Showing posts with label kharadron. Show all posts
Showing posts with label kharadron. Show all posts

Thursday, January 16, 2025

Soulbound - Flight Through the Caves

 I've been running two games of Warhammer Age of Sigmar: Soulbound - the role-playing game set in the Mortal Realms of the Age of Sigmar. One game is online with friends that no longer live in Saskatoon. The other is in-person with Amanda and Finnegan and our friends Orion and Nick. 

In the in-person game has been a lot of fun and has motivated me to get a lot of miniatures painted, because OF COURSE I have to use miniatures... The Spite-Revenants, the Hunter, the The Minstrel and Pilgrim, the Arkanaut Company, the Screamers of Tzeentch, all the  Tzaangors, I mean, the whole reason I picked up Arcane Cataclysm was because I figured for Disciples of Tzeentch were going to be regular opponents... 

In Soulbound, the characters are a bit more powerful than characters in regular games. Unlike Warhammer Fantasy, where you start as a stable hand or rat-catcher or burglar or whatever and work your way up... The starting characters are pretty powerful... the level of play is more like Greek myths - Jason and the Argonauts or Herakles or Odysseus or Achilles- powerful mortals that have gained the attention of the gods... 

Indeed, the characters in Soulbound have done SOMETHING to have gained the attention of the Gods of the Mortal Realms. They have been chosen to become a part of a Soulbinding - a group whose souls are bound together - making them nigh immortal and very quick to recover from illness and injury. And they are generally tasked with seeking out and destroying agents of Chaos or other threats to the Mortal Realms...

Amanda is playing Dollenorig, a Sylvaneth Spite-Revenant character. They're kind of like vengeful tree spirits that are so mean, they have been outcast of the Sylvaneth. The Sylvaneth are pretty suspicious of outsiders. Spite-Revenants just hate the outsiders... 

Finnegan is playing Evirach, a Witch Hunter of the Order of Azyr. He is rather book-obsessed and NOT REALLY A FIGHTER AT ALL! He's used to doing the investigating and interviews and lets his subordinates do all the fighty-murdery stuff... He also wears a jaunty hat, unlike most of the others in his order.

Nick is playing Namakona, a playing an Idoneth Deepkin Tidecaster (Deep Sea Elf wizard, of a sort). The idoneth exist at the bottom of the sea where it's dark and quiet and no one around to bother them. They don't even like each other much, let alone outsiders... 

Orion is playing Roragnir, a Fyreslayer DOOMSEEKER. Also an outcast, Doomseekers have taken the barazakdum - the doom-oath - forsaking their lodge and cast out to wander the realms alone... for... REASONS... 

(I don't have pictures of their miniatures...) 

So... Yeah... They're a really odd bunch of outcasts... HOW in the Realms did they end up in a Soulbinding together!? Well we decided that Malerion, The Shadow King, got bored of sitting upon his throne in Ulgu - the Realm of Shadow - over which he reigns, and took on the form of a large aelf and slipped into Misthåvn (a floating City of Sigmar in the Realm of Shadow) and wandered into a pub to get drunk... and when he was deep in his cups, he clocked the four characters in the pub with him.... Each was there for their own, but similar, purposes. They each were on the trail of a Tzeentch Sorceress, the Burning [body part] (She has gone by different names over the centuries; The Burning Foot, The Burning Fist, The Burning Armpit, the Burning Butthole... (Cado Ezechiar knew her as the Burning Hand...).

Malerion was feeling bitter and cranky about Sigmar having hounded him to contribute MORE to the Pantheon and the fight against Chaos... and figured these would make a great binding... or a good joke...? So, without their permission he bound their souls... The pub burst into magical blue flames that burned for four days and when it suddenly extinguished itself, it was discovered that everyone in the pub had died, except for the four whose souls were now bound to each others... 

Somehow they travelled from Misthåvn, in the Realm of Ulgu, to Hammerhal, the "Twin-Tailed City" that exists in both in the Realm of Aqushy and the Realm of Ghyran - connected by the Stormrift Realmgate. 

For the past few weeks, we have been playing through Crash and Burn - an adventure that starts in Hammerhal Aqsha and involves the player characters boarding a Kharadron Overlord airship that is part of a entire flotilla bound for the city of Brightspear... 

Over about midway through the multi-week journey across the Parch - a continent  in the Realm of Aqshy, the Flotilla was beset by a HORDE of the Disciples of Tzeentch - Daemons and Tzaangor flying through the air, of their own accord or riding on Discs of Tzeentch (which are really just another magical flying disc-shaped daemon that others can ride on...) over the Polychromatic Sea! 

