Showing posts with label catalyst games. Show all posts
Showing posts with label catalyst games. Show all posts

Friday, 20 March 2026

From DavidB: Part 1 - Mechs and Docs (118 points)


So, we are down to the wire as the last day of Winter approaches, however, a few more snowstorms approach even now. Above are the last unfinished minis of this season. I could not let them get aside without mentioning them as they are splendid sculpts full of character. They are Necromundia House Cawdor from Necromundia 2.0 and the classic Perry and Morley sculpts from the 90's. They have the base colors in place with some layering completed. I used the John Blanche paints on them and as I have noted before the Turnbull Turquoise is a great speed paint of a near bluish black. I only added edge highlights to the classic metal models as it is a very nice speed paint. I would be remiss if I did not note that adding some speed paint or ink to colors you lighten with white does punch up the pigment...


The newer Cawdor sculpts seem to be a mix of Cawdor with the old Scavy gang. The new House Cawdor are rags and bandages with cobbled makeshift weapons and lots of candles, nails, and mismatched boots which makes them a delight to build and paint...and why they are taking so long. The Old Redemtionist gang and Cawdor models are tiny healthier looking models. The new House Cawdor has the religious zealots included in the house gang rather than separate with the priest leading the gang. I only played this particular gang a few times 30 years ago and they were still in black primer with only their masks painted in a rainbow of hues. I gave them blackish robes and unified them in making all their masks red.


I will finish them after Adepticon as I need them for Necromundia and Inquisimundia.


some 3D printed mercs for battletech on some bases I printed.


A friend gave me them for an upcoming campaign and the Atlas is the only one I can readily identify and gave me a skull for this post.

                                       

An Inner sphere Fire Lance with some heavy hitters. A Zeus, Stalker, Longbow, and Trebuchet.

sporting a green and grey camouflage, they will be used to rain a barrage of fire.  I am winless in the battletech games so far as I am usually hamstrung by dice and inability to assess the potential of enemy lances! ;)


Now on to Carnevale. New Minis and rules are out, and I had to finish the Doctor faction. I still have the Vatican and Nobles to do, but some of the resin models are breaking as I brush them, so they will be completed later. TTC says the Nobles are Psychopaths and the Doctors are Sociopaths. The Doctors help the Venetian sick during the day then experiment and murder at night.


Hollow men...or hallow woman and man who have been drained of magic and are something new and dangerous.


I kept them plain for especially for painting the glowing red light.

Some nurses to aid the Doctors.
They also get experimented on.....
An orderly to fight while the head Doctor contemplates magic. he is the leader of the doctor sect and his mask and stance reminded me of a mindflayer so I went with purple on his robes.
Although fragile, I do love the sculpts and the Carnevale game. the D10 system and synergy between the models make for some excellent skirmish games.
These are the starter gang for the docs.
Some madmen serving as magic batteries
and some more object light source.
an assistant using magic as a gun and an orderly to keep physical attackers away from the "good" doctor.

The Doctor preparing a bit of a spell with magic vials on his belt and a plague mask...such a grand model.
This particular Doctor leads a different group and is more devoted to testing the limits and possibilties of magic.
since the doc is too busy with his discoveries, an apprentice doctor and potion maker do the heavy lifting.
I usually find terrain with a model to be annoying, but did have fun painting the magical effect of the doctor moving through a wall.
the madman had to go the long way around the wall.


I picked up this set only because I wanted to do the object light source on the lion and gorilla.
The staff for handling the animals have been augmented for the purpose.
taser goads and more OLS painting
the vetenairy doc is a nice sculpt, but not the star...
a bronze box and porcelain mask for his magical box.
Definitely something a mad scientist would do to the king of the jungle.
I very much enjoyed painting all the textures and OLS on this model.
This poor ape was also much fun to paint.
a flying monkey ready for a skirmish.



The Lion, Ape and one madman were the very last models I completed as I noticed I forgot to paint their tongues. The madman is the only human model I have now painted a tongue for.

9 battle mechs for 18 points
20 Doctors for Carnivale for 100 points
118 points for part one of the last

squirrels- White Scars, Fantasy Orcs, WW2 US, WW2 Germans, battletech, wood elves, stormtroopers, Iron Snakes, Deathguard, Modern US infantry, WW1 French, Trench Pilgrims, New Antioch, Carnevale Doctors.

skulls- plus one for 102
big stompy robots of death-17



_______________________

I can alway count on you, David, to entertain us with a last flurry of activity before we close for the season (and this is only 'Part 1'). All of these are all wonderful, but I especially like the old Perry and Morley Necromunda models from yesteryear. Well done David!

- Curt


Wednesday, 4 March 2026

From TomL: More Legion of Death (25 points)

This is the second Lance of the challenge painted as the Grey Death Legion. This unit has no battalion indicators but we do have more decal skulls!

 


As before, base colors are from the Vallejo Model Air range, while the weathering and weapons were done with Vallejo metal & model colors. The cockpits were finished with Tamiya clear orange.  The tiny death head skull decals are from Fighting Piranha Graphics. 

