Showing posts with label Ogre Miniatures. Show all posts
Showing posts with label Ogre Miniatures. Show all posts

Sunday, 19 March 2023

From RichardH: One Last Hurrah (475 pts)

I missed the last few weeks of posting, just due to being pretty busy with work and never leaving enough time to get a post written up. This last push before the gates close will just be a big old compilation of things, and a mishmash of genres. I've organised things in a way that better fits with the studios map rather than the order they were completed in (works better when I am walking around the map).

First up following on from the general space elf theme from the last couple of posts, I got the pointy ears army all finished up, just a few command units on show this time.










Glad to have these all out of the way now, and ticking off that final gem on the last guy was a lesson (don't paint stupid gems on an entire army).

Points for these are:
Four 28mm foot @ 5pt = 20pts
One 28mm mounted @ 10pt = 10 pts

Sticking with the theme of silly space robot men types, a friend asked if I could do up a few of their favourite space marine chapter. In this case that chapter being Minotaurs, compared to some of the others it is a pretty simple colour scheme with only a few detail points, it was easy enough to get these knocked out in an evening.















Scoring on these is:

Eleven 28mm foot @ 5pt = 55pts


Getting focus now back to the studio map and picking up from the last bonus points of B&W I moved to grab the under construction points. I made a start this week on a small diorama featuring a giant squig, just because I have never painted up a squig before, so it was a cherry that had to be popped.




Points on this are pretty straight forward as it isn't finished so I can only claim bonus points. 20pts


A few folks at the local gaming club have been really getting into Stargrave recently and along with doing up a crew for the game, I also knocked up an iconic piece of scenery (while waiting on layers to dry for the above minotaurs). So this little number is grabbing me the Casting Couch as it basically saved the day for the second film.



A single 28mm foot (granted it is bigger but the scheme is so simple it feels criminal to try and claim it as a vehicle), for 5pt and the bonus of 20pt = 25pts


So keeping with the sci-fi stuff and Stargrave as the focus we have the crew all dolled up and ready for some bug hunting action, sadly Ash isn't quite finished yet so has to sit this one out. All of these and the power loader are from the Humans v Aliens packs of 3D models sculpted by Papiskels, stunning little models that slot right into any game.






Scoring on these is ten 28mm foot @ 5pt = 50pts
Also the first mate of my crew being a woman is hitching us all a ride in a limo for the next stop on the studio tour = 20pts.


Having now ticked off five of the green locations I thought I would bag a blue also. This next one is actually a gift for someone (Feb and Mar are big months for birthdays around here and I tend to lean on the side of making something where ever possible). But given I have another couple of gift entries I wanted this one to bag me at least on blue studio location.

A relative is crazy about fairies and dragons so I figured combining the two has to be on a winner. Plus I had been itching to have a large scale practice of painting a galaxy style layer, and relished the challenge of having it split into sections. The model itself is a 3D sculpt from FotisMint and while great looking and full of character it feels odd sitting on a tiny base from the print, naturally the only option is turn it all into a chunky diorama, add in some drama and story and bang one gift ticked off and I am considered the best for another year. The final piece was put into an acrylic case to keep it free of dust, but it turns out that totally kills any chance for getting pictures.







Points on this one are :

One 28mm foot (giant spider so technically worth 8 feet right?) @ 5pt
One 28mm vehicle (the dragon itself is around the right size for this) @ 20pt
One 6" cube terrain piece @20pt
Bonus studio fantasy @ 20pt
Total 65 pts


So another game by the same designer as SG is Rangers of Shadow Deep, and it is equally great. I've played it off an on for some time, and finally wrangled, bribed, threatened a few others into playing it also. So we are getting things set up for a large campaign run. One thing I never really had made as swanky terrain was some nice big forested tiles and something specific for a scenario which is trees infested with giant spiders. The big forest tiles are currently about 5% through their first half life of drying time, so the only terrain I could squeeze in for this are the trees.

Used my normal method of an armature, glue on some seafoam, then using spray glue and handfuls of flock you cover the thing. This time I just beefed up the trunks, and finally got to play with some spider serum from GSW. You spray it with an airbrush and get instant magic spooky spider webs, the stuff is so much fun.






Points on these are:
One 6" terrain cube @20pt = 20pts

One final thing for me before it is back to the gift giving (damned folks expecting presents and thoughtfulness). The local club decided this was the right time to start a Blood Bowl league (not sure why now, but any excuse to get in games and I am on board).

I originally went looking for some nice dwarven sculpts to print off, but came across something magical. An absolute genius "Chih-Te Yu" on MMF designed an ogre team with a samurai/sumo theme, all the ogres are big bellied sumo types and the gnobblars are all dancing around with scrolls or picking noses, or farting (good healthy gnobblar activities). That was me sold, and decided I was winning no matches this season but would have a team that everyone would still envy. The green boys are still on the bench so just the big chaps for now.