The Soulbound and crew fought desperately against the Screamers and Tzaangors. Rorignir, at one point, strapped himself into one of the dead crews harness and clipped onto one of the safety lines and then hurled himself overboard at one of the flying Tzaangor - and actually hit it with his mighty axe! Despite their spirited defence, the ship eventually collided with another and crashed to the ground... 

in the Kindling Forest... A forest that burns eternally thanks to some weird Tzeentch magics and extremely fast-growing trees... 

On the forest floor amongst buring trees and the wreckage of the ship, they had to save trapped passengers while fighting off Tzaangor which continued to attack them... 

Eventually they made their way into a cave, which turned out to be a system of tunnels and caverns which they made their way through, hoping to reach the shore - where they'd seen another ship put down to affect repairs! 

Last week there was a rather large encounter with some of my Nighthaunts... 

Then there was supposed to be some encounters with some Gloomspite Gitz (goblins)... but I did not get enough of those painted in time... so this past week, they faced more Nighthaunts... but like and endless host of them that chased them through the caverns and tunnels all the way to the exit near the shore... 

I thought I'd bust out my caverns and tunnels terrain for them all to run through fleeing the ghosties! As they moved out of one area, I removed them, shifted the bunch that were on the table and added more at the other end! 

At the Soulbound player characters let the surviving crew and passengers run ahead, while they fought off as many of the pursuing nighthaunts. 

Evirach the Witch Hunter, Finnegan's character, went with the crew and passengers, he's not super useful in combat... but still better than the crew (and TOUGHER!). He tried to fend off any of the nighthaunts that tried to ambush them from the side - or block their way! 

Dollenorig, Amanda's Spite-Revenant character, took up the rear for the whole flight - fighting all sorts of Nighthaunts - Here she is facing a Chainghast and a Chainrasp... and about to be attacked by a Spirit Torment and a Bladegheist Revenant! 

A few times it looked like she might be overwhelmed and killed... but each time, Rorignir or Namakona would come to their aid! 

Rorignir is just a beast... Just a killing machine.  Due to the ethereal nature of the Nighthaunts, all damage was halved and that mean little dorf just one-shotted so many very nasty haunts... 

Namakona being stabbed by a Glavewraith! 

She was the only character with a magical attack - the Arcane Blast spell! 

The crew weren't terrible, they held their own against the hordes of Chainrasps... 

Another Chainghast attacking Dollenorig! 

Almost there... 

It was fun getting to use this terrain again! 

Three Chainrasps blocking their escape! 

Evirach had checked a different passage which turned out to be a dead end... with MORE nighthaunts! 

the Spite-Revenant fighting a PILE of Nighthaunts again! 

Roaragnir swining his mighty axe at more ghosties... 

The surviving passengers stumbling through the caves in near darkness... 

(maybe I should have shot it day-for-night with a blue filter...)

TWO Bladegheist Revenants caught up with them at the same time!! They are particularly nasty and dealt the most damage to the Characters... 

The last of the Horde seeing them all out! 

A lot of Aqua Ghyranis was chugged along the way... It's kind of a type of liquid currency... but also can be consumed as a sort of healing potion...? It's a weird setting... 

A few of the crew and couple of the passengers were injured along the way... some very close to being taken out... and I was alittle concerned it might end up being a massacre (I'm still sorting out the system and trying to get the balance right!) but in the end, only one Crew member was killed! 

they staggered out of the cave system and through a small bit of burning forest and were VERY releived to see the other ship that had set down was still there! The boarded and lifted off and continued their journey to Brightspear. 

For the most part, I like the system and setting... There are a few odd bits, but I try to not think about it too hard. Nick and Orion and Amanda and Finnegan and just a riot to play with!? I am looking forward to seeing what they get up to in Brightspear! 

Tuesday, January 7, 2025

Age of Sigmar - Arkanaut Company

I picked up an Arkanaut Company on boxing day for use in Soulbound. The first adventure involves flying and a Kharadron skyvessel from Hammerhal to Brightspear and along the way the fleet is beset by a massive horde of Tzeentch Daemons and Tzaangor... Ideally the Soulbound party saves some of the crew and ideally they become recurring NPCs thereafter... 

Arkanaut Company

The Arkanaut Company are the basic crew of the Skyvessels of the Kharadron overlords. 

Am I about to start on a Kharadron Overlord force for Age of Sigmar?

Nope. 

