Showing posts with label Nick Drage. Show all posts
Showing posts with label Nick Drage. Show all posts

Saturday, 20 May 2023

Flash Back: Memories of Binni (2016) .. A War that Never Was [Updated with Paxsims reference]

Excerpt from the "Interview with Bollangda Corrosaw" the leader of the Binni Official Opposition Party during the Great Binni Crisis of 2016 ... played at Connections UK 2016, apologies to all those who were not there as this post may not make much sense at all.  It was my character's interpretation of game events as nominal leader of The Official (but only one of the many) Opposition Parties in Binni. The place in question of course was, the troubled land of Binni, where game designer Jim Wallman's vivid imagination was let to run free unfettered (see below, a land waiting to fulfil its true potential, but being continually thwarted by the actions of its leaders):


[Narrator's Footnote: The old gentleman was lead in by his young grandson. Physically infirmed and partially sighted he nevertheless displayed a quickness of mind unbecoming of his physical appearance. He became animated upon his recollections and we sat for several hours by the light of a kerosene light talking. He gave me a frank and candid account of his actions during September 2016, his eyes glowing with an inner fire that seemed far more than the light reflected from the smoky lantern. Still on the run and technically in hiding the interview was prematurely terminated by his nervous security guards but Bollangda still managed to shed valuable light on the hitherto unknown actions of the Official Opposition Party and their motivations. In my subsequent hurried escape from Binni the bulk of the precious interview transcript was lost, apart from this tantalising fragment.]

[Bollangda] You have to understand that for some time the situation was getting progressively worse and worse in Binni. For those of us who had managed to benefit from the enlightened times of education and prosperity this backward slide into tribalism and superstition was dismaying. The soul of the country was being sucked into a mire. Foreign powers were active in manipulating this turn of events. With my own very eyes I had seen the 'white ghosts' [Ed: Mercenaries] of the Foreign Interventionists initiate horrendous, callous actions. For that I cannot forgive, yet I had to work with their White Masters as if they were not there, ignoring the sound of gunfire in the street. Using the low technical means available to my followers, we still managed a effective campaign of civil disobedience that hurt the vital infrastructure of the country and reduced the power and reach of the man who called himself President. While the man we considered our true leader languished in jail.  

[Ed:] A prison that as it turns out had very loose bars in the summer of 2016? 

[Bollangda, chuckled to himself] Yes, they underestimated us. Although the means at our disposal was primitive we were cunning like the fox. We sprung the old lion out, grabbing the attention of the nation and spreading fear into the hearts of our enemies. [Ed: The smile soon faded] Only to find that in prison he had lost his way and had turned into a bleating goat, putting himself above the people, indignant, as if the people had not suffered greatly for him. No sooner was he safe, he distanced himself from us and started acquiring wealth by working for those who had been his jailors. This was a treachery we could not stand. We cut ties with the old fool. I would not have his blood on my hands but I no longer offered him my protection and he moved back to the capitol. He soon was a mere laughing stock and fool of a clown, wearing a feathered hat and a string of medals on his chest. At that point I talked to the devil himself.    

[Ed:] Do you specifically mean the Paris Peace Conference where you met your Arch-Enemy the President?

[Bollangda] That was one of many indignities I endured during the strife. While publicly recognising me on the one hand the godless imperialists were working behind my back with my enemies sowing disunity and corruption with all their foreign money. Wealth unimaginable was spent on weapons of destruction, if it had been used in peaceful ways it could have created a utopia that would have been the envy of the world. I shook the hand of my worst enemy in front of the world's media to cement the promise of a fair election in Binni, but little did I know how much control he had already lost and what gerrymandering he had instore for us. I managed to force his hand to an exact date while I danced briefly on that world stage, that is my second most valuable contribution and achievement in defence of the land I love, Binni.

