Showing posts with label Legions Imperialis. Show all posts
Showing posts with label Legions Imperialis. Show all posts

Wednesday, 18 February 2026

From GregB: More Legions Imperialis Marines (44.5 points)

Some more "Legions Imperialis" Space Marines - these ones in the lovely green of the Warmaster's own legion, the Sons of Horus.

I have been doing a lot of painting, but I'm not too focused on any particular project. Thus my efforts are spread all over the place, and I've very little to show in terms of actual completed work. Thus I'm back this week with only a few odds and ends from GW's "Legions Imperialis" game, the reboot of the classic small-scale "Epic" game set in the Horus Heresy setting. There are elements from two different Legions Astartes - the Sons of Horus and the Thousand Sons. 

XVI Legion - The Sons of Horus

High command base for the Sons of Horus.

To the surprise of nobody, I already have a chunk of figures painted for this, the finest of the Legions Astartes. But you can always use more basic infantry. And in the case of the Sons of Horus, my initial efforts really disappointed me...I was pleased with the vehicles, but my method on the original infantry looked sloppy - I didn't care for how the green turned out. And if you don't like the green...well...the Warmaster won't be pleased, will he?

Tactical Marines and their Rhino APCs.

I had assumed I would not be able to replicate the green recipe from my 28mm collection on these smaller troops. But decided to experiment with it...and...well, it's actually not too bad! I like these much more. I painted up a high-command stand, and then a tactical detachment comprised of four bases. They also have Rhino APCs to give them a ride on the battlefield. 

Re-painted dreadnoughts - I like these much better!

Chuffed with the results on the infantry, I pulled the dreadnoughts I had completed before out of the box...knowing now that I could have done the nicer green on them drove me nuts - the OCD hobby monkey in mind started to scream and break things, so I opted to do a re-paint on them. Boom - OCD monkey at peace...for now...

Mobile fire support - Rapier on the right, "Quad Launcher" on the left.

To keep building up the firepower we have a couple of tracked fire-support platforms. Long-time Space Marine fans will probaly recognize the Rapier. The other one is a "quad launcher" - heir to the famous "Thudd Guns" of yore. There are supposed to be four tracked platforms in the unit, but I f*cked up a pair of the chassis from the box, so the XVI Legion will have to settle for a pair of them for now. 

Ready to drop some ordnance on those who would defy the Warmaster!

Finally, the Whirlwind is a classic mobile artillery support system for the Space Marines. The plastic kists for these are just lovely, and they allow for you to make two variants. These are "Scorpius" variants, with ammunition that hits vehicles a little harder at the expense of covering a much smaller target area. I just love the look of these things. Again...the kits have LOTS of tiny pieces, so assemble with care, but, wow, credit where credit is due - these are just a real treat to paint up.

XV Legion Astartes

A bit more fire support for Magnus' sons. 

A much smaller component for the Thousand Sons, but considering this collection is just getting started, they'll take it!

Beakies with shark-fin-style missile launchers - a classic!

Rhino APC with fancy markings for the "devestator" unit. 

Up first we have heavy support marines and their Rhino APC. If you look carefully, fans will recognize the classic "shark-fin" style missile launcher has been replicated in this scale. Now, this is a bit of a b*tch, as they come in two parts! But whatever frustration caused in gluing these tiny Marines together is lost once you are painting them - just wonderful to have "beakie" style Marines with these weapons. 

Mobile rocket artillery for the Thousand Sons.

Even space wizards need mobile firepower...

Finally, since I had assembled all of the Whirlwinds from the box, I thought I would paint two of them up for the Thousand Sons as well. You get eight models in a box, so there is still more to do there - maybe I'll even paint some for the poor loyalists? 

Let's get to the tally of points:

39 x 6mm infantry: 18.5 points

2 x 6mm crewed guns: 2 points

12 x 6mm vehicles: 24 points

Total: 44.5 points 

That's all for this week - hope to have more stuff next week. Cheers!

=========================================

Sylvain: How can you make so many details pop out on these tiny models? Maybe I need some of your painting recipe? Anyway, another smashing demonstration of your mastery of everything 30k. The master will be pleased, very pleased indeed. Fabuleux!

