Showing posts with label Falklands. Show all posts
Showing posts with label Falklands. Show all posts

Monday, February 25, 2013

Top Malo House


Today is my birthday, but I’m busy tonight so I had the 9th Annual Wargaming birthday Bash last night. We played the Top Malo House scenario out of the force on Force on Force. In attendance were Gary, Patrick and Other Tim again. Christian had said he was going to come but then decided he was sick of playing with me and my stupid games… (or maybe his family was sick…? anyway, it was something involving sickness!)

It’s been a while since I’ve played Force on Force and have been trying to learn – and exclusively playing – Bolt Action, so I was a bit messed up and totally forgot a few things… and was a bit confused about some of the scenario stuff… and I didn’t quite finish up my Top Malo House buildings… (and I cut my had while desperately trying to finish them up Sunday afternoon after dance class!?). All that aside it turned out pretty okay…


Top Malo House, East Falkland, 31 May 1982

SITUATION

On May 30th, 1982, a Royal Marine Mountain and Arctic Warfare Cadre OP reported the arrival of Argentine special forces in their area. Concerned that the Argentines might set up their own OP on Mount Simon from which they would be able to call in air strikes on the Marines advancing towards Teal Inlet, they had to be removed. The Argentines holed up for the night in an abandoned Sheppard house known as Top Malo House. ON the morning of 31 May 1982 a force of Royal Marine Mountain and Arctic Warfare Cadre troops was inserted by helicopter to attack the Argentines position.

There is information about the action at Wikipedia:


SCENARIO

The scenario is straight out of the Force on Force main rules book (on page 182). The British Marines have to dislodge the Argentines from and/or kill or capture all of them. The Argentines have to hold the position or withdraw their forces off the table and try to cause as many British Casualties as possible.

FORCES

Elements of the Royal Marine Mountain and Arctic Warfare Cadre

Assault Element

HQ Group
-Captain Boswell w/M16
-Signaler w/SLR
-Platoon Sergeant w/M16 and M79

RM Section
- Section Commander w/M16

Fire Team One
- Team Leader w/ SLR
- Grenadier w/ M16 and M79
- Rifleman w/M16
- Rifleman w/SLR

Fire Team Two
- Team Leader w/ SLR
- Gunner w/ L4A2 Bren
- Rifleman w/M16
- Rifleman w/SLR

Fire Support Group

RM Section
- Section Commander w/M16 and M72 LAW

Fire Team One
- Team Leader w/ SLR and M72 LAW
- Grenadier w/ M16 and M79
- Gunner w/L7A2 GPMG

Fire Team Two
- Team Leader w/ SLR and M72 LAW
- Rifleman w/M16 and M72 LAW
- Sniper w/ L42A1


Elements of Argentine Commando 602

HQ Element
- Captain Verseci w/ FN-FAL

Commando 602 Assault Group
-Section Commander w/ FN-FAL

Fire Team One
- Team Leader w/ FN-FAL
- Grenadier w/ FN-FAL and Rifle Grenaders
- 3x Riflemen w/ FN-FAL

Fire Team Two
- Team Leader w/ FN-FAL
- Grenadier w/ FN-FAL and Rifle Grenaders
- 3x Riflemen w/ FN-FAL

Commando 602 Support Group
Fire Team One
- Team Leader w/ FN-FAL
- Grenadier w/ FN-FAL and Rifle Grenaders
- Gunner w/ MAG58 GPMG
- Riflemen w/ FN-FAL
- Sniper w/ Weatherby .300 Magnum

THE GAME

Gary and Patrick took the British and Other Tim took the Argentines.

(Remember: click on the pictures for a bigger version)


Initial Deployment: in the foreground is the RM Assault Element commanded by Patrick. Further back is the fire Support Element commanded by Gary. All the Argentines are in the house.


Same thing different angle.

TURN ONE

The RM Fire Support Element dashed up to the low ridge in front of them and the Assault Element held their position.

In the End Phase the Argentines spread out into the adjoining out buildings.

TURN TWO

Fire Team Two of the RM Support Element fired on Argentines taking cover in the shed close, knockig them all out of action before they could effectively return fire!




The other RM fire support team fired on the Argentine commandos in the house – which drew fire the house and the stable. They caused one casualty in the house and set Top Malo house on fire...



...but the return fire from the Argentines took out all three British!

A pretty devastating first turn of action!

TURN THREE

The British retained the initiative.