This is probably the faction that is the least interesting to me. I don't hate them, or even dislike them... I'm just... ambivalent towards steampunk dwarves in this setting... 

I was also hoping to get a bunch of Squigs and Grots done for this evening's game... but that just didn't happen... I figured rather than worry about doing all the encounters in this initial adventures exactly as they are in the book, I could just sub out the Grots and Squigs for something I have that's already painted!?

Thursday, December 26, 2024

Boxing Day at the Dragon's Den

Okay, I went out and bought a few more things on Boxing Day... 

It was a nice ride... Clear, which often means FUCKING COLD around this time of year, but today was quite mild (as it has been for a few days now)

I arrived four minutes after they opened and the store was already packed with people and the line went from the register all the way to the back of the store! (Not the longest line up I've seen in there on a Boxing Day... but still!) 

I just grabbed a few things and was on my way home within 20 minutes, most of that was standing in line! 

There was a PLAN for all the purchases. I went in looking for specific things, got those and got out! 

I got a box of Tree-Revenants (which can be built as Spite-Revenants) to have a second unit of Spite Revenants. With those, I can field the Lost-Song Spirits Regiment of Renown - which includes a Treelord and two units of five Spite-Revenants. The Regiment can be included in Soulblight Gravelords or Nighthaunt army! (or Idoneth Deepkin, or Ossiarch Bonereapers, or Flesh-Eater Courts - but I don't have any of those!) 

The box of Deadwalker Zombies I'm splitting with Orion. Units of Deadwalker Zombies are fielded in groups of TWENTY. Warhammer Quest: Cursed City only comes with ten. So I suggested we could split a box to add to our Cursed City zombies to each have a unit of twenty in our respective Soulblight Gravelord armies! 

The Arkonaut Company is to make up the crew of the Grungi's Face (and later the Grund) - Kharadron Overlord skyvessels the player characters encounter in the first few adventures - and if all goes according to plan, become recurring allies!

The Magister on the Disc of Tzeentch I picked up because Tzeentch is going to be a regular foe in the campaign (as ALL the player characters met because they were chasing down a Sorceress of Tzeentch)... but also this model leads the Disciples of Tzeentch Spearhead Army... and isn't normally available on it's own anymore (not on GWs online catalogue) and I DON'T want to buy a Spearhead Army box to play a Disciples of Tzeentch Spearhead army... because I just don't need MORE Kairic Acolytes or Tzaangors. I would also need to pick up some Flamers of Tzeentch, at some point, to finish up the army... But as Tzeetch are going to be recurring opponents in the campaign... I'd probably pick those up at some point, anyway... 

The book, Blackened Earth, is an adventure for Soulbound in the city of Greywater Fastness in the realm of Ghyran. Most of the antagonists are followers of Khorne and Skaven - both of which I already HAVE a lot of! And Sylvaneth also show up in the game (maybe allies... maybe opponents) but I have some of those already, as well! 

Probably getting ahead of myself as the campaign is currently heading towards Brightspear, a city in the Southwest of corner of Aqshy... and I have other adventures and an entire campaign (Shadows in the Mist) set in Aqshy... but I have high hopes it will be a fairly regular, on-going thing! 

After I got home we started playing ANOTHER game of Warhammer Quest: Cursed City! I'll be posting a game report of that later this evening! 

So this should be IT for the year... and hopefully shouldn't need anything else for a bit! 

Wednesday, June 12, 2024

Work-in-Progress Wednesday - 12 June 2024 (plus new FREE Mini-of-the-Month)

Wow... got a lot of stuff FINISHED in the last week; Thundrik's Profiteers, The Chosen Axes, and my (Stand-In) Chaos Gargant...

Still a LOT of stuff on the workbench, though... 

Earlier today I rode out to the Warhammer Store and picked up the new Free Miniatures-of-the-Month - a Dark Oath Chaos Warrior! 

What have I actually been working on this week...?

I did assemble the Cado Ezechiar model I picked up last week... It came with a bare 40mm base, but I ended up using a modeled base from a free Stormcast Eternal mini that I'd picked up, but then realized was missing a leg!? (The shield from the same Stormcast Eternal is on the Gargant's base!)

I've also done a bit of work on the Chaos Gargant. 

Because it's a CHAOS Gargant, I wanted to do the skin in a not-so-traditional colour - like the Stand-In Chaos Gargant - but decided I should do a different colour... and chose green - as a sort of contrast to the purple of the Stand-In Gargant... but I'm not loving the green and now I'm kind of regretting it and wishing I'd just done purple on this one as well... but I'm not sure I can be bothered to try and go back and start over... because I kind of want to just GET IT DONE!!!