Scoring on these is:
Five 40mm foot @ 7pt = 35pts

Ok so three more entries on this and I am spent, all three involve a trip to the gift shop (two birthdays and one anniversary). First up is a small person gift, they are someone who also likes fairies and the sort, but also loves reading and yet they don't have a night light. Obviously the only right thing to do is rummage in the big greeble box, and break out the pringles cans, some egg cartons, and a few LEDs. One wave of the magic glue stick and you got yourself some odd shaped tower light thingymajig.





The next birthday involved something small for someone with a total devotion to their dog. Rather than go all out on this, I figured keep it small, simple and fast, aiming for something they can put on any desk or shelf they want without fear of it being monstrous in side or delicate. Just a dry brushed mini, some sculpted background, and a quick dab of a resin pour was all that was needed.








The final entry then on this mammoth last post was also the biggest actual model, given to someone nuts about Harry Potter as an anniversary gift. There was a bunch of easy options on this one but at the same time I wanted something to have some practice on. Lately I haven't done a lot of detailed blending to try and simulate light (silly space robot men and their plasma guns don't count). so I jumped on the idea of a big old phoenix bird, I came across an amazing sculpt with a really dynamic pose and figured it was perfect. The print part was nerve wrecking enough as even though it is a multi part model, each part was still pretty big, and the entire thing took about 2 days to print out. To give some sense of scale the base I made up for this was around 160mm wide (anything smaller had zero chance to support the model), at the top of the wings is around 220mm.

Even with that base things just weren't sitting right, knocking up a 3D perch fixed the issue, it allowed the feet to be glued, and also three areas of the tail to glue straight to the base. It also gave the overall snapshot look of a bird coming in to land, which was a happy accident at the time.

Painting really was nothing complex, just lots, and lots, and lots, and lots of hours spent repeating the same patterns on every single feather (it felt like those damned gems again).
 But overall I am happy how it came together, and a little quick and dirty osl of the base helps sell the effect.







Scoring on these is:
Tower Light - two 6" terrain cubes @ 20pt =  40pt / bonus gift 20pt = 60pts
Dog Diorama = One 28mm foot @ 5pt & one 6" terrain cube @ 20pt = 25pt / gift bonus 20pt = 45pts
Phoenix = One 54mm vehicle @ 30pt (wasn't sure if this thing classes as bigger or not due the size) / bonus gift 20pt = 50pts

At the end of play my studio map looks like this:



I had grand ideas of what to do for at least 5 of the other locations, but as always things get in the way. Well they will at least be good projects for the rest of the year.

This leaves me as just over 1000pts total for the challenge and really puts things in perspective about expectations and how fast the points rack up. I'm glad I only started out with a low and realistic first time target (300pts), but now on wards and upwards for next year, thinking to set that target now at at least 1500 pts. It's been a blast.

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I'm delighted you had a good Challenge Richard. You really pulled out all the stops on this final entry! I especially like the various gifts you did for your friends - those trees (in all their forms) are fabulous (the Pringle can treehouse is truly inspired).

Thanks for joining us this season. I hope you can make it out again for the next edition.

- Curt


Sunday, 20 March 2022

From David V - 6mm Ogre Miniatures tanks and artillery (Cybertron) (42 points)

Additions to my growing forces for Ogre Miniatures, the 6mm scale miniatures wargame based upon Steve Jackson's Games' 45-year-old board game.

"Ajax" Missile Tanks (MSL) are another popular Paneuropean armour unit. Their missiles hit hard and at a longer range than their fellow Paneuropean G.E.V.s and Heavy Tanks. However, the Missile Tank's amour is lackluster, and they are slow. This entry includes a couple of platoons of Ajax's. 


The "Arquebus" Howitzer (HWZ) is the heaviest hitter in the Paneuropean arsenal, excepting only their own Ogres and actual nuclear cruise missiles. Long ranged, but immobile, there was a time when Ogre players tried to devise the perfect "4-Howitzer Defense". A combined arms force of various tanks, G.E.V.'s, and infantry is probably a better bet. I have included a battery of 4 artillery pieces.


The Paneuropean "Thor" Superheavy Tank (SHVY) is almost like a miniature Ogre. Dual main armament that can be combined or fired separately, and some point defense anti-personnel batteries give it a lot of firepower. However, it's human crew is still subject to disablement with a non-fatal hit. I painted up a platoon of two of these beasts.



In the basic game of Ogre, the objective of the Ogre player is to destroy the Paneuropean Command Post (CP). To the Combine, destroying the centralized Command, Control, and Communication at such a brigade or divisional level is worth the loss of an Ogre. What the Ogres think of that is anyone's guess.  


After assembly, I primed all the units with GW Chaos Black, and laid in flat white zenithal highlighting with an airbrush. I used a couple of different tones for the base blue, glazing with washes of GW Drakenhoff Nightshade or Indigo oil paint. I then laid in highlights and details with oil paints, and did some light weathering with oils and powders. 

