Showing posts with label Dave Wood. Show all posts
Showing posts with label Dave Wood. Show all posts

Friday, December 31, 2021

Showcase Corner - Dial H For Hero!


No single comic book showcases the wacky spirit of the 60's superhero boom better than Dial H for Hero which appeared in House of Mystery from 1966 to early 1968, the exact years that the Batman TV was hotting it up for superheroes everywhere. Robby Reed was a teenager who by dint of a strange mechanical device that resembled a telephone dial could become a seemingly limitless number of different superheroes to confront strange menaces that popped in and around his small town of Littleville. Co-created by writer Dave Wood and artist Jim Mooney, this series was weirdly exciting and mildly prosaic at the same time. Mooney's artwork is the essence of smooth but is not necessarily dynamic. Mooney's handsome work adorned all but three of the Dial H for Hero stories, and he did all the covers save for four.  Dave Wood is not a writer well known today or really even at the time as credits were hard to come by in comics of the era. Along with Dial H for Hero which he wrote all the scripts for he was the writer on Challengers of the Unknown as well as various Bat-books over the years. 


The story began in House of Mystery #156 and we follow Robby Reed, a precociously bright teenager who lives with his Grandfather and his housekeeper Miss Millie. A strange gang of high-tech villains are rampaging around the area attacking industries. Robby and a few pals are close to one attack and it cause a landslide that Robby gets caught up in which deposits him into a forgotten cavern where he finds the magical Dial. He dials the letters "H-E-R-O" and becomes Giant Boy to confront the mechanical menace. Later he becomes the heroes Cometeer and The Mole to confront further menacing machines from the Thunderbolt outfit. The leader alas escapes. 


Robby picks up the fight against Thunderbolt in the very next issue and this time becomes the weird heroes Super-Charge, Human Bullet, and the exceedingly odd Radar-Sonar Man. The Thunderbolt gang are using an enormous submarine disguised as an island to perpetrate their crimes this time. Robby by becoming different superheroes is able to end the menace for the time being and the leader is captured in this issue. 


Change ups in the Dial H scenario come early as in the third installments revelation that taking the Dial and dialing up V-I-L-L-A-I-N creates just that. A leader of the criminal gang called "Daffy the Great" gets his mitts on the Dial and becomes a baddie with immense powers. Robby has to become the heroes Quakemaster and later The Squid to confront him. Thankfully his powers are gone by the issues finale. 


The Clay-Creep Clan is a big gang of thugs who join up with a fellow who can turn them into body-shifting supervillains for a time. They are running wild and requires that Robby become three different heroes again to put down the menace -- Hypno-Man, the Human Starfish, and the Mighty Moppet. As the series rumbles along the changes that Robby will undergo become stranger and stranger and this issue is only the beginning of that trend. 


As in the next issue when Robby has to become three heroes yet again to end the menace of the baddie called the Wizard of Light. He returns to a role he'd adopted in his first adventure as Giant Boy and then he becomes a new hero called King Kandy. But the strangest change yet for Robby is when the Dial makes him into a version of the classic hero Plastic Man. DC was launching the Quality hero in his own series at the time and I guess this was an attempt to cross promote. It raises lots of questions about how the Dial does what it does, but those are questions alas we will never learn. 


Things are little more straightforward in the next issue when the villain is the Mummy with Six Heads, a baddie who can invoke the power of different Egyptian gods depending on which head he wears. Robby has some real trouble this time out because the villain can create allies of his own. Robby becomes the heroes Magneto, Hornet-Man and Shadow Man. The latter evokes memories of the classic pulp hero with a similar name. 


Littleville is overrun with monsters in the next issue of House of Mystery. Some villain has gained the power to make people into monsters and does so out of revenge on the town for putting him into jail. To beat this menace and do so without hurting the people who become monsters Robby must become the heroes Mr. Echo and Future Man


The changes keep coming. In this issue Robby must become twin superheroes called Castor and Pollux to battle a plague of giant insects in the nearby city of Zenith. The bugs are the work of a baddie called "Baron Bug". The twins are not sufficient to end the menace, so he dials up again and becomes King Coil, a living spring. Perhaps Robby's oddest change yet. The cover is by Carmine Infantino this time. 


The bizarre villain Dr. Cyclops is on hand int he next installment of Dial H for Hero and it takes three superheroes to beat him. Robby becomes the aquatic Zip Tide, the heated Super-Nova and finally the mechanical Robby Robot to beat this villain. 


House of Mystery #165 is perhaps my favorite issue and has a dandy cover. This was featured in some DC house ads and I desperately wanted to read this issue when I was a kid and find out about the "Freak Superheroes". The villain is Dr. Rigoro Mortis and he is assisted by Super-Hood the villain from the cover. Robby becomes the strange heroes Whoozis and Whatsis to save the day but they prove ineffective and it's the wild and wacky Howzis who is able to at last end the threat. 


