The ongoing adventures of a boy who never grew out of making and playing with plastic model kits (and even some metal ones too). Also a wargamer in search of the perfect set of wargaming rules for WWII Land and 20th Century Naval campaigns.
Showing posts with label DBA. Show all posts
Showing posts with label DBA. Show all posts
Wednesday, 7 May 2025
Minifigs Macedonian/Successor Elephant
An old friend, now repaired, the infeasibly long Macedonian pike became a casualty of rough handling and (eventually) got a superglue repair (see below, but the question on my mind is for "how long will it last" - I may have to re-pike it with brass wire):
Labels:
15mm,
15mm Ancients,
Alexandrian,
DBA,
Elephant,
Minifigs,
Successor
Saturday, 20 March 2021
15mm Essex Hoplite Refurbishment (WIP)
Once upon a time, when my wargaming interests finally expanded outside the Twentieth Century World Wars, it came to pass I had to [just had to] try and paint an ancient Greek DBA(ish) army - knowing not quite what even a hoplite was. As it was in those days I picked up a few random packets of Essex miniatures at a wargames show and "experimented" (see below, please note how unashamedly naively I mixed up my Ancient Greek and Macedonian painting schemes - I owned not one Osprey at this point [don't tell the wife that as she would say "happy days"]):
Note !the horrid stylised throwing posture of the spear", in fact the spear is an infeasibly large trunk of a spear (yuk), the inadvertent 'bendiness" of the spear after the first handling of it on a wargames table (it was never ever straight again) was hated and then there was small matter of the shield - you either had basic hand painted symbol or simple decal shield designs [no Little Big Man works of art here]]. I cursed these figures as I superglued the spears onto their tiny little hands (and off they came and on they were put again ... etc ... )! I also made the classic rookie mistake of basing them first, undercoated them and then tried to paint them - awkward .. but eventually they were finished and even flocked. But I hated them and only used them as matters of last resort as I moved onto other figure ranges .. I think it was the chunky spears I hated. About a dozen times I think I came close to throwing them out (see below, some twenty years later I decided a quick change of spear to the wire, like I had used for the Xyston boys may, just may, rejuvenate them - with little sense of expectation I started the renovation):
Instantly they "felt" (or rather 'looked') better. The eye was not drawn to the horrific spear, The un-Greek blue and green colour schemes and ugly shield decals were over-painted with Airfix Acrylic primer and with old hands but better skills new Vallejo paint licked their surfaces (see above and below, they suddenly looked half decent - so "washes" were applied and highlights made):
Although a little touching up is still required - I think the shields will get a free-hand basic symbol - they are "wargames table passable" to my eyes (see below, they will certainly do as "filler" hoplites for me .. in service of Greek .. Macedonian .. Persian "overlords" [delete as applicable]):
Labels:
15mm,
15mm Ancients,
Airfix Primer,
DBA,
Essex Miniatures,
Greek,
Greeks,
hoplite,
Modelling
Saturday, 12 December 2020
An Ancient Persian Monster - Cyrus War Tower: Build the "Boxy" Bit (Part 1 of 4)
This Black Hat Miniatures (the mold now sold onto Fighting15s/Gladiator Miniatures) model has been hanging a round for a long while, maybe as much as ten years, part of the Cyrus the Great DBA Army project (see below a cleaned up out of the packet and in pieces):
As befits the chunky casting the wall parts come together with rather gaps manly gaps (see below, it is a product of its time and I purchased it so that it would fit in alongside the rest of my Achaemenid Persian Army - so needs must and I am sure Milliput with come to my rescue):
The worse fitting gaps are at the top (see below, "four walls" of errors compounded or accumulated together):
Then comes an engineering problem of sorts. I see the war tower, I see the archer crew and driver/shepherd, I also see the bullocks that are meant to pull the war tower .. but I see no means of connecting the war tower with the bullocks? (see below, I was expecting some for of cunning harness):
While I ponder on such disturbing matters I took Mr. Milliput out of my crafting box and started mixing it between my fingers, then spread it into those annoying gaps (see below, fingers crossed and with a layer of primmer on it it will become one homogenous surface):
As befits the chunky casting the wall parts come together with rather gaps manly gaps (see below, it is a product of its time and I purchased it so that it would fit in alongside the rest of my Achaemenid Persian Army - so needs must and I am sure Milliput with come to my rescue):
The worse fitting gaps are at the top (see below, "four walls" of errors compounded or accumulated together):
