Showing posts with label PutridBlightkings. Show all posts
Showing posts with label PutridBlightkings. Show all posts

Wednesday, November 6, 2024

Warhammer Quest: Shadows Over Hammerhal - Session Six - The Grinding Gear

For a second week in a row, Amanda and Finnegan and I sat down to play Warhammer Quest: Shadows Over Hammerhal! We are getting close to the end! 

To start off, our heroes found their way down to the bottom layers of the catacombs... and there they found Archaime! The Lord-Castellant's Gryph-Hound that had gone loping off on it's own in Session One!

The Lord-Castellant led the way, choosing to take the passage to the right. Golnir Coalbeard, pushed past him and opened the next door, finding four Putrid Blight Kings huddled together having a discussion about something... they all turned to look at the Cogsmith in the doorway. 

Before they could react, the Loremaster charged in their and lobbed the excavation Charge they'd axquired in the Previous Session! BOOM!!!

Vizrin Kyre danced in and cut down one of the Blightkings. 

Archimaine loped in and took a chunk out of another. 

The Gryph-Hound has a special ability, that if an adversary is adjacent to it, they MUST attack the Gryph-Hound! So the remaining Blightkings healed themselves - because of all the corrupted icons carved into the wall of the chamber and then attacked the Gryph-hound... but did not kill it!!

Kyre took out another Blight King... 

Then the Lord-Castellant stepped in and finished off the last of them. 

Rooms were searched, gold was found. 

Then Kyre and Sunhelm moved into the next chamber and opened the door to find a bunch of Kairic Acolytes and a Chaos Sorcerer lord in the middle of some sort of ritual in a room with large grinding gears that Golnir Coalbeard recognized as having sometihng to do with the flow of white-hot magma below Hammerhal and that disrupting and redirecting the flow could lead to the deaths of thousands... TENS of thousands, possibly! 

The rest move up, Archimaine charged in and Alnaryn slipped in the side and started blasting Acolytes! 

The Acolytes surged forwards and attacked the Gryph-hound taking them out of action! Other magic bolts were thrown at Alnaryn, injuring them! 

Vizrin Kyre had an Elixir of Life and bought Achimaine back immediately. 

At the beginning of the next round, when the Destiny Dice were rolled, there were NO DOUBLES and so a Unexpected Event took place - EXPLOSION! Three of the heroes were pretty seriously injured (2-3 wounds each) this was NOT the time for that to happen!! Luckily, they all survived the next round - and used all those destiny dice to recover. 

The other time Unexpected Events take place is when ALL the destiny dice are discarded as they all have doubles (or triples, or whatever). THAT would have been DIRE!!!

All piled in and started attacking the Acolytes. 

The Lord Castellant used his Magic Lantern and stunned a bunch of them. 

Then Alnaryn used the Amulet of Mist to just dance right through the lot of them... 

...and into contact with the Chaos Sorcerer Lord! 

On the Adversary Phase, one of the Kairic Acolytes at the rear of the mob did come back to try and help the Sorcerer... but coudln't attack... 

Also, at the end of the second Adversary Phase since the Chamber of the Gears was entered, all the Bloodreavers realized something was up and came running! 

Yiiiiiikes! 

But then in the next Hero Phase, Alnaryn cut the Sorcerer down! 

Just before the Sorcerer pulled a "This ain't over yet!" move and cast a spell disappearing... But no longer doing his ritual, the city was saved! 

The heroes just had to mop up the minions and fight their way out! 

Alnaryn cut down the Acolyte that had run back in a vain effort to save the Sorcerer! 

The others moped up the rest of the Kairic Acolytes While Sunhelm blocked the Khorne Bloodreavers from entering the room! 

With the last of the Acolytes despatched, they heroes moved to engage the Bloodreavers. 

Sunhelm moved into the room and used the Ring of the Slumbering King to attack all of them and dealt a bunch of damage to the ones in the room with him. 

The rest of the heroes charged into the room and took the rest of them down! 

Everyone levelled up once during the adventure and gained new skills. 

A clue was found indicating the Sorcerer may have fled to the House of Venargo... So they Heroes left the catacombs beneath Cinderfall and made their way to the House of Venargo, to hopefully confront the Sorcerer there! (But along the way, they made stops at Baugren's Bountiful Bazaar, the Guild of Certified Thaumaturgists, and the Chapel of the Shattered Blade, to collect a few magic items and have Archimaine's greivous wound healed... and Coalbeard made a quick trip to the GAMBLING DEN!? 

Next Week - Our Heroes will check out the House of Venargo and see if they can find the Chaos Sorcerer there! 

We are getting so close to being finished this... I'm going to have to switch gears and get some stuff done for either Silver Tower of Cursed City. To be honest, I'm kind of thinking of skipping Silver Tower for now and moving on to Cursed City. We discussed the possibilities, briefly, after this game. When I explained the general plot and Characters and their motivations and their adversaries, Finnegan got pretty excited. When I told him about the prequel novel, he got even MORE excited. 

So I guess I better get painting the rest of the Cursed City heroes and villains! 

Thursday, October 31, 2024

Warhammer Quest: Shadows Over Hammerhal - Session Five - The Vile Dungeon

It has been just over two and a half months since we last played Warhammer Quest... 


Wednesday evening Amanda, Finnegan and I sat down to finish working our way through the last few dungeons of Shadows Over Hammerhal. 

Finnegan played the Cogsmith, Golnir Coalbeard, which he'd originally been playing, and took over Arvios Sunhelm - Lord-Castellant of the Hammers of Sigmar. Amanda played Vizrin Kyre - Black Ark Fleetmaster -as she has throughout the campaign, and also took on Alnaryn, the Aelven Loremaster.