These are two Kharadron Warlord characters for Warhammer Quest games that I was working on along with Thundrik's Profiteers... The one on the left is, I think, Shadow Over Hammerhal, and wasn't given a name. The other is Dagnai Holdenstock, from Cursed City. As I got close to finishing those, these got left by the way-side in favour of just getting the others DONE and off the workbench. I imagine I'll finish these up in the next day or so... 

Few other 

I definitely did a little bit of work on the Kairic Acolytes this week, I was working with a lot of gold and used a bunch left over on these guys and then did some work on base colours for skin. 

So many rats and goblins and other assorted bits and bobs... but not many of those have been worked on this past week... 

I think the PRIORITY for the next week is the Chaos Gargant and maybe the Kairic Acolytes... Then there are just a handful of Tzangors and the Grot Scuttlers and six more familiars... oh, and the Gaunt Summoner... and THEN I'll be ready to play Warhammer Quest: Silver Tower... 

Sunday, June 9, 2024

Warhammer Underworlds - Thundrik's Profiteers

When I started playing Warhammer Underworlds, I got pretty excited about the game and went a little overboard and started trying to track down ALL THE WARBANDS!? I ordered a copy of Thundrik's Profiteers and Ylthari's Guardians from a game store in Barrie, Ontario at the time - and they were still selling them for the original price! (or maybe even at a bit of a discount as it was dead stock to them, so I got it for the original price, including shipping...?) 

Upon opening the box and looking at their cards, motivation to paint them dropped sharply... they are... NOT GREAT. Despite the entire warband all having Range 3 attacks... they only do ONE DAMAGE!? Khazgan Drakkskewer has a 2 Damage attack - his range 2 Sky Pike... but that's it... Most of them inspire to 2 damage (and Drakkskewer's Sky Pike to 3 Damage)... but wow... they are not going to be a killer warband... What's even worse is that, again, with the exception of Drakkskewer, they all start with a Move of 2!? So they're not going to get anywhere fast to win by holding any objectives?!

They do all get significantly better when they inspire - almost all of them get faster, gain a wound and deal more damage when inspired... But they only inspire when they score an objective card... and only if Thundrick is on teh board... so you really have to try and protect one of your best fighters!? 

I don't know... they're fun looking models, and I'll definitely try them and play them occasionally because they look cool, but I don't have high hopes for them winning too many - or really ANY games... 

I was considering bringing them to the event on the 20th - but I'd have to pair them with a Generic Rivals deck, and I'm not really sure if any of them are really going to make up for any (let along ALL) of their shortfalls... Still it'd be fun to bring them, just to turn some heads - as NO ONE has played them around here. I don't think anyone I know even has a copy. There has to be at least ONE other copy in Saskatoon, though... because AFTER I got my copy from the store in Ontario, I notice MY OWN FLGS (Dragon's Den Games) actually HAD a copy tucked away behind some other stuff?! And I haven't seen it lately... so... SOMEONE must have picked it up!? 

Thundrik's Profiteers

Bjorgen Thundrik

Khazgan Drakkskewer

Dead-Eye Lund

Enrik Ironhail

Garodd Arnesen

I'll have to try them out with Amanda one of these nights and see if I can find some rivals deck that they don't TOTALLY suck with... Or... maybe I just do something totally silly with them, like take Breakneck Slaughter and shoot for the Wooden Spoon! 

And with these (and the Chosen Axes - posted earlier today), I am back in the black! I have now painted 96 x 28mm foot figures so far this year, and have only purchased 91!! With no othey purchases planned in the immediate future, I will hopefully keep ahead of the game for the rest of the year!! There WILL be some new Warhammer Underworlds warbands over the summer and fall, and a core box later in the fall... and if I keep it to JUST THAT I should be good... the only thing that could wreck that is if I do something stupid like buy a Spearhead box to play in some new Age of Sigmar league at the Warhammer Store through the summer... 

Monday, November 29, 2021

Stocktaking 2021 - Warcry Warbands - Part One - Sentinels of Order

This turned out to be a bigger task than I initially imagined.... so I'll be splitting these posts up. The Warcry warbands we be organized into three posts Sentinels of Order, Agents of Chaos and one combining Death and Destruction 

This is going to be a bit different from the previous stocktaking post, as Warhammer Underworlds factions are bought as a single unit with no option (for miniatures... there are LOADS of options when deck-building) and are generally all painted together, at once. So, I either own what I need to play that faction or I don't own anything. They are either all painted and ready to go, or they aren't and all need painting. 

