They range from something as simple as DBA (ten infamous pages of simple rules later clarified with a unofficial guide of only seventy four pages [yes that is sarcasm], or even BBDBA), then to as "mind boggling" a set of rules as DBM (for more, ahem, er competition orientated gamers), to what I consider as a cry for sanity and call for good gaming in DBMM (played in good spirit but still suffering from the rules lawyer issue, and its DBMM100, DBM200 variants - there is hope here) or to the still serious but strangely fun rules of Impetus to the novel simulation orientated rules of Strategos II (aka Lost Battles) and a few more in between (such as Armati) I could have mentioned.
I guess it all depends who is going to play them. For me my next task is to entertain an intelligent set of jovial beginners who want to play in a competitive but historically realistic fashion, win or lose. So ,,, Strategos II/Lost Battles gets the call (see below):
A grid based system that avoids most of the common or cunning wargaming wibbles. It is from the academic stable of Prof Phil Sabin from King's College and has playability and historical simulation at its core. Should be fun ;)
The battle I intend to play is The First Battle of Mantinea (418BC) in the Peloponnesian War.
The battle I intend to play is The First Battle of Mantinea (418BC) in the Peloponnesian War.