had a feeling things were going to go badly for the zombies – 5+ quality means at least two thirds of his guys are just not going to do stuff rolling two dice for activation is a pretty risky proposition… odds are it will result in the end of a turn…


Amanda the Zombie Hunter with a Chainsaw burst in the back door of Curt’s Comic Cave and found a zombie waiting in there for her.

(the buildings don't open, so anyone on the roof is actually "inside")

She quickly dissected it with her chainsaw and began to search for supplies… not sure what sort of supplies they were hoping to find in a comic store… perhaps back issues of The Walking Dead to learn more about what they’re up against?


Shelly didn’t fare so well across the street at the Supply Sergeants Surplus Store – there were two zombies waiting there for her. She put up a bit of a fight – and took out one of them – but was eventually overpowered by one and eaten…


One of the Zombies that had started in the middle of the table finally made its way to where Susan and Clarissa had been cowering since the first turn – unable to move. Amanda saw it shamble past and burst out the front door to saw it in half.


Unfortunately all this noise out in the street drew the attention of some of the zombie reinforcements.


Mackenzie tried to shoot one of the other zombies that had wandered up from mid table. Her first attempt she only had one action so could only push back or knock it down – she rolled high enough to triple it - which would have been a gruesome death for a normal person – but her shot just blew away part of its ribcage and it staggered away from her, but it shambled on. (zombies can only be taken out by AIMED short – i.e. to the head – I’d be willing to say that tripling it could cause enough trauma that it could be taken out of action in the future… we’ll see…)

The next turn she did get the two actions she needed to take an aimed shot and blew its head clean off!

Somewhere around this time the zombie that had eaten Shelly, shambled to the door and ate Sally – who had been standing there doing nothing for a few turns perhaps in shocked silence after witnessing the gory death of her comrade… or maybe she was just standing their screaming the whole time… not sure… but she got eaten too.


The reinforcement zombies tha arrived near the Comic Cave chased Susan and Clarissa out of their hiding spot. One of them gunked up Amanda’s chainsaw and caused it to stall… luckily she got it started again before anything dreadful happened.


All the ruckus – screaming and sawing and shotgun blasts – eventually drew the attention of the remaining zombie reinforcements.


Amanda steped in and sawed through two zombies that were trying to get at Susan.


Unfortunately Susan suffered a gruesome death that caused Amanda to recoil in horror and Clarissa to flee into the building. Eventually Clarrisa picked up the supplies in the building and made her way out the back door with them and back to their encampment… 


A zombie shambled forward and tried to take a bite out of Jessica, but she managed to knock it down long enough to make good her escape. At this point The Girl decided to cut her losses and try and escape with what she could.


Mackenzie knocked down a few more zombies wither shotgun, but they just wouldn’t STAY down because she couldn’t get her sh!t together enough to AIM FOR THE HEAD… Amanda finished off the zombies out front of The Comic Cave and came running to try and help Mackenzie, but she was too late. The zombies ate her and Amanda failed a fear test and ran off the table.

Of the seven that went looking for supplies only three came back.

Of the nine zombies that were killed – seven were taken out by Amanda and her chainsaw! Chainsaws are wicked awesome against zombies!

The kids had a great time – it has been WAY too long since we actually played a miniature skirmish. I think this may actually be the first one so far this year!? Hopefully this will inspire us to do some MORE!

I like Fear and Faith – there are some subtle differences between it and A Song of Blades and Heroes and – being the big dummy that I am – I sometimes had trouble keeping them straight and/or just forgot, but it made for a fun and interesting game and I’m looking forward to playing it some more! Though I’m tempted to have a go at Flying Lead… or perhaps Flashing Steel… too many games, not enough time!



Coming soon on Tim’s Miniature Wargaming Blog:

Not sure… more painting…? Another game report…? 

Monday, January 5, 2015

14 Days of Gaming


(or “What I Did For My Winter Vacation”)

I mentioned in Game Plan 2015 that starting on Monday, 22 December 2014 we were going to play one new game every day until the new year. I decided shortly thereafter that we should extend that right up to The Boy’s birthday – which was today (well... yesterday now...) – Monday, 5 January 2015…  

So here is what we’ve been playing over the last two weeks….

(Remember: click on the pictures for a bigger version)


Monday 22 December 2014



This is one that falls under the category of “played-it-lots-back-in-the-day-but-not-in-the-last-8-years” category. I played a LOT of Roborally back in the day. I don’t know how it got shelved and left for so long. I was a bit worried that the kids wouldn’t catch on - but they totally did. I was especially pleased when The Boy – after accidentally driving his robot off the edge of the board and having to start over again – just carried on. I’d half expected tears of rage and frustration – but apparently he had so much fun (even though he was dead last) that he hounded to play it again all week.


