Showing posts with label TTCombat. Show all posts
Showing posts with label TTCombat. Show all posts

Friday, 20 March 2026

From DavidB: Part 1 - Mechs and Docs (118 points)


So, we are down to the wire as the last day of Winter approaches, however, a few more snowstorms approach even now. Above are the last unfinished minis of this season. I could not let them get aside without mentioning them as they are splendid sculpts full of character. They are Necromundia House Cawdor from Necromundia 2.0 and the classic Perry and Morley sculpts from the 90's. They have the base colors in place with some layering completed. I used the John Blanche paints on them and as I have noted before the Turnbull Turquoise is a great speed paint of a near bluish black. I only added edge highlights to the classic metal models as it is a very nice speed paint. I would be remiss if I did not note that adding some speed paint or ink to colors you lighten with white does punch up the pigment...


The newer Cawdor sculpts seem to be a mix of Cawdor with the old Scavy gang. The new House Cawdor are rags and bandages with cobbled makeshift weapons and lots of candles, nails, and mismatched boots which makes them a delight to build and paint...and why they are taking so long. The Old Redemtionist gang and Cawdor models are tiny healthier looking models. The new House Cawdor has the religious zealots included in the house gang rather than separate with the priest leading the gang. I only played this particular gang a few times 30 years ago and they were still in black primer with only their masks painted in a rainbow of hues. I gave them blackish robes and unified them in making all their masks red.


I will finish them after Adepticon as I need them for Necromundia and Inquisimundia.


some 3D printed mercs for battletech on some bases I printed.


A friend gave me them for an upcoming campaign and the Atlas is the only one I can readily identify and gave me a skull for this post.

                                       

An Inner sphere Fire Lance with some heavy hitters. A Zeus, Stalker, Longbow, and Trebuchet.

sporting a green and grey camouflage, they will be used to rain a barrage of fire.  I am winless in the battletech games so far as I am usually hamstrung by dice and inability to assess the potential of enemy lances! ;)


Now on to Carnevale. New Minis and rules are out, and I had to finish the Doctor faction. I still have the Vatican and Nobles to do, but some of the resin models are breaking as I brush them, so they will be completed later. TTC says the Nobles are Psychopaths and the Doctors are Sociopaths. The Doctors help the Venetian sick during the day then experiment and murder at night.


Hollow men...or hallow woman and man who have been drained of magic and are something new and dangerous.


I kept them plain for especially for painting the glowing red light.

Some nurses to aid the Doctors.
They also get experimented on.....
An orderly to fight while the head Doctor contemplates magic. he is the leader of the doctor sect and his mask and stance reminded me of a mindflayer so I went with purple on his robes.
Although fragile, I do love the sculpts and the Carnevale game. the D10 system and synergy between the models make for some excellent skirmish games.
These are the starter gang for the docs.
Some madmen serving as magic batteries
and some more object light source.
an assistant using magic as a gun and an orderly to keep physical attackers away from the "good" doctor.

The Doctor preparing a bit of a spell with magic vials on his belt and a plague mask...such a grand model.
This particular Doctor leads a different group and is more devoted to testing the limits and possibilties of magic.
since the doc is too busy with his discoveries, an apprentice doctor and potion maker do the heavy lifting.
I usually find terrain with a model to be annoying, but did have fun painting the magical effect of the doctor moving through a wall.
the madman had to go the long way around the wall.


I picked up this set only because I wanted to do the object light source on the lion and gorilla.
The staff for handling the animals have been augmented for the purpose.
taser goads and more OLS painting
the vetenairy doc is a nice sculpt, but not the star...
a bronze box and porcelain mask for his magical box.
Definitely something a mad scientist would do to the king of the jungle.
I very much enjoyed painting all the textures and OLS on this model.
This poor ape was also much fun to paint.
a flying monkey ready for a skirmish.



The Lion, Ape and one madman were the very last models I completed as I noticed I forgot to paint their tongues. The madman is the only human model I have now painted a tongue for.

9 battle mechs for 18 points
20 Doctors for Carnivale for 100 points
118 points for part one of the last

squirrels- White Scars, Fantasy Orcs, WW2 US, WW2 Germans, battletech, wood elves, stormtroopers, Iron Snakes, Deathguard, Modern US infantry, WW1 French, Trench Pilgrims, New Antioch, Carnevale Doctors.

skulls- plus one for 102
big stompy robots of death-17



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I can alway count on you, David, to entertain us with a last flurry of activity before we close for the season (and this is only 'Part 1'). All of these are all wonderful, but I especially like the old Perry and Morley Necromunda models from yesteryear. Well done David!