Then comes an engineering problem of sorts. I see the war tower, I see the archer crew and driver/shepherd, I also see the bullocks that are meant to pull the war tower .. but I see no means of connecting the war tower with the bullocks? (see below, I was expecting some for of cunning harness):
While I ponder on such disturbing matters I took Mr. Milliput out of my crafting box and started mixing it between my fingers, then spread it into those annoying gaps (see below, fingers crossed and with a layer of primmer on it it will become one homogenous surface):
Tuesday, 13 August 2019
15mm Greek Camp
Courtesy of the Corfu "Duty Free" shop I may at last have a decent 15mm DBA Greek Camp (see below):
All it needs is a little TLC on the basing side of things ;)
All it needs is a little TLC on the basing side of things ;)
Labels:
15mm,
15mm Ancients,
Camp,
DBA,
DBA Version 3,
Greeks,
Modelling
Tuesday, 26 March 2019
DBA Version 3: Athenian versus Early Achaemenid Persian (Part 2 of 2)
After another round of infantry combat the centre looks a mess. A unit of Persian 8Bw Archers finds itself overlapped and fighting a hoplite line [1 to 5 in the Greek favour] and finds itself forced to make a fateful roll (see below, the meance is in the methodical approach of the hoplite battle line with mutually supporting stands):
As per many a historical result the Persian dies (see below, Greeks 1 - Persians 1, with the Greeks in an overall far stronger position trying to overwhelm the Persian 4Sp):
However - as it seems to be the way with all versions of DBA - you can never guarantee the win where you think you should be able to expect it (see below, the Persian 4Sp at a reduced attack value of 2, repulse the massed hoplite phalanx of supported 4Sp of attack value 5 - a sorely "missed opportunity"):
Meanwhile the Athenian 3Bw (I know they are based as 4Bw but don't tell the OrBat Police) spot a target of opportunity (see below, even better because they are hitting the Persian Bow on their rear they don't get to shoot back so the Athenians can ignore any adverse results):
This results in a spectacular success (from an unexpected Athenian source). This flank now looks ripe for Athenian exploitation (see below, Persians 1 - Athenians 3, the writing seems to be very much on the wall for this one):
The Persian archers have a very unsatisfactory time against the hoplites - that could have been because I forgot to award them a +1 tactical modifier for their double base (see below, a lot of arrows in hoplite shields perhaps but nothing much in a tactical [useful?] sense):
The Persians only real hope comes from a cavalry attack led by their General. The Persian Light Horse have already "closed the door" on the Athenian cavalry, so the Persians have a chance to turn the tables on the Athenians. As Sun Tzu puts it, "to get the best out of your troops put them on 'perilous ground' so that they have to fight for their lives" (see below, "good dice" [for the Athenians] and "poor dice " [for the Persians] or it is "death" for the Athenian cavalry):
It seems that the "gods" have favoured them "this day" and it is (unexpectedly) the Persians who recoil (see below, it is the Persian who is shaking his head in disbelief this turn (see below, the Persian cavalry chooses to recoil 40mm, simply because he can):
It is now the Athenians turn. The hoplites come forward on mass "to crunch" and "crunch" they did (see below, hoplites love fighting poorly armed "Hoards" and "Archers" - doubles always seem to come along like clockwork):
Big gaps start appearing in the Persian line and the Athenian hoplites have the inclination as well as movement to "close the door" on the Persian troublesome 4Sp (see below, the Persian battle line has fragmented in many small unconnected fighting bodies of men, fighting desperately for their lives the Persian 4Sp seem a "lost" cause):
The Persian 4Sp are killed which seals the battle as far as DBA is concerned. Looking at the right hand side of the Persian line "escape" is only thing on the minds of the Persian infantry. How is another matter (see below, an imposing line of hoplite spears face them):
After a brief heroic counterattack the Persians collapse in a heap (see below, their surviving horse may get away but the bulk of their infantry would be doomed - so not silver lining for the Persians here! Greeks 4 and Persians 1 therefore Greek decisive win):
A "good" battle to get a feel of the rules. As it was a gentle play test of a "stand-up" fight without searching out tactical tweaks the result was as expected .. that's not to say all Greek versus Persians should be a forgone conclusion as the Greeks had a deep hatred of the Persian horse. It was well respected for and good reason. It is a long time since I have had these ancients 'out of the box' and I was pleased to see how well my paint job had stood the test of time.