Warcry, and any of the other games I'll be doing this stock-taking for, are completely different - the units or warbands or forces for each faction have been cobbled together - often from different sources, sometimes different manufacturers - some will be completely painted, others just will have some that are finished and others that still need to be painted, and some forces might still need miniatures that I don't currently own to even be fieldable forces.

Sure, there ARE boxed warbands that one can buy and you would have a complete warband, ready to play (once assembled and painted)... but that is totally not what I've done here. 

Some of these forces are made up of Warhammer Underworlds warbands that I have multiple different warbands from the same faction that can be cobbled together to form a Warcry Warband. Others make use of Elements of Age of Sigmar armies I've been putting together. And others are made up of OLD, often metal, miniatures that were originally used (or intended for) Warhammer Fantasy Battle (or... Role-Play) or Mordiem. 

When a Warhammer Underworlds warband makes up the core of a Warcry Warband, I've just used the names from the Warhammer Underworlds warbands for the time being - to help identify the miniatures... Should they be used in a Warcry campaign, that would likely change... OR we could say this IS a warband made up of all these characters, out adventuring together BEFORE they got sucked into Shadespire or Beastgrave and the Catophrane Curse... 

A Warcry Warband is made up of 3 (minimum) to 15 (maximum!) models and must include one Leader. Depending on the style of play (open, narrative, matched) it can usually include an ally or hero - sometimes more. An ally is a model NOT from the exact same faction as the warband, but from the same Grand Alliance that has either the Ally or Leader runemark (though they cannot BE the leader of the warband). A Hero is basically a second leader model - one from the same faction as the warband, that does have the leader runemark, but ISN'T the leader... There are Monsters and Thralls for each Grand Alliance that are generally available to any warband in the Allaince... but I don't think I have any of those.. 


Cities of Sigmar

Cities of Sigmar is a HUGE faction - made up of all the peoples that scurried off into Azyr before the fall of the Mortal Realms to Chaos and are now populating the new cities established in the wake of the Stormcast's war of genocide... and is made up of all your old Warhammer Fantasy Battle miniatures... mostly... There are Sort Of Wood Elves and Sort Of High Elves, and Sort Of Dark Elves, and Sort Of Dwarves, and Sort Of Empire troops... I figure I can throw a few warbands together, easily enough... and I've kept them in homogenous racial groupings... but you really could just mix them all up (according to the rules...). 

Humans of Ghur

Amazingly, these are ALL old Citadel miniatures... mostly viking-types, a mix of historical and slightly-less-so... some are so old, they are pre-slotta Citadel minis! The wwarband is lead by the Erekose model from the Eternal Champions box. 

I thought these might work as a warband from the Realm of Ghur, the realm of BEASTS, where every thing is a bit more savage and a little less civilized... Warrish Viking Raiders, lead by a dude in full plate and a bear head on his helmet seemed like they might fit the bill... The ones with axe and shield I would count as freeguilders with sword and shield (really, it's just a HAND WEAPON and shield...) the two that are weilding axes two-handed with no shield I would count as Freeguild Greatsword (Two-Hand-Weapon) There is one with a Spear I'd count at Freeguild with Spear (but could just as easily count as handweapon and shield) and the archer...? Freeguild Crossbow...?

So....

  • Freeguild General - 180 points - Leader
  • Freeguild Guard with [Hand Weapon] and Shield - 80 points
  • Freeguild Guard with [Hand Weapon] and Shield - 80 points
  • Freeguild Guard with [Hand Weapon] and Shield - 80 points
  • Freeguild Guard with [Hand Weapon] and Shield - 80 points
  • Freeguild Guard with [Hand Weapon] and Shield - 80 points
  • Freeguild Guard with [Hand Weapon] and Shield - 80 points
  • Freeguild Guard with [Hand Weapon] and Shield - 80 points
  • Freeguild Guard with Spear - 65 points
  • Freeguild [Two Hand Weapon] - 95 points
  • Freeguild [Two Hand Weapon] - 95 points
  • Freeguild [Crossbow] - 80 points

Total: 1075

More than I actually NEED I guess I could drop one of the Hand Weapon and Shield guys or the archer. 

Also have this Amber Battlemge - Amber being the Realmstone of Ghur, this guy would fit right in - could easily be substituted for the Freeguild General. And one more fighter with Hand Weapon and Shield I should paint up.. I don't NEED him... but it's the last one of this batch and I might as well get them finished. 

If I could find a suitable apprentice, I feel like this could also work as a Frostrgrave Warband!


