Showing posts with label Scavvies. Show all posts
Showing posts with label Scavvies. Show all posts

Wednesday, August 11, 2021

Necromunda - Of Spiders and Scavvies

Last Wednesday (a week ago) Orion and Nic came by for another game of Necromunda. Nic just hung out and watched. The previous week's game kind of threw him in the deep end and he figured he'd rather watch a game or two to learn the rules better before playing again. 

This week's scenario involved some Scavvies that had recently taken up residence in a local bad zone and had been bothering their neighbours in the underhive and the Enforcers of the Omega Precinct were sent into to evict them... or, rather, TERMINATE WITH EXTREME PREJUDICE! 


Amongst all the other dangers, there was a Giant Necromundan Greenback Spider lurking near the Scavvies hideout... 

It was assumed to be hiding in a mess of webs and couldn't be targeted unless the shooter was within 3" - also it would activate in the End Phase and if there were any models within 6" it would charge and attack them. Once its opponent was out of action it would return to the nest, unless there was another target within 6" of the nest. 

Scavvies in their hideout. Njarlzd, the leader of the gang, along with Garf and Norg. 

I'd thought of making the green slime toxic too.... but it seemed a bit much with all the other hazards present. 

Doelgr, Njarlzd's lieutenant (a Champion) and Zog. 

"Don't get any closer, there's a greenback in that mess of webs and they ain't friendly" 

Rakr - another Scavvie - hiding out on his own. 

O-320 "Cat" and O-266 "Six" approaching on the left. 

O-259 "Niner" - Captain of Omega Precinct - leads a group of enforcers on the right flank. 

Cat opened a large door only to find a MASSIVE ventilation fan sucking everything nearby towards it and decided to take another route. 

Six moved in and was instantly sucked towards the fan! He quickly backed out to take cover behind the entrance. 

..but not before echanging a few shots with Dolgr and Zog. 

Njarlzd took a pot shot at the Captain and managed to pin him. Return fire from the other Enforcers seriously injured Garf. 

Teh Greenback (played by Nic) attacked Zog. 

Doelger leap across the pipe to help out Zog.

Rakr sneking around the flank, pinning Enforcers with blasts from his shotgun. 

Doelger is injured by the Greenbacks Toxin! 

At the end of Round two, the Scavies bottled out. At the start of Round three, Njarlzd, the leader of their gang, broke and fled... things went rapidly downhill from there... 

Enforcers pumped some smoke into the Scavvies den, forcing them out. Garf, recovered from his injures was charged by Niner and taken out with a punishing blow from his shockstave. 

I think Zog fled... or maybe he was taken out by fire from the enforcers, which allowed the Greenback to turn on Doelgr and finish him off. 

Norg had also been seriously injured and just coudn't recover. 

Having finished off Garf, Niner clambered into the Scavvies den and cuffed the bleeding Norg - taking him into custody. He figured back at the precinct house he could be pumped for information as to where the others might have fled to. 

This left Rakr, who continued to exchange fire with the Enforcers on the right flank. 

Cat finally made it around the flank only to find all the scavvies down and a massive Necromundan Greenback feeding on them. 

"Throne! That's a big 'un!" 

Rakr Kept the Enforcers busy for a round or two, but was hopelessly outnumbered and outmatched. 

I can't remember if he went down in a hail of bolter fire from Nines or just broke and fled... 

Since their job was to secure the area and make it "safe", Cat charged the Greenback and, I think, took it out...? This is the problem with doing game reports a week late when you don't take notes... 

Fun game, though, fast and bloody. I like playing games like this! 

Saturday, February 8, 2020

Underhive Scum (and assorted other bits)

An odd assortment of items rolling off the Workbench this week...



As I've been promising - A Blackstone Fortress miniature. One. There will be others... soon. This is Dahyak Grekh, Kroot Mercenary.



These are actually Reaper Bones miniatures... but I thought I'd base them similar to other Blackstone Fortress minis and maybe pass them off as additional Ambull Borewyrm infestations...? Or just random space greeblies.



I did a fourth one on a Necromunda base to be a random under hive greeblie...



Also, I found the missing Frog Creature for Hellboy: The Board Game and finished it all up - so now they are ALL DONE! (Well, all the Core Box stuff... or, at least, the frog Creatures and enough other stuff to play all the scenarios in the core set.



Two more of my Imperial Fist 'veteran' scouts (I wrote about them in a previous posts - here and here - I think I'll need to do a full post just about these characters at some point..). These two are two of the earliest Marine Scouts GW released - and both of these I've had since they were released (though they were previously painted in tan and olive uniforms - I stripped them a few years back and repaired one's broken knife with an Eldar power sword.



Now I have a FULL Scout Squad. (well... sort of... Eldar Shuriken Catapults and Power Swords aren't part of the normal weapons Scouts are generally allowed to take... I guess if ever I put these on a table against someone who was fussy about these things, Id just call them as "counts as" bolter and scout knife, respectively.



All the Imperial Fists, so far... Probably almost enough for a Kill Team! I have a couple others I've started - but they've been shelved until I can get a few more pressing things finished up!



Another Space Marine Scout - this one is for the Tangermarines chapter.



Servo Skull - came in a load of bits, I think it's from a Militarum Tempestus Scions Command Squad (The commander can have one floating over his shoulder... I thought it would be fun to have a couple on their own - in the fluff they can wander about on their own carrying out... whatever their function is?)



It seemed like a good idea a the time. I wasn't sure what else I was going to use this guy for. It's a Reaper Bones miniature that I added a bolt gun to and put on a Sector Imperialis base to be a random Hive Scum...



An assortment of Scavvies and Plague Zombies. I put a rush on to finish these up as I thought they would be handy for Wrath & Glory this weekend - and am thinking I might to a re-run of the Karloth Valois scenario I ran last summer for ToonCon - except now I can use ACTUAL necromunda plague zombies instead of just random other zombies from my modern zombie collection.



Plague Zombies - actually two of them are from old GW Judge Dredd line... a few are carrying clubs - which seemed odd to me...? Where would they have found WOOD in the under hive... I tried to make a couple of them look like bound bundles of pipes and or wires.



Scavvies! I have a few more scavvies to join these... I thought, in addition to the Plague Zombies, karloth may have recruited a few Scavvies to his mob with promises of loot and vengeance against those uphive that would keep them down!



Karloth Valois and his mob of Plague Zombies and Scavvies!

Yeah, that's going to be a fun scenario to play - and it gives ME something to play (Valois and the Zombies!)



Coming Soon to Tim's Miniature Wargaming Blog:

Some more Blackstone Fortress stuff, I PROMISE!!!

(though there might be some more CHAOS stuff, as the date for Battleforce Recon 2020 has been announced and I've decided to field a Chaos Space Marine force - more on that soonish!)