- Curt


Sunday, 18 January 2026

From MartinC Really Big Ship and Crane (90 Points)

 My club, much debate about if we wanted to be an actual club as we are all a bit Groucho Marx, is running an insane Back of Beyond campaign and DaveD (umpire and man who knows the rules) told me last week the Japanese and Brazilians (not a typo) are invading Vladivostok at my house on Friday and we needed a port. Luckily I had a ship and a dock crane that needed painting. 

The ship is an mdf kit from TT Combat and is massive


Made it look suitably rusty and dirty.


Told you it was big, 20 inches by 6 by 6. The deck holds 3 28mm shermans and 3 M3 half tracks.

Any dock needs are crane, this one is from Sarissa and a pretty big mdf kit, the body is twice the size of a tank

Painted in a dull red, it's a crane and seemed a suitable colour.

I've got no clue how to score these, crane about 3 times bigger than a tank and the ship about 12 times bigger than a tank. Helpful guidance much appreciated. 

--------------------------------
 
Wow, not that is a huge piece of terrain there Martin! 

Let's start with the simpler one first, that crane is a big piece but in my mind fairly simple to paint up, so due to its simplicity even though its much bigger than a tank in 28mm I am going to consider it as a vehicle for points so 20 points for it.
 
As for the ship, wow.  Again very massive, and I have seen one of those kits in person it kinda fills a table!!  Again though it its a very low detail model, so while its massive, its pretty simple and does not require a ton of fiddly detail work. Then again, it is almost 2' long!  I am going to go with 70 points for it as I see that you have tried to do a lot to the kit (like the lines and weathering).
 
Both are great pieces of terrain and will dominate a table and make for some interesting fights.  Great work!
 
-Byron 




Monday, 18 March 2024

From DavidB: Aquatic mine in Venice (475 points) maritime

I will apologize for the mass that follows. while I have not been on the challenge site to comment much because of work and military.   My 20 year letter hit for 25 years of service. That means of all the time devoted to all military years, five did not achieve enough points for a qualifying year. I will still enjoy the benefits of those years of service in pay though. I had 120 days to get my packet in and that is a lot of records to go through and meetings, additional classes, and more time devoted but all making sure every achievement, school, deployment, and awards are documented and represented. Lunatic fringe was the breakaway song my ship the USS Halsey CG-23 used for underway replenishments back in the 80's the Navy had 6 years in those 25. Since 120 is the days for the packet, my battalion decided 90 days is better. I have been on the road for work, school, and military and then straight to the brushes when at home. The last photos are a project that I started the first day of the challenge and has been in bare foam since summer. The following are not so much for that particular project but every maritime themed alternate I have been painting on the desk and not submitted...I may get a smaller post out before midnight. I got back from drill Sunday night, but averaging three hours of sleep there meant I barely built the post and placed photos Sunday night.  


So the Carnevale Lady Doc leads the Cart to the Maritime section.


The Scarif shore troopers are a favorite version of storm troopers from an excellent Star Wars movie.

I used contrast to block in the color then used triads air color from army painter to clean them up. I am finding that I now am using the contrast paints and air color almost exclusive as I work and this season the airbrush and paints have been used a lot. I have been painting the air color with airbrush and also from my wet pallet as I do not need to worry about color matching.
 


I have two squads as i read a card description where they can summon more troopers and after facing tyranid and undead armies so many times, I now have a unit that can bring more troops to the table for a change!


Also the Elucidian Starstriders were also an alternate for the section. I quite like them and am looking forward to battle with them now that they are painted. They also make a great command squad for the imperial navy boarding troops too hence the color alterations.

Every purple and gold I could scrounge up went to the boss. She has one blue feather to tie her in to her gun minions.

The goodest Boy ever and the true leader of my imperial navy troops. He is sporting the snazzy ceramite plate doggo tacti-cool vest.

a death cult assasin with hair matching her blade

the command section of my Navy troops

a hospitalar from the sisters and a tech priest trainee round out the crew

possibly the most fun was painting the next kill team the geller pox. I have won one and lost one with this bunch. They should triumph now they are properly colored.

I threw every color at this kill team and they also got a lot of washes, spot washes and drybrushes

I wanted them to look as nasty as their lore and also plan to use them in a myriad of games besides the Games workshop ones.


giant mutant fleas!

geller pox nurglings up to antics
geller pox weirdos but a delight to paint!

I noticed more details to tackle later on Nurgle is like messy Napoleonics

A hulking monstrosity leaning in the ship's cook role. I kept his skin pasty white with a few washes and spot washes and lots of sickly white dry brushes of pale skin tones.