As per many a historical result the Persian dies (see below, Greeks 1 - Persians 1, with the Greeks in an overall far stronger position trying to overwhelm the Persian 4Sp):
However - as it seems to be the way with all versions of DBA - you can never guarantee the win where you think you should be able to expect it (see below, the Persian 4Sp at a reduced attack value of 2, repulse the massed hoplite phalanx of supported 4Sp of attack value 5 - a sorely "missed opportunity"):
Meanwhile the Athenian 3Bw (I know they are based as 4Bw but don't tell the OrBat Police) spot a target of opportunity (see below, even better because they are hitting the Persian Bow on their rear they don't get to shoot back so the Athenians can ignore any adverse results):
This results in a spectacular success (from an unexpected Athenian source). This flank now looks ripe for Athenian exploitation (see below, Persians 1 - Athenians 3, the writing seems to be very much on the wall for this one):
The Persian archers have a very unsatisfactory time against the hoplites - that could have been because I forgot to award them a +1 tactical modifier for their double base (see below, a lot of arrows in hoplite shields perhaps but nothing much in a tactical [useful?] sense):
The Persians only real hope comes from a cavalry attack led by their General. The Persian Light Horse have already "closed the door" on the Athenian cavalry, so the Persians have a chance to turn the tables on the Athenians. As Sun Tzu puts it, "to get the best out of your troops put them on 'perilous ground' so that they have to fight for their lives" (see below, "good dice" [for the Athenians] and "poor dice " [for the Persians] or it is "death" for the Athenian cavalry):
It seems that the "gods" have favoured them "this day" and it is (unexpectedly) the Persians who recoil (see below, it is the Persian who is shaking his head in disbelief this turn (see below, the Persian cavalry chooses to recoil 40mm, simply because he can):
It is now the Athenians turn. The hoplites come forward on mass "to crunch" and "crunch" they did (see below, hoplites love fighting poorly armed "Hoards" and "Archers" - doubles always seem to come along like clockwork):
Big gaps start appearing in the Persian line and the Athenian hoplites have the inclination as well as movement to "close the door" on the Persian troublesome 4Sp (see below, the Persian battle line has fragmented in many small unconnected fighting bodies of men, fighting desperately for their lives the Persian 4Sp seem a "lost" cause):
The Persian 4Sp are killed which seals the battle as far as DBA is concerned. Looking at the right hand side of the Persian line "escape" is only thing on the minds of the Persian infantry. How is another matter (see below, an imposing line of hoplite spears face them):
After a brief heroic counterattack the Persians collapse in a heap (see below, their surviving horse may get away but the bulk of their infantry would be doomed - so not silver lining for the Persians here! Greeks 4 and Persians 1 therefore Greek decisive win):
A "good" battle to get a feel of the rules. As it was a gentle play test of a "stand-up" fight without searching out tactical tweaks the result was as expected .. that's not to say all Greek versus Persians should be a forgone conclusion as the Greeks had a deep hatred of the Persian horse. It was well respected for and good reason. It is a long time since I have had these ancients 'out of the box' and I was pleased to see how well my paint job had stood the test of time.
Labels:
15mm,
15mm Ancients,
Achaemenid Persian,
Athens,
DBA,
DBA Version 3,
Greeks,
Persians,
Wargame,
xyston
Monday, 25 March 2019
DBA Version 3: Athenian versus Early Achaemenid Persian (Part 1 of 2)
I wanted some hands on practice with DBA Version three. So a friend and myself played through a simple Early Achaemenid Persian versus Athenian hoplites. It was the Athenians who were the aggressors - they must be meddling with the Ionians again, so the Persian chose a gentle battlefield that suited cavalry. Two small hills to assist in defence and two "ploughs" .. which disappeared as "1" was not thrown on the first PiP die roll (see below, both armies were horseshoed in their deployment - Athens top and Persians bottom):
A little bit of a shocker, I thought I was well endowed with Persians but I was a "hoard" [7Hd] short so I 'borrowed' one from the Spartans. This means there will be some extra painting to be done for DBA 3 which in itself is not a bad thing. The Persians below are all Xyston, beautiful figures and I tried to labour the love and attention that befits 25/28mm on these 15mm beauties. (see below, incidentally these are Xyston's Later Acheamenid Persians who would have fought the likes of Alexander - they recently [or rather since I have painted mine] have brought out true SparaBara which I undoubtedly must invest in at some point):
I found myself performing strange gymnastics with the Persians, by shoving the light horse on my flank to the outer zone. leaving a gap for my 3Cv to fill up later. This all seems a tad geometrical and artificial but the way in which the rules push you (indirectly) to play - I have big hopes of converting these DBA armies into the simple Alexandros tactical battle system but more of that another time (see below, my creative deployment [I kind of hate myself for doing this], in the background you can see my Irregular Miniatures stockade camp - populated by Psilio pretending to be camp followers, I need to base up some civilians here):
The Greeks (more from Xyston - but sporting the fabulous Little Big Man 15mm Ancient Greek Hoplite Shield Transfers) have a simpler time of it (see below, another stockade camp can be seen in their rear - and a less pronounced horseshoe formation [deployment] to expand out from):
The Armies:
The Persians try to fan out their army. Not a problem with the mounted, but the foot look a little laborious (see below, the Persian infantry certainly don't want to be mixing it with the Athenian hoplites, their hope is that their Cavalry have successes on the flanks of the Greeks and it's game over before the heavy infantry clash):
The two battle lines approach with both sides desperately trying to "fill out" to get that overlap advantage (see below, the Greeks are slightly ahead with 10 bases in position compared to the Persian 9):
The Greek attempt a bold and adventurous outflanking move with their Light Horse [2LH] against the Persian right (see below, the Greek 2LH flanks the defensive stance of the Persians):
The rest of the Greek battle line advances to almost touching distance (see below, they [the Greeks] also survive the first of many arrow storms - shield [i.e. hoplon] and hoplite armour preventing serious damage):
Locking horns the battle starts in earnest as the battle lines clash - just as the hoplites wanted it (see below, with a basic value of 4 from the 8x4Sp the Greeks have the advantage in infantry against 3Ax value 3, 7Hd value 3, 8Bw valueu 2 with only one 4Sp value 4):
The strange combat is the Persian 8Bw [value 4] versus the 2LH [value 2] with the mounted at a distinct disadvantage (see below, the horse will have difficulty disengaging getting out of bow range):
Good Persian dice and poor Greek dice mean first blood to the Persian as the Greek Light Horse is doubled and dies (see below, Persians 1 - Greeks 0):
Meanwhile the Greeks bounce the majority of the Persians back in hand-to-hand melee, without scoring any kills (see below, there may be opportunities on the following round but the initiative lies with the Persian commander and his important PiP roll):
The Persians are looking desperately for their cavalry that has massed on the left flank to do something decisive.
