Showing posts with label Terrain Tutorial. Show all posts
Showing posts with label Terrain Tutorial. Show all posts

Tuesday, September 27, 2016

REGINA TRENCH: The Terrain!


As I mentioned in the original post about my REGINA TRENCH! game for ToonCon 2016 I planned to keep you all up to date with the progress I was making on the terrain… well… rather then regular updates here are all the process pictures I took along the way with some commentary on what they hell I thought I was doing. Not-so-much a “how-to” but more of a peak into the mind of a madman (or maybe just an idiot...) and the silly things he gets up to  - which will hopefully provide some manner of inspiration to similarly afflicted madmen – or madwomen! - to create their own shell-holed terrainifications! (or scare off more sensible peoples)

For further inspiration I would HIGHLY recommend checking out Sidney Roundwood’s blog, click on the Trench Terrain label and bask in the glory of his magnificently beautiful miniature Great War battlefields!


The most time-consuming part of this whole process what simply cleaning up the War Room to a state where I could actually… you know… WORK on building some new terrain!


Three years ago we went through some extensive renovations to our house, during which all the stuff from the second floor was boxed up (rather haphazardly at times!) and crammed into the basement. The basement has yet to recover.


In fact that basement is rather like a Rubik’s Cube at this point. It is so full of stuff to put something somewhere requires displacing something else! So I needed to do some purging. And I did. A bit. I could do with some more. But I’ve cleared enough space that I could do some work – and some actual GAMING in the basement!


I also got to work on planning the terrain I was going to build.

I had two sort of concurrent goals with this terrain. I wanted to make the terrain that roughly represented the battlefield the Canadians fought across, but I also wanted to make it generic enough – and MODULAR – so it could be used for other things.

Not quite generic an modular enough to be used with the Vimy terrain… but…


This is kind of what I settled on for terrain – four boards roughly 2’x2’ (600mm x 600mm to be precise!)


Step One complete – a more or less clear table to work on (with more or less clear floor to move around it!)


I’d cut four 600mm x 600mm x 5m MDF boards for other terrain projects some time ago – which saved me having to go rummaging through the garage to find one of my larger sheets to cut up (or head off to the hardware store to get some more!). On these I started roughly marking out where the trenches were going to go.


The four boards from the north (German) side looking towards the Canadian jumping off line.


Setting out the Germans to see how many I’d need to defend these lines.


Setting out all the forces for a bit of a play-test on the boards – before I started actually making any of the actual terrain – to make sure it was going to work out.

There are a few more pictures of the play-test at the end of the September Challenge Part Two post.


The playtest being a success (in a way…) I started gluing up the boards – to the boards I affixed 30mm strips of  3/4” Finished Plywood. They were 30mm deep because I was using 2 layers of 15mm Extruded Polystyrene to fill them with and create the battlefield over which the miniatures would fight!


More gluing and starting to cut the polystyrene.


Now the problem I realized at this point was that it was all very good to have the trench lines drawn out nice and neatly on the boards – but how was I to transfer this to the polystyrene I needed to cut.


As luck would have it I went a rummaging through the rubbish in the basement and came out with some Staedler drafting vellum that I’ve had for… oh… 20+ years…? I used that to trace the lines I’d drawn on the boards and then – like a sewing pattern – marked those lines out in the polystyrene.


The hill was the trickiest bit – requiring steps within the trenches. Which means the WHOLE of the Vimy terrain is going to be rather tricky!


Started making shell holes by very slowly and carefully drilling through the top layer of polystyrene with various sized hole saws in my new-ish cordless drill.


Making a right big mess.


Sorry this one is out of focus (well, MORE out of focus than the rest) but it was the only one that illustrates that I was piling up heavy things on the layers of polystyrene as I glued them down in the bases. Meanwhile I was experimenting with extra bits of polystyrene and some self hardening clay-like product to creat piles of earth lifted out over the lip of the shell-holes. I didn’t end up doing this for ALL the shell holes as it got to be just too much work and I decided it looked okay with just some of them like this… 


More details of the shell holes.


The hill with its steps and stuff.

I’d really left this to the last minute – but over the last weekend I’d made a plan and I thought I’d be able to stick to it. Luckily I have a fairly flexible schedule and I was able to devote an entire week to doing pretty much nothing other than wokring on the terrain. I had gotten the battens glued up on the Saturday – before and after going out the the Saskatoon Comic and Entertainment Expo with The Boy. On Sunday I was to get all the cutting and gluing down of the Polystyrene done – which I did – I think I even started on a bit of the revetting and duck-boards Sunday evening. The plan was to complete the revetting and duckboards on Monday. Goop the whole mess on Tuesday. Make all the sandbags along the parapets on Wednesday. And have Thursday and Friday, if necessary, to finish up with the painting.


That didn’t quite work out. The making of the revetting and duckboards turned out to take a  LOT longer than I’d anticipated.


I got the two front line trenches done on Monday – but that was all…


Cutting up bits for duckboards.