Tuesday 23 December 2014



We played an EPIC - FOUR AND A HALF HOUR - game of Age of Mythology: The Board Game (Now that we know what's going on I really hope it take less time next time we play!).

I'm going to go ahead and brag a bit here.... I have seriously awesome kids. How many other 8-10 year olds can sit and play a board game for 4.5 hours and remain totally focused on the game for the whole time - paying attention to what others are doing on their turns, and planning their turns in advance!?

I was pleasantly surprised by the game - I had originally picked it up super cheap from distributor that was going out business and dumping all their stock on ebay. When I got it and had a look at it I didn't think too much of it - I it looked a little simplistic - but the kids were excited about it - likely because of all the little toys that come with it. They've been bugging me about busting it open and trying it out for ages so I told them we'd try it out when they finished their school-y stuff for the year. The first time we sat down to try and play it we ended up just spending two hours simply cutting all the little toys off the sprues and trying to wrap our heads around the rules. When we finally sat down to play it - it turned out to be far from simplistic, but instead there were a few different routes to victory and a number of different ways to go about either of them - I think the game really rewards having a good strategic plan from the get-go and sticking to it.

The Boy won this first game with 10 victory points - I was just a hair behind with 9. The Girl only got 2 victory points - BUT - she was so very, VERY close to building The Wonder - which would have scored her another 8 - tying with Finnegan.

Finnegan tried a martial approach - building up his army - he found, however, that actually using the army for combat wasn't really that advantageous as, in his own words, "combat is the most unpredictable part of the game". (The points he got were simply from having the largest army at the end of the game)

I'm curious to see how it turns out next time we play - now that we have a better idea of how the mechanics work.




In the evening when Amanda got home we got her to play a game of Olympus with us. I’d played it the previous week with the kids and they had been telling her how much fin it was ever since so she was curious to have a go.

I got this one from the recent Fantasy Flight Games sale.


Wednesday 24 December 2014 – Xmas Eve



In the afternoon I played a game of O Zoo Le Mio with the kids. This, as with Age of Mythology above, was another of the games I originally picked it up super cheap from a distributor that was going out business and dumping all their stock on ebay a few years back. This is a clever little game where we played Zoo Directors trying to build the most impressive zoo to attract the most customers - involving bidding and tile laying.

We also played a quick game of Breakaway Rider - a bicycle racing card game. Simple – but really brings out the feel of a bicycle road race. We’d figured out how to play this the previous week – so it didn’t count towards the “New Games Played”

In the evening we wandered over to my folks place for our Family Xmas get-together – as has been our tradition since… forever...

This was the Year of the Boardgames for Xmas gifts… so we opened up a few and played a few…




My folks got this one for The Boy. Amanda is gloating just a bit. It was rather infuriating because The Boy and I spent so much time figuring out where the monster would be heading on the next turn – but were always confounded by Amanda and The Girl’s inexplicable and random movements – they would almost every turn unwittingly draw the Monster’s attention and having it raging off in a completely different direction than we had foreseen.




After that we broke out Ingenious (a game my folks got for me). I think The Boy won this one…? it was very close!


Thursday 25 December 2014

As I mentioned this was the Year of the Boardgames for Xmas gifts… by the time the dust settled on Xmas morning we were left with this stack:


So… we started cracking them and playing…



The Boy got this game in his stocking (another game I picked up at the FFG sale). Everyone’s doing their best Orc or Goblin impression.


Amanda taking it rather well that she’d just lost ANOTHER battle line of her own sue to rolling the Mark of Chaos after completing it and attempting to attack someone else’s uncompleted battle line (1 in 6 chance). I think this was the third such line to be lost in this way. We were all laughing at the utter ridiculousness of it!?

I think the box said it was supposed to be  played in 30 minutes, but it took us about TWO HOURS!? The Boy utterly defeated us scoring nearly as many points as the rest of us together!



After that (and after a very late lunch) we played one of The Girl’s games: Small World Underground. The Girl completely destroyed us all. She only played two races in the whole game but there were turns where she was scoring 20 VP!? The last few turns the Spiderines just sat on what they had and sacrificed her in decline Krakens to the Well of Souls...



I totally won this one - but only because I could sing more Monty Python Songs than anyone else - there was a New Rule card that allows you to draw another card if you can sing a few bars (or lines?) of any Monty Python song and an additional extra card if you can sing one that no one else has sung before in the game. So I was drawing two additional cards every round (and conveniently was holding the "Stop It! No Singing!" card that specifically cancelled the New Rule)...

I’d hoped to get in another game (one of each of our games) in the evening but everyone wanted to watch Guardians of the Galaxy. So…


Friday 26 December 2014 – Boxing Day

The kids and I rode over to the Dragon’s Den for their Boxing Day Sale! We arrived shortly after 10 when they opened but there was already people streaming out with piles of boxed games under their arms! When we got in the store it was like being in a Rubik’s Cube and there was a line to get to the till that warped around the store.