A little bit of a shocker, I thought I was well endowed with Persians but I was a "hoard" [7Hd] short so I 'borrowed' one from the Spartans. This means there will be some extra painting to be done for DBA 3 which in itself is not a bad thing. The Persians below are all Xyston, beautiful figures and I tried to labour the love and attention that befits 25/28mm on these 15mm beauties. (see below, incidentally these are Xyston's Later Acheamenid Persians who would have fought the likes of Alexander - they recently [or rather since I have painted mine] have brought out true SparaBara which I undoubtedly must invest in at some point):
I found myself performing strange gymnastics with the Persians, by shoving the light horse on my flank to the outer zone. leaving a gap for my 3Cv to fill up later. This all seems a tad geometrical and artificial but the way in which the rules push you (indirectly) to play - I have big hopes of converting these DBA armies into the simple Alexandros tactical battle system but more of that another time (see below, my creative deployment [I kind of hate myself for doing this], in the background you can see my Irregular Miniatures stockade camp - populated by Psilio pretending to be camp followers, I need to base up some civilians here):
The Greeks (more from Xyston - but sporting the fabulous Little Big Man 15mm Ancient Greek Hoplite Shield Transfers) have a simpler time of it (see below, another stockade camp can be seen in their rear - and a less pronounced horseshoe formation [deployment] to expand out from):
The Armies:
- Athenian: [3Cv, 2LH, 3Bw, 4sp(Gen), 8x4Sp]
- Early Acheamenid Persian: [3Cv(Gen), 3Cv, 2LH, 4Sp, 4x8Bw, 3x7Hd, 3Ax]
The Persians try to fan out their army. Not a problem with the mounted, but the foot look a little laborious (see below, the Persian infantry certainly don't want to be mixing it with the Athenian hoplites, their hope is that their Cavalry have successes on the flanks of the Greeks and it's game over before the heavy infantry clash):
The two battle lines approach with both sides desperately trying to "fill out" to get that overlap advantage (see below, the Greeks are slightly ahead with 10 bases in position compared to the Persian 9):
The Greek attempt a bold and adventurous outflanking move with their Light Horse [2LH] against the Persian right (see below, the Greek 2LH flanks the defensive stance of the Persians):
The rest of the Greek battle line advances to almost touching distance (see below, they [the Greeks] also survive the first of many arrow storms - shield [i.e. hoplon] and hoplite armour preventing serious damage):
Locking horns the battle starts in earnest as the battle lines clash - just as the hoplites wanted it (see below, with a basic value of 4 from the 8x4Sp the Greeks have the advantage in infantry against 3Ax value 3, 7Hd value 3, 8Bw valueu 2 with only one 4Sp value 4):
The strange combat is the Persian 8Bw [value 4] versus the 2LH [value 2] with the mounted at a distinct disadvantage (see below, the horse will have difficulty disengaging getting out of bow range):
Good Persian dice and poor Greek dice mean first blood to the Persian as the Greek Light Horse is doubled and dies (see below, Persians 1 - Greeks 0):
Meanwhile the Greeks bounce the majority of the Persians back in hand-to-hand melee, without scoring any kills (see below, there may be opportunities on the following round but the initiative lies with the Persian commander and his important PiP roll):
The Persians are looking desperately for their cavalry that has massed on the left flank to do something decisive.
Labels:
15mm,
15mm Ancients,
Achaemenid Persian,
Athens,
DBA,
DBA Version 3,
Greeks,
Persians,
Wargame,
xyston
Thursday, 7 March 2019
New Kingdom Egyptian (I/22) DBA Version 3 Army - Painting Progress
The little beggars have been clipped and filed, glued onto coffee stirrers and primed in Airfix Primer (back on the market thank gawd) then when dry, washed in Vallejo Brown Wash (see below, the Chariots were based, but as the majority of Egyptian infantry is "solid" it would be impractical to paint then 'based' so they get the deluxe individual attention):
I have to confess from the hiatus of the Hittite surge, the New Kingdom Egyptian slowed due to some distraction with getting to grips with the rules, DBA Version 3. Hopefully this post will spur me on - or will it be the whip of the Pharaoh instead!
I have to confess from the hiatus of the Hittite surge, the New Kingdom Egyptian slowed due to some distraction with getting to grips with the rules, DBA Version 3. Hopefully this post will spur me on - or will it be the whip of the Pharaoh instead!
Tuesday, 5 March 2019
DBA Version 3.0: You Tube Video of DBA Battles - Athens v Sparta
Another good Tony Aguliar DBA Version 3.0 Rules run through:
https://www.youtube.com/watch?v=3j3ci2EQkeA
A classical hoplite encounter from the Peloponnesian War!
This one I have done "out of the box in DBA 3.0" so it was interesting to see how close my games played to it.