 

 

Wednesday, 19 March 2025

From GregB - Legions Imperialis Infantry Bits (46 points)

Space Marines and Solar Auxilia for "Legions Imperialis" 

One last submission for AHPC XV to share - this collection of Legions Imperialis infantry. These are 6mm plastic figures from GW, for their rebooted game of "Epic", which allows players to recreate the battles of the Horus Heresy in grand scale! The green chaps comprise an Assault Detachment and a Terminator Detachment for the XVI Legion Astartes, the Sons of Horus. The little blue fellows are a Solar Auxilia detachment - unlike my 28mm Space Bavarians, I've no particular notion for them yet...their anonymity provides flexibility for scenario purposes - they can fight for whichever side might work for the game that night. 

Legion Astartes

Cataphractii Terminators in 6mm...still scary-looking, even at small size.

Let's start with the Sons of Horus, although there is not a ton to say...Assault Marines and Terminator Marines are grouped into smaller, supporting detachments of four stands. I thought it would be best to at least get one of each type done for my Sons of Horus. 

Even in 6mm, the Cataphractii-plated Terminators exude an ominous "f*ck around and find out" vibe. I do have to hand it to GW - even if they completely f*cked up the launch and rollout of this game, the sculpting and quality of the models is very high. 

Assault Marines ready to hop into action (sigh, lame...but...whatever...I'm tired)

The Assault Marines, with their jump packs...it is the same, I am impressed with the tiny details, even if many are beyond my brush skills. If you are a fan of the Horus Heresy setting, you will love the models (not too sure about the rules on the other hand, but that is for another blog post). 

Solar Auxilia

Ready to stand...either for, or against, The Emperor...flexibility is key...

I find the force-assembly rules of for the new Legions Imperialis rules to be a touch Byzantine, and definitely prone to causing headaches, but if I understood correctly, this batch of models would be able to represent a pretty basic detachment (sans vehicle or transport support) for the Solar Auxilia. What you see here comprises the entirety of a single sprue, save for the Sentinels, which I never got around to painting in time for this post.

Love all the crazy command figures!

Again, the figure design is great. If you are a nerd like me, you will find much to love on these tiny figures, from the assorted whacky command and support types, to the vexillary...so many (literally) small details done up nicely. 

Velatari in the foreground - with axes, natch. Regular lasrifle troops at the rear.

It's BBQ time! Mind the gap there lads...

The Auxilia count on support from Velatari...units with fancier weapons. In this case, we have chaps with power axes because of course, and fellows carrying heavy flamers because even more of course. Will a flamethrower solve that problem? Yes? Then let's send ten of them, shall we? Do tell the lads to be careful with their formation...

Charonite Ogryns all set to break things, or people, or both!

The bigger things are Charonite Ogryns. The back story is too long for here, but just imagine "ogres + combat drugs + power claws" and you pretty much have it. These are ugly models (no matter the scale), and I found them particularly difficult and frustrating to try and paint in this scale. But here they are...

For scoring purposes, we have the following:

- 85 x 6mm infantry models = 42.5 points

- 4 x 6mm monsters ("cav") = 4 points

Half points are dumb - so let's call it 46 points! This will get me to oh-so-close to my AHPC XV points target, but shamefully falling short all the same. Oh well - there is always next Challenge!

Thanks to Curt and Sarah for hosting, and to my fellow minions for their assistance. Also a huge thanks to all who took the time to share encouraging comments and feedback. Great work all around everyone, and I hope to see you all in Challenge XVI! Take care everyone!

GregB


Wow, Greg, what a way to end the Challenge! I paint a lot of 6mm myself, but these definitely put those to shame. Such neat and crisp painting, the picking out of just the right details, the vibrancy of the colours, they are absolutely stunning! I know that they are great sculpts too, and that certainly helps, but your brushwork really makes the difference and does them more than  justice. The command stand with the vexillum is particularly awesome. The frustration in some cases, though I definitely feel your pain, has not had any influence on the great result you achieved. I agree that half points are a no-go, so let's make it 50. Excellent work, and thanks for all your great submissions (and arduous service!). 

Martijn

Tuesday, 24 December 2024

From GregB - Loyalist Armour for "Legions Imperialis" (8 points)

A squadron of Imperial Fist Sicaran tanks for GW's "Legions Imperialis" game.

A little palette cleanser of an entry here on Christmas Eve - a unit of Sicaran Tanks for GW's rebooted Epic 30k game "Legions Imperialis". These are multi-part plastic kits from GW, and they are painted in the colours of the VII Legion Astartes, the tiresome (if stoic) Imperial Fists.

