Despite a table full of Imperial Guard... the first Kill Team I have ready for the imminent release of the New Kill Team are Aeldari Rangers!?
From what I've seen on reviews, a Craftworld (Asuryani) Kill Team consists of two fire teams. The fire teams can be selected, in any combination, from; Guardian Defender Fire Team, Storm Guardian Fire Team, Ranger Fire Team, Dire Avenger Fire Team. The Guardian teams have five members, the Rangers and Dire Avengers have four.
While I could field any/all of those, part of my re-org has included rebasing of miniatures. Many of the metal miniatures I have are still based on washers and, partly for consistency, and partly so I can write their names on the backs of their bases (to remind me of who is whom), I have been rebasing the older 40K minis I'm going to be using for Kill Team onto plastic bases.
While i was at it, I thought I'd jazz up the bases to look like some alien world - as, there are a MILLION systems in the Imperium alone, and they're not all going to look like Holy Terra's brown dirt with green grass!
I also wanted to get as many ready as possible, so I just did the two fire teams of Rangers... partly I did Rangers because they seemed the sort that would be involved in the sort of small scale special ops Kill Team battles are supposed to represent. Also, I just really dig their camo cloaks...
I think, for campaign purposes, You can have up to twenty fighters on your Roster and Teams are drawn from these. If so, I could easily have a team of each. What I'll probably have is the two Ranger Fire Teams, a Dire avenger Fire Team and a Guardian Defender Fire Team - as I don't actually OWN any Storm Guardians. Or, quite possibly, I could just have three Ranger Fire Teams and two Dire Avenger teams...?
I'd planned to come up with some "fluff" for each of these Kill Teams... but between RPGaDay and ALL THE KILL TEAMS I'm trying to get ready... I'm a little burnt out and just don't have the time. It was an effort just to come up with names for some of them...
I can say, as with all Rangers, they walk the Path of the Outcast. All of Maesenir's Rangers hail from the Biel-Tymm fleet - an independent fleet that once was part of the Biel-Tan craft world, but has been off on it's own for many centuries, pursuing it's own agenda. The rangers do tend to wander where they will, but do report back to the fleet and are willing to sometime take direction or eve orders from the fleet.
Maesenir's Rangers
The full Kill Team ready for action.
Ylessar (on the left - of the picture), Aurelyc (in the back), Maesenir (up front), and Klorandos (on the right)
Lechanna (on the left - of the picture), Kaedoreth (in the back), Tallariel (up front), and Jairyllian (on the right).
What's next? Hard to say. I have. LOT of Kill Teams I'm organizing and touching up. Will I do posts for each of them? Maybe. Currently on the workbench are Harlequins, Drukhari, Valhallans, Tallarn, Guiacans, Armageddon Steel Legion, Necromundans... (is that enough Imperial Guard...? Because by tomorrow I'll also have the Death Korps of Kreig to add to them!?). I also have Space Marine Scouts and a Forge World Kill Team and Orks and Daemons and Traitor Marines and Grey Knights, and probably others I'm forgetting... Some will need touching up, others (like the Grey Knights) are ready to go with names on their bases and everything! And then Finnegan has Orks and Death Watch Space Marines and Tyranids and Genestealer Cult.... We have no shortage of options.
I also have a bunch of terrain to paint up - some of the Sector Mechanicus and Sector Imperialis stuff I picked up when the PREVIOUS Kill Team cam out (that I STILL haven't gotten around to painting!?) and I'll have all the Orky scrap fort terrain that's coming in this new one...
Should keep my busy and out of trouble....