Notes: The Spears "flank +1" support seems to be the most notable element of the game. It also helps if you don't roll 1 in combat and for PiPS!
https://www.youtube.com/watch?v=3j3ci2EQkeA
A classical hoplite encounter from the Peloponnesian War!
This one I have done "out of the box in DBA 3.0" so it was interesting to see how close my games played to it.
Notes: The Spears "flank +1" support seems to be the most notable element of the game. It also helps if you don't roll 1 in combat and for PiPS!
Labels:
15mm Ancients,
Ancients,
Athens,
DBA,
DBA Version 3,
II/5a,
II/5b,
Sparta,
Tony Aguliar,
Video Tutorial,
Wargame
Monday, 4 March 2019
DBA Version 3.0: You Tube Video of DBA Battles - Scythians v Alexandrian Macedonian
Another good Tony Aguliar DBA Version 3.0 Rules run through:
https://www.youtube.com/watch?v=Vb9nD7NLZj4&t=7s
Whereas I have a Alexandrian Macedonian .. I think I am more than a few bases away from a Scythian DBA army, I just wanted to see how much fun you could have with a load of 2LH ;)
Notes: This one is a good exercise in recoils, flees, especially with Light Horse and artillery. Shows that "Solid Foot" beat "Fast Foot" and the latter recoils on ties.
Well worth watching :)
https://www.youtube.com/watch?v=Vb9nD7NLZj4&t=7s
Whereas I have a Alexandrian Macedonian .. I think I am more than a few bases away from a Scythian DBA army, I just wanted to see how much fun you could have with a load of 2LH ;)
Notes: This one is a good exercise in recoils, flees, especially with Light Horse and artillery. Shows that "Solid Foot" beat "Fast Foot" and the latter recoils on ties.
Well worth watching :)
Labels:
DBA,
DBA Version 3,
I/43a,
II/12,
Macedonian Alexandrian,
Scythian,
Tony Aguliar,
Video Tutorial,
Wargame
Friday, 1 March 2019
DBA Version 3.0: You Tube Video of DBA Battles - Romans v Germans
Another good Tony Aguliar DBA Version 3.0 Rules run through:
https://www.youtube.com/watch?v=hyif3W22r9Y
I do have the Early Imperial Roman in 15mm but I will have to get those nasty Germanic Triblesmen (Warbands - with rear support).
Notes: One rule that came apparent is that in DBA Version 3 rear supports do not die if the front element is doubled in combat. A Warband with rear support was doubled (in fact it happened twice) and the rear element lived on to fight another day! Also "you do not have to pursue Psilio" - that was an old DBA 2 trick!
https://www.youtube.com/watch?v=hyif3W22r9Y
I do have the Early Imperial Roman in 15mm but I will have to get those nasty Germanic Triblesmen (Warbands - with rear support).
Notes: One rule that came apparent is that in DBA Version 3 rear supports do not die if the front element is doubled in combat. A Warband with rear support was doubled (in fact it happened twice) and the rear element lived on to fight another day! Also "you do not have to pursue Psilio" - that was an old DBA 2 trick!
Wednesday, 27 February 2019
Work Starts on the New Kingdom Egyptian (I/22) 6mm DBA Army
For the Hittites (and there loose formation) I just plonked them on the base and painted around them. The close ranked Egyptian infantry are another matter, hence a factory production system approach is required methinks, painting the figures required for a base then basing them (see below, yet another use for coffee "stirring sticks"):
The plan is simple, a dab of PVA glue on the base to stick it to the stick, let it dry then paint it was Airfix Grey Primer (01) and then "wash it" in Vallejo Brown Wash. The Chariots however will be done the Hittite way (see below, cheap "Pound Store" [yes, contrary to an early alarmist post they are still trading] superglue all over my hands - the Egyptian two man Chariots are much easier than teh three man Hittite Chariots I had to put together!):
Despite their small 6mm size the New Kingdom Egyptians still have a considerable number of infantry to paint - especially when I insanely multiplied the number of figures on a base (see below, the New Kingdom Egyptian infantry mass - their Chariots can be seen in the background):
As these two DBA armies (Hittite and New Kingdom Egyptian) are progressing well I am already paying consideration to "what next". I have my eye on the "Sea Peoples" I/28 as they fought both.
The plan is simple, a dab of PVA glue on the base to stick it to the stick, let it dry then paint it was Airfix Grey Primer (01) and then "wash it" in Vallejo Brown Wash. The Chariots however will be done the Hittite way (see below, cheap "Pound Store" [yes, contrary to an early alarmist post they are still trading] superglue all over my hands - the Egyptian two man Chariots are much easier than teh three man Hittite Chariots I had to put together!):
Despite their small 6mm size the New Kingdom Egyptians still have a considerable number of infantry to paint - especially when I insanely multiplied the number of figures on a base (see below, the New Kingdom Egyptian infantry mass - their Chariots can be seen in the background):
As these two DBA armies (Hittite and New Kingdom Egyptian) are progressing well I am already paying consideration to "what next". I have my eye on the "Sea Peoples" I/28 as they fought both.