Heavy plasma-type cannons in the turret and lascannons on the sponsons - this configuration is ideal for engaging armoured targets, like other vehicles or some of the scary walkers.

GW botched the rollout of this new game quite comically in 2023. While some of the issues relating to supply of models have alleviated since the game launched, you can still sense the impact of the failed release for the game in a lack of enthusiasm among the local 30k community. It would not be accurate to say nobody is playing it, but interest is quite limited and I frequently encounter hobbyists who had been keen to try it, but gave up when they could not obtain it, or subsequently gave up on it due to lack of models. I still haven't found an opponent to give the game a try - even those who have small collections have them put away, or are more focused on the main 30k game etc. 

Yellow armour for hope! You can see some of the different decal options used on the vehicles.

As an old-time fan of the original "Epic" game from GW, I am still working on a collection myself - after all, I find the models remarkable in their quality, if somewhat tricky to assemble owing to their size. But given that there is no game or event pressing me to get moving, my pace of painting these figures has been very, shall we say, "stately" (i.e. laughably slow). 

Autocannons in the turret, and heavy boaters on the sponson - this configuration is primed to take out light vehicles and flyers.

All the same, this slow pace allows for time to enjoy the models. And to swear constantly at the yellow paint! The Imperial Fist colours look striking when you are finished, but wow...what a pain! Even on little tanks like these!

There are scads of different tanks for GW's Horus Heresy setting. The Sicaran tanks fit somewhere in the middle in terms of size and impact. They are pretty fast, have slighter armour, and can pick different weapons load outs to emphasize anti-personnel, anti-tank or a mix of both. One model has a vehicle commander popped out of the hatch, so it can serve as a command tank should such a thing be needed in the game.

Four little tanks equals 8 points - not a whole lot, but like I said...a nice little palette cleanser.

_____________________________________________

Lovely work Greg! Your brushwork is so clean and precise. Also the yellow you've chosen (as painful as its been to work with) really makes them pop on the tabletop.  I too have been really disappointed with GW's 'own goal' approach to design, marketing and rollout of this game. This is something you could say is typical of them, but it's not the case as their more boutique 'epic-scaled' game 'Adeptus Titanicus' was/is actually very good and was for the most part well-supported. That being said the minis for Imperialis are it's strong suite with the models being amazing in their intricacy, especially the vehicles (as we can clearly see here). Hopefully if you get enough models painted for both sides you can entice a local gamer to try out the rules with you. 'Stately progress' is still progress!

Again, great work Greg!

- Curt

Sunday, 3 March 2024

From Curt - Harkonnen Ornithopter (6 Points)

 

Umm. Sire, I think we can confirm Wormsign...

Late Friday night Lady Sarah and I went to the late night premier of Dune II which we very much enjoyed. Wow, what a feast for the eyes and ears! Epic sci-fi at its best.

I've been quite taken by the design of the ornithopers over the past two movies. I love how menacingly instectoid they look. Without giving anything away, I can safely say that the their perceived lethality has nothing but increased in the recent film. Two words: Overwatch Fire - Yikes.

I found this great ornithopter model by Hardware Studios on MyMiniFactory and had it printing while we were at the movie (I know. Such. A. Geek.). Originally designed for 6mm, I nudged the scale up a touch to fit more in-line with my Legions Imperialis stuff (for a non STC pattern - clutches pearls!). 

I typically struggle with vehicles, but this little beast was fairly straightforward. I wanted to keep it pretty dark and basic with just panel highlighting and a touch of metallic here and there. I mounted it on a magnetic ball and gimbal flight stand so it can be tilted and posed (with the suitable ornithoptery noises). It was a fun model to work on.

As to points, it's a fairly substantial model for its scale so I dunno, 6 points? I'm not fussed with what our worthy minion decides.

Thanks Kyle for letting me squeeze in with your Sunday crew! :)

Cheers!

- Curt

You are always welcome on the Sunday Crew Curt! Especially with this little gem. Though I do suspect that the ad-mecs won't be sanctioning it for deployment as such.. but to scout worms.. you should be ok. 

I have a few files for such vehicles in the archives as well, and it might be time to print and paint one up.. let's see if the sequel spurs me on for such shenanigans then... 