[Ed:] Second? It is widely recognised that it was you who put in motion the wheels of the first (allegedly) free election in Binni. The first election for over thirty years, much to the chagrin of the then President whose face fell when he realised what he had inadvertently accepted. Despite the election's flaws the democratic momentum was now nevertheless unstoppable. The nation was and still is grateful to you Bollangda, you started the end of the downfall. What achievement do consider was greater than that?

[Bollangda, smiled whimsically] The election was a sham, the President proclaimed himself a clear winner by mathematics that a child at elementary school would laugh at. More people voted in his small region than could fit in the whole country. The United Nations would not even dare to contemplate verifying such a result. That was his undoing as he unleashed suppressed anger. Anger that was easily focused on him and all that was wrong with his regime, as you know his external supporters - the White Mercenaries, his very bodyguards turned on him inside his own Presidential Palace, at the news of the armed Christian faction entering the capitol. The President ran from room to room, but they gunned him down in cold blood. [Bollangda sighed] Young man, the road to the capitol had been blocked to the Christian faction, it was corked as a bottle by my forces. I met with the Christian leader and although our faith differed we were united in what we thought best for our country, our beloved Binni. I shook his hand and stepped aside, he had the might that was needed, I told him it was time to act, I would not oppose him and so the capitol fell. That my so was my greatest achievement, the one I am proud of, even as I fell front my own position of relative power. At least it enabled another to do what was right and so I stepped aside. 

[Ed: There were so many other questions I would have liked to ask the old man. As the history books will tell you Binni did not rest at ease for very long. Unexpected events, this time external to the country saw to that, but I was grateful for the opportunity of meeting with a living part of history. Bollangda, rest well in your 'long peace' in the stars, as your time has now passed, Binni thanks you as a true son for your service, faithful to the end.]

Note: Many thanks to the organisers of the Connections UK Mega Game of 2016, it was a very good educational experience and a truly fun (but in no means trivia) game which nicely set the scene for the following days fantastic Professional Wargaming conference! 

External Links: 

'Just' [seven years after the event!] rediscovered this Paxsims resource: 


As the umpires saw it (or rather Rex Bryan, from McGill University, a very experience Mega Game organiser, umpire and observer). See my comments below on his PowerPoint presentation, relating to the points I can remember and participated in.

Wonderful wording [as in spin on the truth] on slide three:

Footnotes: "President of Binni addresses UNSC" [in retrospect I should of taken a trip to the UN to woo them, but it was a very long physical walk and I would have lost a lot of playing time to little perceived gain so I delegated to my second in command to speak on teh Official Opposition's behalf, and we also feared a kidnap attempt] – "proclaims an inclusive vision of the country – points to release of leader of opposition" [as opposed to the actual jail break we performed], "willingness to consider coalition government" [that's when our NPC who was part played by a person from the Umpire's Team went "rogue" and as a result lost our protection]


Footnotes: "SAS providing personal protection to opposition leader – has weakened opposition, painted as tool of foreign powers" [Argh, this in retrospect was an EPIC home goal that slipped in via a side-door. As the Official Opposition Party was sorely overlooked by "imperialists" for resources and money, despite asking for assistance and the only help came in the form of a couple of 'heavily armed SAS chaps' was better than nothing (someone else had a detachment of the French Foreign Legion bumming around in a hotel drinking wine and doing nothing) - a turn later we politely kicked them out when our Great Leader "BoB" literally became a "Beast of Burden" working with the President. From a game perspective a small military unit, too small to be on the map became a poison chalice - opportunely used by other players or decreed by the umpire team]

Footnotes: "opposition disputing GoB election laws" [yes, we certainly did]

Footnotes: "– opposition leader joins cabinet" [to be clear this is "Bad BoB" not myself or any of the other (many) opposition leaders, now without his SAS bodyguard and disowned by his previous party] and "– Christian secure political loyalties of key leaders in capital" [see transcript above and the secret meeting when I urged the Christian to - "Do it" - "Really?" he asked "Yes, you have my support. Otherwise the Secret Police player, she's too sharp, will control the streets next turn" - and then we 'shook hands' on it]