Tuesday, 26 February 2019
DBA Version 3.0: You Tube Video of DBA Battles - Alexander v Persia (Later Achaemenid Persians)
Another good Tony Aguliar DBA Version 3.0 Rules run through:
https://www.youtube.com/watch?v=0b6J1hem4gk&t=16s
Note: Not sure I like this tactic of pulling defenders "out of cover" by using a column or making a single element conform to the group, it does not sense "historical" or "based in what can happen in a historical reality".
Also the same propensity for longer armies to envelope smaller armies means that Alexander and his "pike" are going to have quite a hard time in DBA 3 (again).
The good news is that this is another DBA match-up I could immediately play!
How to improve your DBA game:
https://www.youtube.com/watch?v=7mS5atBJA3w&t=6s
https://www.youtube.com/watch?v=0b6J1hem4gk&t=16s
Note: Not sure I like this tactic of pulling defenders "out of cover" by using a column or making a single element conform to the group, it does not sense "historical" or "based in what can happen in a historical reality".
Also the same propensity for longer armies to envelope smaller armies means that Alexander and his "pike" are going to have quite a hard time in DBA 3 (again).
The good news is that this is another DBA match-up I could immediately play!
How to improve your DBA game:
https://www.youtube.com/watch?v=7mS5atBJA3w&t=6s
Monday, 25 February 2019
DBA Version 3.0: You Tube Video of DBA Battles - Athens v Persia (Early Achaemenid Persians)
Another good Tony Aguliar DBA Version 3.0 Rules run through:
https://www.youtube.com/watch?v=IWRVFq6oslY&t=4s
I have these armies ready to go, so I have no excuses bar a little bit of terrain and some decent camps!
Notes:
The "Hoard" 2 Pip rule was interesting and noticing which troops followed up.
The "Bow" shooting was interesting (you cannot ignore troops in your "Threat Zone".
The one comment that seems to come through with DBA is that it still fights as 12 elements rather than an army fighting as it did historically. The DBA rules from Version 1 through to 3 seem a volatile "cook-book".
I am just wondering how popular DBA 3 is over DBA 2 (if it is)?
https://www.youtube.com/watch?v=IWRVFq6oslY&t=4s
I have these armies ready to go, so I have no excuses bar a little bit of terrain and some decent camps!
Notes:
The "Hoard" 2 Pip rule was interesting and noticing which troops followed up.
The "Bow" shooting was interesting (you cannot ignore troops in your "Threat Zone".
The one comment that seems to come through with DBA is that it still fights as 12 elements rather than an army fighting as it did historically. The DBA rules from Version 1 through to 3 seem a volatile "cook-book".
I am just wondering how popular DBA 3 is over DBA 2 (if it is)?
Labels:
15mm,
15mm Ancients,
Achaemenid Persian,
Athens,
DBA,
DBA Version 3,
I/60c,
II/5b,
Tony Aguliar,
Video Tutorial,
Wargame,
You Tube
Sunday, 24 February 2019
DBA Version 3.0: You Tube Video of DBA Battles - Carthage v Rome
Nice run through of the rules DBA V3.0 rules!
Tony Aguliar's II/33 v II/32 DBA match-up:
https://www.youtube.com/watch?v=IYThI--o8-8&t=2s
One I want to do!
I have an army of 15mm Carthaginians painted up but I need to paint my Polybian Romans.
Tony Aguliar's II/33 v II/32 DBA match-up:
https://www.youtube.com/watch?v=IYThI--o8-8&t=2s
One I want to do!
I have an army of 15mm Carthaginians painted up but I need to paint my Polybian Romans.
Labels:
DBA,
DBA Version 3,
Early Carthage,
II/32,
II/33,
Polybian Rome,
Tony Aguliar,
Video Tutorial,
Wargame
Monday, 12 February 2018
Sparta v Argos (Re-Run Take III): Done (Part 7)
Flying high with gods the Spartan left flank can be seen cruelly wheeling into the Argive right hoplites, harvesting them like ripe wheat. The Argives have one last hope, a third attempt to shatter the Spartan "youth hoplite stand" of spears that has twice thwarted them (see below):
The proverbial kitchen sink is thrown at the Spartans. Notice how the Argive General (myself) refrains from attacking the Spartan hoplites to the right hand side of the attacking Argives, because success is unlikely to kill and a push back would help out the the beleaguered Spartan stand. On the other hand it would have potentially interrupted the run of "bad Argive dice" in the vital sector, but statistics say that should not have mattered because you do not affect the future with past rolls of a d6 (see below, I as the Argive ruminate about this now):
A sacrifice is offered to the gods, harsh words of encouragement by the Argive Captains of War are given and the attack commences and the die is thrown. Stunned into silence, all pleasure of head banging gone (see previous posts) just the sad (from the Argive perspective) calculation is repeated. "No, unbelievable, these Spartans cannot be moved" (see below):
The Spartan run through the Argive hoplites like a hot knife through butter. Smoothly and without mistake two Argive hoplites fall upon the hill. The Argive army morale shatters and they flee (see below, Sparta 5 Argos 3 - Sparta remains supreme on the Peloponnese):
