Showing posts with label game of thrones. Show all posts
Showing posts with label game of thrones. Show all posts

Monday, April 8, 2019

Lights Out



On the pages of George R.R. Martin's Game of Thrones series, Margaery Tyrell isn't much of a presence. She never gets a point of view chapter, and therefore remains a passive pawn in other characters' games. One of the highlights of HBO's hugely successful adaptation has been (especially for readers of the books) how certain actors took lesser characters to new heights. 


As the ambitious, often-married lady of Highgarden, Natalie Dormer brought layers of intrigue to what could have been a mere body to move about Westeros. She showed even more skill in the uneven Picnic At Hanging Rock miniseries, overcoming some age miscasting to remain a fascinating presence. 


All this is to say that I'm rooting hard for Dormer's career. In Darkness marks her debut as a screenwriter, and while it's not quite the genre pic its marketing suggested, it showed up on Netflix and hence, this here blog. 

Quick Plot: Sofia is a blind pianist living one floor below Veronique, the flighty daughter of an infamous Serbian war criminal named Zoran Radic. When Veronique mysteriously tumbles out her third floor window, Sofia becomes a person of interest to everyone, from a friendly detective to Joely Richardson's icy brunette business manager and her puppy-eyed hunk of a brother (Daario Naharis Beta Tested Ed Skrein).


Between coded USB drives, poisoned champagne, and incredibly polished eye makeup applied without sight, In Darkness is an ambitious thriller that wants to do a LOT in its 100 minute run time. Written by Dormer and director Anthony Byrne, it piles mystery upon red herring upon mystery, with at least two major twists and very little room to breathe. 


It's far too much plot, and many of the details pile up in a way that adds to the ridiculousness of the story. Take, for example, the violinist busker who Sofia sees (well, not SEES, but you know) ever day on her afternoon coffee runs. At one point, she asks him to warn her if he sees a certain suspect by playing a lesser known composer. He does...sometime in the middle of the night. Does this accomplished, very clean-cut street musician LIVE outside this suburban coffee shop? Does he actually make cash at all hours? IS HE A ROBOT? 


You get the point. 

I almost wish In Darkness had leaned in harder to some its sillier elements. At times, there's a sense of campiness bubbling right under the super serious veneer, from Veronique's leopard print fashion to Detective Mills' inability to ever not eat. Maybe next time, Dormer and Byrne can embrace the fun. It would be better for all of us. 


High Points
Sofia has a little too much skill at everything to be a believable woman (and the less said about the final twist, the better) but as expected, Dormer remains an engaging presence onscreen who's impossible not to care about


Low Points
There is so much wrong with the final reveal that puts every action before it in question that I won't waste my time here listing it all. Just know that the ending is stupid and kind of makes the whole movie even stupider, despite it trying so hard not to be

Lessons Leaned
Nothing makes a dieting detective hungrier than a visit to the morgue

Grieving lets people see that you have feelings

45-year-old British size 10s don't do dairy


Rent/Bury/Buy
It pains me to say In Darkness is a deeply flawed film, but at the same time, I can fully admit that I didn't hate watching it. It's loaded with beautiful, well-dressed British people being mysteriously sexy amidst classical music, and that in itself has its charms. I wish the script had a little more finessing, but hey: I'd rather a film try too hard than phone it in. Even if I wish it had hung up the phone two minutes earlier.

Monday, June 27, 2016

I Found Benjen Stark! He’s In The Hallow!


Perhaps it's the Game of Thrones influence, but Ireland seems to be putting out a nice supply of well-made horror films, including the recent The Canal and The Citadel. Add The Hallow to that growing list of quality horror flicks whose title starts with “The” and whose cast generally includes at least a few Westrosi power players. 


Quick Plot: Adam is an arborist living deep in the woods of Ireland with his wife Claire, infant son Finn, and dog Iggy (note to the sensitive: don’t get too attached to the latter). Locals are none too happy with this arrangement, as they fear both the mythical monsters haunting the forest and the threat of industry moving in and taking their long-protected home. 


Bricks-through-the-window and ominous townie-issued threats aside, it’s clearly an idyllic time for the young couple. 

Well, for the first fifteen minutes of the movie that is.


Before you know it, aforementioned mythical monsters have made themselves known, infecting Ada, wiping out Iggy, swiping Finn, and terrifying Claire.


The Hallow takes place entirely over one horrid night, as Claire must try to protect Finn from the array of forest creatures and the transformed Adam, now fully convinced that the baby in his wife’s arms is actually a changeling. As Adam’s condition worsens and the locals lock their doors, Claire must survive the night on her own.


Written and directed by first time filmmaker Corin Hardy, The Hallow is a very solid little foray into horror. It does little to rewrite a working formula or bring anything that new to it, but the actors connect, the setting dazzles, and the monsters are genuinely interesting to watch onscreen. This doesn’t break any mold, but it’s a creepy and effective little blend of fairy tales, sieges, and nature strikes back horror. 


High Points
The actual design of the hallow creatures is quite interesting, using the idea and form of branches and other woodsy elements to form a unique spin on fairy tale monsters



Credit goes to some adorable credits, that follow the standard “No animals were harmed during the making of this film” with the less common but earnest “No changelings were harmed during the making of this film”


Low Points
I can’t quite put my finger on what’s missing in The Hallow, but there’s just something that keeps this film from crossing over into truly special territory. It’s well-acted, well-shot, and well-written, but there’s just nothing that unique or surprising to make it overly memorable. 