The Argentine casualty in Top Malo House turned out to be lightly wounded. The status of the RM GPMG team and the Commandos in the Shed remained unknown as they were all down and no one was present to check on them.


The RM command team started moving over towards the RM GPMG team to see why they were not firing anymore.


The other Fire Support Team sat on overwatch while the Assault Elements rushed the stable.


The fire from the two teams effectively put the Argentines within out of action before they could effectively return fire.

Yowzah!


The remaining Argentines scarpered out the back of Top Malo House taking fire from the Fire Support team on overwatch – causing another casualty – Other Tim assigned the wound to the chap that was already wounded. He’d planned to abandon him in the house but only took him along on my insistence that abandoning casualties was generally a bad idea and that he wouldn’t slow them down on the first turn or two of running as the first they would be leaving the house – which can only be done as a Tactical Move  - and crossing the creek bed – which they would have to next turn – I had designated as bad-going and could also only be done as a tactical move. As it turned out Other Tim did have a use for the casualty – taking another bullet…

TURN FOUR

The British retained the initiative.

The Argentine casualty turned out to be seriously wounded now…



Top Malo House burns…


Beginning of Turn four.

The two RM Assault Elements advanced to the stable


 One RM Assault fire team entered the building taking control of the Argentine wounded within and firing upon the retreating top Malo House causing two more casualties. The Argentines falied morale and their return fire was ineffective.


The other fire team of the Assault Element ran round the back of the stable hoping to flank the Argentines the following turn.


The remaining RM Fire Support Element (in the distance there) would make a rapid move in the direction of the shed full of Argentine commandoes they’d previously shot up.


The RM HQ element arrived at the position of their wounded comrades on the low rise where they’d been shot down.

TURN FIVE

The British retained the initiative.

Checking the Fire Suport Team the HQ element found two to be Seriously Wounded (2 victory Points for the Argentines!)  and the other was only Lightly Wounded. The Argentines casualties in the group fleeing out the back of Top Malo House, one was Seriously Wounded and and the other Lightly Wounded. The RM assault Element checked on the Argentines in the stable and found one to be Killed in Action, one Seriously Wounded, and the remaining three were Lightly Wounded.


Beginning of Turn Five

The RM assault team in the Stable fired on the REtreating ARgentines again, causing two more casualties. 


The RM Fire Support Team rounded the corner of the shed and spotting the Argentines in the open lit them up causing two more casualties – only Captain Verseci remained standing at this point…


The flanking RM assault element can rounded the corner and spotted Verseci trying to flee…


…and they shot him down too…

The British took this game scoring 8 victory points (5 for killing or capturing all Argentines by Turn Six and 3 for clearing all argentines from the buildings before  Turn Six). The Argentines weren’t shut out, however; they scored two for the two serious injuries they caused the British.

Among the Argentines there were four killed in action, seven seriously wounded, and seven lightly wounded.

I really like force on force. There were a few things I wasn’t totally clear about in the scenario and a few things I forgot.

The big thing I forgot was Fog of War! (Can’t believe I forget that…)

The things I was confused about was whether we were to keep track of LAW rockets? Was each person armed with them carry just one or a few of them. We treated them as ATGMs and did a TQ test to see if they could fire one each turn the wanted to fire – of course being TQ d10  meant they pretty much always did – which gave them some pretty overwhelming firepower.

Also I was confused about the building destruction rules as it seems to be changed fromt eh standard rules which only allows weapons with an unmodified 4D to attempt such things… and it got kind of awkward when a fire team was firing two (or three) – plus a guy firing a rifle as the two (or three) building destruction tests and the small arms fire all had to be worked out separately… or perhaps they were supposed to only allowed to fire ONCE at a target each turn i.e. one rocket OR small arms…? I completely ignored the M79 grenade launchers (as they were supposed to be allowed to make building destruction tests as well – according to the scenario).

I suppose, had I been prepared a little further in advance I could have asked about this stuff on the forum… ah well…

The scenario is super tough for the Argentines - they are totally outclassed and outnumbered by the British (or at least British firing volleys of LAW rockets) . There is no way they can "win" in the traditional sense of defeating the British - they have to play to the victory points and try to execute a fighting retreat - give up the position to the British (which does give some VP to the Brits), but then deny the British points by exiting troops off the table (and potentially gain some if they get half off!) and then maybe try and pick up a few points by causing British casualties…?