6 pts added to your total good sir, and looking forward to seeing your next visit to the Sunday Crew!
Kyle

Saturday, 10 February 2024

From SebastianR: Neither big not clever (24 points)

So I have made some... spicy varnishing choices in order to keep the challenge ball rolling. I now have a comprehensive theory of frosting. It's just moisture. And sometimes a can going bad, but mostly moisture.

In order to get these warhound titans done I risked two gloss varnishes, and just about got away with it, despite it being ~10deg and damp. I wont be doing that again.


I shouldn't have to explain why these Legions Imperials titans fit the bill for Oversized Books. Are they the biggest models I've ever painted? No. (Although they might be some of the biggest I've painted since before uni). Are they the biggest 1:1 scale models I've painted? Also no. They're not even the biggest 1:1 scale models I've painted this challenge, with the Type 1934 being as wide in beam as the Warhound is tall (warhammer lore inconsistencies notwithstanding).

But they are the walking embodiment of the silliness of the 40k (or 30k as the case may be) setting. Proof that not only do sci-fi writers have no sense of scale, but that they think the square-cube law is for other, lesser, forms of nerds.

And I'm completely in love with them. As I assembled them, I was overcome with a real sense of adoration, to the extent that I've swiped myself a half price Adeptus Titanicus box set to augment my force of wildly impractical warmachines.

The colour scheme and livery is an attempt at the Fureans... er... legion (?), although sans flame templates I settled for the ubiquitous hazard stripe markings, and both yellows I used are probably too yellow; I must add more orange for subsequent engines. But I do love my big stompy JCBs.

I'm still learning lessons about masking and airbrush use.

They'll be matt varnished and flocked at a later date once the humidity has come down and I can avoid frosting them for a third time...

So that's 2 6mm vehicles... *raises eyebrow at Dallas* 2 six millimeter vehicles... *cough*...

2*6mm vehicles AT18 Warhound Titans x 12 points each for 4 24 whole points

Challenge location at 20 points

for 24 points


Sebastian, Sebastian, Sebastian... good try on the oversized books but it's gonna be a "no" from me. The spirit of the section is to submit a large model, and while these represent huge vehicles, there's no getting around the fact that they are... small models. I think that scoring them at two points is a bit miserly though. Delving back into the Challenge archives I've seen a score of 12 points awarded for an Adeptus Titanicus Warhound Titan, so I'm gonna go with that. Coincidentally it tallies with the points total you'd claimed anyway. I like the colour scheme for the Legio Fureans titans here. Good work!

Dallas

Tuesday, 23 January 2024

From GregB - Let's Start With Some Wee Little Space Tanks... (19 Points)

A small gathering of small tanks...APCs and light armour for the Sons of Horus in "Legions Imperialis".

Two posts for today. Two! They are sort of the same, but also very different! After all, painting a single setting in multiple scales is totally normal, and not at all a sign of hobby insanity, right? Right? Well, whatever. We will start small, in the physical sense, with this submission of some wee little Space Marine armour vehicles. We have a group of Rhino APCs, the all-purpose armoured troop carriers of the Space Marines, and also a squadron of Predators, light tanks of the Space Marine Legions painted in the noble colours of the XVI Legion Astartes, the Sons of Horus. These are plastic models from GW's re-launched Epic game, "Legions Imperialis".

Why walk when you can drive?

My last submission touching on this game shared quite a bit of feedback and many thoughts about GW and how they have handled the rollout of this new-old game. I stand by all of it - although I concede the Legions Imperialis rollout looks like a Formula One race compared to the absolute dogsh*t hash they have managed to make of the launch of "Warhammer: The Old World, but I digress...

Trio of Rhino APCs.

These vehicles offer a chance to ponder some of the great positives of the new Legions Imperialis game. First and foremost, these models (assuming you were able to acquire any) are quite fantastic. I cannot say they are a joy to build - after all, the parts are, in many cases, very, very, very small, and you do NOT want to assemble these on or near any sort of carpet into which, say, the very small exhausts would surely disappear into should you drop them. But these models ARE remarkable in their lovely detail, and of how you receive a rather crazy number of options for things like pintle-mounted weapon options, and multiple weapon options for the tanks.

The 28mm unit symbols come in handy on the top hatches of the APCs.