The relative size of the various units is shown against a Galahad G.E.V. 


(9 x 2) points of 6mm or 1:300 scale amour units (6 MSL, 2 SHVY, and 1 CP), plus 4 points for the 4-HWZ battery, makes for 22 points. Add 20 points for Cybertron (Robot(s). In the basic game of Ogre, all the powered armour infantry, various tanks, and artillery that the Paneuropean player fields are opposed to a single Combine  robotic supertank. And there is a more than even chance that the Ogre will win.


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Thanks again to Curt, Sarah, and all the Minions for another great Challenge. I fell short of my rather modest goal, mostly due to work commitment. But, I was able to paint up a couple of my favourite Star Wars characters, and I finally finished a bunch of Ogre miniatures that I had assembled back in 2019!

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A great final entry for this year's Challenge, Dave. I really enjoyed following your Ogre posts as they provided for a wonderful stroll down memory lane (I remember marvelling over the Arquebus Howitzers as a teen, loving the models and trying to puzzle out the best Ogre defence with them). It was wonderful to have you with us again this year, and I hope that you can join us for the next edition.

- Curt

Monday, 7 March 2022

From David V - 6mm Galahad G.E.V.'s (From SJG's Ogre) (Klendathu) (36 points)



Additions to my growing forces for Ogre Miniatures, the 6mm scale miniatures wargame based upon Steve Jackson's Games' 45-year-old board game.

The Paneuropean "Galahad" G.E.V. (Ground Effect Vehicle) is my favourite type of  "armour unit" in the Ogre game universe. Something about these jet jockeys zooming in at 200 kph, then zooming out again to try and avoid the Ogre's weapons (two moves per game turn!). This entry is a squadron of such fast attack vehicles. I went with a traditional Paneuro blue paint scheme. 





After assembly, I primed all the units with GW Chaos Black, and laid in flat white zenithal highlighting with an airbrush. The base blue of the G.E.V.s consisted of several washes of GW Drakenhoff Nightshade. I then laid in highlights and details with oil paints, and did some light weathering with oils, acrylics, and powders. 

The relative size of the Galahad G.E.V. is shown against a Heavy Tank, and my Combine Ogre Mark V. Some more Paneuro vehicles, artillery, and a Fencer (Ogre), are in queue for the Challenge. 



(8 x 2) points of 6mm or 1:300 scale G.E.V.s are a modest 16 points. Add 20 points for Klendathu, an Invasion Gone Bad. Some of the classic scenarios from the game I remember playing include Raid and Ceasefire Collapse, deep, fast movements of luftpanzer forces that ultimately did not prevent the rise of the A.I. overlords during the Descartes Revolution. TOTAL = 36 POINTS

I've really been enjoying this bit of OGRE nostalgia David, and it's green to see the Air Cushion Cavalry make an appearance.  The skirting effect reminds me a big of Sow bugs (or Rollypollies or other regional names), but that's not a bad thing as both zip around, appear everywhere and can be damned hard to kill.

Excellent work and full value on the Invasion Gone Bad.



Monday, 21 February 2022

From David V - Ogre Mark V (Skaro) (35 points)

 


Addition to my growing forces for Ogre Miniatures, the 6mm scale miniatures wargame based upon Steve Jackson's Games' 45-year-old board game.

The Combine Ogre Mk. V is a very large cybertank, with more than double the firepower of the Ogre Mk. III that I recently built. Above, next to the Mk. V you can see a normal sized 6mm (1:300) scale PanEuro heavy tank. I went with a traditional Combine = red, Paneuro = blue paint schemes. For the Ogre Mk. V, the base red was accomplished with a light spray of Army Painter Dragon Red primer. I then laid in several glazes of GW Druchii Violet for shading. I painted highlights and some light weathering and damage using various artists' oils, especially Alizarin Crimson, Burnt Sienna, Cadmium Red, Cadmium Scarlet, Cadmium Yellow, and Peach Black.






I was hoping to get several troops of Paneuropean armour units done to go along with this Ogre: GEVs (armed, jet-powered hovercraft), missile tanks, super heavy tanks, howitzers, etc.). Hopefully, next week!

I suggest 15 points for the Ogre Mk. V (which is easily equal to or larger than the size of a 20mm T-34 or similar tank). Add 20 points for Skaro (Robots). The Ogre Mk. V is a giant robotic tank! This should total 35 points for my latest entry into this year's Challenge.


Lovely work on this beast of an OGRE David!  You are aging taking me back to my teenage years with this one. I like the weathering effects on the tracks and around the bumps and spikes.  I will accept your rational on both the OGRE itself and the Skaro bonus. 

FYI, IIRC the Halifax area gamers used to use their Panzer Leader and Panzer Blitz geomorphology maps to great mega-OGRE games.