What a fantastic game! Incredible in that right up until the end the Argives thought they had it, but the Spartans played true. This young novice Spartan King is a man to watch in the world of DBA, he plays the period not the game system. Immense fun. Maybe I should look to introduce some new troop types. Perhaps from Persia or Thrace ;)
The proverbial kitchen sink is thrown at the Spartans. Notice how the Argive General (myself) refrains from attacking the Spartan hoplites to the right hand side of the attacking Argives, because success is unlikely to kill and a push back would help out the the beleaguered Spartan stand. On the other hand it would have potentially interrupted the run of "bad Argive dice" in the vital sector, but statistics say that should not have mattered because you do not affect the future with past rolls of a d6 (see below, I as the Argive ruminate about this now):
A sacrifice is offered to the gods, harsh words of encouragement by the Argive Captains of War are given and the attack commences and the die is thrown. Stunned into silence, all pleasure of head banging gone (see previous posts) just the sad (from the Argive perspective) calculation is repeated. "No, unbelievable, these Spartans cannot be moved" (see below):
The Spartan run through the Argive hoplites like a hot knife through butter. Smoothly and without mistake two Argive hoplites fall upon the hill. The Argive army morale shatters and they flee (see below, Sparta 5 Argos 3 - Sparta remains supreme on the Peloponnese):
What a fantastic game! Incredible in that right up until the end the Argives thought they had it, but the Spartans played true. This young novice Spartan King is a man to watch in the world of DBA, he plays the period not the game system. Immense fun. Maybe I should look to introduce some new troop types. Perhaps from Persia or Thrace ;)
Labels:
15mm,
15mm Ancients,
Ancients,
Argive,
Argos,
Chariot Miniatures,
DBA,
DBA Version 3,
Greece,
Greek,
Irregular Miniatures,
Sparta,
Wargame
Sunday, 11 February 2018
Sparta v Argos (Re-Run Take III): Time to Finish it (Part 6)
For the second time of asking the seemingly forgone conclusion of a forlorn stand of Spartan hoplites outnumbered 3:1 and with no possible room for retreat were drawn into a "do or die" combat (see below, "Spartans we salute you! You fought well but Argos needs to teach Sparta a lesson"):
Instead the Spartans show Argos that today, here, on this piece of hallowed ground no more Spartans shall give way to Argos. Bang 8-6 - the massed ranks of the Argives bounce away again. Quite sportingly the Spartan King offers me a cushion so to not damage my head (see below, the unbelievable happens and to my shame I did not use the extra PiP I had to bring the extra Argive troops into "usefulness", hubris my friends, hubris):
It is Sparta;s time to deal the death blow. The Spartan king watches as his mighty phalanx unfurls for a Sparta [Spears 4 + 2 flanks] = 6 versus 3 Argos [Spears 4 - 2 overlapped flanks + 1 for being on a hill] basic attack - needing to double to kill (see below, all to play for at 3-3 and just one stand needed by both sides to win):
Ah! The Argives roll a 1, all seems lost but then Sparta also rolls a one: 7-4 Push Back! How on earth? Argos has yet another chance to pull it out of the fire! Will this game ever finish? Will this game not stop providing "crazy" dice rolls. The Spartan King is momentarily crestfallen but composes himself and moves on (see below):
Apologies for the misdirection saying it was a "done thing" but we seem to be now playing on past the end of regulation time ;)
Next: Extra Time Sudden Death?
Instead the Spartans show Argos that today, here, on this piece of hallowed ground no more Spartans shall give way to Argos. Bang 8-6 - the massed ranks of the Argives bounce away again. Quite sportingly the Spartan King offers me a cushion so to not damage my head (see below, the unbelievable happens and to my shame I did not use the extra PiP I had to bring the extra Argive troops into "usefulness", hubris my friends, hubris):
It is Sparta;s time to deal the death blow. The Spartan king watches as his mighty phalanx unfurls for a Sparta [Spears 4 + 2 flanks] = 6 versus 3 Argos [Spears 4 - 2 overlapped flanks + 1 for being on a hill] basic attack - needing to double to kill (see below, all to play for at 3-3 and just one stand needed by both sides to win):
Ah! The Argives roll a 1, all seems lost but then Sparta also rolls a one: 7-4 Push Back! How on earth? Argos has yet another chance to pull it out of the fire! Will this game ever finish? Will this game not stop providing "crazy" dice rolls. The Spartan King is momentarily crestfallen but composes himself and moves on (see below):
Apologies for the misdirection saying it was a "done thing" but we seem to be now playing on past the end of regulation time ;)
Next: Extra Time Sudden Death?