Duardin

The non-Kharadron/non-Fyreslayer Duardin that ran off and his in Azyr during the Age of Chaos... 

I have loads of old Thunderers (count as "Irondrakes") and Longbeards. Initially I was thinking I'd have to track down an old metal Dwarf Lord to count as a Warden King... 

But then I was looking at this extras - unpainted and not-sure-what-to-do-with minis... and noted the old citadel Dwarf Wizard (fro before they decided that Dwaves have no wizards) and realized I could call it a Battlemage! Why not?! There doesn't seem to be any limitations on what Cities of Sigmar forces can be in a Warband... I could have Duardin Cogsmith leading a band of Shadow Aelves if I wanted...!? 

So I end up with... 

  • Battlemage - 175 points - Leader 
  • Long Beard with Ancestral Weapon and Gromril Shield - 115
  • Long Beard with Ancestral Weapon and Gromril Shield - 115
  • Long Beard with Great Axe - 105
  • Long Beard with Great Axe - 105
  • Irondrake - 95 Points
  • Irondrake - 95 Points
  • Irondrake - 95 Points
  • Irondrake - 95 Points

Total: 995 points

Still might look for a Metal Dwarf Lord to lead them someday... But for now, these are fieldable and therefore DONE as they need to be! 


Dark Aelves 

Is that what they are called now? Darkling Coven? I'm never sure which are which anymore... I do have a handful of old Dark Elves that do have some sort of version existing in the Mortal Realms

First, I have a PILE of these old plastic Dark Elves - from the very first Warhammer plastic Fantasy miniatures! - They could be used as Dark Shards. I could paint one up with gold trim to be a Guardmaster (leader) and then eleven more to fill out a warband... 

  • Guardmaster - 130 points - Leader 
  • Darkshard - 75 points
  • Darkshard - 75 points
  • Darkshard - 75 points
  • Darkshard - 75 points
  • Darkshard - 75 points
  • Darkshard - 75 points
  • Darkshard - 75 points
  • Darkshard - 75 points
  • Darkshard - 75 points
  • Darkshard - 75 points
  • Darkshard - 75 points

Total: 955 Points 


MORE Dark Aelves


I also have a handful of METAL Dark Aelves...  Two are definitely Black Guard. The two painted ones could be Bleakswords. Maybe the others could be Black Ark Corsairs...? 


I have an old Wood Elf wizard that I could repaint in darker colours to pass off as a Sorceress to lead them... but that still leaves them a little short 
  • Sorceress - 175 points -  Leader 
  • Black Guard - 105 points
  • Black Guard - 105 points
  • Bleaksword - 80 points
  • Bleaksword - 80 points
  • Black Ark Corsair with Vicious Blade and Repeater Handbow - 80 points
  • Black Ark Corsair with Vicious Blade and Repeater Handbow - 80 points
  • Black Ark Corsair with Vicious Blade and Wicked Cutlass - 65 points
  • Black Ark Corsair with Vicious Blade and Wicked Cutlass - 65 points

Total: 835 points

Need to come up with a few more... 


Other Aelves

I have a wild mix of old Wood Elves and High Elves... some of which can be passed off as one of the current troop types... others... might require some more creative thinking...? I couldn't be bothered to go through them all... 



Daughters of Khaine

I have a whole Daughter's of Khaine army... so... surely I can put together a Warcry Warband... Probably a half-dozen or so... mind you... most of it still isn't painted. Most of it is assembled and primed. I have three in mind that I'd like to build, at some point 

Warband #1

One that's based around Morgwaeth's Blade-Coven - the Warhammer underworlds warband. They are already done... and have some variety in the warband. I just need to finish painting up a few more to complete the warband. 

  • Morgwaeth - Hag Queen - 140 points - Leader
  • Kyrae - Blood Stalker - 165 points
  • Khamyss - Sister of Slaughter with Barbed Whip and Bladed Bukler - 75 points
  • Kyrssa - Witch Aelf with Sacrificial Knives - 65 points
  • Lethyr - Witch Aelf with Sacrificial Knives - 65 points
  • Unnamed - Gorgai - 245 points - Hero
  • Unnamed - Blood Stalker - 165 points

Total: 920

(enough points for one more Sister of Slaughter or Witch Aelf...)


Warband #2

Using some of the other stuff I already have - this would be based around a Melusai Ironscale and mostly have Scathcoven warriors 

Melusai Ironscale - 275 points - leader

Blood Stalker - 165 points

Blood Stalker - 165 points

Blood Sister - 165 points

Blood Sister - 165 points

Total: 935

(again, enough for one more Witch Aelf with Sacrificial Knives) 


Warband #3

This would be based around some OLD metal Witch Aelves I have.. 