I had thought I might run this at ToonCon in the fall, but now I’m not so sure if I'd run it for a convention (maybe a demo at a store…). Playing the argentines could potentially be a bit of a drag as things can go very (VERY!) bad for them very quickly! If I were to play the Argentines I could really only have to players - one playing each of the British Elements. If I had a british player playing each of the fire teams (4-5 players potentially) and one team was wiped out in a lucky round of shooting (as happened here), they’d pretty much be out of the game… With a player playing both teams of the two elements (as we did) there’s always that second team to contine playing if one gets wiped out…

I think the scenario wasn’t too far off the historical outcome. The Argentines were beaten with most of them wounded and a few killed. The British suffered a couple of casualties…


Coming soon on Tim’s Miniature Wargaming Blog:

Well now that that’s over… what to do next… I’m kind of jazzed to get going on some more modern stuff to play more Force on Force (and I just got my hot little hands on Classified - my little Birthday Present to myself! …among other things…). 

Thursday, February 14, 2013

More Argentines


I finished up the rest of the Argentines over the last couple of days. These are the last of them – well, the ones I currently have – which should be enough for the Top Malo House scenario. I’d like to pick up a few more for some bigger actions. But this should suffice for the moment.

(Remember: click on the pictures for a bigger version):


Argentines from Gripping Beast.

Perhaps I should have thrown in the other lads for the group shot. Ah well...



Army Commando command



The MG team



The rest of the regular army

I suppose I should get building Top Malo House now... and then some sangars and rocky rifle pits for future engagements with these chaps. 


Coming soon on Tim’s Miniature Wargaming Blog:

I have both WW2 and Cold War Soviets on the workbench, along with a few other odds and ends – WW2 Germans, Afghans, etc… 

Saturday, February 9, 2013

Argentine Commandos


Another batch of Argentines (if the first two can be called a “batch”). I should have the rest done by the end of the weekend.

I have also started on a few terrain/marker projects… Hopefully I’ll get some work done on those over the weekend as well…

(Remember: click on the pictures for a bigger version):


Argentine Commandos from Gripping Beast (well… except the sniper… he’s yet another surplus modern SAS trooper from The Assault Group that I thought I’d try and pass off as an Argentine – as one is needed for the Top Malo House scenario). 

(I also included in the picture the one I posted the other day...) 

Coming soon on Tim’s Miniature Wargaming Blog:

The rest of the Argentines and some terrain and markers… 

Friday, February 8, 2013

A Few Other Modern Things


In addition to the Generic Modern Middle Eastern Regulars, which I wanted to do as a separate  post (as that’s a complete force) I also finished up a few other items this week. 

(Remember: click on the pictures for a bigger version):


A girlie in a gasmask from Hasslefree Miniatures, the last of the “Armed Office Workers” from Victory Force Miniatures, and a crazy cat lady from Black Cat Bases.


Here’s the group or armed office workers. I think it’s a rather fun set – especially all the odd kit they are festooned with - dangling from shoulder bags or packpacks or belts or tucked into their jackets or pockets… something about that reminds me of some of my first D&D miniatures – with all their backpacks and belt pouches and sacks and blanket rolls and coils of rope – ready for ADENTURING! 


It sort of says – we were caught by the zombie apocalypse by surprise and had to flee in the clothes we were wearing, but we’ve picked up a bit of kit along the way… but haven’t bothered to (or been able to?) find any more sensible clothes!?


Some African slave women from Eureka Miniatures - not really modern, per se, but Timbogo’s a pretty backwards country, so…


The first two of my force of Argentines. I’m planning on playing the TopMalo House scenario (from the Force on Force main rule book) for the 9th annual Wargaming Birthday Bash in a couple weeks (perhaps we’ll be back to the weekend campaign format next year…).

Coming soon on Tim’s Miniature Wargaming Blog:

The rest of the Argentines… then maybe some terrain… and hopefully a battle report!

Monday, January 28, 2013

Cold War British Infantry


Whenever new stuff arrives I always seem to drop everything else and paint some of the new stuff – part of the “Ooh, Shiny!” Complex I suppose… So here (following fast on the heels of the BTR-60s I posted earlier today) are some of the new Cold War British from Gripping Beast that arrived earlier this week…

I also repainted all FN furniture (fore and aft stocks) on all my Cold War British armed with the L1A1, as I’d been painting them a dark brown to look like wood (as they would have been originally issued). After having a long look at a number of pictures it seems to me that the original wooden stocks were replaced sometime in the 70s with black nylon.

