Showing posts with label Panzer IVH. Show all posts
Showing posts with label Panzer IVH. Show all posts

Thursday, 15 December 2016

Airfix Battles Scenario Three - Bring on the Tiger (Part III)

Even as, with dramatic effect, smoke started billowing out from the freshly killed Sherman, the Americans launched another spirited counter-attack (see below, the smoke was courtesy of the jubilant German player's modest special effect talent):


With amazing alacrity a dare-devil Sherman bounded the complete length of the table and swung point blank onto the Tiger's more vulnerable flank side. So disturbing was this to the German player he burned an Interrupt card. Using this special event card (and removing the card's use from further play on this vital turn) the Tiger itself swung round to face the "cheeky" threat head-on to lessen its vulnerability (see below, the Sherman had originated from behind the top middle tree-line):


The exchange of fire left the Sherman in an extremely damaged state, morale faltering as it retreated away from the Tiger but still alive  (effectively on one hit point) and in the game - importantly not handing the Germans any "double armour victory points". Having blunted the German armour reaction potential the American Infantry counter-attacked. Firstly retaking the Objective then pouring withering fire of the ful-strength German Squad to devastating effect (see below):


In fact the only man left standing was the atached German Infantry Commader who escaped by teh skin of his teeth. The Americans now held the key terain feature and looked to edge the tactical situation. The German only had a hald squad on infantry he was capable of moving (see below):


In desparation the German Infantry tried to attack teh wounded Sherman. The sight of another burning Sherman might just be enough to shake the Americans (over 50% casualties). The anti-tank squad took care aim and fired ... (see below):


And missed. Too bad the signal to retreat was made and the Americans had pulled this one out of the bag. The German tanks were required elsewhere and the German Infantry was too thin on the ground to hold the Americans up. It was time to live and fight another day.

An excellent game played in great spirit with some good old fashioned 20mm or 1/72 (or even 1/76) scale toys of yesteryear. I need to paint some half-tracks and anti-tank guns for Game IV. Something I intend to do over the Xmas break.

Wednesday, 14 December 2016

Airfix Battles Scenario Three - Bring on the Tiger (Part II)

The German Panzer Commander was not going to be drawn into a headlong rush and methodically subjected the already battered American squad to a hail of machine gun, long barrelled 75mm and shells of  the dreaded Tiger's 88mm. This was all too much and American's were eliminated with ruthless efficiency (see below):


To the German Panzer Commander all seemed to be completely under control. The American Infantry were hiding out of line-of-sight and the American Tankers were reluctant to show themselves for fear of meeting their nemesis, "The Tiger" (see below):


This complacency was soon to be shattered as the Americans "bounced back" in a brave and spirited counter-attack. A Sherman blasted through the 'boccage' and stood ready to strike down the exposed German infantry. The long range shots of the Tiger were woe fully off the mark (see below):


The Sherman commander trained his 75mm cannon on the hapless Grenadiers. Time seemed to stand still, certain death was but moments away (see below):


Years of bitter combat experience on the Eastern Front clicked in and the Panzer IV Commander executed a daring flank attack (by virtue of an interrupt). The "hunter" had suddenly become the "hunted" (see below):


With a slug already in the barrel the Panzer IV succeeded at short range where its heavier cousin (The Tiger) had failed at long range. The Sherman was decapitated to the relief of the petrified German Landsers (see below):


Once again the situation seemed to be in back under control and the Germans started thinking about sealing the matter once and for all, There would be more more turn and one last throw of the dice in the game. The German had all of his armour in play and one and a half squads of infantry. The Americans were down to two Shermans and only one squad of infantry. The German Commander knew they were the threat as they were the only unit capable of retaking the village Objective. A lot depended on the next initiative roll, the loser being the "nail" to the other players "hammer".


Tuesday, 13 December 2016

Airfix Battles Scenario Three - Bring on the Tiger (Part I)

The third Airfix Battle was situated in the badlands behind Omaha beach as the Americans attempted to break out. The vital objective was a farm house top-left. In addition extra points were awarded for armour knocked out, in particular the Americans would like to "bag a Tiger". Playing German I placed my infantry on the flanks and the armour in the middle (see below):


Possessing the initiative I orchestrated a quick infantry strike on the Americans, in light cover, to the (German) left of the Objective (see below):


The dirty American gangster commander interrupted me and retreated into the Objective (and hard cover to boot!), exactly where I wanted to go. The "Dirty Dogs"! (see below)


Not to be outdone I assaulted this position with my second squad of infantry and in the subsequent firefight I mauled the Americans and finally took the Objective. The Americans sought protective cover to the top right of the picture (see below):


However by feeling of euphoria was short lived as I realised I had placed my troops in full sight of an "angry phalanx" of US Army Sherman tanks. Admittedly they only had 75mm guns, but that didn't stop them opening fire in unison on the German defenders to devastating effect (see below):


Still albeit technically in control of the town (and holding the Objective marker) the German troops (now much less in number) suffered a bad case of morale failure. Hope seemingly deserting them and they retreated, aka ran, back a terrain square (see below):


The German infantry had shot its bolt but was there anything the German armour could do?

Thursday, 3 November 2016

Coming soon ... Airfix Shermans v Hasagawa Tiger (and PSC Panzer IV)

Airfix Battles Scenario Three: Shermans v Tiger (and a Panzer IV). The long standing heros of my modelling youth, I give you the venerable Airfix Sherman (see below, the one on the left is from my "fair hand" the other two [with more professional/better highlighting] are from a very skilled model maker called Denis):


The sinister forms of a PSC Panzer MkIVH (first saw action in 1939 and still going strong through all those production upgrades, from the Plastic Soldier Company) and a "Terrible Tiger" (the coveted Hasagawa special of my teenage modelling days). Will these be too much for the Allied tankers? (see below):


I do intend to paint up the original Airfix kits to honour these rules, The Tiger poses a problem as it required considerable "pimping" (aka the rear turret stowage bin was the hardest part) and I still need to add some mud-flaps. Something (as in a project) to keep me interested in the forthcoming long winter nights (as well as Game of Thrones).