A pretty girl named Suzy moves in next door to Robby and later on a school field trip the strange folklore of a Cougar-Man comes to life. Robby becomes the Yankee Doodle Kid to battle the ferocious creature and later he transforms into Chief Mighty Arrow (with a horse named Wingy) when another folklore menace of a Giant Albatross threatens the town. Turns out the legends are brought to life by a machine a scientist is innocently using having been tricked by some hoods. 


The Rainbow Raider is an exceedingly dangerous villain and Robbie uses the dial to become the rotund Balloon Boy, the wild Muscle Man, and Radar-Sonar Man once again to beat back the threat. 


The leader of the Thunderbolt gang escapes jail and plots his revenge when exposure to radiation gives him powers as Moon Man. Robby must become The Hoopster, and a bizarre blend of two the original Dial H for Hero charactes as the Mole-Cometeer. 


Suzy learns Robby's secret in the next issue and blackmails him into letting her try the Dial. She becomes the superheroine Gem Girl to battle the weird Terrible Toymaker. Their fracas reminded more than little of the Charlton duo Punch and Jewelee, though in this instance the characters are fighting one another. Robby for his part becomes Velocity Kid and alter Astro Man, a hero from space. Suzy gets knocked on the head and forgets the secret of Robby's identity by the end of the story. Too bad really as it made for a nice departure. 


In the last issue drawn by Jim Mooney Robby becomes the Human Buzzsaw, the cavalier Don Juan and later Sphinx-Man. He cleverly uses the riddle of the Sphinx to end the threat of a cell of the old Thunderbolt gang. 


With Dave Wood still on the scripting the series welcomes Frank Springer aboard as the new artist with Nick Cardy handling the cover art on House of Mystery #171. This time Robby tries to round up a gang led by Dr. Morhar and during the fracas all of them end up in a microscopic world ruled by creatures that are eager to invade the bigger Earth world. Morhar turns traitor and helps the aliens while Robby must become the heroes Super Viking, Go-Go, and Whirl-I-Gig. Go-Go used the powers of the dance floor such as the Frug and the Monkey to fight while Whirl-I-Gig had blades for limbs. Stranger and stranger it seemed the heroes were becoming. 


Springer's art is more dynamic in places than was Mooney's but the clarity of the storytelling is less effective. In his second issue Springer has to draw Robby as new hero I'll call Pendulum Man since no actual name is given in the story and later he returns to his Mighty Arrow identity. The complication this time out is that every time Robby changes he also seems to create a menace he must confront. Turns a boy who has the same birthday as Robby has been sucked into the Dial's vortex. 


The series wraps up with a cover by Jack Sparling that hints at House of Mystery's return to more sinister storytelling. Dave Wood's final script is illustrated this issue by Sal Trapani and the three final heroes who are created are Gill Man, Icicle Man and Strata Man. The swerve this time out is that each time the hero has captured the baddies, this time a gang called the Speed Boys, he becomes evil and hides the loot they've stolen. He discovers that a device the gang uses makes this effect on him and by the story's end all is right once again in Littleville. 


By my count there are eighteen issues of House of Mystery featuring Dial H for Hero and Robby turns into around forty-five different heroes depending on how you count it. Throw in a villain and a heroine and you have just shy of fifty transformations wrought by the mysterious Dial Robby Reed found in that cave. The Dial is never explained in the course of the series and there seemed to be no interest on Wood's part to do so. The complications that develop in later issues hint that the device is fragile but nothing is really revealed. The series is whopping good goofy fun to read but I suspect modern audiences would find it too childish to hold their attention. I just must be immature.  

And that wraps up 2021! Sockamagee!

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Wednesday, December 8, 2021

Batmania Classics - The TV Stories!


Picked up this collection on a lark a few weeks back. Batman - The TV Stories is just what it purports to be, a small and highly readable collection of vintage Batman stories, those stories in particular which debuted significant villains who appeared on the famous 60's TV show or stories which inspired episodes of the show or both. This time as I watch Season One, I stopped to read the comic which might have inspired the episode to see how closely they matched. Based on what I found in a few instances, the writing credits on the show need to be amended as the likes of Bill Finger, Dave Wood, John Broome and Gardner Fox have been cheated of credit for their significant contributions to the earliest days of the show.


The Riddler as portrayed by Frank Gorshin is my favorite of the Bat-TV villains, his antic behavior and cackling laugh are downright demonic. Apparently The Riddler wasn't much of a Batman staple until his TV notoriety. He debuted in this comic from 1948. John Astin who did a turn as Riddler when Gorshin was in a contract dispute was much less impressive alas. A far as I can tell this story was not adapted beyond the use of the Riddler's character. 
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The Joker as played by Cesar Romero is the villain many folks first think of. Joker was almost always a part of the Bat-mythology, but has had many tones much like the Dark Knight himself. His more whimsical side is seen in these stories from the late 40's.  I often found myself staring a bit at Romero's mustache. There are two Joker stories adapted for the TV show, the one cover featured above and another titled "A Hairpin, a Hoe, a Hacksaw, a Hole in the Ground". Both are changed of course but the essence is clearly there. 