Footnotes: "President freed by unknown group, later killed" [Oh dear, how sad, never mind. Not my doing I hasten to add, we were only saddened to here that our (in the past tense) BoB had not gone down with him. I don't know the full details of teh sorry, but freed and then killed in the escape was the 'Russian line' (allegedly)]

Tuesday, 8 March 2022

A Tale of Peasant Farming: Agrigola

One of the things I got from the Connections UK Wargame Conferences is a hit list of Bucket List games to get. In 2016 Nick Drage's presentation from Aleph Insight mentioned Agrigola as one such game. Therefore I am glad to announce I bagged this from a recent visit to Blackwell's Bookshop Game section in Edinburgh (see below, Agrigola - analysis of my peasant farming skill awaits): 



So far I have got as far as the unboxing, but it just goes to show you don't have to have "tanks" in a game for it to be "good" ;)

Sunday, 11 April 2021

Play Secure Online - One Heck of a Conference, Wargaming with Attitude with Real-World Benefits

Hats off to the organisers of the "Play Secure Online Conference" (25th to 28th March https://playsecure.mssconference.com/) as this was one heck of a thought provoking conference. A conference that affected the 'deep ways' in which the processes the brain tick. You came away "thinking much differently" about Security and the Organisations you work in than you did before it. Spooky in many ways. It challenged, enlightened and gave stark warnings of how things could easily be if left to their own devices and not actively worked on. All teh above are marks of a good conference in my book (see below and link above, not online gambling but Internet Cyber Security with professionals engaging with the concept of "play" to harness creativity and ingenuity): 


The takeaway is that Cyber Security "does not stand alone" and is far "too serious a level of risk" for it to be under the provenance of Certified Professionals Only, it's holistic thing easily compromised. The comfort zone for many is "not to think about it". Cyber Security is holistic and inclusive .. the alternative is a passive bunker mentality that is a "minimal spend (or rather a known unchallenged under-spend)" and a "let's hope it does not happen here". It is a scary thing to think about, however put a bit of fun into things and the creativity oozes out of people and it did so in buckets. No better example of teh power of creativity in that the unique Gather conferencing tool that had been configured to work like a video game - avatar and arrow key movement and bumping into people to say hello (see below, it was very retro '90s avatar in style.. I was one of many of the white snowmen (the most popular avatar) distinguished only by the wearing of a different coloured scarf [mine was green], others were friendly Snoopy style character avatars - note the snapshot of the empty room was taken while everybody was rushing to the main lecture hall without personal avatars names showing):  


Kitsch and cool at the same time. The content of the conference was hard-core or put another way gold-dust (and very, very wargaming related). How "hacking" (in the original MIT sense of the word - of open exploration of the world) is critical to learning - people teach themselves far better than any other method known to date. Simple game concepts stimulate this such as: What's in the Box?; Escape Rooms; Capture the Flag; How do you Open a Lock without a Key?; How can you Destroy a Light Bulb in 10 Different Ways? The realisation that simple Social Engineering is the easiest (and perhaps the most deadly) but psychologically trickiest to spot Red Attack Tool. Importantly you learn (more, much more) from your failures rather your successes. Adversarial games stretch you more. It was also humbling to hear some of the back stories of some of the people and how they had overcome adversity, no more so than the programmer Peter Moore who was unfortunately taken hostage in Iraq. Throughout there was a hidden message of integrity. You have integrity if you are prepared to test yourself, test others (including 'systems') and accept the findings, the implied limitations and most importantly act. The most important message I took from the conference was "Never bend the knee" on a matter of principle that is critically important to who you are. Otherwise you become no better than a slave and regret it later as you will undoubtedly need to carry through actions with conviction. That was a very powerful message that certainly echoes back in time to the ancients in a more wargaming sense. 

Once again many thanks to the organisers for a fantastic thought provoking conference. I really enjoyed all those conversations. It was also very good to see some of my Wargamer Developer friends from Connections UK and CoW there! I honestly believe there is a strong need for wargaming design concepts to be shared and adopted.