I would need to source a few more to complete the warband... therefore, it will be a long time coming... 


Khainite Shadowstalkers

The Khainite Shadowstalkers art of the Daughters of Khaine Faction, but a separate group in Warcry. 

I don't have any. 

I'm listing it here, though, because they do LOOK super cool... The Warband is made up of nine warriors available in a single box set for $65CAD. They are a useable unit in a Daughters of Khaine Age of Sigmar Army. They are also a playable (and really interesting) Archeteype in Soulbound (the Age of Sigmar Role-playing Game).... 

So... Maybe someday... 


Idonenth Deepkin

I really like the look of (and fluff around) Idoneth Deepkin... 

And i do have Elathain’s Soulraid... but only two of those models are fieldable as part of a Warcry Warband... I'd need to buy stuff to complete it as a Warcry Warband... so, unless this became the ONLY game anyone around here wanted to play... I doubt this will happen any time soon (or ever!) 


Kharadron Overlords

I do have Thundrik's Profiteers Warhammer Underworlds Warband.... and there is Dagni Holdenstock from Cursed City...? Maybe I could pass him off as an Admiral (he has shooty thing and a choppy thing... like the Admiral has...?) 

Currently the Warband looks like: 

  • Dagni Holdenstock - Arkanaut Admiral - 190 points - Leader
  • Bjorgen Thundrik - Aether-Khemist - 125 points - Hero
  • Endrik Ironhail - Arkanaut Company Privateer with Aethermatic Volley Gun - 105 points
  • Khazgan Drakkskewer - Skywarden with Vulcaniser Pistol & Skypike - 200 points
  • Dead-Eye Lund - Grundstock Thunderer with Aethershot Rifle - 115 points
  • Garodd Alensen - Arkanaut Company Privateer with Privateer Pistol & Arkanaut Cutter - 65 points

Total: 800 Points

Not QUITE a full warband... need 200 more points... that's, like ONE Skywarden... Maybe I could find one somewhere that costs less than buying a full box of three (for $55CAD!?)


Lumineth Realm-Lords

I do have Myari's Purifiers from the Warhammer Underworlds: Direchasm box. I thought it might be a solid core for a Lumineth Realmlords box...

  • Myari Lightcaller - Alarith Stonemage - 190 points
  • Bahannar - Alarith Stoneguard with Stone Mallet - 105 points
  • Ailenn - Vanari Bladelord - 95 points
  • Senaela - Vanari Auralan Sentinel - 80 points

Total: 480 points

I'd need a box of... something to fill this out... Sentinels, Wardens, Bladelords, or Stoneguard... they're all about $70... of ten for the SEntinels or Wardens, five for teh Bladelords or Stoneguard. 

Not a HUGE priority... 


Fyreslayers

Nope. 


Seraphon

Nope. 

I mean, I would like to pick up the Starblood Stalkers... but that's ONE Warhammer Underworlds Warband and, as can be seen with all the others, they do NOT make up one Warcry warbad on their own. 


Sylvaneth

I have two different Warhammer Underworlds Warbands plus a few plastic Dryads (which are DONE!)... I thought: Surely I can cobble SOMETHING together from these!? The problem is, some of them don't LOOK at all like the OTHER Sylvaneth of their type and/or are armed with stuff that they can't be in Warcry... 

Skaeth's Wild Hunt, from Warhammer Underworlds (that i have), are supposed to be Kurnoth Hunters... The regular Kurnoth Hunters look like walking trees - like most Sylvaneth - and tend to be on the HUGE side! but Skeath's Wild Hunt look like slight, little elf-satyr-things and a centaur!? 

Ylthari's Guardians are Tree-revenants, which look like the regular Tree-Revenants... but one is armed with a bow - not a thing that Tree-Revenants are normally armed with?! Ylthari, herself, is a "Thornwych"... Not a thing in Warcry... But, I guess I can pass off as a Branchwych...? 

I DO have a few older Dryads... They're still a thing... 

Useable stuff looks like this, for now:

  • Ylthari - Thornwych (as Branchwych)  - 180 points
  • Gallanghan of the Glade - Tree-Revenant - 50 points
  • Skhathael - Tree-Revenant - 50 points
  • Unnamed - Dryad - 70 points
  • Unnamed - Dryad - 70 points
  • Unnamed - Dryad - 70 points

This is only 490 points. 