The Mad Hatter appeared a few times during the Bat-TV show, and was delightfully and skillfully played by David Wayne. This comic from 1956 has him featured. His mania for hats is on display but his desire for revenge on a jury is not in this story. "The Green Derby" which shows up in this tale does pop up in a second season episode. 


Perhaps the most curious Bat-villain of the the TV show was Mr.Freeze who went on to be a big part of the comics, but who himself based on a villain named Mr. Zero who debuted in 1959. Three actors played Freeze, and none of them repeated in the role - George Sanders, Otto Preminger, and Eli Wallach. Freeze was a different kind of personality each time he showed up on TV. The TV folks adapted this story very closely in almost all respects. It remains a strong entry in the first season. 


The Penguin performed by Burgess Meredith has become one of my favorites. I used to take his performance for granted, but seeing them again recently has made me appreciate what great shenanigans he was getting away with in the role. The Penguin was a part of Batman's Golden Age, but is seen in this 1965 Silver Age story. This was adapted pretty closely on the show. 


And this is the comic which purportedly started it all when according to legend producer Dozier read it on a plane flight. This one is adapted quite closely for TV and in fact is the first episode and has some real darkness to it that fades as the show continues. 


This is an odd one in that the story in this issue is adapted but the Joker is weirdly replaced by the Riddler. I love Frank Gorshin's portrayal, but this subject is ideal for the Joker though to be honest I don't think Caesar Romero would have done as fine a job. Perhaps that the reason the changed, to allow Gorshin to showcase his mimicry. 


This comic story is adapted quite closely but Anne Baxter is the villainous and replaces the male magician who is one of the culprits in this offbeat Batman tale. I never really like this story in the old days but it warmed up for me on this viewing. 


And the final entry in this collection is Batgirl's "Million Dollar Debut". She wouldn't show up util Season Three alas. What is really missing from this collection is a Catwoman story. Admittedly Julie Newmar only takes one turn in the role in the first season, but she does showcase a new costume which was reflected in the comics soon thereafter. 


All in all a dandy little read and I heartily recommend it if you can find a copy. Amanda Conner's cover is a charmer. 

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Sunday, December 24, 2017

Publishing On Borrowed Time!


Jack Kirby's career is a storied one for certain. But a constant is that he often leaves projects which have a vibrant life after him, some potency in the concepts he gave life to finding a lasting audience. Certainly that was the case with the Challengers of the Unknown. Kirby worked on the comic for only three years or thereabouts but his stories have been made available to generations of new readers thanks to many reprints in many different venues. For me it was that incredible one-shot installment of Super DC Giant sporting a new Kirby-Colletta cover which introduced me to the team. But that was far from the only time. Here are the reprints I'm aware of which have landed on the shelves over the intervening years ending with the handsome trade paper volume which landed just last month. Please let me know of others I have overlooked.
















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Friday, December 1, 2017

The World's Greatest Comic Book Artist!


Jack Kirby was without question the single most important comic book artist the field has known. To find other talents of such magnitude you have to go to Kirby's own influences -- Hal Foster and possibly Alex Raymond. Certainly Milt Caniff had his own school, but that one has largely disappeared over the decades. Kirby's only rival is Will Eisner of The Spirit fame. But these days it's the dynamics of Kirby's pages and his own approach to comics which tells the tale, even if most artists don't much realize it anymore.


So as I wind down a year here at the Dojo which has looked at the "King of Comics" I want to focus on his earliest and most influential work at Marvel, the early issues of "The World's Greatest Comic Magazine", better known as the Fantastic Four. Look for a focus on the first four years of the team as they developed by leaps and bounds from a ragtag concept to a rich and smoothly crafted comic book.


Also I want to look at Kirby's other famous foursome, the Challengers of the Unknown. As significant as I regard the Fourth World material at DC, it's arguable that Kirby's Challengers books are even more significant, insomuch as they helped shape the character of the later "Fab 4" at Marvel. But this is a book with its own distinctive character and one which featured some of the most beautiful artwork ever produced by Kirby thanks to the inks of Wally Wood.


In the "Favorite Covers" feature this month, it's my all-time favorite Kirby covers. I've spent quite a bit of time looking at Kirby covers this past year, but some of them are special. These are not necessarily the absolute best ones, but  these are my favorites representing the many genres Kirby worked in across the decades. These will be presented in something of a countdown as I move inexorably toward my absolute favorite Jack Kirby cover of all-time. Note that I said "my favorites" as your mileage may vary.


That and some of the usual nonsense which lolls around here this month as we make the trek toward the end of this season and the beginning of a new year.

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