This week is a slightly more coherent selection of figures, all surrounding the ongoing Bolt Action/ Weird War theme. No deviations into something weird like Victoriana or the wild west this week I'm afraid. Maybe next week...
I'm actually pleasantly surprised at how much has been done for this entry. It just goes to show what happens when you actually put your mind to something!
Lets start with the main bulk of the entry. This week I've mainly been concentrating on fleshing out some missing/semi-complete infantry options, which includes 2 SMG wielding officers, 1 assault rifle officer, 1 LMG/MMG loader and 8 Heer rifles. On top of that we have 8 German zombies, 1 werewolf and 6 Fallschirmjager. Unless stated, these are all Warlord models, including the werewolf. There are some squad shots below.
Sadly the zombies and officers didn't come out well in their solo photos, so I need to retake these and update my blog later, but you can open up the group shot and see them in action. The zombies are a combination of Warlord plastics, plus Mantic zombie parts. On the tabletop they look pretty good, but I'm not 100% convinced about the hands and arms. I'm not sure what Mantic feeds their zombies to make them so big, but it looks... wrong up close. This is the minimum squad size for Konflikt, so I'm sure the horde will grow over time.

I recently joined my local gaming group to try and actually learn Bolt Action properly, so I ca actually play with all these painted troops. You may recall that two years ago I painted up a small commando force as a challenge entry. I've decided to flesh this out into a proper Royal Marines Commando force using the list that Warlord posted on their blog. This will let me field a proper commando force, where everyone gains the benefit of the commando rules. Should be pretty nasty *fingers crossed*. As such, I need to flesh out my selection of models a bit, so here is the first batch of additions to the crew. There are 3 rifles, 1 lmg and 2 smgs to bulk out the basic infantry squads. The other nice benefit of the RM Commando list is that the HQ squad can take up to 5 supporting marines, rather than the normal 2. To show who these would be, I picked up one of the US Marine sprues in Warlord's Christmas sale so that these HQ models have rolled up sleeves. It looks tougher, right?

My Commandos are considered to have been behind enemy lines for a few days, so they are looking a bit unshaven at the moment. At some point I may come back and dirty up the uniforms a bit, but for now, they are clean, but not clean shaven!
This should add 36 infantry plus the werewolf to the figure total
ByronM: What a way to end the day (unless there are anymore last minute entries that come in)! What a collection you have going, amazing looking, not sure where to start with any of this. The infantry are really well done with strong shading, highlights, and clean brush work. I love the addition of the stubble on several of them as well. I would have liked to see a closeup of the zombies to see what you did on them in more detail, but oh well.
My favourite of the lot (as I suspect will be for most people here) is the werewolf. The super strong shadow and highlight really makes him stand out. Better yet, the tattoo (proving he is but an experiment and tool of the Reich) is a brilliant addition! 190 points are added to your total, and keep them coming!