I could buy one box of Kurnoth Hunters - like the actual big 'uns  - for $70 and this would be sorted... 

Buying things is not a priority right now though... so... Probably won't be fielding these in Warcry any time soon. 


Stormcast Eternals Sacrosanct Chamber

This one is made up of Elements of THREE different Warhammer Underworlds Warbands: Stormsire's Cursebreakers (Knight-Incantor and Evocators), Irounsoul's Condemnors (Sequitors), and the Storm of Celestus (Castigators). All are members of the Sacrosanct Chamber of the Hammers of Sigmar - the most celebrated (at least in the Black Library Fiction I have read/listened to!) of all the Stormhosts. 

  • Averon Stormsire - Knight Incantor - 245 points - Leader
  • Drakan Celestus - Castigator-Prime - 255 points - Hero
  • Gwynne Ironsoul - Sequitor-Prime with Stormsmite Maul and Soulshield - 240 points - Hero
  • Amis Dawnguard - Evocator with Tempest Blade and Stormstave - 180 points
  • Rastus the Charmed - Evocator with Tempest Blade and Stormstave - 180 points
  • Aphus the Brave - Castigator - 195 points
  • Mellisan Star-sighted - Castigator - 195 points
  • Brodus Blight Bane - Sequitor with Stormsmite Greatmace - 185 points
  • Tavian Sarnassus - Sequitor with Stormsmite Maul and Soulshield - 180 points
  • Sleek - Gryph-Hound - 150 points

This is actually WAY more than what could be fielded as a single warband - it's actually 2005 points - enough for TWO (if they could be divided up equally). 

I do have ANOTHER band of Sequitors that can be painted up to hopefully work out some efficient way of splitting things up and getting the most points in each warband. When all your warband members are almost 200 points... it's easy to end up with a warband only worth less than 900 points and not being able to put anything else into it! 


Stormcast Eternals Warrior Chamber

For this I need to make use of a few of Finnegan's Models from Warhammer Quest. I have enough models to put together TWO warbands - one is painted, the other needs to be finished up. 

Stormcast Eternal - WArrior Chamber Warband

  • To-Be-Named - Knight Questor - 245 points
  • Severin Steelheart - Liberator with Brandblade - 185 points
  • Obryn the Bold - Liberator with Grandhammer 185 points
  • Angharad Brightshield - Liberator with warhammer and Sigmarite Shield - 185 points
  • Gryph-Hound - 150 Points

Total: 950 points

Yes, his is the Gryph-Hound from the Sacrosanct Chamber above. They are unlikely to ever be fielded at the same time - at least, not any time SOON, so I thought I'd borrow it, just to make a complete warband, for now... 

I have TWO MORE sets of Steelhearts Champions and Finnegan has a Lord-Castellant miniature from one of the Warhammer Quest Boxes. 

I can make the second warband with the Lord-Castellant (who is 240 points - 5 less than the Knight-Questor!?) and a set of Steelhearts Champions. Then, once I paint the third, I will give the Liberator with the Grandhammer to one and the Liberator with the Warhammer and Sigmarite Shield to the  other and each warband will then be a leader with four Liberators totalling 980 or 985 points! 

I am tempted to paint the second warband as members of the Anvils of the Heldenhammer - which have BLACK armour - just to mix things up! Also, I could play out the fall of Anvilgard - fighting against the Daughters of Khaine Warbands. They would also be useful in a Soulbound campaign - if I was using the setting that comes with the game - which is around the Great Parch in Aqshy (where Anvilgard is located!) 


So... Plans... 

Maybe I should start playing the game! Ideally with any of the warbands I already HAVE DONE!? 

I have lots that CAN be played with RIGHT NOW! I have others that just need painting. No real need to buy anything for any of these warbands... Maybe... someday... I could buy a unit of Vanari Auralan Sentinels to finish off a unit of Lumineth Realmlords... or a box of Kurnoth Hunters to finish up a warband for the Sylvaneth... or... something to finish up a warband of Kharadron Overlords... but I think that will be a LONG WAY OFF! 


Priorities/Things to Work on Next....

As I HAVE a few Order warbands fully complete and most of the other things I have to paint is just MORE of the same... I might wait on working on any of these. If I WERE to work on any, it'd probably be the Daughters of Khaine - Whatever I'm going to add to Morgwaeth's Blade-Coven to make a playable warband - that might get Amanda interested in playing. 


Next Up...

Stocktaking 2021 - Warcry Warbands - Part Two Agents of Chaos!

Maybe....