GW can be infuriating. But GW can also do some remarkable things with figures, and these little tanks are, in my view, very much in the latter camp (although, as I said, trying to acquire them will lead you on a bewildering journey through the former). 

Anti-personnel configuration on the Predator - autocannon in the turret, and heavy bolters on the sponson.

Remarkable detail on these very small models.

I also give them full marks for the decals included with the kits. Are they very small and difficult to handle? Well, yes they are...but really, given the scale of the vehicles here, there was no other way to make them, and I would much rather have the decal sheet, and brave some frustration, than not have the little decals at all. The models also offer opportunities to use small decals from set intended for the 28mm figures, which keen GW fans will surely have spotted on the top hatches of the APCs indicating broadly the different roles of the Marines on board.

AT configuration on this one - laser cannons everywhere...and a commander with a heavy bolter for extra fun to mark this vehicle out as the squadron commander.

Each APC can carry ten Space Marines, or at this scale, two stands' worth of the little wee Space Marine figures. Here in this submission we have sufficient number of troop carriers here to mount up a basic detachment of Space Marine tactical infantry, backed by support and heavy support troops.

Love the small decals for the turret and back hatches.

The Predator is a "light" tank...and the hawkeyed among the Challenge participants will surely spot the similar chassis it shares with the troop carriers. GW's model kit for these vehicles offers different weapon choices such that the vehicles can be configured for AT work (the twin-lascannons on the turret) or heavy anti-personnel work (the single autocannon turret). Similar choices can be made for the sponson weapons.  Again, not easy to assemble, but remarkable detail, remarkable to have the choice at all. Some maniacs out there are even using tiny magnets such that the weapons can be swapped on and off...such lunacy is not for me, but that it is even being attempted is clearly a testament to how impressive these small models are. And that magnet people are bonkers. 

So for scoring, we have nine different 6mm vehicles...I think that amounts to 18 points, and a small start to the motor pool of small vehicles for the XVI Legion.


These are truly gems, Greg! The painting is top notch as always, and in the by now familiar colour scheme that suits them very well. Another great job! Yes, I can totally understand your feelings, both about GW in general and about the fiddlyness (fiddility?) of  these models. I am a great fan of small scale miniatures, but the thought of having put them together horrifies me. However, you have stood up to the challenge and they provide you with another 18 points!

 

Saturday, 13 January 2024

From SebastianR: Rolling up to the [Front Desk] (22 points)

This might seem like a laggardly first entry, especially when you consider that it consists of only a single mini, and a 8mm one at that, but I have been painting consistently since the 20th. Ok the 21st or so. The thing is, like previous years, I have done a lot of the challenges out of order for one reason or another.

I really did start this challenge with the attitude that I would focus purely on getting the backlog done, but as time wore on I realised that more and more things I needed to paint fit the criteria of various library locations, if only I could buy myself time, and a few space fillers.

But you don't care about my process. Here's a Legions Imperialis Predator.

And y'know, s'fine.

Not only was this a newly acquired miniature from the newly delivered Legions Imperialis it was my first time working with contrasts, and yeah, that also works fine. I think there's some trick to them that I haven't mastered yet.

Unlike Martjin [I think you mean GregB?] I don't have a lengthy and amusing rant about the system, the models, or Games Workshop's business practices, but I do suspect that the only thing preventing buyers remorse is the fact that I got the beginner box at a knock down price with some store credit at my FLGS. It has inspired my to play Epic in general for what it's worth.

The reason that only one vehicle is appearing in this post is that this was supposed to be a test paint, so worried was I of scale fade and the newly acquired paints. In the end I put contrasts on four vehicles, three predators and a freebie model of the month from GW.

From left to right, Ork Flesh, Absolution Green (army painter), Absolution Green/Black Templar, Absolution Green over "light" grey. (N.B. The colours aren't coming through particularly true).

The final entry actually looks like Dark Angels green, the colour I was trying to avoid as it just looks black at game distances. Honestly, I think I've hit a relatively good compromise between out the bottle convenience and colour even if it is maybe a bit light.

2 points for the vehicle and 20 for the location. Simples.


Not gonna lie, the model-painting-points to bonus-points ratio has (I'm pretty sure) set a new Challenge record. HOWEVER, I do like this model, and congrats for getting ANYTHING from Games Workshop at a discount. LI is certainly very cool and I'm looking forward to more of it from you!

