I did get some COOL STUFF for all that money. In addition to the Sector Imperialis Kill Zone that game with the Kill Team Boxed Set, I also picked up the Sector Mechanicus and Sector Munitorum Kill Zones - boxed sets that come with a game board, some additional rules and cards for the game and a PILE of GW terrain - all for considerably less than buying the terrain on it's own would be. I also already had some Sector Mechanicus terrain that came with Imperial Knights: Renegade. I really like the Sector Mechanicus and Sector Munitorum terrain - much more than the new Sector Imperialis - they look like fun settings to have skirmish battles in.
The one disappointing thing about the sets is that the double-sided terrain boards have a Sector Imperialis print on the other side, rather than an alternative print for the terrain that come with it. Ideally I would have liked to see one that could have been bumped up against the other side (if you happen to have two of them) so you could have a larger Sector Mechanicus or Sector Munitorum space to play on.
I'm a little less exited about the Sector Imperialis terrain. Oh, I'll still build it and paint it and play with it. My main beef with the Sector Imperialis is that it's mostly ruined walls.... but there is NO RUBBLE!? What happened to the rest of the walls? Was all the damage done by disintegrators!? I wasn't even aware anyone HAD that technology in 40K!?
I guess it will be neat that all the alternate side boards could butted up against each other to made a HUGE Sector Imperialis board to play on... but I'd need MORE Sector Imperialis terrain to put on it!? I feel a little like that was their plan all along - to sell a bunch more Sector Imperialis terrain... which isn't cheap... Ah, well...
I've been trying to get some of this new terrain assembled and painted this past week - while also starting on a few new Kill Teams. I probably SHOULD have just focused on ONE of the Sectors, but I've been kind of bouncing back and forth between Sector Munitorum and Sector Mechanicus.
Here's what I've managed to finish up so far....
Two bits of Sector Mechanicus terrain - on the Sector Mechanicus game board.
Detail of one. I tried to make it all rusty and dirty. to make it look like it's been in use for the last few centuries - or millennia!? Too much? Not enough? I can never tell... but once you start doing it somewhere, I feel like you're kind of committed to do the whole void-blasted thing!
This one I din't want to do rust all over this one. I did that little bit off to the side in yellow - just to have a little bit of contrast, but it looked just too damned bright! So, I felt the need to muddy it up a bit... Should future terrain (and vehicles) really have all that much rust on them? I mean, isn't it Plasteel or Ceramite these are all made of...? Would those rust...?
Quick and easy - a handful of trap-door/hatches. I figure these could be used as objective markers. The Square ones are from a small box of STC Rysa-Pattern ruins that I picked up at the same time.
The first of the Sector Munitorum terrain - on the Sector Munitorum board - along with the Arvis Lighter. I have twice as much as this many barrels and boxes still to assemble and paint! I'll do the rest in other colours. I like all the little bits and bobs that came with this set - I got even MORE of it with the Astra Militarum Starter Kill Team - and Finnegan gave me a second set of Sector Mechanicus Galvanic Servo Haulers - which, I guess, could be used with either - but are included in the Minitorum box. So there'll be LOTS of terrain to scatter around the Sector Munitorum Kill Zone
Coming Soon to Tim's Miniature Wargaming Blog:
Kill Team game reports!? MORE Kill Team terrain!?
(Or more Space Hulk... Finnegan was asking again when we'd play next? I think he'd hoped we'd get a game in today... maybe tomorrow!)