I recruited The Girl to help out with the gluing of the duckboards while I worked ahead on the revetting. She LOVES working on crafty-projects of all sorts – especially modeling and terrain projects and jumped at the opportunity. I have to give her a big thatnks at this point, because there is no way I would have gotten it all done on time without her help!


End of the day Monday – front line trenches


Working on the hill on Tuesday.


How I was doing the revetting – I made it out of 1/8” strips of spruce I’d cut from scrap 2x4s on a tablesaw (the shavings produced by all this cutting I also use as grass on other terrain boards!). First I measure the section that I needed.


Then using a knife and a speed square I scored and cut the strip to length


Then I would score the strip with the pointy end of a fine file I had to make it look like individual boards once it was painted.


Then it was glued into place with Weldbond.


For areas that were adjacent to shellholes I would roughly measure out the area that would have been blasted out by the explosion and cut that out with a knife.


Then carefully pull apart and tear bits away to make it look like it had been blasted apart.


Then glued in next to the crater.


The girl helping with more duckboards on Wednesday as I finished up the last of the revetting.


Revetting complete – just a few more duckboards to go in.


So it was time to do some GOOPING. The goop was a mixture of Weldbond carpenter’s glue, some filler product, flat brown acrylic laytex paint and sand.

As I went on I used less and less of the filler product and just put in more sand – which is pretty much what I used to goop bases of miniatures. It creates a very hard – almost concrete like product when fully cured.


Gooping. This was probably Wednesday evening…?The week ended up being a bit of a blur!


Gooping.


And after it was all gooped I painted the whole trench with flat black acrylic latex paint.

And that’s apparently the last of the pictures I took. After the black paint I drybrushed on successive layers of dark brown, then lighter brown, then grey (for weathering) and then blotches of the muddy brown  on the duckboards – to look like mud tracked about by troops walking over them.

The ground I touched up with the same dark brown I used in the goop mmixture to cover anything that hadn’t been fully covered by the goop. Then drybrushed with successive layers of lighter browns.

I had hoped to add grassy areas between the trenches and shell holes – especially towards the rear of the defensive lines. But I just didn’t get to that… I had also hoped to line all the parapets – at least of the fire trenches – with sandbags and build up the areas around the MG emplacements and maybe model some bunker entrances into the sides of the trenches… but that just didn’t happen either.

For a bit I thought the goop might not cure in time and I ended up painting the final coats of paint Friday night – the night before the event – AFTER going out and playing the Friday night games at ToonCon.

Whew!

What a lot of work.

You’ll have to wait to see the pictures of the fininshed project in the next post REGINA TRENCH: The Game!

I do plan to finish up these boards – and add some grassy areas and sandbags. (and I do hope to make use of them in the future!!)


A side note about other preparations for the event. I realized, sometime after I got back from Calgary, that I didn’t actually have any German machine-gunners! In the previous Vimy game I’d had them all in concrete bunkers and so didn’t actually need MG teams… having less than six weeks I quickly ordered some from North Star Figures as they distribute Great War Miniatures (which are fantastic miniatures!) and typically orders I have placed with them in the past took one and a half to two and a half weeks to arrive. But I guess there were busy at North Star because they only just arrived Friday afternoon. The day before the big event… So I ended up using and Early war team from Renegade Minaitures – which are prone and not even shooting over the gun emplacement –and a German Sailor team – which I borrowed from my East African collection!

Coming soon on Tim’s Miniature Wargaming Blog:

REGINA TRENCH: THE GAME!

Monday, February 29, 2016

Ruined City Redux

When we started playing Frostgrave back in the fall I got thinking I should make some MORE ruined city terrain. The Ruined City Terrain I originally make I've used for everything from Cold War Gone Hot to World War Two to Weird War Two to Post-Apocalyptic to VBCW and such and much, much more (that I can't find quickly enough  to add to this post...). Many have asked me to do terrain making tutorials when I got to making stuff again, so I tried to take pictures as I went to try and put together a tutorial afterwards. but as I get going I forget to take pictures as I get involved in MAKING STUFF. So what follows is less of a "Tutorial" or "How-To" than a few process pictures and an attempt to briefly explain the madness that goes on behind the scenes in Tim's Terrain Building Workshop. 


The first pictures were taken last autumn when I got started on this. I spent an afternoon or two working on this stuff and then it got cold or I got lazy or simply busy with other things (you know how it is...) and didn't do any more work on any of this until about three weeks ago when I started ramping up preparations for the Frostgrave Campaign Weekend - which just finished (expect a full report of the weekend's shenanigans shortly...).



First I cut a bunch of MDF panels into strips of 1/8", 1/4", and 3/4" on a tablesaw. The 1/8 and 1/4 I bought panels specifically for hobby projects, the 3/4 I recycled from some shelves that had been built in our house by the previous owner and were torn out a couple years back when we did some extensive renovations. Don't ask what the widths of the strips were - I don't remember... and I didn't take notes... and to be honest I didn't even have much of a plan - with terrain building (especially RUINED terrain building) I kind of just make it up as I go. If I had to guess the strips ranged from 4" wide to 6"...?