Can I ask a favour though? In your posts next week could you please type in the number and scale of models that you painted for the entry? It really helps when I'm inputting the scores. Thanks!

Twenty-two points to open your ledger sir!

Dallas

Tuesday, 9 January 2024

From GregB - Many Little Space Marines for "Legiones Imperialis" (36 points)

A detachment of Space Marines for the "Legiones Imperialis" game from GW. Or maybe this is a "formation"? Whatever.

Greetings once more fellow Challengers! For my second submission to AHPC XIV, I have this modest assortment of very, very small Space Marines and some of the slightly-less-small-but-still-small Dreadnoughts which support them in battle. These are all plastic figures from one of GW's newest games that comes with the absurd title "Legiones Imperialis", but which long-suffering fans of the company's maligned "specialist games" simply recognize by the name "Epic". They are painted (of course) in the colours of the XVI Legion Astartes, the Sons of Horus.

Space Marine Legion command stand.

I am a HUGE fan of GW's "Epic" game, and of the setting in which the game takes place, the so-called "Horus Heresy". This game first appeared in the 90s as "Space Marine" and would appear and re-appear in different forms over the years in various names, including "Epic", "Epic: 40,000" and finally "Epic: Armageddon". It disappeared under GW's clown-addled leadership circa 2008 or somewhere in there with the other so-called "specialist games" of the day, but fans kept a candle burning - and kept playing - all through the subsequent years. 

A couple of the dreadnoughts; you get two on each sprue of Space Marine infantry.

And lo and behold, the game did arise and return! You would think a fan like me would be just thrilled, and this post would be brimming with enthusiasm...but...well, that is just not the vibe I have with this game. 

Why is my vigour and passion for this game at such a low ebb at the very moment of its return to the commercial scene? Who knows? I can think of a few things contributing to my much-dimmed enthusiasm...let's review some of them...


A look at unit of tactical marines. Or maybe a formation of them. Or maybe a detachment. Or maybe a group. Bottom line - there are 20 little tactical marines there.

Maybe it was the years and-years-long delay to essentially re-launch the game, wasting time to re-do rules when they already had them, and simply had to re-issue them, but instead sat there for years in the studio getting wanked around through GW's constipated product process... 

Maybe it was the completely unnecessary "re-scale" of the figures, just to try and f*ck over the old time collectors?


Wee little heavy support marines.

Maybe it was the extra months-long delay in the actual release of the game, caused by some unknown f*ckup within GW's painfully slow corporate processes. 

Tactical support marines...they have plasma guns...or, at least, I know they do...not sure what they might look like to most normal people...

Maybe it was GW's tone-deaf decision to continue with their drone-like promotional roll-out for the game even after this Air-Canada-sized additional delay was confirmed, when every single announcement was met with a chorus of "WHEN WILL YOU RELEASE IT?" and GW never saw fit to answer that basic question (although it still mustered the resources to generate a corporate graphic pouting about this feedback, which just says so much, but anyway). 

The LI game had been meant for release in August, but was delayed at the last minute, and no date was given. This was GW's hilarious and tone-deaf response to the venting of fans being fed months of promotional photos for the models and rules, while having no actual date on when said models or rules would be released. When a corporation says "we hear you", they generally, absolutely, have not. The game finally did arrive in mid-December.

Maybe it was the drip of tiresome online content from "influencers" who get these things sent to them in advance while the rest of us plebs must content with GW's Kafka-like online pre-ordering system. This systems exists on GW's POS "upgraded" online store, and it is truly a marvel that, in the age of online product ordering, GW found a way to spend money creating an online platform where one must be in an online queue in order to join another online queue

Not only does this waste your time, but it ensures that most people will either not get access to the product, which sells out in minutes. Fans who miss out face the choice of a) having no product, or, b) trying to get it from a FLGS, and hope said FLGS itself was not itself f*cked over by GW shorting its orders, or, c) dealing with douchebag scalpers online, or, d) waiting for GW to replenish its stock. Note, this stock, if and when it appears will again sell out in minutes while you struggle to log in to the "new" POS web store, because somehow a company that must sell stuff to make a living is yet utterly unable to reliably stock and supply the stuff it wants to sell?


Step 1: join the queue to...be in another queue.

Step 2: after the first queue, wait in the second queue, while the product sells out online without you.