Labels:
15mm,
15mm Ancients,
Ancients,
Argive,
Argos,
Chariot Miniatures,
DBA,
DBA Version 3,
Greece,
Greek,
Irregular Miniatures,
Sparta,
Wargame
Saturday, 10 February 2018
Sparta v Argos (Re-Run Take III): Don't Go Counting Chickens (Part 5)
And so it came to pass that a bunch of Spartans stood between myself and immortal glory. These should be second-stringers as they were a third of the way along from teh weaker (less prestigious end of the line of battle). As an Argive it was time to "seize the moment" (before the catchphrase of the Dead Poet's Society even existed). Again the Argive killer Psilio were the key, placed in the rear of the Spartan Phalanx (see below, left middle):
In went my solid Argive hoplites, supported on their left by the Argive General's personal cohort and assisted by the deadly Psilio in the rear. It was the same trap to be spring for a third 'killer' time. Except these Spartan milksops had not read the script, the fought the Argives to a standstill and then pushed them back (see below, a classic case of DBA 6-1 to the Spartans!):
The groans and revulsion was acute. A twisted knot formed in my stomach as my bolt was shot and the initiative had been passed back to the unforgiving scarlet Spartans. The concerned Spartan (novice DBA'er) General asked it I was OK. To which I replied "Fine. Absolutely fine. Banging my forehead off the tabletop like this is quite usual in these circumstances. In fact it has a quite a therapeutic affect!" I said smiling inanely (see below, the Argive General is left pondering "How did that not work?"):
Simply stated the Spartan milksops had remembered what their Spartan mothers had said to them before they left for war. Presenting their sons with their shields, "With it or on it" and you don't cross your Spartan mother (see below):
The Argives now faced a fight for their lives on the right of the battlefield, but a critical low PiP roll of "one" gave the Argives hope. Instead of an overwhelming "no retreat overlap battle" the Spartans merely hit the Argive hoplite (who had luckily recoiled away from the front-facing Spartans last go) in the flank. The Argives turned to face and the die were rolled (see below):
The Argives gasped in horror as they were on the receiving end of a 5 to 1 die result. Fevered calculations took place, Sparta 4 (+0 supports) +5 = 9 versus Argive 5 = 4 + 1, so it was a push back. Had we been playing DBA version 2.2 then the rear holpites woudl have supported +1 and it would have been 'curtains' for the Argives, game set and match! As it was it was "Game on!" (see below, "Would you Christmas Eve it?"):
And from another even more dramatic perspective, hoplite to hoplite and the Argives bend but do not break. The Spartan General adopted a disbelieving maniacal laugh instead of my primitive trepanning. Welcome to DBA, you never forget moments like these. They seem to come with alarming regularlity defying the 'sane' Laws of Statistics. In DBA terms statistics is merely a suggestion thrown at the gods, who more often than not will just laugh back at you. I digress! (see below):
After the recoil (see below, the Argives were now technically backing up a gentle hill. Could good news come from the other side of the battlefield to save the day? (see below):
After that"topsy turvy" sequence of events, both King and General wondered what twisted fate still lay in store for these armies?
Next: The End of the Matter!
In went my solid Argive hoplites, supported on their left by the Argive General's personal cohort and assisted by the deadly Psilio in the rear. It was the same trap to be spring for a third 'killer' time. Except these Spartan milksops had not read the script, the fought the Argives to a standstill and then pushed them back (see below, a classic case of DBA 6-1 to the Spartans!):
The groans and revulsion was acute. A twisted knot formed in my stomach as my bolt was shot and the initiative had been passed back to the unforgiving scarlet Spartans. The concerned Spartan (novice DBA'er) General asked it I was OK. To which I replied "Fine. Absolutely fine. Banging my forehead off the tabletop like this is quite usual in these circumstances. In fact it has a quite a therapeutic affect!" I said smiling inanely (see below, the Argive General is left pondering "How did that not work?"):
Simply stated the Spartan milksops had remembered what their Spartan mothers had said to them before they left for war. Presenting their sons with their shields, "With it or on it" and you don't cross your Spartan mother (see below):
The Argives now faced a fight for their lives on the right of the battlefield, but a critical low PiP roll of "one" gave the Argives hope. Instead of an overwhelming "no retreat overlap battle" the Spartans merely hit the Argive hoplite (who had luckily recoiled away from the front-facing Spartans last go) in the flank. The Argives turned to face and the die were rolled (see below):
The Argives gasped in horror as they were on the receiving end of a 5 to 1 die result. Fevered calculations took place, Sparta 4 (+0 supports) +5 = 9 versus Argive 5 = 4 + 1, so it was a push back. Had we been playing DBA version 2.2 then the rear holpites woudl have supported +1 and it would have been 'curtains' for the Argives, game set and match! As it was it was "Game on!" (see below, "Would you Christmas Eve it?"):
And from another even more dramatic perspective, hoplite to hoplite and the Argives bend but do not break. The Spartan General adopted a disbelieving maniacal laugh instead of my primitive trepanning. Welcome to DBA, you never forget moments like these. They seem to come with alarming regularlity defying the 'sane' Laws of Statistics. In DBA terms statistics is merely a suggestion thrown at the gods, who more often than not will just laugh back at you. I digress! (see below):
After the recoil (see below, the Argives were now technically backing up a gentle hill. Could good news come from the other side of the battlefield to save the day? (see below):
After that"topsy turvy" sequence of events, both King and General wondered what twisted fate still lay in store for these armies?
Next: The End of the Matter!
Labels:
15mm,
15mm Ancients,
Ancients,
Argive,
Argos,
Chariot Miniatures,
DBA,
DBA Version 3,
Greece,
Greek,
Irregular Miniatures,
Sparta,
Wargame
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