Hint to Airfix: If you can add a little extra sprue of special bits to your other kits to make interesting variants such as the:

  • Sherman Crab
  • Sherman Calliope
  • Churchill Crocodile
  • Churchill AVRE Bridgelayer
  • Matilda Hedgehog

Then the iconic Tiger I surely deserves a rear stowage bin and mud-flaps - so the damn thing does not look so bloody naked!

Tuesday, 24 November 2015

1/72 PSC Panzer IVH (Part 2) The Camo

The PSV MkIV H gets the "three tone" hide me treatment courtesy of the traditional Tamiya Dark Brown, Olive Green and Desert Yellow trio. A colour combination that stretches back to my childhood and the start of a deep yearning for ESCI kits that was never quite fulfilled. Each base colour is highlighted to give more depth to the overall pattern (see below, side view facing right):


The long barreled 75mm gets a Vallejo Dark Shade wash with a Vallejo Gun Metal Grey highlight, with the Panzer commander getting the German tank crewman black [basic Airfix black acrylic 33, with a tiny touch of Vallejo Game Color Stone Grey to lighten it] treatment (see below, side facing left):


The tank exhaust is highlighted up from Vallejo Game Color Dark Flesh by adding a touch of Tamiya XF-3 Yellow in a couple of shades. The jerry cans receive  grey highlight also (see below, facing rear):


Finally "Panzer Pete" is touched up with grey/white and red piping/insignia (see below, front facing):


I enjoyed that but hiding away in the loft are another five, all with air filters in the wrong place. For skirmish purposes I am finished but I will have to come back to the rest in the New Year if I want to complete a CD III company.

Next: A Sexy 'Big Cat'

Friday, 20 November 2015

1/72 PSC Panzer IVH (Part 1) The Basic Yellow

Working up from the Airfix Grey undercoat the MkIV H is washed with Vallejo Dark Shade Wash to get that harder shadow edge feel (see below):



Tamiya Yellow Sand XF-60 is then used as a base layer, leaving the Dark Wash to pick out the recesses (see below):


There are times when the Internet comes to your rescue. With the best of intentions I had put together the six PSC Pz IV H's well over a year ago. In my haste I had made a dubious choose of "rear engine" arrangement. The more I looked at other people's versions of MkIVs the less and less I became confident that I had done it correctly (see below):


Thanks to the blogosphere there were answers aplenty. My rear engine housing was really an 'air filter' that should really go on the side (see below):


From the other side (see below, with the classic spare rollers on the side):


Once fixed we can put the skirts on (see below):


Many thanks to the following blogs for their help and inspiration (see below):
Next: Three tone camo (again)


Monday, 16 November 2015

My 1000th Post is "Pimp my Panzer IVH" (The classic Esci/Italeri 1/72 kit)

In my previous Chain of Command battle AAR I stated that I was slightly embarrassed with the models I put on table for just having the basic paint scheme. Good enough fo the purposes of a tabletop wargame but privately I have always wanted to do justice to the Panzer IVH (an original Esci, but now released by Italeri) as I think of it as the "Normandy Classic", so hot from the tabletop I gave it a basic German late-war "three colour camo" scheme (see below):

Painting Guide Notes: Original base coat Tamiya XF-60 (Desert Yellow), brown patches Anita's Acrylic Earth Brown(11014) and Tamiya XF-61 (Dark Green)


In a parallel build I also primed one of the Plastic Soldier Company Panzer IV H's in my favourite Airfix 01 "Grey Undercoat". I had already assembled some, gulp that is very lazy of me, some year(s!) back. It will be interesting to see them side-by-side for comparison (see below, more of this PSC fun to come in another post):


Meanwhile I toned up the Green, Brown and Sand Yellow patches with lighter hues.
  • The Green went from Tamiya XF-61 (Dark Green) mixed with XF-62 Olive Drab, to pure XF-62 then I added XF-3 Yellow to highlight. 
  • The Brown went to Tamiya XF-52 (Flat Earth) and as I highlight I mixed in Anita's Acrylic Lemon Yellow (11055) [done more as an experiment rather than plan, my other option was to add white]
  • The Sand Yellow XF-60 was repainted to chase away some of the wandering wash errant flood areas then [as it was too hand] Anita's Acrylics Lemon Yellow (11055) to highlight and if memory serves me correct I probably drooped a little White Anita's Acrylic (11001) as a final highlight.
In addition I made plentiful use of Vallejo Wash (73201) Black Shade with a fine brush back into the corners and shadow areas. I used a new trick on the tracks. The tracks got a base coat of Vallejo Game Color [sic] Dark Fleshtone (72044) as the factory 'rust primer'. I then used the Vallejo Black Shade Wash, leaving it to dry before highlighting in Vallejo Model Color Gunmetal Grey (70863). The paint trick in the book was the classic Panzer IV exhaust tube was painted Vallejo Game Color Dark Fleshtone (72044) and highlighted with Tamiya XF-3 Yellow (see end product below):

Panzer IVH "pimped" 360 degree treatment - Facing Left: 


Rear: 


Front:


Side View: 


Quite happy with the results on this 'old timer', no immediate rush to put the decals on (no change there then) especially since it now represents a "wreck marker" in Operation Martlet for the first scenario ;)

Next: By way of comparison the PSC Panzer MkIVH