Showing posts with label 10mm. Show all posts
Showing posts with label 10mm. Show all posts

Tuesday, 3 March 2020

AHPC X - For a Friend - 10mm Romano-British Horse Archers



Its Challenge Island time again, even though I've not completed my evil Snowlord Challenge!!
Fancy wanting me to actually play a game with the figures I've spent the last 5 years painting up and boring you lot to death with????
I dunno how he does it?


Anyway I leave Snowlords peak and trundle down the slope to O'Gardy's Gulch!



"Over the years I have enjoyed seeing others paint and donate models for others. It inspired me to do the same and it was most enjoyable. So, paint a miniature or piece of terrain for a friend (does not have to be a fellow Challenger)."

So I thought I'd do one last 10mm unit for James and his brilliant For Joshua Project.


These are Romano-British Horse Archers from Kallistra


They painted up pretty easy to be honest
There are 16 figures so should earn me 32 points plus another 30 for the Challenge Island  entry.

So a total of 65 points' pushing back up to No31


Previously in another For Joshua post I mentioned that Evil Games Master Postie also bought and
painted up some figures.


He wanted to something he'd never painted so he chose Kalistra Skeletons.



Monday, 3 February 2020

AHPC X - 10mm Trojan Chariots - For Joshua



I picked these figures up at Warfare in Reading from Newline Designs. These Trojan Chariots
will be posted on to James at Mad Tin Hatter Blog, to add to his For Joshua project. They will make up part of the Human army in his epic Fantasy v Human project. They are not painted up historically and I chose to make them quite colourful unlike the usual cow hide chariots.


And no Dave, they're not on giant bases either!
I've left them unbased as per James' request. Yes they were a bugger to set up, as they're not glued down, my fat sausage fingers kept knocking them over time and time again!!!!


 I'm not actually sure of their points value I think its......

16 points x 8 Chariots, 
16  points x 16 Horses and
16 points x 16 men.

I earned 60 points for these which pushed me up to 28th place.



Wednesday, 15 January 2020

AHPC X For Joshua - 10mm Romano British Warriors


A few months ago back in September fellow Challenger James, very sadly lost his
unborn son Joshua. 
James is trying to raise money for the local hospital where his wife stayed.
In memory of his son he had an amazing idea....



"My current idea is a 10mm project - fantasy undead and orcs versus the 'free people'. The free people would be eclectic - a mix of whatever anyone wanted to contribute or paint that fitted the 'fantasy' setting. Arthurian knights, Elves, Dwarfs, Humans of any variety, Lizardmen, etc, etc - anything and everything from medieval or late medieval model ranges or fantasy ranges.

The baddies would be in black with a little red.

The set would then do some of the wargames shows in the UK, as a display or demo game.

The whole project would then be raffled (or auctioned) off - The proceeds would then go towards an appropriate charity in honour of my little boy whom I will never get a chance to share my hobby with."


I spoke to Rejects Lee and Postie and explained what had happened, they both agreed that they'd like to help out and would paint some figures up. So at Warfare in Reading we all bought some figures.
These are Hordes and Heroes from Kallista Romano British Warriors.


So if any of you guys n gals would like to help out please do so.

It's my first ever time painting up 10mm figures, I think I need new glasses????
There are 32 10mm figures giving me 32 points


Sunday, 21 September 2014

The Second Battle of the Corunna Road. January 1937 A SCW Batrep



7 Rejects got together for our very first game of the Spanish Civil War. Newest Reject Clint put on his first game in the Shed'O'War, using 10mm SCW figures using his own set of rules that he just knocked up the day before!!!


Clint decided that Postie would be the Fascist CnC, after a few chats with the other Rejects we thought the decision was pretty apt! He was joined by the two S's Smiffy and Surj.
Due to my left wing leaning's Clint put me in charge of the Communist force, I decided to take the centre (being the commander and  all) was assisted by
BigLee on my left and John on my right



Our right, John's troops can be seen lining the wall on the right, while my troops are
lining the hedge.


Our left and centre


Each player was given their own personal orders and objectives. 
On a whole we had to hold the road at all coats. But my own orders were to take and hold the
farm, in the above pic. Also I'd lose objective points if I called in some re-inforcements
None of us knew any of each others orders, so it really made for a Fog of War situation, were
you never really trusted the chaps on your own side????


My Scouts started the game galloping back towards our lines, having just spotted the enemy. This unit also contained me, our CnC figure.


The first turn I had an important decision to make, Like I previously said I had to take the farm buildings in the centre, but clearly I didn't have the troops to do so, (the unit on the left of the farm, being one of Lee's units)


So much to Clint's disgust, I dismounted my Scouts and took the farm building. Clint advised me not to do so, as I was risking our CnC. but I needed to plug that very large gap???


I crossed the hedgerow and took cover behind the wall.


Lee, moved forward to take up a defensive position in and around the small village. 


While his other unit moved back, these were specialist troops, who would use a sling to throw sticks of dynamite at the Facsists !!!!! Oh yes!!!!


Here they come!!! 


Clint struggling to read the tiny writing on his ingenious playsheet, that also doubled up as a Tapemeasure AND a Range finder!!!! 
WTF!!!!


Our two piddly artillery pieces proved they wasn't as piddley as we thought, as I narrowly missed
Posties Armoured Car


Lee called in reinforcement to back up his defence of the left wing.


As did John, to call the extra forces, 1 stand of troops had to exit the table edge
which would then bring on the reinforcement, BUT that exiting stand would not return!!!


John moved up to plug the gap, while Surj can be seen skulking behind the hill. We couldn't work out what Surj was up to, we thought he was under orders to hold his ground and keep John pinned, which was fine with us!


Surj did make a forward move, but kept all his troops away from the edge of the walls, so they couldn't be seen or fired upon.


The left was looking dodgy for bothe sides, Smiffy and BigLee were both taking heavy casualties.


That's a very nice defensive line there Mr Hadley!


We fired again on the Armoured Car, and actually hit it this time, inflicting 1 wound on it
another wound would destroy the vehicle and what was in it.


At this point the Fascist scum was given their artillery, which was better than ours.
In its first shot Postie destroyed 2 stands of infantry with one shot!!!!


Then turned his attention to Lee, blowing up a truck and another two stands of infantry!!!


Next turn I was extremly lucky and somehow knocked both of Posties artillery out of the game. For some reason he didn't seem too miffed?????


Things were looking a little dodgy for both sides, then all of a sudden more Fascist troops appeared....damn!


I spread my troops out to cover more ground, but there seemed an awful lot of troops
 heading my way??


Surj finally poked his head around the corner of the hill, as John moved up to take a
 position at the hedge.


I'm not likin' the look of this!


The troops stopped by for a little Tapas at the local Taverna...



Surj massing his men.


We'll fight on to the bitter end!!!


Me, our CnC, in my Sombrero! 


I spread my troops out in extended line.


While John moved up to the hedge line.


We both took casualties, especially John's troops, who were decimated at the hedge.


Lee continued to hold his line, while Smiffy hid behind the hill.


I made the mistake of asking Clint if there was a planned end to the game, which there wasn't.
But Clint then decided to check our army morale.


We were in trouble!!! Only needing another 2 casualties to retire from the field


Which happened the very next turn.........dammit!
So that was the end of the game, the Fascist's forced us to retire, giving them the road, there and our main objective. 


At the end of the game, Clint made me feel ill, as he jammed all the figures we'd just played with
into 3 little boxes, bending the flags  in the process!!!!

The Heathen!!