(Remember: click on the pictures for a bigger version):


The lot of them (the new ones, that is…).


Some Special Forces – SAS or Marine Arctic & Mountian Warfare Cadre. Some of them are just from regular infantry packs, but I ordered the knit cap head option to pass them off as SF.


Marines from NLP8901 – ready to defend the Falklands against the initial Argentine invasion.


Regular Infantry in steel helmets – to go with the rest of the Cold War Brits I have – and ready to see action anywhere from East Falkland to the Inter-German Border…

Adding them to the stuff I already have…


These are all the Cold War British Special Forces types I have. Some are from Mongrel Miniatures. I think I should have enough to play the Top Malo House scenario from the Force on Force main rule book… I just have to make a house and paint the argentines… I’ll have to make some substitutions – or assume certain kit is hidden away in the packs of those carrying them – as the scenario calls for a number of troopers armed with M79 grenade launchers and M72 LAWs.


All the Cold War British regular infantry I have… Pretty much enough for a leg infantry platoon – and then some! (I think). I’d need a couple more Carl Gs for a mechanized platoon (and some APCs!!). If I’m picking up some Carl Gs (form Mongrel), I’ll probably pick up a pack of SF-GPMGs and some Soviets… Then I just need a platoon of APCs… Saxons or FV432s?

Anybody out there know what the organization of a British Light infantry (or Para, or Marine) platoon would have been in the last 70s early 80s? Would the sections have been 8 or 10 (in theory). I’m sure I saw at some point (probably 20 years ago) a TO&E that indicated that a leg infantry section carried both a GPMG and an L4 Bren!? Can anyone confirm or deny that? Am I totally smoking crack or something?


I have a few spare guys with SMGs – perhaps for dismounted APC/Lorry drivers?


Some support weapons and Forward Observers.


I also have four Gurkhas I picked up ages ago, just for fun. The only real difference between these and the other infantry from Gripping Beast is these packs come with a Kukri knife to glue on to their belt somewhere - you can just make out one on the kneeling chap on the left.

Coming soon on Tim’s Miniature Wargaming Blog:

I should have a post shortly about the kids first zombie figures.

After that..? Argentines? Some new terrain?

There’ll probably some new WW2 stuff painted up this week as we’re going to try out Bolt Action next weekend…

Thursday, June 28, 2007

Latest Stuff

Here’s a couple of the latest items to roll off the work bench… Mostly raging forward with the Falklands theme of the week.

(Remember: click on the pictures for a bigger version)



This is the Scimitar CVRT from MJ Figures Falklands line. It’s a very nice kit and comes with three barrel options so you can make either the Scorpion, Scimitar, or … something else…? Scorpion 90?


The Parachute battalion for my Falklands campaign is nearing completion. I thought the infantry would be done with this latest batch… then I found out that the Para battalions at the time had three rifle companies and a PATROL company (and an HQ/Support company) So I’ll need another stand or two of infantry as well as some support weapons – MG, Mortar, and AT (Milan?). So far these, too, are all from MJ Figures. The support stuff I am thinking I will pick up from QRF (unless anyone out there knows of any other place to get 15mm modern British support weapons….?)


These are the first samples of the from MJ Figures Argentines I’ve done. There's only one pack of each of the Argnetine infantry (Infantry, and Infantry in trenches). In the Infantry pack, out of ten guys there are two (count 'em, TWO!!?) guys with some bazooka type thing and one firing a pistol, not the most useful of poses... Ah well... what are you going to do? Thank goodness I'm doing stands and not using them for a 1:1 skirmish game and trying to put together squads and platoons of guys with appropriate weapons! It'd drive me crazy!


These are from Peter Pig. The gun is the 105mm Howitzer from their Vietnam line, the crew is from their AK-47 line (“Helmeted Crew” was the name of the pack, I think…). The Peter Pig stuff is very nice, but considerably smaller than the MJ stuff (and not exactly cheap!). I’ll be using these are Argentines. They should be well enough off to the side that no one will notice. I might pick up one of the MJ Figures Howitzer and crew packs if I decide I need more.



Switching scales and conflicts… I think the figures here were from FAA..? The Jeep is from Rafm. This will be the CO stand in Blitzkreig Commander (or other games…) for my NW Europe/Late War Canadians. The markings on the Jeep, if you can make them out) are for (I hope...) the HQ of the 5th Canadian Infantry Brigade (2nd Canadian Infantry Division).