Score:
25 points for 5 figures

10 Skulls
5 points for the Stompy robots of death duel.

========================

Sylvain: You are so consistent with the quality of your paint job when painting these robots that I would really like to see a picture of the whole collection, or maybe some robots in action during a game. I love the japanese banner (sashimono) on the back of one of  your robot. It elevate the style of your lance. Bien joué! 

 

 

Wednesday, 11 February 2026

From TomL: Grey Death Legion (20 points)

This is the first Lance of the challenge I plan to paint as the Grey Death Legion.  The green (mostly round) circles indicate this is the second battalion.



 The b
ase colors were from the Vallejo Model Air range, while the weathering and weapons were done with Vallejo metal & model colors. The cockpits were finished with Tamiya clear orange.  The tiny death head skull decals (11!) are from Fighting Piranha Graphics.  

 





Score:
20 points for 4 figures

11 Skulls (assuming decals count)
4 points for the Stompy robots of death duel.

 ---------------------------------

Sylvain: Tom, your camouflage on these miniatures is just well balanced, just a few small spots of darker color but it immediately says: "military". The decals add a nice touch and your golden color cockpits give the feel of a scifi world. Bravo!

 

 

 

 

Monday, 9 February 2026

From DavidB: Battletech, Space Marines, Wood Elves (76 points)

 

            Kaleo- way down we go                
I had to clear my desk of some debris and push out some minis to make room for a new batch using my new paints. I suppose if there is a theme, it is that my mind is as cluttered and hectic as my desk.  
Up first are some battlemechs for BattleTech. An Inner sphere Heavy Lance from Catalyst Games and a group of mercs from my Elegoo 3d printer.                 
                     
I painted the Heavy Lance in urban camouflage and some nice blue markings that will match up with House Steiner 

a Grasshopper, Hatchetman, Banshee, and Centurion.

I have a load of files and selected a few of my favorites for 3D prints

Two Hunchback variants, an Atlas, and a Longbow.

I painted these in an arid camouflage and secured them to bases also 3D printed. I have a few more prints in the wings and they all need bases. I textured the bases in sand and gravel and dry brushed them up in successive tans and ochres for that nice sun blasted scrub that becomes a boggy mud in rain.
The scheme was inspired by a Mechwarrior Merc video series I seen on YouTube.

Squad Justarian. For Christmas I received the Killteam starter box which featured Ultramarine and Deathguard killteams comprised of old blind buy boxes. Both are considered old models being 5 or so years old and way cheaper now with a bonus of terrain and basic rules. I am just chuffed that I have a long wanted killteam. They were almost painted as Ultramarines, but since the Iron Snakes are a successor Chapter and since I still have a few Iron Snakes insignias.... Iron Snakes they are now.

A Heavy Intercessor and an Eliminator sniper led the charge, The sniper got a similar camouflage to the German Vicks as i painted them at the same time with the same colors, but less ochre for the marine.

I painted the bases up as they have wonderful, sculpted bases that tell the story. 

scattered brass and for this fellow a grenade pin.

When building them I had a choice of helmets or bare heads, the two intercessor warriors with boltguns( different bolter configurations) are flanking the assault intercessor. The fellow with the smoke grenade had a wonderful scarred mohawk head which I felt matched better his cybernetic arm. 

I did paint his face inspired by Dembinski illustrations.

A veteran Intercessor Sgt and the Capt. Justarian. I can only take one either or the other to lead the squad then 4 more marines from the ones above.

I painted the captain's tilt shield in ultra marine checkerboard, and the other half got a partial Ultra U

They will see a game soon!

Now for something very different. I do not much care for elves very much, and my daughter Valerie really wanted these as they are wood elves.  But I have wanted this set of Underworld models for a long time just for this wood elf centaur. In the 90's I played a Sega game "Shining Force" where my favorite troops were the centaurs that were the heavy horse knights and the light horse archers. This model reminds me of that game and the animation is grand.

I painted his helm to like it was carved from wood and treated the armor as if woven from leaf and grass.

He is accompanied by some satyr-ish elves like this fellow leaving a ripple in the water from his wake (pun intended).


I used all the vibrant colors from the army painter fanatic set for them as it does not seem right for wood elves to be drab.

The lady with the bow was used to perfect the orange and yellow hair to contrast with the vibrant green armor.

The last fellow has a horn and seems to be a mage of some sort.


They also have a cat whose base was a little neglected as he was missed when buried by unpainted minis on deck.

I will punch up his base this challenge after I finish up the next group. The Centaur kinda took precedence over the cat, but if a forest dog...I would have probably kept a better watch for him;)

So, a mixed bunch of minis cleared for some room on my desk.

7 White Snakes for 35 points
4 wood elves and a cat for 25
and 8 battle mechs for 16 points

squirrels- White Scars, Fantasy Orcs, US Infantry, German Infantry, Allied Vicks, Axis Vicks, Wood elf                   warband.

Stompy Robots of Death- 8

Skulls- I got to add 25 more skulls thanks to the killteam for a new total of 44



I will have to clean up his chest eagle and blue cords, but I really liked those wax skulls on the purity seals.  ;)

Quite a variety here David, and nice work to boot. I particularly like the colourful Wood Elves, I'm sure your daughter will love them too!

Seventy-six points for you!

Dallas