I bought a LOT of games. I’m embarrassed to list them here. Sadly, the one game I was sure I’d be able to get – because there was a stack of SIX copies the previous Sunday when I’d been in scouting things out – were all sold out!? Ah well…


The Boy spent most of the rest of the day reading his Order of the Stick books he picked up. I did convince him to put them aside to come out and play ONE game…



One of the games I picked up on Boxing Day at the Dragon’s Den. In the end it was The Boy who won the affections of the Princess (though it was a very close game – both the Girl and I were only one token away)!


Saturday 27 December 2014



This afternoon we started off with Smash Up along with the Big Geeky Box that our friend “Other Tim” got us and the Science Fiction Double Feature expansion that The Girl picked up on Boxing Day.



In the evening we played 7 Wonders - another gift for me from my folks. Amanda - the Military Dictator of Rhodes - crushed us all - and yet, there were still smiles all around. I can see why this game is so popular.


Sunday 28 December 2014



On Sunday we tried out Shadows Over Camelot – we lost. Fun, but damn is it hard! Hopefully we’ll get to have another go at this again soon

Later we got in another game of Mony Python Fluxx...



...and introduced Amanda to O Zoo Le Mio


Monday 29 December 2014



We finally busted out Arkham Horror. We didn’t really get started until after supper (a late supper at that!) and by the time we had gone through the rules (mostly) it was already well past the kids regular bed time. We played a few rounds just to see how it plays (so hopefully we’d REMEMBER some of the rules the next time we had a chance to sit down and play it) – though we didn’t finish I’m still counting it as a play!


Tuesday 30 December 2014


 

Amanda’s gift from my folks.

I had The Researcher, Keria had The Scientist, Amanda was the Quarantine Specialist, and Finnegan played the Contingency Planner.



Things started off looking not great with three blue cubes on both New York and San Fransico, and two on Washington. As it turned out it was pretty easy to deal with (us all starting in Atlanta and all) and by the third or fourth turn Blue was eradicated (Woo-Hoo!). We were one player turn away from curing red and a second player turn from eradicating it when I drew TWO yellow on cities where there was three starting a chain reaction of outbreaks which lost us the game (due to running out of yellow markers).

doh....

The kids took the loss pretty hard. Amanda and I thought it was a LOT of fun – fast playing – a real nail-biter!



The Boy finally hounded me enough so I broke out Roborally again.


This time it wasn’t such a cakewalk for me! We played with options this time and The Boy had a double laser – on the register that I actually landed on the first checkpoint he dealt me a ninth point of damage – as laser fire is resolved before checkpoints are tagged I had so start at the very beginning with my archive copy…


It was a SUPER close race in the end! I ended up one square away on the register The Boy tagged the final checkpoint


Some of Amanda’s friends were over in the evening and she roped them into playing another game of pandemic.


Once again we were super close to finding a cure and eradicating a second disease when everything when to crap with a couple of unfortunate draws of cards which say chain reaction outbreaks...

So close...

SOOOOOOOO close...

So close that Amanda was so determined to beat the game she tried to convince me and the kids to try a third game of it after they left.


Instead we ended up playing Ingenious again. Super high-scoring, super close game – but despite scoring 18 in all colours but one… I was still dead last!?


Wednesday 31 December 2014 - New Year's Eve



We bought a copy of Star Trek Catan for my Dad for Xmas. The kids go over there often so we thought we’d buy it so there’d be a game they could play with my Dad from time to time.



I have to admit I had never played any of the Catan games – none of us had had ever played any of the Catan games (oh, except Kids of Catan - but that doesn’t really count). The game took us a lot longer than the 75 minutes it says it’s supposed to take on the box… it was closer to 3.5 hours!



The Girl - pretty excited about her victory. 


Thursday 1 January 2014

The Game fest raged on into the new year.



We kicked off the New year with a game of Small World. We have played a LOT of Small World since we picked it up last spring – what was new was the Spider’s Web expansion that I picked up on Boxing Day and the Tales and Legends deck that my Folks got for me. The Spider’s Web stuff was so-so, but the Tales and Legends Deck added an interesting element to the game. I don’t know that we’ll ALWAYS play with it… but I would definitely like to play with it more.


Friday 2 January 2014


I didn’t get a picture of this one. Another game I picked up in the FFG sale that The Girl found in her stocking Xmas morning. Fun, quick, trick-taking card game. Reminded me a bit of Kaiser…

We played three games:
Game #1 - Keira played Smaug - Good Guys won.

Game #2 - I played Smaug - I rained down death and destruction across Middle Earth killing all in my path! MWA-HA-HA-Ha-Ha- ha-ha-haaaaaa...! (I won).

Game #3 - Amanda played Smaug - Good Guys won.