Never fear some work IS being done on the Chinese! Here are about half of them based and primed. Won’t be finished by the end of June (as originally planned) but should be done... shortly… I do have to cast up a few more as I had to discard about half the ones I had already cast. These were mostly the ones in “at ready” position; I did a crappy job making the mould and so there was just too damn much work carving them to make them look decent… so the rest will be advancing or marching… Should get on these in the next week. maybe I'll cast up the rest tomorrow night after the movie...

Coming soon on Tim’s Miniature Wargaming Blog:

Tim’s Naval Yard – a step by step look at how I scratch built some wee ships for high seas action in the age of sail (and PIRACY!).

Another Blitzkrieg Commander game report – Gary and I played again last night. This time British and Germans in North Africa; a British infantry batllion defends a desert pass against a combined force of German infantry and Armour!

Friday, June 22, 2007

Completely Sidetracked! – Falklands Again!

Okay, so I am officially completely sidetracked from my planned objective for this month of completing my Contemptible Little Armies/Back of Beyond Warlord Chinese Force. I thought painting up those couple stands would get the desire to something Falklands related out of my system… I think it’s only added fuel to the fire. I have a couple of Osprey books down off the shelf now, been flipping through them and other books I have kicking around on the subject. I’ve even been eyeing up Port Stanley , an old Wargamer magazine game I have.

I’ve been holding onto Port Stanley forever as I’ve always had this silly notion of using a board wargame as a campaign system/scenario generator for a tabletop miniatures campaign. You can play the boardgame but use tabletop miniatures games to determine the outcome of battles (or at least the important and/or interesting ones..) when counters bump into each other on the map. The boardgame combat resolution system can be used for unimportant/uninteresting battles and to keep the campaign moving along. Perhaps you could only play out the tabletop actions of particular units in the boardgame…? And use the boardgame for all other actions. Has anyone out there had any experience with this? Does it work?

I’ve always been keen to play a wargames campaign to give the individual battles some sort of context. To see how different decisions oare made when you realize you have to have some guys survive to fight the next action…

The problem with most is that the scale for a lot of board wargames is too grand; multiple divisions stack on single hexes. To play out the actions one would need a system where maneuver elements are brigades, perhaps, and stands are companies or battalions… to play out the tabletop games. That is a bit too big of a scale for a miniatures game, for me at least. A little too much would need to be abstracted.

So, as I alluded to in a previous post, this is what attracts me to the Falklands conflict. In the grand scheme of warfare it was very small and on what I would imagine to be a manageable scale for a wargames campaign. In Port Stanley counters are companies and battalions – perfect for translation to tabletop action!

(another boardgame I’ve been considering for use as a tabletop campaign system over the years is Operation Pegasus, the first wargame I ever bought! Again units are companies).

So I’ve been kind of looking at what I might need for a Falklands campaign. I figure the most I’d need for any one battle would be about a brigade for each side: three to four battalions of three rifle companies plus a support company. Rifle companies would be made up of three platoon-sized stands, a battalion would therefore need 9 rifle/infantry stands plus mortar, MG, pioneer(?), AT(?), and command stands.

The grand total for each side wold therefore be:
36x Infantry stands
4x mortar stands
4x MG stands
4x AT stands
4x command stands
4x pioneer stands
1x C-in-C/Brigade Commander stand

If using 20mm I figured three figures per stand, four if 15mm. For infantry alone I would need 108 figures for 3 per stand, 144 if 4 per stand, for each side! This is just the basic infantry requirement (the “meat” of tabletop games). There woud of course also be some odds and sods on both sides (some of which I may represent on the table, some maybe not); artillery, armour, aircraft, ships, landing craft, etc, etc.

So, taking an inventory of stuff I currently own.. including the most recently painted Falklands figures and a smattering of 80’s Brits from Platoon 20, Skytrex and …some other company… Heroes Miniatures? (which I have already started rebasing…) I’d have 12 infantry and one MG, and two command. I also have enough figures for a couple more command stands that would need to be painted as well as an old, unassembled Airfix Scorpion kit. Less than a third of what I’d need. Luckily between Combat miniatures, Platoon 20, FAA, and the like there’s probably enough stuff readily available…For the Argentines I have, well the three stands of Army infantry and two stands of marines… ball-parking the figure at ~$5CAD per stand including shipping, exchange, etc…. that’s going to be a couple hundred dollars, at least to put together enough stuff for the conflict. (I have no desire to sculpt 20mm figures of my own..)