Next I cut a wavy/jagged line down the middle of a  bunch of the 1/4" and 3/4" strips... both halves will be used as ruined walls.



a bunch of the 1/8" strips were roughly cut to make bases for ruined bits of walls...



...and then rounded off.



More bases for ruined bits - walls... small buildings...



I also took two blocks of 3/4" MDF....



and made one into sets of stairs (on the left) - trying out small steps that will look mroe realistic, and one with bigger steps - less realistic but more likely that figures will be able to stand on them. On the right are two bits I intended to be stepped ruined walls that figures would be able to climb up to get to a higher level of the building or wall where there aren't any proper steps anymore. I have yet to use either of these in a building yet... but I had the pictures so I thought I'd include them...



Here's an example of a partly built ruined wall bit - the base is one of those pieces of 1/8" MDF. The wall is 1/4" MDF - I made the broken tops of the walls more jagged by cutting them with an Olfa utility knife. This is really the most time-consuming part of hte process - carving the edges of the MDF to make it look like broken wall..

I put some sand on the base and little bits of extruded polystyrene which were then covered with small bits of gravel. There will be more detailed pictures of this process below.



I also made some simple piles of rubble - to block line of sight (or at least give some cover) and create areas of bad-going. These were simplpy 1/8" MDF bases with extruded polystyrene glues on.



Some sand was added to the bases.



Then some gravel was glued to the polystyrene and the base - in some cases this was left to dry and then I glued more on in patches to make it look more like a pile than stuff glued  to something cut at harsh angles...



Then the whole mess is painted - first with black over everything, then brown on the base part. Then I did a heavy drybrushing with a grey over the stuff that's going to be rubble, followed by a second lighter drybrush with a lighter grey. The I did a drybrushing of a lighter brown on teh base parts and wasn't terribly careful about it (on purpose) as bits of the lighter brown just end up looking like people have walked in mudified dirt and tramped it over the rubble - or dirt has simple blow up over teh rubble...



The rubble piles with some recently make wall bits.



This was teh beginnings of a ruined temple I started in the fall. There was a bit more planning that went into this one... but what plans I had were pencil notes and diagrams of scrp paper that would only have made any senst to me and have long since been recycled...

When I got workign on it again a few weeks back I decided to add a pool (or maybe that had been my plan all along...?) as well as a few freestanding pools - that could be used for the Well of Dreams and Sorrows scenario (on of my favourites) or something similar.



I made these pools by cutting pairs of circles in 1/4" MDF with hole-saws. (I think they were 2.5"...?) and then one of each pair I carefully drilled out with a spade bit.



Afterwards I carved them with the utility knife to make them look like rough (or worn) stonework and found bases for the standalone ones - not circular bases, but odd-shaped.



The top (hollowed out) bit was glued onto the bottom bit and then glued to the base with Weldbond (a carpenter's white glue - which is what I do pretty much all my terrain gluing with). then some sand was added to the bases and a bit of gravel to make some rubble or loose stones.



Well and bits of rubble added to the ruined temple. Teh hole from teh hole-sae drill bit was filled in with some kind of spackle/filler... Had to do it twice...



Painting - as the walls above - black, then grey, then lighter grey for the ruined city/rubble. One of the wells/pools I made to go with my Mud-Brick Village - it just got successive layers of browns and tans...



More shots of the painting stages.



I did some "experimenting" with the liquids in the pools... layes upon layers were added until I was not so much satisfied as sick of it and decided what I got to was good enough (look for the finished pools in game reports!) and then added a layer of gloss varnish to make it look a bit more reflective.



a ruined building - made from those same ruined wall bits above - fashioned together on a bigger base. This one I tried adding a partial second floor.



 I wasn't totally happy with the results - I think I made the second floor 2" above the ground floor - which just wasn't tall enough. When I get to doing more I'll make the second floors AT LEAST 3" above ground level!



Sand and gravel rubble added.



I also made the doors and windows to low...



I suppose this could be a ruined Halfling bakery...?



And with the final paint job...



Just not enough room under that second floor to get figures and my fat little fingers under there to move them about...



Another ruined building - this one is only one level, but has a few interior walls.



Bits set up with the walls set in place where they will eventually be... the walls will be carved and then glued into place and then bits of polystyrene to bulk up areas of piled rubble... sand... gravel... painting... I neglected to take pictures of all these steps...



Here is what the finish product looked like...




Same thing from a different angle...



Yet another, smaller building that I took no process pictures of...



This was meant to be a mausoleum or some such building with a single entrance, but walls crumbled low enough in one corner that they could be scaled.



I left a flat enough area in the center so I could place this Sarcophagus from Reaper Miniatures - which I also just finished up this week!



Hmmm... that looks a less like a "final resting place" and more like "fresh linens"... Who could be residing in here!? Find out in the Frostgrave Campaign Weekend game report - coming up next.

While not exactly step-by-step instructions with plans and measurements all laid out, I hope this has been helpful and/or inspiring to at least some of you! If you do make anything inspired by these please post a link to pictures of them in teh comments section below!