The blotches of red, purple, and green really make him look icky. I need a tetanus shot after moving him

the hulking lord of the flies

another ick spotlight with fly larva on his shoulder
I like this mutant a lot and gave him a purple bruised flesh to mach the squid arm

he has fish hooks and barnacles everywhere

The boss of the crew with warpfire in his belly....really there is warp fire there!

normal flesh tones to have dead white flesh near the metal protrusions and purple icky boils and pustules. I oxidized all the metal bits and rusted them for more ickiness.

The whole putrid lot of geller pox.

I am getting another set or three of these for boarding actions in 40k.
my favorite one of the lot complete with scars on his bare head. and power fist with a chain cutter for cutting through doors.

My second favorite armsman with combat shield


when power axe and power fist won't do call in the demo specialist with his padded vest


the drone pilots with their charges. the bases are clay with secret war deck plate roller texturing them and then painted to look like ancient ship decks. I use supper glue to adhere them to the bases after they dry and clay is way cheaper than green stuff! a small ball flattened on the base then left to dry over night. the clay won't adhere to the bases so I remove them then glue them back and they are ready for priming.

the only other bare head on the team, but she has her helmet in hand. lots of blue layers you can see as well as the many layers of paint on the bases


9 rats of a large size....you always need rodents of unusual size in games and i bought them for a couple bucks at adepticon...Maybe Wryd maybe another maker.

a zombie dog...i like dogs and even this one needs a boop on the nose!

he could use a bath...and I say he as he does have the tackle in the rear. perhaps the Lady doc has him as a faithful companion, unknown maker like the rats and bought cheaply for a wide range of game uses.

The lady doc has finally made it to her home as indicated by the Pali di Casada, also bricole, or palina.
I painted these in white and red but after reading about them, future one will indicate the different factions of Carnevale.
You can't have a skirmish in Venice without gondola pilots replete with iron shod oars!

The bases are cobble stone rolled from a secret weapon roller

a small businessman and dock workers


the barber and butcher


fishermen from the docks

a few ladies of Venice


the pickpocket and Capodecina. 


The pick pocket steals action points!....she is also hard to be struck

you also need gondolas, a black passenger cruiser with a green cargo hauler.

It seems black is the color of choice, but I want to have fun with them.
the starter game gomes in two flavors one is an under $50 with small gangs and the other is an $80 kit with larger gangs. I bought both to get the goodies and learn the game which is a lot of fun. The terrain is nice, but it is flat and uninspiring.

So I bought a picture frame of roughly 3X4 feet and gathered insulation sheet remains from my garage and laid out a board of Venice canals. I will be using it for a lot of games besides Carnevale...even with the bricole stuck in the board.It is perfect in size for lots of skirmish games and besides terrain, the first game board I have made.

It took five pours of resin over blues and greens used to add depth to the canals. a resin gel of mediteranian blue sadded waves and was used to fix spots between pours. 

It was fully painted before christmas with craft paints and gloss modge podge was used to dampen the sides and make puddles on the cobble stones.

I want to make another pour to bring the canal water up. I used the gel to also make eddys and ripples on the water.

plenty of flotsam in the water with green and brown washes adding weathering to canals

now the game looks a bit better and more immersive. The final resin pour wouldnt be dry for Adeptican this week and its maiden game will be there. Expect some MDF veinitian buildings next year to replace the cardstock. 

There is this teleport homer of the white scars that was found when I removed the horde above from the painting desk....probably going to mean trouble for this board soon!



So totals for this aquatic mine
Scarif stormtroopers- 12 troops and 2 crewed mortars for 80 points
Geller pox infected for 95 points including 13 skulls
( hulks counted as cavalry and the mini minions at 2.5)
Star striders- 50 points and 18 skulls.
naval armsmen- 55 points and 20 skulls
rats and zombie dog- 25 points
10 points for the loose Carnevale bollards
Carnevale Guild- 80 points
gondolas- for 20
and the big skirmish board for 40 plus another 20 for the maritime theme
legion duel no change, some one gets the White Scar Comms officer.
Big Stompy Robots of Death stands at lucky number 13
skulls get a few more another 54 for a new total of 272

I am going to make some coffee and see if  I can at least finish some more stormtroopers before midnight! I am sorry I couldn't get enough time to comment more in the challenge as work and military have prevented all sorts of social media in areas I am. Although I think some of it is silly, I also know that cyber security is serious important for nuclear plants and military operations. Blogspot just happened to get caught up in the lockdown....and I am unusually busy this outing!

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Wow! You have A LOT going on in your life Dave! Still, it's great to see that you've managed more than a little time for your hobby. Your Scarif Shore Troopers look like they're on a great holiday (not), and your Elucidian Starstriders are the absolute business. I absolutely love your Carnevale and Venice board. Wow. Beautiful, painstaking work. Well done!

- Curt