Showing posts with label Vermyn. Show all posts
Showing posts with label Vermyn. Show all posts

Monday, September 30, 2019

Space Rats, Melta Guns and Spooky Chibis

A few things rolling off the workbench this week...



Superdeformed (or "chibi") spooky characters from Reaper bones. More experimenting with Contrast paints. How I've been doing a lot of these are undercoating with black gesso, then doing a heavy dry brush with a white gesso, and THEN applying Contrast paints - it keeps the dark recesses DARK - even if the contrast paint is... not-so-dark...

It's fast... I'll say that. And if it means more people get more painted toys on the table, then I'm all for it. I wouldn't mind facing warriors painted this way - better than unpainted grey plastic!! But I don't love the look of them....



Another ganger for the One-Eyed Red Snakes Delaque Necromunda Gang. The figure is a conversion, I think he had a lasgun or autogun originally... and I already had TWO of that figure, so I decided to convert it to have a special weapon of some sort... and I had a Meltagun that seemed like it would be easy to fit in there...



Give then state of my gang in the current campaign, it will be a LONG time before he ever gets recruited...



A few more Mantic Vermyn for John's Chaos cultists Necromunda Gang/Kill Team.



The Gang so far. The old Rat Ogre is the Cult Demagogue (or Cultist Champion in Kill Team). The old Poison Wind Globadier will be used as a Cult Witch. There is a Disciple (Champion) with a Heavy Stubber. I have another ten or so to paint, but I think this would probably be enough to get him started. Among the others are another heavy stubbed and two rats with Flamers (or HEAVY Flamers...?) I got a couple weeks to get the rest finished up.

The gang, so far, might look a little like:

Cult Demagogue (the old Rat Ogre) - Filter Plugs, Auto Pistol, Sword - (Leader/Cunning/Ferocity Skill - 140 credits

Cult Witch (the old Poisoned Wind Globadier) - Sword, Respirator - Psyker - Wyrd Power - 105 credits

Cult Disciple - Heavy Stubber, Respirator, Fighting Knife - (Cunning/Ferocity Skill) - 205 credits

Cult Helot - Autogun, Fighting Knife, Respirator - 80 credits

Cult Helot - Autogun, Fighting Knife, Respirator - 80 credits

Cult Helot - Autogun, Fighting Knife, Respirator - 80 credits

Cult Helot - Auto Pistol, Chainsword, Respirator - 85 credits

Cult Helot - Auto Pistol, Chainsword, Respirator - 85 credits

Cult Helot - Auto Pistol, Sword, Respirator - 80 credits

Cult Helot - Auto Pistol, Fighting Knife, Respirator - 75 credits

Cult Helot - Auto Pistol, Fighting Knife, Respirator, Frag Grenades - 105 credits

1120 credits so far... more than enough to start a Dominion Campaign! Some of those Hellots could just as easily be Disciples - for a few less, but more powerful starting dudes...


Coming soon to Tim's Miniature Wargaming Blog:

Final game update for the September 2019 Game-a-Day Challenge... Maybe a necromunda game report...?

Wednesday, August 28, 2019

Necromunda: Walls, Doors, and Karloth Valois

This past week I've mostly been working on Necromunda stuff. In particular walls and doors.



These are what the walls are looking like on the game board.

Both here and elsewhere, a few people have asked for close-ups of the wall graffiti, so, here you are...



End/Corner Bits Side One

I have about 24 of these...? Maybe 26...? But I'm only taking pictures of the ones I've done some graphiti on. I didn't do a LOT on all sides as at least two of the sides will always be covered. Same goes for all the others.



End/Corner Bits Side Two.

See what I mean? Some sides get nothing.



End/Corner Bits Side Three



End/Corner Bits Side Four



Long Wall Sections Side One



Long Wall Sections Side Two

These are also a bit of a work in progress... I may still paint something on those two blank ones...



Long Wall Sections End One



Long Wall Sections End Two



Short Wall Sections Side One



Short Wall Sections Side One



Short Wall Sections End One



Short Wall Sections End Two



Karloth Valois - Infamous Rogue Psyker of Necromunda - with the ability to telepathically control the brain-dead zombies affected by the Neuron Plague!



Space Rat! This is a Vermyn model from Mantic Games. My friend John picked them up for me to paint for him to use as a Chaos Cultist gang for Kill Team or Necromunda! I have a bunch on the workbench that are very near completion. I thought the weapons Mantic provided looked goofy, so I've replaced his gun with one from a Skitari model of some sort. Maos too the rest I just put Ork weapons on...

(This is the reason for all the Horned Rat tags on the walls above).



DOORS! Some from the Necromunda box set, some from Rogue Trader. I finally decided just to quickly knock them off so I can use them. Didn't bother with Graffiti on these. They're basically a base coat, and then sloshed with an ink shade, and that's about it...



Nothing at all to do with Necromunda... a Cthulhu Idol from Reaper Bones. I just happened to finish it up this week... Then again, maybe it WILL show up in the deep dark Underhive...?


Coming soon to Tim's Miniature Wargaming Blog:

Sweet Jupiter, it better be some Necromunda game reports...