Saturday 3 January 2015

We had a busy day on the 3rd… I don’t even remember what happened in the morning… In the afternoon Amanda and I did a belaying course at a local climbing gym (and the kids hung out at my folks) then we picked them up and headed home for a quick supper and a game before taking them back to my folks for the evening while we went out to The Interview… The game was…



Well… the card game part (there’s three different games in that tiny little box!?


Sunday 4 January 2015


Again…


This time we played a full game to the finish. 


I played Joe Diamond, Private Investigator


The Girl played Amanda Sharpe, The Student


Amanda played Mandy Thompson, The Researcher


The Boy played “Ashcan” Pete, The Drifter


It took us four hours – but we actually WON!? I think it was more blind, dumb luck that skill or mastery of the game. We did in the early part of the game – perhaps in the first six turns or so – manage to seal three gates. Foe many of the following turns when we drew Mythos cards we kept drawing THOSE same locations – so instead of a new gate opening up or another monster surge… nothing happened… We also had a lot of mythos cards that took monsters away… as we neared the end we found ourselves on a few turns wondering what to do – there were no monsters to chase down… and maybe one gate open – but we didn’t have clue tokens to seal it and there were none on the board.

It was long and pretty fun. I could see it really going badly if one WEREN’T so lucky with the cards. I could also see this being a LOT harder with fewer players. Unlike Pandemic where new bad cards are drawn EVERY Player turn, with Arkham Horror Mythos cards are drawn after everyone’s had a chance to do something. So if there are more players there are more opportunities to DO things before the next batch of badness arrives.

Of course I could also see games with a lot of people taking a LONG time to play… maybe if you had a lot of people that all knew and loved the game it could go a bit quicker and people wouldn’t get bored along the way.

I am definitely stoked to try it again – but it probably won’t be a “regular” simply because it potentially could take too long to play.



Because the trick taking element of The Hobbit Card Game reminded me of Kaiser – a game I played a LOT of back in the day… I decided to teach the kids how to play. WE didn’t get to play a full game, but we played a few hands together (with open hands) and then played four rounds with Amanda – so they could get a sense of the game.


Monday, 5 January 2015

The BIG DAY – The Boy’s Birthday – we called it FinnCon1 (hopefully to become an annual day of gaming and cake)


We started the day with opening some presents…


Among the presents was a suave new housecoat and a copy of Space Hulk (we did crack it open and have a look, but didn’t get to assembling the toys or playing the game… perhaps tomorrow…). We had also planned to head out to the Dragon’s Den - because he Nana got him a gift certificate – but we got up a little late and friends were coming after lunch and I hadn’t finished the cake(s) yet (and it was -41°C with the windchill!!!), so we decided to go on Wednesday after our violin lesson (as the Den is not far from our instructors studio).

Then, after lunch, friends came by to start our DAY OF GAMING!



This was pretty fun… There were some interesting new combinations (well they’re all new and interesting as we have only really played this once before…)




I think this is the first time we tried playing with this many people - we had to use Tokyo Bay! I tried to sit in Tokyo and just deal damage to everyone and win by eliminating them all, but stayed a little too long and ended up dying and getting kicked out of the game first (probably because I was playing the Kraken and not my traditional Cyber-Bunny…).

After our friends left I hurriedly finished of The Cake:


Did I mention earlier that The Boy has recently discovered Order of the Stick…? Yeah, he's pretty excited about it and requested that I make him a Vaarsuvius cake. (I know, I know... head's too small/body too big... Everyone that mattered got it and it was all eaten an hour later anyway...)  


Other friends came over after supper to have some cake and ice cream - and play more games!

Roborally (again)


We had a pretty big, six-player game of Roborally – with two completely new-to-the-game players. It went well enough, but our friends had to leave around 8pm bfore the game was finished.


We tried to play a bit longer and finish the game


But around the time we all finally got to the irst checkpoint it became evident that the kids were getting a bit tired and were having not-so-much fun so we decided to pack it in and call it a day.

We finished off the day reading a bit of Colour of Magic by Terry Pratchett – which we’d started reading together a couple of weeks ago… but them got busy doing other stuff with the holidaze…


WHEW!!!


So... what next…!? Though I have a few more board games lined up to play in the near future – I think it’s time I got back to some miniature gaming… My (gaming) priorities for the coming weeks (in roughly order of priority) are:

Make a Kraken and a Vauban-style fort/shore battery for Galleys and Galleons

PLAY some games of Galleys and Galleons

Get that second plastic faction done for Song of Shadows and Dust.

Get the kids working on THEIR Song of Shadows and Dust factions

Get making buildings for the Song of Shadows and Dust campaign


(Some of this may be held up by the more pressing concern of finishing the bookshelves in the kids rooms and the return to regularly scheduled activities and schooly work)