The 15mm stuff however… going through the heaps of unpainted lead in my 15mm Falklands box I found:

4x BPP1 Paras (10 per pack) = 40 figures
5x BPP2 Paras (10) = 50 figures
5x BPP3 Paras (10) = 50 figures
5x RMP1 Royal Marines (10) = 50 figures
4x SAS1 SAS/SBS (10) = 40 figures
4x AIP1 Argentine Infantry (10) = 40 figures
4x AITP1 Argentine Infantry in trenches (14) = 56 figures
5x TP1 Trenches (4) = 20 trenches
5x Ac1 Argentine Commandos (10) = 50 figures
2x Towed Rapiers
2x Scorpion tanks

yeah… so 15mm it is then…

Trying a couple sample stands I actually found I’d need only 3 per stand as these figures are a bit on the chunky side… wearing arctic parkas and all…

Obviously the brits are covered. Though labeled “Para” and “Marine” I’m not entirely sure what the difference would be other than the colour of the beret…

So what I’d still need…
I’d like an artillery piece for each side, AT, mortars and MG platoons – for pioneers I’ll just used brits with bergens… regular infantry for the Argentines and just mark them as pioneers somehow… the question is do what else do I need? The Panhard armoured cars? LVTP7s? For that AT platoon – were the brits using the Milan by then or some type of recoilless rifle (wombat?)? Did they even bother deploying AT platoons? How about the Argentines? I’m mostly just assuming they use the same orbat as the British here…?

What’s actually available? Peter Pig? Smaller and slighter and not necessarily appropriate (and NOT CHEAP!)… but nice figures.. QRF? I picked up some QRF WW2 infantry a couple years back as samples… they were pretty damn chunky – so they might just fit right in!

Here’s some pics of the sample stands I’ve done so far…

(Remember: click on the pictures for a bigger version)


The first three sample stands; Paras in maroon, Guards in khaki, Marines in green.


For comparison; combat miniatures 20mm figures on the left (of the picture), 15mm MJ figures on the right.


Raging ahead I finished of a couple more stands of Paras last night


Big mess o’toys… the MJ 15mm collection…

Sunday, June 17, 2007

Still More Distractions – The Falklands

It being the 25th anniversary of the Falkland Islands conflict I decided to finish off a couple of figures I’d had kicking around half painted for a couple years…. Because otherwise I'd actually have to do work on my planned projects or something...

These are 20mm figures I think currently manufactured by Combat Miniatures , though I’m not sure they always were…

I got them as part of a package deal from the The Sentry Box when they were blowing out everything from the manufacturer. I picked them all up thinking some would be great for AK-47 Republic armies – and most of them will be (if I ever paint them…) as they were mostly Russians from the Soviets in Afghanistan line and some from the Peace for the Galilee line. these boys, wearing heavy parkas and mitts would be a bit harder to pass off as ragged Africans…

I was also a little motivated because I started playing Blitzkrieg Commander and I’m rather keen on the system at the moment. So keen I asked Darren at the The Dragon’s Den to order me in a copy of Cold War Commander…

I’ve always had this idea that the Falklands conflict would be an interesting one to run as a campaign. It is small and potentially manageable enough that you could be the C-in-C of the entire task force and do some combined air, land and sea action...

Now here’s the stupid thing. I have these 20mm Combat Miniatures Falklands figures and this is about it. I have a couple more command teams that I haven't painted, but otherwise what you see below is all I have. Obviously to play I’d have to buy a whole lot more… I do however have a PILE of 15mm Falklands miniatures from MJ figures. Because... well... having stuff in just one scale is never enough…. (especially a niche figures for a conflict like the falklands). Anyway, I like the 20mm but I have piles of 15mm – I’m sure I have plenty enough for the British.. might need to pick up a few more Argentineans… so that’s probably the way I’ll end up going… although I'm not sure where will I find support weapon platoons in 15mm..? Mortars, etc? Maybe Peter Pig’s AK-47 stuff?

I had thought, some years ago, that I’d like to do a campaign this year for the 25th anniversary – but that’s just not going to happen… maybe for the 30th.. Will anyone even remeber it then? Does anyone even remember it now...?

Anyway here’s some pics of the toys

(remember: click on the pictures for a bigger version)


Argentinean Marines


Argentinean Army


British Royal Marine Commandos