Because it's been so long I kind of forgot.. a LOT of things... a lot of rules... and even what had been happening in the previous session!? I did have notes... but I missed things (and didn't THINK to read the previous session's battle report!) I assumed they had FINISHED the Halls of Blood, which Amanda, John and Maygan had been playing through... but looking back now, I've realized they'd had to stop part way through the last battle and had NOT finished fighting the Flesh-Hounds in the last room... They hadn't really NEEDED to go back to that last room, they'd found another way down... also, I'd put four or five Flesh-Hounds in there instead of the silly trap that was supposed to be in there... and... the Flesh-Hounds were a bit much... 

So this session we just started back in Cinderfall. Vizrin Kyre visited the Rift Market, along with Alnaryn. Kyre acquired a Twisted Charm, but Alnaryn did not find anything. Golnir Coalbeard had little money to spend, so he went gambling, hoping to make that money into MORE money... instead he walked away with a magical Heartseeker Ring! Lord-Castellant Arvios Sunhelm went to the Guild of Certified Thaumaturgists and bought himself a Seer's Philtre. 

Having stocked up and rested, the four returned to the dark dungeons below Hammerhal - only to find their way blocked by a house collapsing on the entry way they'd intended to use! The Lord Castellant quickly conamdeered some workers to clear the rubble away! This would take some time, so the bunch of them had some more time to look for supplies that might aid in their exploration. 

This time Vizrin Kyre and the Loremaster visited Bougren's Bountiful Bazaar. This time it was Alnaryn that walked away with an Excavation Charge and Kyre walked away empty-handed. Golnir Coalbeard found himself engaged in a drinking contest... and passed out drunk after the first pint!? 

Eventually enough rubble was cleared away, they were able to return to the tunnels and chambers beneath Hammerhal...

Returning to a section they'd noted two expeditions ago, the area smelled of rot and putrefication. the wall were covered with a thick layer of pustulent ooze and the floor writhed with giant, bloated maggots. The air was filled with fat buzzing brownish-yellow flies... 

The first two rooms they entered were empty, but in the second the discovered a secret passage that led to the lair of a Rotbringer Sorceress! 

The two aelves took down the Sorceress' Blightking bodyguard! 

The Rotbringer Sorceress herself was a deadly foe, though... the Fleetmaster was overpowered by her noxious emissions! 

the Lord-Castellant joined the Loremaster in the Rotbringers sanctum and purged the putrid servand of Nurgle... but before she could be struck down, she called out for aid! 

Three MORE Putrid Blightkings rushed out of the next room. They were too late to aid the Sorceress, so they were determined to avenger her! 

They were as vicious as they were vile and har to take down. 

It took all the group to take them down! 

After finishing them off, the four investigated the two rooms; the Rotbringers workshop and the room the other Blightkings had come from. In the latter they discovered a hideous, rotting alter to Nurgle. The Lord-Castellant decided it needed to be destroyed! In the process they all contracted the Rawblight (counting as a Grievous wound, blocking one of their action slots!), but also in doing so, discovered and aritifact of Ghyran - the Seeds of the Everroot - which had magical restoritive powers! 

Down at the other end of the dungeon they discovered more Blightkings in a room with fleshy walls! 

The three charged Alnaryn, nearly overpowering her!

She held them briefly at the doorway while the Lord CAstellant shouted orders for all to fall back around him. 

They drew the Blightkings out into the hall where the Fleetmaster and the Lord-Castellant could engage them in melee, while the Loremaster and Coalbeard could stand behind blasting them with firearms and arcane bolts! 

Eventually they took them down, one-by-one! 

The final room on this level was the worst yet! They found two more Blightkings sloshing around in a room absoloutely FULL of bodies and part of bodies or both man and beast in varrying degress of rot and putrefaction! 

The Lord Castellant initially held them at the door

Until Kyre was able to slip in and finish off the last of them. 

At that point the four heroes, once again, retired to the surface streets of Cinderfal. They visited their good friend Brother Bargo of the Chapel of the Shattered Blade and he was able to cure them of the Rawblight. 

Afterwards Golnir returned to the gambling dens, only to lose his money. Alnaryn returned to Baugren's and acquired an Amulet of Mist. Vizrin Kyre visited REd Yugol's Reverie, but was unable to learn anything of their future from the enigmatic soothsayer. Sunhelm visited the House of Venargo and found an interesting item - the Spectral Eye! 

At this point we called it a night, but are determined to forge ahead next week on Tuesday or Wednesday - on of those evenings we will play, the other we will watch some more of the new season of the Legend of Vox Machina! 

There are really only two (maybe two and a half?) sections to explore. 

Oooh! I should try and finish Tzarketh, Bane of Law, to use as the Chaos Sorcerer behind all this corruption and chaos beneath Hammerhal!

Tuesday, July 2, 2024

Warhammer Quest - Putrid Blightkings

This is, officially, the last of the Hostiles for Warhammer Quest: Shadows Over Hammerhal! 

Putrid Blightkings!

I thought I was painting them the same as how I'd painted the Wurmspat... but somehow these ones ended up a lot more... pinker...? Than I'd expected... also, the armour started out green, but I went a little overboard with the rust and now you can hardly tell... Alas, they are done and they were kind of fun to paint. Kind of starting to wonder WHY I bought the Hedonites of Slaanesh box and not a Maggotkin of Nurgle box!?

Adding in the Wurmspat, that's a decent Warcry warband, right there! Y'know... if I EVER got around to playing that!? 

I just need to finish up a few more of the Heroes (maybe tomorrow!?) and we can start playing!!

I guess I need to recruit a few more players... 

You can see ALL of the Warhammer Quest miniatures completed, so far, at my Age of Sigmar - Warhammer Quest Miniatures Page.