Lessons Learned
When your friendly neighborhood policeman is played by Ben Wheatley regular Michael Smiley and your closest neighbor is Roose Bolton, you should probably know that you’re not in the best hands



Iron bars might not be the most inviting way to decorate your windows, but if they keep the evil wood monsters away from your baby, perhaps you should get over your HGTV snobbery and deal with it


There are different sorts of boogeymen in Belfast


Rent/Bury/Buy
The Hallow is currently streaming on Netflix Instant, and it’s well worth a watch. This isn’t necessarily on the highest tier of new horror, but it’s a quality outing that demonstrates some promising potential from filmmaker Corin Hardy. I look forward to seeing what else he can do. 




Monday, July 22, 2013

More Revealing, More Silent, More Hill




Michael J. Bassett’s Deathwatch was a fresh and frightening entry into the horror genre, so it was great news to hear this British writer/director would be handling the second installment of the potential-filled Silent Hill franchise.

Quick Plot: When last we met the Da Silvas, mother Rose and daughter Sharon  were trapped in some sort of Nether-reality that separated them from dad Ned Stark—er, Sean Bean’s Henry. 


At the start of Revelations, Sharon is now an 18-year-old blond renamed Heather living a nomadic existence with a non-Nether-separated Henry and the belief that she lost her memory and mother in a car accident. The pair rarely stay in one town long because, as far as ‘Heather’ knows, her dad is on the run from the law due to a self-defense murder. It doesn’t explain the increasingly surreal nightmares-dripping-into-daily-life-visions she has, but Heather seems well-adjusted enough for a surly teen.



On her first day at a new school, Heather catches the eye of another new kid/Game of Thrones refugee named Vincent (aka You Know Nothing Jon Snow) who quickly becomes her ally after a private detective tracks her down and gets murdered by a monster-woman-thing at a shopping mall. Heather and Vincent return home to find her dad gone and a blood-written invitation on the wall calling her back to the place of her nightmares, Silent Hill.



After that, it’s all cotton-tailed bunnies and bulldog puppies of course!



Or horrifically mutilated corpses, murderous religious zealots, stabbers wielding knives bigger than Shaquille O’Neal's idea of an oversized novelty item, and Malcolm McDowell.



I appreciated Christophe Gans’ Silent Hill for being something significantly different from the standard studio horror film you’d find in a major release. As someone who’s never played the video game (Super Nintendo’s top left and right buttons were where I drew the line, thank you very much), I didn’t necessarily have a preexisting attachment to the world, making some of the fuzzier touches rather confusing. Though it apparently is bursting with easter eggs for loyal gamers, Revelations is also much more appealing to newbies like me because it doesn’t necessarily feel as though it’s trying to replicate the PlayStation experience.



This is not to say that Revelations makes total sense, but unlike its more style-over-substance predecessor, the film adheres to a simpler, more straightforward narrative that the atmosphere effectively supports. We primarily follow Adelaide Clemens’ Heather/Sharon on a sort of Alice-In-Wonderhell trip of Silent Hill, and because the narrative is fairly simple (girl find dad), most of Revelations moves at a much better pace. 

Not that I wasn't baffled again as to what was actually happening once Heather/Sharon reached the final reel. There’s a muddled confrontation with goth girl other half Alessa that translates extremely poorly from 3D to standard def, followed by a cooler, if MORE confusing showdown with the real villain who never really feels that important. 


Could I poke holes in most ends of this movie? Certainly. But can I find a gigantic Shelob-style spider composed of human limbs and mannequin heads in just any big screen genre release? I WISH!



Silent Hill: Revelations is a messy film. But dagnabbit, I had a pretty great time watching it. It’s easy to be lazy when working with surrealism, and Bassett keeps the reins tight to deliver an effective ride. This isn’t game-changing horror, but in the realm of wide release studio horror, it’s a big win.

High Points
In what’s essentially a cameo, Malcolm McDowell brings full energy and wackiness to his role



I mean, SCENE OF TENSION INVOLVING ROBOTICALLY MOVING BLIND NURSE MONSTERS STABBING AWAY AT WHATEVER MAKES A SOUND. That’s some groovy stuff



Low Points
I know 3D sounds like a great idea when you’re marketing a big screen release and can bank on that higher ticket price, but please, filmmakers, please remember that eventually, those effects are going to be seen on a good old fashioned television screen. It’d be nice if they didn’t look terrible



Lessons Learned
When filmed in close-up, even a Pop-Tart can be frightening


People from mystical orders in netherworlds have trouble deciding what type of accent to use

Fitting in at a new school can be tough, but fitting in when a lot of your day is spent seeing images of no-faced Jacob’s Ladder refugees following your every move can be REALLY tough

Sometimes, everybody needs some Pyramid Head to help them out of a jam


Bean There, Done That
SPOILER FOR THE OPENING SCENE OF THE MOVIE: You have to admire the film's wink to kill off (dream sequence style) Sean Bean within five minutes of starting. It's almost as if someone pointed out that no matter what, the audience was going to be counting the minutes until the inevitable, so why not just give it them immediately so they could check it off their list and watch without distraction


Rent/Bury/Buy
I was very pleasantly surprised by Silent Hill: Revelations. While I appreciated the first film’s ‘otherness’ and dedication to NOT being another slasher or messy action-riddled video game adaptation, the gooey pace and lack of any strict focus made it something of a slog. Revelations is a much tighter film filled with neat visual touches and an incredibly unique soundtrack that actually works WITH, not FOR the action (unlike the majority of modern horror films that believe a crescendo equals a scare). Now on Instant Watch, it's well worth a visit.