Maybe it was the fact that, having navigated the above, the new updated rules, once they arrive, are a total B-team effort in terms of presentation, combining tiny fonts and wasting vast amounts of page space?

Maybe it was the fact that, once you hurt your eyes and start reading, you find rules which probably contain a good game, but read as though they were written by an AI chat bot trained on a blend of EU climate treaties and a cut-and-paste of the "Patrol Phase" from Chain of Command? Why are the concepts of "formation" and "detachment" mixed up? Why do they call turns "rounds" when they should be called "turns"? Why do they try to make "overwatch" a verb? It's not a verb. Nobody, anywhere, "overwatches". Seriously what f*cking Sports Illustrated chat bot wrote this book?


A look at a single stand of assault marines.

Maybe it was the fact that the c*nts, having taken years to develop the game, did not include rules or stats for Land Raiders or Whirlwinds or so many of the other basic main vehicles in the core rules?

Maybe it was the fact that the new infantry models, while being "larger", somehow still contain both seriously unfortunate "cuts" that leave weird look on the tactical marines when seen from certain angles, but are ALSO often multi-part? I mean - take one approach, or the other...but both?


Multi-part epic scale Space Marines. "I have always wanted multi-part figures this small" said nobody, ever, anywhere.

Maybe it was that one thing that wargamers loathe the most, even more than changing the scale of the figures...it was THE BASES. GW has attempted, with this new game, to change not only the basing size and shape (to round 25mm for basic stuff), but also saw fit to include only bases with "scenic" pavement/urban elements sculpted right into them, and...I despise them. I enjoy a game set in an urban-type terrain, but while a miniature with relatively generic "outdoor" terrain looks fine in an "urban" wargame setting, a figure with specific urban terrain built on to its base looks ridiculous on any other kind of terrain...

More dreadnoughts. You can see here an example of the Imperial symbol from the "pavement"...I let that peak through, but otherwise try to cover up the pavement.

...and let's continue the rant here. The pavements on the bases are not even broken up or anything. They are just random flagstone pavements so...like, the lines, which are visible, don't even necessarily match whatever given piece of "urban" terrain the model/figure might be placed on, causing immediate dissonance...

...let me just cover one more time how much I hate the bases....yeah...it must be the bases. F*ck these new, thin, stupid bases.

I did make an honest attempt to at least try to use them, but that lasted less than 24 hours before I was applying basing material to cover the stupid pavements, leaving the odd imperial symbol peaking out. 


A look at the Terminators

Is it all bad? Well, no, of course not. The game is back. It took forever, but it IS back. I think the rules will be good once I get them translated into English. The new models are fiddly, but they have many, many nice features (if you can find them for sale anywhere), and while I may not be a huge fan of multi-part 6mm infantry, once cannot argue with the detail it does allow for, assuming your temper can survive assembling them. Warning - do NOT build these anywhere near a floor with a carpet...

I think there is some great stuff here, but I totally get why people are turning en-masse to 3D printing options, as GW can't even get its sh*t together to sell you the stuff if you even want to buy it. I WANT to be a fan of this game, I don't understand why GW insists on treating customers in this manner when it simply doesn't have to...how does this company, which is publicly traded, not have an activist investor not lining up to beat this management group into small pieces?

Anyway, I'm hoping Byron might print some Land Raiders for me, as I would prefer to paint them now as opposed to waiting for six months for them to be "released"...


Group photo, one more time!

So, after this tiresome and impotent rant, we have 55 individual 6mm figures (please don't call them 8mm - that is just not a thing) and four different dreadnoughts. I don't know what Dreadnoughts in this size count for points-wise, but I shall accept whatever the minion determines! Thanks for enduring my blather, please keep those brushes going!

Be sure to get enough sleep and wear a hat and scarf when you go out, Greg! However, the trials and tribulations a potential GW client has to go through are, at times, quite mind-boggling indeed. If I were mischievous I would now drop the term "The Old World". But I am not, of course. As mind-boggling, however, is the quality of your work on these tiny toys! The amount of detail you manage to bring out of them is amazing, and the Dreadnoughts are great indeed. As to scoring, I like to keep things simple so let's just consider them 6mm vehicles. The Arcane Spreadsheet of Doom informs me that that brings your total for this entry to 36 points.

Now go take your pills.

Martijn

Oh, and please don't forget your labels in the excitement of the moment...